How to Get Leaper Pulse Unit: Complete Combat Guide for Into the Fray Quest in ARC Raiders
Complete guide to defeating Leapers and obtaining Leaper Pulse Units in ARC Raiders. Learn spawn locations, combat strategies, cheese tactics, and Into the Fray quest completion tips.
Leapers—formerly known as Bison during development—represent one of ARC Raiders’ most formidable mechanical threats. These massive ARC machines patrol the Rust Belt with devastating capabilities that can instantly eliminate unprepared players. Their signature attack, a physics-defying leap followed by a crushing ground pound, has ended countless raids before players even understood what hit them.
Leaper Characteristics:
Size Class: Large ARC machine (equivalent to mini-boss)
Primary Threat: Long-distance leap attack with one-hit-kill potential
Secondary Abilities: EMP surge, armor plating, high durability
Into the Fray quest from Celeste requires Leaper Pulse Unit
Quest rewards include exclusive cosmetics and premium items
Part of Celeste’s advanced questline progression
Strategic Value: Learning to efficiently defeat Leapers prepares you for other large ARC encounters and demonstrates mastery of combat mechanics essential for late-game content.
Successfully defeating a Leaper requires specific equipment choices. While higher-tier gear makes the fight easier, this guide focuses on commonly available equipment accessible to most players.
Primary Weapon Requirements
Critical Stat: ARC Armor Penetration
Leapers have heavy armor plating that resists standard ammunition. You MUST bring weapons with high ARC armor penetration or the fight becomes unnecessarily prolonged and dangerous.
Recommended Primary Weapons:
Anvil (Top Choice)
Ammo Type: Heavy Ammo (excellent ARC penetration)
Availability: Relatively common drop/craft
Combat Range: Medium to long
Why It Works: Consistent armor penetration, reliable damage per shot
Ideal For: Players comfortable with slower fire rate, precision shooting
Ferro (Alternative Primary)
Ammo Type: Heavy Ammo (excellent ARC penetration)
Availability: Common early-mid game weapon
Combat Range: Medium
Why It Works: Good balance of damage and fire rate
Availability: Rare blueprint from quests (Tian Wen’s questline)
Combat Range: Medium to long
Why It Works: Highest damage per shot against armor
Ideal For: Experienced players with access to advanced weapons
Minimum Requirement: ANY weapon using Heavy Ammo or possessing high ARC armor penetration stats. Without proper armor penetration, you’ll empty multiple magazines with minimal effect.
Secondary Weapon Selection
Purpose: Backup damage, clearing support ARCs, emergency defense
Key Principle: Your secondary supports your primary. If primary is Heavy Ammo, secondary should use different ammo type to avoid running out mid-fight.
Utility: Blaze Grenades (Critical Component)
Why Blaze Grenades Are Essential:
Leapers have a specific vulnerability to fire damage—this isn’t just helpful, it’s the difference between a 3-minute fight and a 10-minute struggle.
This cheese/easy method minimizes risk by exploiting Leaper’s inability to enter confined spaces while maintaining aggressive offensive pressure.
