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So you want to complete all 20 Wild Zones in Pokémon Legends: ZA? I respect the ambition, but let me be real with you—this is a massive undertaking. Between time-exclusive spawns, hidden rooftop Pokémon, aggressive Alpha encounters, and zones that don’t unlock until post-game, you’re looking at hours of methodical exploration.
I’ve spent way too much time hunting down every single Pokémon across all these zones, and I’ve learned which ones are genuinely tricky versus which ones just seem difficult. Let me break down everything you need to know about Wild Zone completion in Z-A.
Total Wild Zones: 20 (most Pokémon games have never had this many!)
Initial access: Only 6 zones available at the start (Wild Zones 1-6)
Progressive unlocks: 14 zones unlock as you progress through the main story
Final unlock: Wild Zone 20 opens at the start of post-game (after Main Mission 37)
Average Pokémon per zone: 6-8 regular Pokémon + 1-2 Alpha Pokémon (Wild Zone 20 is the massive exception with 15 regular + rotating Alphas)
Time management matters: Many Pokémon only spawn during day or night. You’ll need to visit zones at different times. Check our time-change guide for quick switching.
Vertical exploration is key: Some zones extend onto rooftops with completely different spawns. If you’re stuck at 80% completion, climb to the nearest rooftop and survey the area.
Alpha Pokémon don’t count: You do NOT need Alpha Pokémon for 100% zone completion, but they’re excellent for Seeds of Mastery farming and team-building.
Use the interactive map: The game has a full interactive map for tracking your progress. Use it religiously to identify missing Pokémon.
These six zones unlock together at the beginning of Main Mission 3, giving you a decent exploration area from early game.
Unlock requirement: Main Mission 3 start
Total Pokémon: 7 regular + 1 Alpha

Full roster:
Alpha Pokémon: Alpha Pidgey
Warum es wichtig ist: This is where most players learn the zone completion mechanics. It’s straightforward with no rooftop complexity, making it perfect for understanding spawn patterns.
Unlock requirement: Main Mission 3 start
Total Pokémon: 6 regular + 3 Alphas

Full roster:
Alpha Pokémon: Alpha Patrat, Alpha Staryu, Alpha Magikarp
Time-exclusive alert: Staryu only spawns at night. This is your first lesson in time management for zone completion.
Detailed guide: Wild Zone 2 Complete Guide
Unlock requirement: Main Mission 3 start
Total Pokémon: 6 regular + 1 Alpha

Full roster:
Alpha Pokémon: Alpha Litleo
Notable: Pikachu is relatively rare here, so stock up on Poké Balls if you’re hunting for one.
Unlock requirement: Main Mission 3 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Gastly, Alpha Spinarak
Time-exclusive alert: Honedge only spawns at night. Don’t miss it!
Detailed guide: Wild Zone 4 Complete Guide
Unlock requirement: Main Mission 3 start
Total Pokémon: 7 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Whirlipede, Alpha Bellsprout
Frustration warning: Abra teleports constantly. Bring Quick Balls or accept that you’ll chase it for a while.
Unlock requirement: Main Mission 3 start
Total Pokémon: 7 regular + 4 Alphas

Full roster:
Alpha Pokémon: Alpha Binacle, Alpha Magikarp, Alpha Houndour, Alpha Houndoom
Time-exclusive alert: Meditite only spawns during the day.
Detailed guide: Wild Zone 6 Complete Guide
These four zones unlock together after completing Main Mission 9 and obtaining your Mega Ring by defeating Rogue Mega Absol. Check our Rogue Mega battles guide if you’re stuck.
Unlock requirement: Main Mission 9 start
Total Pokémon: 7 regular + 1 Alpha

Full roster:
Alpha Pokémon: Alpha Fletchinder
Critical warning: Audino will run away and despawn if you fail to catch it quickly. Use stealth + Fighting-type moves or Quick Balls. This is the most frustrating catch in the entire zone.
Detailed guide: Wild Zone 7 Complete Guide
Unlock requirement: Main Mission 9 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Krokorok, Alpha Camerupt
Notable: Gible is a pseudo-legendary that evolves into Garchomp. Worth investing in for late-game content.
Detailed guide: Wild Zone 8 Complete Guide
Unlock requirement: Main Mission 9 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Meowstic, Alpha Manectric
Verticality warning: This zone is ALL about rooftop exploration. Missing ladders means missing Pokémon.
Detailed guide: Wild Zone 9 Complete Guide
Unlock requirement: Main Mission 9 start
Total Pokémon: 7 regular + 3 Alphas

