Pokemon GO Players Want Battle Tower Endgame Mode: What It Could Mean for Solo Players
Hundreds of Pokemon GO players are requesting a Battle Tower endgame mode with increasingly difficult solo challenges. Here's what this proposed mode could offer and why fans want it.
Pokemon GO players are rallying together with a clear message for developer Scopely: the game needs a new endgame mode designed for solo players. The proposed “GO Battle Tower” would feature an endless gauntlet of increasingly difficult challenges, similar to endgame content in mainline Pokemon games.
Here’s why hundreds of players are supporting this idea, what the proposed mode would offer, and how it could completely change Pokemon GO’s endgame experience.
The Current Pokemon GO Endgame Problem
Pokemon GO has no shortage of activities—from catching Pokemon in the real world to Community Days, Raid Hours, and special events. But when it comes to true endgame content, especially for solo players, options are surprisingly limited.
What Endgame Content Currently Exists?
Group-focused content:
- Raid Battles: Including Mega Raids and Max Battles requiring multiple players
- In-person events: GO Tour and GO Fest gatherings
- Cooperative challenges: Team-based objectives and gym battles
Competitive content:
- GO Battle League: PvP battles where players climb ranked ladders
- Gym competition: Territory control and badge collection
The missing piece: Meaningful solo PvE endgame content that tests individual skill and team-building prowess without requiring coordination with other players.
What Is the Proposed GO Battle Tower?
Reddit user Entire_Pineapple4732 sparked the conversation by proposing a “GO Battle Tower” mode that would address the solo endgame content gap.
How GO Battle Tower Would Work
The concept draws inspiration from Battle Tower facilities in mainline Pokemon games (like those in Pokemon Sword/Shield and previous generations).
Core features of the proposed mode:
- Increasingly difficult AI opponents: Start easy, progressively face tougher challenges
- Solo-focused design: Test your individual skill and Pokemon team strength
- Endless progression: Continue as far as your team can take you
- Skill-based rewards: Earn cosmetics, poses, and other incentives based on performance
- Regular rotations: New challenges and restrictions to keep content fresh
Why this matters: It would reward the time and effort players invest in raising powerful Pokemon, offering a showcase for optimized teams beyond just PvP.

Potential Variations Suggested
The original poster and community members proposed several variations:
Different modes could include:
- Seasonal Battle Towers: Rotating every few months with unique rulesets
- Type-restricted challenges: Only certain Pokemon types allowed
- CP-limited tiers: Different difficulty brackets based on Combat Power caps
- Special event towers: Themed around specific generations or Pokemon types
This variety would keep the mode engaging long-term while accommodating different playstyles and roster strengths.
Why Pokemon GO Players Are Excited About This Idea
The Reddit post has gained significant traction, with hundreds of players expressing support. Here’s why the community is rallying behind GO Battle Tower:
1. Solo Players Need Endgame Content
Pokemon GO’s endgame heavily emphasizes group activities. Raid Battles require coordinating with other players, and in-person events aren’t accessible to everyone.
What solo players want:
- Content they can tackle at their own pace
- Challenges that don’t require scheduling with others
- Ways to test their strongest teams without PvP pressure
GO Battle Tower would fill this gap perfectly.
2. It Rewards Investment in Pokemon
Many players invest significant time perfecting their Pokemon—optimizing IVs, movesets, and powering up to maximum levels. Currently, those investments primarily pay off in raids (group content) or PvP (which has its own meta).
GO Battle Tower would:
- Showcase carefully built teams
- Reward strategic team composition
- Give meaning to raising diverse Pokemon beyond the current meta
3. Gacha Games Prove the Model Works
One community member pointed out that similar endgame tower modes are staples in successful gacha games.
Examples from other games:
- Genshin Impact’s Spiral Abyss
- Honkai: Star Rail’s Memory of Chaos
- Various RPGs with “tower” or “endless” challenge modes
These modes keep players engaged by offering difficult content with exclusive rewards, proving the concept has broad appeal.
4. It Could Revitalize Team Building
Currently, Pokemon GO’s meta is heavily influenced by PvP requirements or raid effectiveness. A Battle Tower mode would create a separate meta encouraging different strategies.
