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Commander's Safe Key Location and Rewards Screenshot in The Outer Worlds 2

Commander’s Safe Location, Key, and Contents Guide for The Outer Worlds 2

Find the Commander's Safe key location in The Outer Worlds 2, learn lockpicking requirements, and discover what valuable loot awaits inside. Complete walkthrough with screenshots.

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There’s something hilariously meta about being the Commander of a starship and not having access to the Commander’s Safe in your own quarters. Welcome to The Outer Worlds 2, where bureaucracy and locked containers follow you even into deep space.

El Commander’s Safe is one of the first “puzzle” containers you’ll encounter, located right in your personal quarters aboard the Interceptor. You’ll probably notice it within the first hour of gameplay, sitting there tantalizingly locked despite the fact that you literally own this ship. Classic Obsidian design—teasing you with loot that requires a bit of detective work to access.

Here’s everything you need to know about where to find the Commander’s Safe, how to get the key, the lockpicking alternative, and what valuable rewards await inside. Spoiler alert: it’s worth the effort, especially those Bypass Shunts and Mag-Picks for early-game lockpicking needs.

Before starting this hunt, make sure you’re familiar with basic ship navigation using our guía para principiantes y what to do first guide.


Where to Find the Commander’s Safe

Let’s start with the location, since some players actually miss this safe entirely.

Exact Location: Commander’s Quarters

The Commander’s Safe is located in your personal quarters on the second floor of the Interceptor (your ship). This is the same room where you picked up your identification documents at the very beginning of the game.

Commander's Safe Key Location and Rewards Screenshot in The Outer Worlds 2

Navegación paso a paso:

  1. Board your ship (the Interceptor/Incognito)
  2. Go to the second floor (take the stairs/ladder from the main deck)
  3. Enter the Commander’s Quarters (your personal room—should be clearly marked)
  4. Look in the back right corner de la habitación

Punto de referencia visual: You’ll find the safe sitting behind the table, near the Moon Man bobblehead. If you’re standing at the entrance to your quarters looking in, it’s in the far right corner, somewhat tucked away.

Why you might miss it: The safe isn’t prominently displayed or highlighted with special lighting. It blends into the room’s aesthetic, and if you’re not in the habit of thoroughly checking every corner (you should be—this is an Obsidian RPG), you could easily walk past it dozens of times.

Consejo profesional: Get in the habit of checking every room on your ship thoroughly. There are multiple hidden items, lore pieces, and containers scattered throughout the Interceptor. This safe is just the most obvious example.


Two Ways to Open the Commander’s Safe

Like most locks in The Outer Worlds 2, you have options for how to gain access.

Outer Worlds 2 Commander's Safe Key Location Crumpled List Screenshot

Requisitos:

  • Basic observation skills
  • Ability to crouch
  • Willingness to talk to your ship’s AI

Ventajas: ✅ No skill investment required ✅ No consumable items needed ✅ Canonical/intended solution with some nice dialogue ✅ Available to everyone regardless of build

Disadvantages: ❌ Requires a bit of detective work ❌ Takes longer than just lockpicking ❌ Involves navigating tight spaces on your ship

This is the “intended” solution that most players will discover naturally if they’re thorough. We’ll cover the full step-by-step process in the next section.

Method 2: Lockpick It (For High Lockpick Builds)

Requisitos:

  • Lockpick skill level 4+
  • 1x Mag-Pick en tu inventario

Ventajas: ✅ Immediate access (no detective work needed) ✅ Good if you’re already investing in Lockpick skills ✅ Faster than hunting for the key

Disadvantages: ❌ Requires skill point investment ❌ Uses a consumable Mag-Pick ❌ Not available to low-Lockpick characters ❌ Misses out on some fun detective work and lore

Cuándo utilizar este método:

  • You’re playing a stealth/thief build with high Lockpick already
  • You stumbled on the safe early and have Mag-Picks to spare
  • You hate detective work and just want the loot
  • You’re doing a second playthrough and don’t care about the story beats

For lockpick-focused builds, check our perks guide for perks like Pickpocket y Through the Keyhole that enhance lockpicking capabilities.