Phase 1: Pre-Combat Preparation
Step 1: Locate Your Leaper
Deploy to Dam Battlegrounds and navigate to one of the confirmed spawn locations. Use your map and these visual landmarks:
Hydroponic Dome Complex:
Large dome structures are unmistakable
Leaper patrols eastern perimeter
Visible from distance due to size
Water Treatment Control:
Look for elevator structure
Field Depot nearby
Leaper typically in open area adjacent
Step 2: Clear Support ARCs
Before engaging the Leaper, eliminate smaller ARC units in the immediate area:
Common Support ARCs:
Wasps – Flying drones (high priority—interrupt your targeting)
Hornets – Aggressive flying units (eliminate immediately)
Pops – Ground units (low threat but distracting)
Fireballs – Ranged fire units (moderate threat)
Why Clear First:
Prevents damage from multiple sources simultaneously
Eliminates distractions during critical Leaper fight
Reduces chance of accidental death to small units
Allows focus on weak point targeting
Clearing Strategy:
Use secondary weapon (save primary ammo for Leaper)
Prioritize flying units first (hardest to avoid)
Quick elimination—don’t get bogged down
Stay mobile to avoid Leaper attention during clearing
Step 3: Identify Your Safe Zone
This is the cornerstone of the easy method—finding a structure the Leaper cannot enter but you can fight from:
At Hydroponic Dome Complex:
Dome Doorways are ideal safe zones
Leaper physically cannot fit through doorframe
You can shoot outward freely
Easy to duck inside if Leaper attempts leap attack
At Water Treatment Control:
Field Depot interior provides protection
Doorways and windows for shooting
Leaper cannot enter building
Multiple exit points if needed
Safe Zone Requirements: ✓ Opening large enough for player ✓ Too small for Leaper to enter ✓ Clear sightlines to fight area ✓ Allows you to shoot outward ✓ Easy to retreat into quickly
Step 4: Position Yourself
Enter your chosen safe zone and set up your firing position:
Stand just inside the doorway/entrance
Maintain clear line of sight to Leaper
Have Blaze Grenades equipped and ready
Primary weapon loaded with full magazine
Shields at maximum capacity
Phase 2: Engaging the Leaper
Step 5: Initial Aggro
Draw the Leaper’s attention to begin the fight:
Aim at the Leaper’s eye (glowing weak point on head)
Fire 2-3 shots with your Heavy Ammo primary weapon
Leaper will turn toward you and begin approaching
Retreat into safe zone as it approaches
Why Target the Eye:
Only weak point on Leaper’s body
Significantly increased damage multiplier
Essential for efficient kills
Body shots deal minimal damage due to armor
Audio/Visual Cues:
Leaper makes distinctive roaring sound when aggroed
Will turn directly toward you
Begins moving in your direction
May perform initial leap if far away
Step 6: Establish Burn Damage (Critical)
Once the Leaper is approaching your safe zone:
Throw a Blaze Grenade aimed at the Leaper’s eye/head area
Grenade explodes on impact, coating Leaper in flames
Fire damage begins ticking (watch for damage numbers)
Leaper is now burning—this is when you deal maximum damage
Blaze Grenade Throwing Tips:
Aim slightly above Leaper (grenade arcs)
Lead moving targets
Eye-level or higher for best coverage
Don’t throw from too far—get within effective range first
Fire Damage Mechanics:
Burns for 10-15 seconds per grenade
Deals damage over time independent of shooting
Amplifies all damage taken by Leaper
Multiple grenades extend burn duration
Visual indicator: Leaper covered in flames
Step 7: Sustained DPS Phase
While the Leaper burns, maximize your damage output:
Optimal Combat Rhythm:
Leaper burning (from Blaze Grenade)
Aim at eye specifically (use ADS for precision)
Fire Heavy Ammo continuously into weak point
Watch burn timer—when flames diminish
Throw another Blaze Grenade immediately
Resume shooting while new burn activates
Repeat until Leaper destroyed
Ammo Management:
Monitor ammunition count
Reload during Leaper’s retreat moments
Switch to secondary if primary runs dry (less ideal)
Don’t waste shots on armored body parts
Damage Optimization:
Every shot should hit the eye if possible
Fire damage + eye weak point = fastest kill
Missing eye shots drastically extends fight
Take extra moment to aim rather than spray
Phase 3: Handling Leaper’s Counter-Attacks
The Leaper won’t stand still while you shoot it. Understanding and countering its attacks ensures your survival.
Attack Pattern 1: Leap Strike
What Happens:
Leaper crouches briefly (warning animation)
Launches into massive vertical jump
Travels significant distance through air
Lands with area-of-effect ground pound
One-hit-kill potential if caught in impact zone
Counter-Strategy:
When you see crouch animation, immediately retreat into safe zone
Leaper cannot reach you inside doorway/building
Wait for landing impact (shockwave doesn’t penetrate walls)
Re-emerge and continue shooting
Safety Note: This is why the safe zone method works—leap attacks are negated completely by proper positioning.