New considerations would include:
- Stamina management across multiple battles
- Type coverage for diverse opponent teams
- Balancing offense and defense differently than PvP
This added depth could reignite interest in team building for veteran players.
Scopely’s 2025 Pokemon GO Improvements
The timing for this player request is interesting, given Scopely’s significant improvements to Pokemon GO throughout 2025.
Major Changes Under Scopely
Since acquiring Niantic earlier in 2025, Scopely has implemented numerous positive changes:
October 2025:
- Level cap raised from 50 to 80: The first significant increase since 2020
- Storage upgrades: Rewarded through leveling progression
- Enhanced endgame progression: More goals for dedicated players
December 2025:
- Remote Trade function: Finally allowing long-distance trading
- “Forever Friends” tier: New friendship level with exclusive benefits
These changes demonstrate Scopely’s willingness to address long-standing player requests and modernize Pokemon GO’s systems.
What’s Coming in 2026
Scopely has already revealed an ambitious roadmap for early 2026:
Confirmed January events:
- New Year’s celebration event
- Two separate Community Day events
- Various smaller challenges and bonuses
Major 2026 gatherings:
- GO Tour: Kalos (February 2026)
- GO Fest 2026 (June 2026)
With this track record of improvements and upcoming content, could GO Battle Tower be next?
Could Scopely Actually Implement GO Battle Tower?
The community consensus seems to be: absolutely, and it wouldn’t even be that difficult.
Why Implementation Makes Sense
Technical feasibility:
- Pokemon GO already has AI battle systems (Team GO Rocket, raid bosses)
- Difficulty scaling mechanics exist
- Reward distribution systems are well-established
- The framework for rotating content is already in place
Business benefits:
- Increased player engagement and retention
- Additional monetization opportunities (special passes, cosmetics)
- Appeals to solo players who might currently feel underserved
- Creates new reasons to power up Pokemon (potential item sales)
Community demand:
- Clear desire from hundreds (potentially thousands) of players
- Positive reception to similar features in comparable games
- Addresses frequently-cited weakness in current endgame offerings
Potential Challenges
Balance considerations:
- Ensuring rewards are attractive without being pay-to-win
- Preventing the mode from feeling mandatory rather than fun
- Balancing difficulty so it’s accessible yet challenging
- Avoiding power creep that makes older Pokemon obsolete
Development resources:
- Scopely must prioritize this against other features
- Testing and balancing AI opponents takes time
- Ensuring the mode doesn’t cannibalize engagement with existing content
What This Could Mean for Pokemon GO’s Future
If Scopely implements something like GO Battle Tower, it could fundamentally shift how players approach endgame content.
Long-Term Impact
For solo players:
- Finally, meaningful content that doesn’t require coordination
- Reasons to continue playing beyond collecting and casual raids
- Recognition that not everyone wants or can access group content
For the meta:
- Diversified team-building strategies beyond PvP and raids
- Increased value for Pokemon outside the current competitive tiers
- New theorycrafting opportunities for content creators
For Pokemon GO’s longevity:
- Improved retention of veteran players
- More varied content keeps the game feeling fresh
- Addresses a major gap compared to mainline Pokemon games
How to Make Your Voice Heard
If you support the GO Battle Tower concept (or similar endgame modes), here’s how to let Scopely know:
Ways to provide feedback:
- Engage with community discussions on Reddit and social media
- Use in-game feedback systems
- Participate in Pokemon GO surveys when offered
- Support content creators discussing the idea
- Tweet at official Pokemon GO accounts
Developer responsiveness to community feedback has improved significantly under Scopely’s stewardship, making now an excellent time to advocate for desired features.
The Bottom Line
Hundreds of Pokemon GO players are requesting a Battle Tower endgame mode that would offer increasingly difficult solo challenges, meaningful rewards, and a new way to showcase carefully built teams.
Given Scopely’s track record of positive changes throughout 2025—including the level cap increase, remote trading, and storage improvements—implementing a GO Battle Tower mode isn’t just wishful thinking. It’s a logical next step that would address a significant gap in Pokemon GO’s endgame content while keeping the game competitive with similar mobile titles.
Whether Scopely acts on this community request remains to be seen, but the demand is clear: solo players want endgame content that rewards skill, strategy, and dedication—without requiring a raid group.
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