How to Get the Commander’s Safe Key (Complete Walkthrough)

Alright, let’s do this the “proper” way with the full detective experience.

Step 1: Find and Read the Crumpled List

Ubicación: On the ground immediately to the left of the Commander’s Safe

When you approach the safe, don’t immediately try to interact with it. Instead, look down and slightly to the left. You’ll see a piece of paper on the floor—the Crumpled List.

Interact with it to pick it up and read it.

What it says: This is a to-do list written by Niles (your companion and the ship’s previous… occupant? It’s complicated). The list contains various tasks, but the important entry is the last one:

“Hide the safe key with VAL”

Qué significa esto: Niles, in an attempt to keep himself away from the alcohol stored in the safe (we’ll get to that), hid the key with VAL—your ship’s AI assistant.

Nota de tradición: This is a nice character moment for Niles, showing his struggle with substance abuse and his attempt to create barriers between himself and temptation. It’s also hilariously relatable—hiding your own key so you can’t access your snack stash is very human behavior.

Commander's Safe Key Location Outer Worlds 2

Step 2: Talk to VAL (V.A.L.E.R.I.E.)

Ubicación: VAL’s interface is on the main deck of your ship, near the central control systems

Head down to the main deck and interact with VAL’s terminal/interface. If you’re not sure where it is, it’s the main computer system you use for ship navigation and communication.

Dialogue option: Ask VAL: “Do you know where the keycard to the safe in the commander’s quarters is?”

(Note: This dialogue option only appears AFTER you’ve read the Crumpled List. If you try talking to VAL before reading the note, you won’t see this option.)

VAL’s response: She’ll explain that Niles gave her the key and asked her to hide it somewhere he couldn’t easily find it. She then reveals the location:

“The Commander’s Safe Key is hidden behind the Skip Drive at the rear of the ship.”

Additional dialogue: VAL also mentions that Niles hid alcohol in the safe and asked her to prevent him from accessing it. She’s been doing her job… until now, when you—as the new Commander—have overridden her restrictions.

Character moment: This conversation adds depth to both Niles and VAL. Niles is struggling with alcoholism and created a support system (literally, an AI) to help him stay sober. VAL, despite being artificial intelligence, shows loyalty to Niles’ wishes while also understanding her duty to the new Commander (you).

Step 3: Navigate to the Skip Drive

Ubicación: The very rear of the ship (back of the Incognito)

From VAL’s terminal, head toward the back of your ship. You’re looking for the Skip Drive—the massive piece of technology that enables faster-than-light travel. It’s pretty hard to miss; it’s the biggest piece of equipment on the ship.

Consejo de navegación: If you’re facing the cockpit/front of the ship, turn around 180 degrees and head toward the back. The Skip Drive is in the aft section, taking up a significant portion of the rear compartment.

Step 4: Crouch and Search Behind the Skip Drive

Here’s where it gets tricky: The key isn’t just “near” the Skip Drive—it’s hidden behind it in a tight space.

Qué hacer:

  1. Approach the Skip Drive from the rear (stand with your back to the rest of the ship, facing the very back wall)
  2. Crouch (this is essential—you can’t reach the key standing)
  3. Look down at the floor between the Skip Drive and the back wall
  4. Navigate under/around the pipes that surround the Skip Drive
  5. Look for a tiny key on the ground hidden between the railings on the back of the Drive itself

What it looks like: El Commander’s Safe Key is a small, easy-to-miss item on the floor. It’s not glowing or highlighted with any special effects—just a regular key sitting on the deck plating.

Camera angle tip: You might need to adjust your camera angle significantly to spot it. Look in the narrow gap between the Skip Drive housing and the ship’s rear bulkhead. The key is tucked into this space, presumably thrown back there by Niles in a moment of determination.