Full roster:
Alpha Pokémon: Alpha Sharpedo (Level 42), Alpha Watchog (Level 41), Alpha Arbok (Level 50 – strongest in zone)
Danger zone: The Carvanha pool will wreck unprepared teams. Bring Electric-types with Thunderbolt.
Hidden reward: Night Slash TM near Alpha Arbok spawn (wash away purple sludge)
Detailed guide: Wild Zone 10 Complete Guide
These three zones unlock at the start of Main Mission 14.
Unlock requirement: Main Mission 14 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Slowbro, Alpha Clawitzer
Hinweis zur Evolution: Inkay requires the famous “hold your Switch upside down” evolution method.
Unlock requirement: Main Mission 14 start
Total Pokémon: 8 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Abomasnow, Alpha Avalugg
Mission tie-in: This is where you get Ice Beam for Main Mission 19. Vanillite often already knows the move.
Unlock requirement: Main Mission 14 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Trevenant, Alpha Weepinbell
Zeitmanagement: This zone has FOUR time-exclusive spawns. You’ll need to visit during both day and night to complete it.
These two zones unlock at the start of Main Mission 20.
Unlock requirement: Main Mission 20 start
Total Pokémon: 7 regular + 1 Alpha

Full roster:
Alpha Pokémon: Alpha Excadrill
Evolution opportunity: Aron and Lairon are both present, giving you access to the full Aggron evolution line.
Unlock requirement: Main Mission 20 start
Total Pokémon: 7 regular + 3 Alphas

Full roster:
Alpha Pokémon: Alpha Gourgeist, Alpha Banette, Alpha Beedrill
Notable: Larvitar is a pseudo-legendary that evolves into Tyranitar. Absolutely worth catching for competitive teams.
These two zones unlock at the start of Main Mission 24.
Unlock requirement: Main Mission 24 start
Total Pokémon: 7 regular + 1 Alpha

Full roster:
Alpha Pokémon: Alpha Ampharos
Starter alert: Froakie is one of the Kalos starters and spawns here in the wild. Great for team diversity.
Unlock requirement: Main Mission 24 start
Total Pokémon: 6 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Pyroar, Alpha Mawile
Starter alert: Chespin is the second wild Kalos starter available.
These two zones unlock at the start of Main Mission 30.

Unlock requirement: Main Mission 30 start
Total Pokémon: 6 regular + 2 Alphas
Full roster:
Alpha Pokémon: Alpha Lopunny, Alpha Salamence
Pseudo-legendary alert: Bagon evolves into Salamence, one of the strongest Dragon-types in the game. Alpha Salamence is also available here.
Starter alert: Fennekin is the third and final wild Kalos starter.
Unlock requirement: Main Mission 30 start
Total Pokémon: 7 regular + 2 Alphas

Full roster:
Alpha Pokémon: Alpha Furfrou, Alpha Clefable
Eevee central: This is the best place to catch Eevee for all eight Eeveelutions. Stock up!
Wild Zone 20 is unlike anything else in the game. It’s massive, contains 15 regular Pokémon, and features a rotating pool of 68 different Alpha Pokémon. Yes, you read that correctly.
Unlock requirement: Complete Main Mission 37 (post-game access)

Total Pokémon: 15 regular
Full roster:
Alpha Pokémon: 68 different species (only 2 spawn at a time)
The Alpha rotation system:
This is Wild Zone 20’s unique mechanic. Instead of having fixed Alpha spawns, the zone features a rotating pool of 68 different Alpha Pokémon, but only two are present at any given time.
How to rotate Alphas:
Complete Alpha pool includes:
Why Wild Zone 20 matters:
This zone is essential for:
Profi-Tipp: Set up a farming route. Catch two Alphas, fast travel out and back, catch two more. Repeat for efficient Seeds of Mastery farming.
Create a day/night checklist:
Zones with heavy time requirements:
Zones with significant rooftop spawns:
Profi-Tipp: If you’re at 85-95% completion in a zone, you probably missed a rooftop spawn.
Before attempting 100% completion:
Ideal completion team:
Most frustrating Pokémon:
Hidden/Easy to miss:
While catching Pokémon completes zones, evolving them completes your Pokédex. Key evolution guides:
Special evolutions:
Friendship mechanics:
Combat optimization:
Teambildung:
Mission help:
Ressourcenbeschaffung:
Completing all 20 Wild Zones is one of the most satisfying grinds in Pokémon Legends: Z-A, but it’s also genuinely time-consuming. I spent probably 30+ hours just on zone completion alone, not counting the time invested in evolving everything for full Pokédex completion.
What I loved:
What frustrated me:
Worth it? Absolutely, especially if you’re a completionist. The sense of progression from struggling with Wild Zone 1 to farming Alpha Garchomp in Wild Zone 20 is incredibly rewarding.
Completing all 20 Wild Zones in Pokémon Legends: Z-A is a marathon, not a sprint. Start with the early zones to learn mechanics, pay attention to time-exclusives, always check rooftops, and save Wild Zone 20 for when you’re ready to commit to serious Alpha farming.
The game respects your time more than previous Pokémon titles—benches for time-swapping, fast travel for respawns, and buyable evolution stones all help. But it still demands thoroughness and attention to detail.
My recommendation: Complete zones as they unlock rather than saving them all for post-game. This naturally paces your progression and ensures you’re not overwhelmed by 14 incomplete zones after finishing the story.
And seriously—use Quick Balls on Audino. Trust me on this.
For official game information, visit the Pokémon Legends website or grab the game from Nintendo’s store.
Now get out there and complete those Wild Zones, trainer!