Attack Pattern 2: EMP Surge
What Happens:
Leaper emits electromagnetic pulse from body
Disables electronic equipment temporarily
Affects shields, some weapons, and equipment
Medium range area effect
Counter-Strategy:
Watch for electrical charging animation
Maintain distance (stay in doorway, don’t chase too close)
If shields disabled, wait for recharge before exposing yourself
EMP duration is brief—resume fighting quickly
Counter-Strategy:
Prepare smoke grenades before fight
Ziplines can help reach alternate safe zones
Sometimes repositioning is smarter than chasing
Don’t overextend from safe zone trying to finish it
Phase 4: Final Elimination & Looting
Step 9: Confirming the Kill
Leapers have high durability—expect the fight to take several minutes even with optimal strategy:
Kill Confirmation:
Leaper’s movement becomes sluggish (low health indicator)
Eventually collapses and explodes
Distinctive death animation
Body remains on ground for looting
Approximate Time to Kill:
With Blaze Grenades + Heavy Ammo: 3-5 minutes
Without fire damage: 8-12+ minutes
Body shots only (no eye hits): 15-20+ minutes
Step 10: Looting the Leaper Pulse Unit
After the Leaper is destroyed, its body contains valuable components:
Looting Priority:
Approach the Leaper’s corpse carefully (ensure it’s fully dead)
Locate the destroyed eye component specifically
Loot the eye first (contains Leaper Pulse Unit)
Immediately place Pulse Unit in Safe Pocket
Loot remaining components if desired
Critical Safe Pocket Step:
This cannot be stressed enough: The Leaper Pulse Unit MUST go into a Safe Pocket immediately upon looting.
Why This Matters:
Quest items are lost on death if not protected
Repeating Leaper fight is time-consuming
Safe Pockets guarantee item survival even if eliminated
Even in Safe Pocket, extracting quickly is smart practice
Post-Fight Considerations:
You’ve likely used significant ammo and healing items
Shield may be damaged from EMP or near-misses
Other players may have heard combat and investigated
Extract before your vulnerable state becomes fatal
Alternative Combat Strategies
While the safe zone method is easiest, other approaches exist:
The Mobile Kiting Method
For experienced players comfortable with movement:
Strategy:
No fixed safe zone—constant movement during fight
Use terrain obstacles to break Leaper’s charge
Requires excellent spatial awareness
Dodge leap attacks through positioning
Advantages:
Fight anywhere, no safe zone needed
Faster completion (more aggressive)
Better loot positioning flexibility
Disadvantages:
Higher risk—one mistake can be fatal
Requires mastery of Leaper attack patterns
More healing items consumed
Not recommended for first-time attempts
The Elevation Method
Using verticality against the Leaper:
Strategy:
Position on elevated structures
Shoot down at Leaper below
Some leaps can’t reach maximum height
Jump down to safety zones when needed
Advantages:
Leaper’s leap less effective against extreme height
Better overview of battlefield
Can escape via zipline quickly
Disadvantages:
Limited locations offer proper elevation
Falling can be fatal
If Leaper reaches you, nowhere to retreat
Requires specific terrain knowledge
The Squad Overwhelming Method
Team combat approach:
Strategy:
Multiple players focus fire simultaneously
Rotate aggro when someone needs to heal
Combined Blaze Grenades ensure constant burn
Revive teammates if downed
Advantages:
Fastest kill time (distributed damage)
Safety in numbers
Can afford riskier positioning
Shared loot benefits
Disadvantages:
Requires coordinated squad
Loot distribution questions
One player’s mistake affects whole team
Overkill for single Pulse Unit need
Into the Fray Quest Integration
The Leaper Pulse Unit serves as a key component for Celeste’s “Into the Fray” quest.
Quest Overview
Quest Giver: Celeste Quest Name: Into the Fray Primary Objective: Obtain and deliver Leaper Pulse Unit
Additional Quest Requirements:
May require other items (check quest log for specifics)
Leaper Pulse Unit is typically the hardest component
Other materials usually easier to farm
Quest Rewards
Into the Fray Completion Rewards:
Radio Renegade Outfit (Exclusive cosmetic)
Burgerboy Backpack Charm (Cosmetic attachment)
Vulcano III weapon (Combat utility)
40x Shotgun Ammo (Resource reward)
Reward Value Analysis:
The exclusive cosmetics (Radio Renegade outfit and Burgerboy charm) are the primary draw—these items aren’t obtainable elsewhere. The Vulcano III weapon and ammunition provide immediate tactical benefits.