If you’re having trouble finding it:

  • Make sure you’re fully crouched
  • Rotate your camera to look at different angles
  • Look specifically between the railings/supports of the Skip Drive
  • Check both the left and right sides of the Skip Drive if you’re not sure which side it’s on

Once you spot it, interact with it to pick up the Commander’s Safe Key.

Outer Worlds 2 Commander's Safe Key Location Incognito

Step 5: Return to the Commander’s Quarters and Open the Safe

With key in hand (well, inventory), head back up to your quarters on the second floor.

Approach the Commander’s Safe and interact with it. You’ll now have the option to use the key to unlock it.

No skill check, no consumables needed—the key works perfectly, and the safe opens to reveal its contents.


What’s Inside the Commander’s Safe? (Complete Contents)

Was all that detective work worth it? Let’s see what you get:

The Loot Breakdown

1. Tossball Card: Eva Wierzbicki

  • Tipo: Collectible
  • Valor: Pure collection value (achievements/completionist content)
  • Qué es: One of many collectible Tossball cards scattered throughout the game
  • Por qué es importante: If you’re going for 100% completion or just enjoy collecting things, these cards are part of a larger set

2. Bit Cartridge (322 Bits)

  • Tipo: Currency item
  • Valor: 322 Bits
  • Qué es: Instant money when used/sold
  • Por qué es importante: 322 Bits isn’t nothing in the early game. That’s enough to buy several Mag-Picks or a Bypass Shunt, or contribute toward a weapon upgrade

3. 2x Bypass Shunts

  • Tipo: Consumable hacking items
  • Valor: 550 Credits each (1,100 Credits total if sold, but DON’T sell them)
  • What they’re for: Hacking terminals and electronic security systems
  • Por qué son importantes: Early-game Bypass Shunts are incredibly valuable. You’ll encounter locked terminals almost immediately, and having two free Shunts means you can access restricted areas without spending Credits or materials crafting them

4. 2x Mag-Picks

  • Tipo: Consumable lockpicking items
  • Valor: 150 Credits each (300 Credits total if sold, but again, DON’T sell them)
  • What they’re for: Opening physical locks on doors, chests, and containers
  • Por qué son importantes: Same as Bypass Shunts—early-game lockpicking consumables are gold. You’ll use these constantly if you’re thorough about exploration

5. 2x Numb Rum

  • Tipo: Consumable alcohol (healing item)
  • Efecto: Small health recovery when consumed
  • Why it’s here: This is part of Niles’ hidden alcohol stash
  • Should you drink it? Probably save it for emergencies early on, or just hold onto it for roleplay reasons

6. 1x Ascendant Bourbon

  • Tipo: Consumable alcohol (healing item)
  • Efecto: Small health recovery when consumed
  • Why it’s here: Part of Niles’ stash, fancy brand
  • Nota: “Ascendant” is a reference to the Order of the Ascendant faction, showing Niles had diverse (expensive) taste in booze

7. 1x Spectrum Vodka

  • Tipo: Consumable alcohol (healing item)
  • Efecto: Small health recovery when consumed
  • Why it’s here: Completes Niles’ hidden alcohol collection
  • Roleplay note: You could keep these as a reminder of Niles’ struggle, or consume/sell them and clear out the temptation permanently

Is Opening the Commander’s Safe Worth It?

Short answer: Absolutely yes.

Let’s break down the value:

The Tangible Value

If you sold everything:

  • 322 Bits (Bit Cartridge)
  • 1,100 Credits (2x Bypass Shunts @ 550 each)
  • 300 Credits (2x Mag-Picks @ 150 each)
  • ~200 Credits (3x alcohol items)

Total sellable value: ~1,922 Credits

That’s not bad for a few minutes of detective work, especially in the early game when Credits are tight.

The Practical Value

But you SHOULDN’T sell the consumables. He aquí por qué:

2x Bypass Shunts early game = Access to at least two locked terminals that would otherwise cost you 1,100 Credits to buy the Shunts for, or require you to craft them (using valuable materials you might not have yet).

