Deadside Drops Massive March 2025 Update – Check What You Need to Know
Deadside Drops Massive March 2025 Update – Check What You Need to Know
Deadside just got a huge update, and it is bringing a ton of new content, fixes, and major gameplay changes for you. March 17 marks the awesome launch of Console Mega Patch 1.3, a massive overhaul that improves the base-building, armor mechanics, raiding, inventory management, and more.
This update is especially big for console players, as it finally brings them up to speed with the PC version. If you have been waiting for Deadside to add more depth and polish, now it is the right time to jump in.
Also Check this: Ghost Town, an 80s-Set Paranormal VR Mystery from The Room Studio, Gets a Launch Date

🚧 Base-Building Just Got a Huge Upgrade
Base-building has always been a core part of Deadside, and this update expands it in a big way. Now bases have five tiers of progression, new materials, and better raid mechanics.
New Base Progression System:
- Branch (Starter, weakest)
- Log (Tier 2, new addition)
- Plank (Tier 3, standard base material)
- Metal (Tier 4, tough but expensive)
- Concrete (Tier 5, strongest and new addition)
Concrete bases are extremely durable, but they require new materials like cement, concrete mix, and bricks to build.
Other Base Changes:
- Triangle Foundations → More creative and efficient base layouts
- Assault Ladders → New raiding tool that lets players climb enemy bases
- Water Bases Removed → You can’t build bases in water anymore (if you had one, it’s time to move)
- Troll Building Fixes → No more exploiting bridges or glitching bases into weird locations
If your base is still in Branch tier, you will need to upgrade ASAP, because it’s now way weaker than before. Players can now easily break into Branch bases, so get that Log upgrade fast.
🛡 Armor & Combat Rework
Survival in Deadside is all about staying alive in gunfights, and this update makes the armor way more important.
- Armor now protects all bones → Damage is more balanced and predictable
- Better damage resistance → Armor gives more survivability
- Heavy Assault Helmet → Covers both the face and head
- Heavy Assault Vest → Gives 50% damage reduction
Now, armor is not just for blocking bullets, but for reducing overall damage across the body.
Combat Changes:
- Less player sway when aiming → Makes precision shooting easier
- No more camera shake when using melee weapons
- New Shooting Targets added → Perfect for training and testing weapons
Related Read: Pokémon TCG Pocket Devs Announce Big Changes to Trading System
💥 New Raiding & Explosives Mechanics
Raiding in Deadside just got a major shakeup with new explosives, crafting adjustments, and Assault Ladders.
New Explosives & Crafting Adjustments
- Reinforced Explosive Charge → Stronger, but expensive
- Duct Tape now required for crafting standard explosives
- Explosive drop rates adjusted → No more easy raiding spam
Now, raiding is a bigger investment and more strategic—you can’t just blow through bases without proper planning.
New Raiding Tool: Assault Ladders
- Lets raiders climb into enemy bases
- Great for countering roof campers
- Forces base owners to actually defend their roofs
If you’ve been sitting on a rooftop sniping enemies, your life just got harder.

🎒 Backpack Stacking & Inventory Changes
Inventory management just got way more efficient with this update.
- You can now store backpacks inside other backpacks → Massive boost to storage
- New Inventory Sorting Options → Easier organization
No more messy inventories—now you can actually keep your loot organized.
🚗 Vehicle & Gameplay Fixes
This patch isn’t just about new features—it fixes tons of bugs and improves gameplay quality overall.
Vehicle Fixes
- No more getting stuck in safe zone vehicles
- Softlock issue when entering a moving vehicle? Fixed.
- Vehicles now take proper damage from crashes
General Gameplay Fixes
- Bots can no longer be built inside bases (yes, people were actually doing this)
- Smoke grenades now actually block AI vision
- Bunker lights no longer stay on without a power generator
💰 Trader & Economy Adjustments
This update also shakes up the in-game economy by tweaking item prices and availability.
- Nails removed from trader inventories → Forces players to scavenge for materials
- Blow Torches & Duct Tape now cost 6,500 currency
- Vehicle locks now only cost 100 currency
Now, scavenging is more important than just buying everything from traders.
Also Check: Teardown is Finally Getting Multiplayer This Spring
⚠️ Full List of Bug Fixes & Adjustments
🏠 Base-Building Fixes
✔ Water bases removed (no more invincible bases!)
✔ Bridge building blocked (no more troll bases in impossible locations)
✔ Codelocks now remember passwords
🚗 Vehicle & Movement Fixes
✔ No more getting stuck in vehicles
✔ No more weird crouching bug after exiting a car
🎯 Combat Fixes
✔ Less sway when aiming
✔ No more camera shake when using melee weapons
🛠️ UI Fixes
✔ Turrets won’t randomly attack their owners anymore
✔ Inventory scrolling now works properly
✔ Localized text corrections for weapons
🔥 What This Means for Deadside Players
This March update is huge, especially for console players finally catching up to PC. Whether you’re into base-building, PVP, raiding, or just surviving, this patch changes a lot of how the game plays.
Key Takeaways:
- Base-building is way more in-depth
- Armor is actually useful now
- Raiding is harder and more strategic
- Backpack stacking makes looting easier
- Tons of bugs finally fixed
If your base is still in Branch-tier, upgrade ASAP—it’s super weak now, and raiders will tear it apart fast.
Jump in, check out the new update, and get ready—those Assault Ladders are about to make raiding way more intense.
Related News Articles: Star Wars: Hunters is Shutting Down in October 2025
Solo Leveling Season 2 Episode 11 Preview Teases a Deadly New Threat