Quest Difficulty Rating:
Into the Fray ranks as one of the more challenging early-to-mid quests due to the Leaper combat requirement. However, with proper preparation and the safe zone method, it’s consistently completable by players of all skill levels.
Quest Progression Context
Into the Fray is part of Celeste’s advanced questline:
Place Pulse Unit in Safe Pocket IMMEDIATELY upon looting
Verify placement (check augment slots)
This single step prevents hours of wasted effort
Mistake #4: Fighting Without Safe Zone
Problem: Engaging Leaper in open field with no retreat position
Result: One-shot death from leap attack, wasted resources
Solution:
Always identify safe zone before starting fight
Position near doorways or small structures
Test that Leaper cannot enter before committing
Safe zone method eliminates 80% of fight difficulty
Mistake #5: Not Clearing Support ARCs
Problem: Fighting Leaper while Wasps and other ARCs attack simultaneously
Result: Distraction, damage from multiple sources, accidental death
Solution:
Clear all small ARCs before engaging Leaper
Use secondary weapon to conserve primary ammo
Prioritize flying units (hardest to avoid)
Clean battlefield = focused Leaper fight
Mistake #6: Body Shots Instead of Eye Targeting
Problem: Shooting Leaper’s armored body instead of eye weak point
Result: Minimal damage, fight extends to 15-20+ minutes, ammo depletion
Solution:
Aim exclusively at glowing eye
Use ADS (aim down sights) for precision
Take time to line up shots correctly
Every body shot is essentially wasted ammunition
Mistake #7: Chasing Retreating Leaper Too Far
Problem: Following Leaper away from safe zone when it retreats
Result: Caught in open during leap attack, separated from safety
Solution:
Let Leaper retreat—it will return
Maintain position near safe zone
Use retreat time to reload, heal, and reposition
Don’t abandon tactical advantage for aggression
Farming Multiple Leaper Pulse Units
If you need multiple Pulse Units for crafting or want to farm efficiently:
Multi-Kill Strategy:
Complete first Leaper at Hydroponic Dome Complex
Travel to second location (Water Treatment Control)
If second Leaper present, repeat strategy
Extract with two Pulse Units
Respawn Mechanics:
Leapers respawn on new raid deployments
Same locations remain reliable
Can farm repeatedly across multiple raids
Each kill provides new Pulse Unit
Efficiency Tips:
Craft large batch of Blaze Grenades beforehand
Stock adequate Heavy Ammo reserves
Use established strategy—don’t experiment mid-farm
Extract after each successful kill (don’t risk multiple Pulse Units)
Final Thoughts on Leaper Combat
Defeating your first Leaper represents a significant milestone in ARC Raiders progression. These massive machines embody the game’s philosophy: preparation and strategy triumph over raw mechanical skill. The seemingly impossible becomes routine once you understand the enemy’s weaknesses and exploit environmental advantages.
The safe zone method transforms what could be a frustrating, gear-destroying experience into a methodical, almost relaxing process. Yes, it takes several minutes. Yes, you’ll use multiple Blaze Grenades and significant ammunition. But you’ll walk away with your Leaper Pulse Unit intact, your gear undamaged, and the confidence to farm additional Pulse Units whenever needed.
For Into the Fray quest completion, the Leaper Pulse Unit is your gate to exclusive cosmetic rewards and Celeste’s continued questline. For crafting applications, these Pulse Units unlock advanced equipment and workbench upgrades. Either way, mastering Leaper combat is non-optional for serious progression.
Remember: Safe Pockets protect your reward, Blaze Grenades exploit the weakness, Heavy Ammo penetrates the armor, and safe zones negate the danger. Follow this formula, and Leapers transform from terrifying threats into farmable resource nodes.
Eva Roberts is a battle-hardened strategist with a controller in one hand and a notepad in the other. At Gamingpromax.com, she dives deep into the world of battle and strategy games, breaking down mechanics, tactics, and hidden tricks like she’s leading an elite squad. Her guides aren’t just walkthroughs — they’re winning blueprints for gamers who want to level up smarter, not harder.
When she’s not dissecting enemy patterns or testing new builds, Eva’s probably brewing her third cup of coffee and plotting her next in-game conquest.