2x Mag-Picks early game = Access to at least two locked containers, which almost certainly contain items worth more than 300 Credits total.

The real value: Using these consumables to access locked content will net you MORE total value than selling them. Locked containers and terminals often contain rare weapons, armor, quest items, and Credits that far exceed the cost of the consumables needed to access them.

Check our guide on breaking down vs. selling junk for more on resource management economics.

The Completionist Value

Tossball Card collectors: If you’re going for 100% collection, you need this card. It’s missable (sort of—your ship doesn’t go anywhere, so you can always come back), but it’s one of many scattered throughout the game.

Lore enthusiasts: The safe’s contents tell a small story about Niles’ character and his struggles. It’s environmental storytelling at its finest.

Opportunity Cost

Inversión de tiempo: ~5-10 minutes of detective work Skill investment: None (if using the key method) Consumable cost: Ninguno Risk: Zero

Veredicto: There’s literally no downside to opening this safe. The rewards are useful, the detective work is fun, and you learn something about your companion. Do it.


When Should You Open the Commander’s Safe?

Consideraciones de tiempo:

Por qué: The Bypass Shunts and Mag-Picks are most valuable in the early game when you don’t have a stockpile yet. The 322 Bits also matter more when Credits are scarce.

Cuando: You can do this essentially as soon as you gain control of your ship after the prologue. As soon as you have freedom to explore your vessel, head to your quarters and start the quest.

Beneficio: Early access to locked content throughout your first major planet (Paradise). There are multiple locked terminals and containers in Fairfield and surrounding areas that you can immediately access with these free consumables.

After You’ve Invested in Lockpick (Alternative)

Por qué: If you’ve already put points into Lockpick and have Mag-Picks to spare, you can just lockpick the safe and skip the detective work.

Cuando: Whenever you reach Lockpick level 4+

Beneficio: Faster access if you’re already a lockpicking build. But honestly, the detective work takes like 5 minutes and adds some fun environmental storytelling, so I’d still recommend doing it the “proper” way.

Por qué: Some players wait until they’ve spent more time with Niles as a companion before accessing his hidden stash, feeling it’s more appropriate character-wise.

Cuando: After completing several Niles-related quests and understanding his backstory

Beneficio: Additional emotional weight to the discovery

Desventaja: You miss out on using the valuable early-game consumables when they matter most. From a pure optimization standpoint, waiting is suboptimal.


Commander’s Safe Tips & Tricks

✅ Don’t Sell the Bypass Shunts or Mag-Picks

Seriously, use them. They’re worth far more as tools than as vendor trash. Early-game locked content often contains weapons, armor, and mods worth hundreds of Credits each.

✅ Check Your Ship Thoroughly After Opening

The Commander’s Safe isn’t the only hidden item on your ship. While you’re doing detective work, check:

  • Crew quarters (all of them)
  • Engineering section
  • Cargo hold
  • Cockpit storage

You’ll find additional consumables, lore items, and flavor text that add depth to the world.

✅ Use the Alcohol Strategically

The three alcoholic beverages heal health when consumed. Save them for emergency healing during tough fights, especially early on before you’ve built up a stockpile of proper healing items.

Alternatively, if you’re roleplaying a character who wouldn’t enable Niles’ struggles, you could destroy them or leave them in the safe unopened as a symbolic gesture. (Though mechanically, this just wastes healing items.)

✅ Consider the Lockpicking Route on Subsequent Playthroughs

If you’re doing multiple runs of The Outer Worlds 2, you might want to experience both methods:

  • First playthrough: Do the detective work for the full experience
  • Subsequent playthroughs: Just lockpick it if you have the skill to save time

✅ Take Screenshots of the Crumpled List

The Crumpled List contains some nice character details about Niles beyond just the key location. It’s a small piece of environmental storytelling worth capturing if you’re into that sort of thing.


