Clair Obscur: Expedition 33 devs visited Square Enix and Kojima Productions, sparking hype around a potential Final Fantasy or Death Stranding crossover. Here’s why fans are losing it.
Sandfall Is on the Move—and Fans Are Losing Their Minds
Clair Obscur: Expedition 33 exploded onto the RPG scene earlier this year, and now the dev team behind it is out here doing the most intriguing dev tour imaginable. Sandfall Interactive just rolled up to the offices of Square Enix and Kojima Productions, and the entire gaming community has entered speculation overdrive.
Sure, nothing “official” was announced, but when the creative minds behind a breakout RPG hit meet with the makers of Final Fantasy and Death Stranding, you know the hype train isn’t just leaving the station—it’s breaking the speed limit.
The Square Enix Visit: Creative Exchange or Foreshadowing?
Sandfall’s Creative Director Guillaume Broche, along with producer Francois Meurisse, art director Tom Guillermin, and Kepler CEO Alexis Garavaryan, recently visited Square Enix for what they called a “creatively rich exchange of visions and ideas.”
Translation? Gamers immediately screamed:
“Final Fantasy x Clair Obscur crossover WHEN?”
And honestly, they’re not wrong to be excited. From day one, Clair Obscur has worn its JRPG influences on its sleeve—drawing obvious inspiration from series like Final Fantasy and Tales of. The result? A combat system that blends turn-based depth, real-time decision-making, and Soulslike grit in a way that made even the most jaded RPG fans do a double take.
So when the students visit the masters… well, you can imagine the crossover fan art is already being sketched.

But Wait, They Also Visited Kojima Productions
Yep. On July 24, Sandfall stopped by Kojima Productions, and now there’s a second internet wildfire to contain.
Imagine Clair Obscur’s art style clashing with the surreal vibes of Death Stranding 2—Sam Bridges running past Nightmares, or Hideo Kojima directing a cinematic sidequest with ten layers of metaphor.
Is it happening? Probably not (yet). But would we all drop everything to play it? Absolutely.
What This Could Actually Mean (Let’s Be Real for a Sec)
Okay, before we spiral too hard into dreamland, let’s take a grounded guess at what might actually be going on:
1. Industry Networking at Its Finest
Big-name devs talk to other big-name devs all the time. Sometimes it’s brainstorming, sometimes it’s future planning, sometimes it’s just flexing creative muscles together.
2. Tech or Publishing Partnerships
Sandfall could be exploring publishing, localization help, or even backend support from bigger studios—especially if they’re gearing up to expand Clair Obscur into a franchise.
3. Collaboration on Upcoming Content
We already know new content for Clair Obscur is in the works. Could that involve guest characters, crossover cosmetics, or co-developed story DLC? It’s not impossible.
Clair Obscur Proved One Big Thing: Turn-Based RPGs Aren’t Dead
Let’s take a second to appreciate what Sandfall actually did with Clair Obscur. It proved that turn-based combat, when done with style and modern design principles, can still dominate in 2025.
It’s no longer just about nostalgia—it’s about evolution, and that’s exactly what has Square Enix fans saying, “Yo, Squeenix, take notes.”
Dev Tour Sparks Major RPG Hype
Who Visited Who:
- Sandfall Interactive → Square Enix
- Sandfall Interactive → Kojima Productions
Why It Matters:
- Clair Obscur is one of the most exciting RPGs of 2025
- Their dev team is openly inspired by Final Fantasy and JRPGs
- Collaborations or idea-sharing could influence future content
Confirmed?
- Nah. But the vibes are chef’s kiss.
The Future’s Looking Bright (and a Little Mysterious)
Whether we get actual Final Fantasy or Death Stranding crossovers remains to be seen—but the fact that Clair Obscur has earned a seat at the table with these industry giants? That’s a win all on its own.
And if this is the start of a bigger creative alliance? Get ready. The RPG genre might be leveling up again soon.
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