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So you’ve jumped into Dispatch and immediately noticed that familiar Telltale-style achievement structure. Good news: most trophies unlock naturally as you play. Bad news: some of these require serious luck, strategic planning, or waiting for future episode releases.
Here’s the thing trophy hunters need to know upfront: You cannot platinum Dispatch on launch day. With the game’s episodic release schedule dropping two episodes per week over four weeks, you’ll need to wait until November 12, 2025 when Episodes 7 & 8 arrive to grab that platinum trophy.
But let’s focus on what you can unlock right now in Episodes 1 (Pivot) and 2 (Onboard). This guide breaks down all available achievements, how to get them, and which ones require multiple attempts versus dumb luck.

Dispatch features 36 total achievements/trophies (including the PlayStation Platinum). Episodes 1 and 2 contain 11 unlockable trophies, most of which are Bronze tier with varying difficulty levels.
Important note: This guide covers only Episodes 1-2 achievements. We’ll update with Episodes 3-8 trophies as they release each week through mid-November.
Unlike some games that require obsessive achievement hunting on your first playthrough, Dispatch rewards natural play. Most trophies pop automatically as you progress through the story and experiment with the dispatch system.
My recommendation: Play Episode 1-2 blind first, then use this guide for cleanup on any you missed. The episodic format means you’ve got time between releases to mop up stragglers without burning out.
Description: Get hired at SDN
How to unlock: Story-related, cannot be missed
Rarity: Bronze
This pops automatically near the end of Episode 1 when Robert officially joins the superhero dispatch center. You literally cannot progress without getting this—it’s your “thanks for playing” trophy.
No strategy needed. Just follow the story and it’s yours.

Description: Select the donut option that fewest players picked
How to unlock: Community-dependent choice during donut selection
Rarity: Bronze
Here’s where things get interesting. This achievement requires you to pick whichever donut choice has the lowest selection percentage among all players globally.
The problem: You won’t know which is least popular until you check post-game stats or make an educated guess based on typical player behavior.
Strategy:
Pro tip: The least popular choice is often the weirdest or least appealing option. Think about which donut you personally would never pick—that’s probably the one.
If the trophy doesn’t unlock immediately, quit to menu and reload the dispatch section to try a different donut. It can be finicky.
Episode 2 is where the achievement hunting gets serious. Several trophies here require specific gameplay conditions, strategic hero management, and occasionally pure RNG luck.
Description: Have a specific conversation with Invisigirl
How to unlock: Story-related, cannot be missed
Rarity: Bronze
This automatically pops after the Granny’s Donuts scenario when you talk to Invisigirl in the break room. Just progress naturally through Episode 2 and you’ll get it.
No grinding required.
Description: Perfect performance during first Z-Team dispatch sequence
How to unlock: Successfully complete all calls during the Z-Team shift in Episode 2
Rarity: Bronze
This is your first skill-based achievement. During Episode 2’s dispatch tutorial with the Z-Team, you need to nail every single call without failures.
Strategy:
Reality check: Even with perfect hero selection, some calls can fail due to RNG. If you fail despite making smart choices, just reload and try again. The percentages are real—a 75% success call can absolutely fail.
Estimated attempts: 1-3 depending on luck