Errores comunes que se deben evitar

❌ Selling the Consumables Immediately

New players see “550 Credits each for Bypass Shunts” and think they’ve hit the jackpot. Resist the urge. USE them to access locked content, which will net you far more value.

❌ Missing the Crumpled List

If you try to interact with the safe without reading the Crumpled List first, you won’t trigger the dialogue option with VAL. Read the note on the floor before doing anything else.

❌ Not Crouching Behind the Skip Drive

You MUST crouch to access the narrow space where the key is hidden. Standing players can’t reach it, and some people give up thinking it’s not actually there.

❌ Assuming You Need High Lockpick

The key method requires ZERO skill investment. Don’t feel like you need to level Lockpick just for this safe—save those points for your actual build. Check our starting builds guide for optimized skill point allocation.

❌ Ignoring the Safe Entirely

Some players never discover this safe at all because they don’t thoroughly explore their own ship. Don’t be that player. Check every room, every corner, every container on your ship at least once.


The Broader Lesson: Exploration is Rewarded

The Commander’s Safe is a microcosm of The Outer Worlds 2’s design philosophy: thorough exploration and paying attention to environmental details rewards you with valuable loot and interesting story beats.

Other similar secrets to hunt for:

If you enjoyed the Commander’s Safe quest, you’ll love the rest of the game’s hidden content. Just remember to check every corner, read every note, and talk to every NPC. Obsidian rewards curiosity.


Quick Reference: Commander’s Safe Checklist

Ubicación: Commander’s Quarters, second floor of Interceptor, back right corner behind table

Method 1 – Key (Recommended):

  1. ☐ Read Crumpled List on floor next to safe
  2. ☐ Talk to VAL on main deck
  3. ☐ Navigate to rear of ship (Skip Drive location)
  4. ☐ Crouch and search behind Skip Drive
  5. ☐ Pick up Commander’s Safe Key
  6. ☐ Return to quarters and unlock safe

Method 2 – Lockpick (Alternative):

  1. ☐ Reach Lockpick level 4+
  2. ☐ Obtain 1x Mag-Pick
  3. ☐ Lockpick the safe directly

Contents to Collect:

  • ☐ Tossball Card: Eva Wierzbicki
  • ☐ Bit Cartridge (322 Bits)
  • ☐ 2x Bypass Shunts (DON’T SELL, USE THEM)
  • ☐ 2x Mag-Picks (DON’T SELL, USE THEM)
  • ☐ 2x Numb Rum
  • ☐ 1x Ascendant Bourbon
  • ☐ 1x Spectrum Vodka

A Small Quest With Big Rewards

The Commander’s Safe is a perfect example of why Obsidian RPGs are special. What could have been a generic locked container instead becomes a small environmental puzzle with character backstory, multiple solution paths, and tangible rewards that help you throughout the early game.

The detective work is fun, the rewards are useful, and the whole experience takes less than 10 minutes. There’s literally no reason not to do this as soon as you gain access to your ship.

Now get out there, find that key, and claim your rightful loot. Your quarters, your safe, your rules. Niles had his chance to stay sober—now it’s time to use those Bypass Shunts for the greater good of unlocking every terminal in Fairfield.


Related guides to maximize your early game:

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Sacheen Chavan
Sacheen Chavan

Sacheen Chavan es un entusiasta de los videojuegos, creador de contenido y amante de la tecnología con más de 6 años de experiencia en la industria. Ha colaborado con plataformas como BollywoodFever y Buzzing Bulletin, donde compartió información sobre tendencias en videojuegos, esports y lo último en tecnología.

Conocido por ofrecer reseñas honestas y consejos prácticos, Sacheen ayuda a los jugadores a mejorar su experiencia, ya sea dominando la escena de los esports, progresando en juegos de rol o probando tecnología de vanguardia. Combina la experiencia práctica con su pasión por el contenido impulsado por la comunidad.

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