Description: Trigger all heroes’ unique starting abilities
How to unlock: Experiment with different hero combinations during dispatches
Rarity: Bronze
Each hero in Dispatch has a special “starting power” that activates under certain conditions (usually when paired with specific heroes or deployed to certain call types).
Strategy:
My take: This is clearly designed as a long-term achievement that rewards exploration across multiple episodes. Unless you’re a completionist who needs everything ASAP, just let this happen organically.
If you’re determined to unlock it early, try every possible hero pairing during Episode 2’s dispatch sections and note which powers you’ve seen.
Description: Win against the odds
How to unlock: Send a hero to a call with 15% or lower success rate and have them succeed
Rarity: Bronze
This is pure RNG luck. You need to intentionally send the “wrong” hero to a call and pray they pull off a miracle.
Strategy:
Expected attempts: Anywhere from 5 to 50+ depending on luck
Sanity-saving tip: Don’t grind this obsessively. Just occasionally send obviously bad hero choices during your normal playthrough and eventually it’ll pop. The episodic format gives you plenty of opportunities across 8 episodes.
Description: Lose despite favorable odds
How to unlock: Send a hero with 70%+ success rate and watch them fail
Rarity: Bronze
This is Fool’s Luck’s evil twin—you need a high-probability success to fail.
Strategy:
The frustration: You’re basically hoping for bad luck, which feels terrible when you’re trying to complete a perfect shift.
Smart approach: Combine this with “Shift Was Lit” attempts. During your Z-Team perfect shift runs, if a 70%+ call fails, at least you get this trophy out of it before reloading.
Expected attempts: 5-15 depending on RNG
Description: Solo hero completes a call flawlessly
How to unlock: Send a single hero who achieves 100% success on a dispatch
Rarity: Bronze
This requires finding a call where one hero’s stats align perfectly with the requirements.
Strategy:
Reality check: The game’s tooltip even acknowledges this might not unlock immediately and “will require multiple attempts.” Don’t stress if it doesn’t pop in Episode 2.
Best opportunities: Later episodes likely have more solo-friendly calls as you unlock stronger heroes.
Description: Use Malevola’s healing ability on the same hero multiple times
How to unlock: Pair Malevola with the same injured hero twice during a shift
Rarity: Bronze
This requires understanding Malevola’s dispatch condition: she can heal other heroes when paired with them.
Strategy:
Pro tip: This is easier if you deliberately send a weaker hero to tough calls, ensuring they get injured multiple times in one shift.
Estimated attempts: 1-3 if you plan it strategically
Description: Finish the Episode 2 hacking minigame with less than 5 seconds remaining
How to unlock: During Invisigirl’s fight sequence, intentionally go slow
Rarity: Bronze
Episode 2 features a hacking sequence minigame where you navigate a digital maze pressing buttons. For this achievement, you need to barely make it.
Strategy:
Note: This directly conflicts with the next achievement…
Description: Finish the Episode 2 hacking minigame with at least a third of time left
How to unlock: During Invisigirl’s fight sequence, speedrun it
Rarity: Bronze
Same hacking minigame, opposite requirement.
Strategy:
The problem: You need both achievements, which means playing the hacking section at least twice—once slow, once fast.
Efficient approach:
Both should pop relatively easily with intentional pacing.
Several achievements are designed to unlock across multiple episodes. Grinding “Getting to Know Yous” or “Nailed It” exclusively in Episode 2 will drive you insane.
Play the long game. With 8 episodes releasing over 4 weeks, you have plenty of opportunities.
Create manual saves before entering dispatch sequences. This lets you retry luck-based achievements (Fool’s Luck, Snake Eyes) without replaying entire episodes.
The end-of-episode stats screen shows what percentages of players made each choice. Use this data for achievements like “Love ’em from my mouth to my butt” that depend on community behavior.
Experience the story blind on your first run. Dispatch’s narrative is the main attraction—don’t ruin it by obsessing over achievements. Clean up missed trophies on replay or between episode releases.
Trying for “Shift Was Lit” (perfect shift)? Use those attempts to also trigger “Snake Eyes” (70%+ fail). When RNG screws you for one achievement, at least grab the other.
The remaining 25 achievements are locked behind future episode releases. Based on Episodes 1-2’s structure, expect:
We’ll update this guide every Tuesday as new episodes drop, adding achievement strategies for Episodes 3-4 (October 29), 5-6 (November 5), and 7-8 (November 12).
For completionists planning their platinum run:
Week 1 (Episodes 1-2):
Weeks 2-4 (Episodes 3-8):
Post-Episode 8:
Estimated platinum time: 15-20 hours across 4 weeks
Here’s my honest take as someone who’s chased too many pointless platinums: Dispatch is about the story first, achievements second.
The episodic format is designed for you to experience Robert’s journey over four weeks, process each episode’s emotional beats, and discuss choices with other players between releases. Grinding achievements immediately after each episode drops defeats the purpose.
Play through Episodes 1-2 naturally. Grab the easy trophies. Don’t torture yourself with 50 reloads trying to hit that 15% success rate. You’ve got six more episodes coming—plenty of time to clean up the list.
For more Dispatch guides:
Check out Dispatch on Steam and remember: the real achievement is enjoying AdHoc Studio’s superhero workplace comedy without letting trophy anxiety ruin it.
What’s your achievement hunting style? Team “platinum everything immediately” or team “play naturally and clean up later”? Personally, I’m embracing the episodic pace and not sweating the luck-based trophies. We’ve all got four weeks—no need to rush.