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Guide complet de voyage rapide Silksong : tous les emplacements Bellways et Ventricas

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Find all 12 Bellway stations and 7 Ventrica locations in Hollow Knight Silksong. Complete fast travel guide with maps, unlock requirements, and strategic tips.

Why Fast Travel Matters More in Silksong

Hollow Knight : Silksong world is significantly larger and more vertically complex than its predecessor. Without fast travel, you’d spend hours backtracking through familiar areas just to reach new content. The dual system of Bellways et Ventricas creates an elegant solution that grows with your progression through the game.

What struck me during my playthrough was how the fast travel unlocks naturally guide your exploration. Rather than feeling like arbitrary checkpoints, each station represents a meaningful milestone in your journey through Pharloom.

Understanding Silksong’s Dual Fast Travel System

All Fast Travel Locations

Bellways: Your Primary Transportation Network

Bellways serve as Silksong’s main fast travel system, available from early in Act 1. These Bell Beast Stations connect the major areas of Pharloom and remain your primary means of long-distance travel throughout the entire game.

Key Bellway Features:

  • 12 total stations across both acts
  • 8 stations in Act 1, 4 additional in Act 2
  • Variable unlock costs – some free, others require Rosaries
  • Universal access – works throughout the entire game

Ventricas: Act 2’s Specialized Network

Ventricas are introduced exclusively in Act 2 as a secondary fast travel system for Citadel areas. Think of them as a regional express network that complements the broader Bellway system.

Ventrica Characteristics:

  • 7 total stations – all in Act 2/Citadel areas
  • 80 Rosary unlock cost for each station (except Terminus)
  • Specialized coverage for dense Citadel exploration
  • Co-exists with Bellways – you don’t lose access to the original system

Complete Bellway Stations Guide

Act 1 Bellway Locations (8 Stations)

1. Moss Grotto (Bone Bottom)

Moss Grotto (Bone Bottom)
  • Emplacement: Building within Bone Bottom area
  • Unlock Cost: Free
  • Valeur stratégique : Your introduction to the Bellway system

2. The Marrow

La Moelle

3. Deep Docks

Docks profonds
  • Emplacement: Left of Shakra’s map vendor location
  • Unlock Cost: Rosaries required
  • Valeur stratégique : Essentiel pour lava bell access

4. Far Fields

Champs lointains
  • Emplacement: Above Shakra’s room, midway up the Greymoor shaft
  • Valeur stratégique : Critical junction for Far Fields progression

5. Greymoor

Greymoor
  • Emplacement: Hidden room left and below the Halfway Home
  • Discovery Tip: Look for breakable walls – this one’s easy to miss
  • Valeur stratégique : Central hub for Greymoor exploration

6. Bellhart

Bellhart Fast Travel Location
  • Emplacement: Prominent building in Bellhart
  • Valeur stratégique : Your gateway to late Act 1 content

7. Shellwood

Shellwood Fast Travel Location

8. Blasted Steps

Blasted Steps Fast Travel Location
  • Emplacement: Top of the zone, left of The Last Judge route
  • Valeur stratégique : Late Act 1 positioning for boss attempts

Act 2 Bellway Locations (4 Additional Stations)

9. The Slab

The Slab Fast Travel Location
  • Emplacement: Bottom of the prison during Slab escape sequence
  • Unlock Method: Complete the escape sequence
  • Valeur stratégique : Memorial to your imprisonment experience

10. Grand Bellway (Choral Chambers)

Grand Bellway (Choral Chambers) Fast Travel
  • Emplacement: Below the large wheel gate, right side of the zone
  • Valeur stratégique : Central Act 2 hub location

11. Bilewater

Bilewater Fast Travel
  • Emplacement: Drop from Whispering Vaults, then down and right
  • Discovery Route: Via Voûtes murmurantes entrée
  • Valeur stratégique : Access to hidden areas and secrets

12. Putrified Ducts

Putrified Ducts Fast Travel
  • Emplacement: Enter from Memorium, continue right to the Bellway sign
  • Access Route: Through Memorium connections
  • Valeur stratégique : Late-game area access

Complete Ventricas Guide (Act 2 Exclusive)

Understanding Ventrica Economics

Each Ventrica costs 80 Rosaries to unlock, except for the Terminus. This represents a significant investment, so prioritize based on your exploration needs and Rosary farming efficiency.

All 7 Ventrica Locations

1. Choral Chambers (Entrance/Left Side)

Choral Chambers Fast Travel
  • Emplacement: Beyond the barred gate near left entrance from Grand Gate
  • Ability Required: None (accessible early in Act 2)
  • Priority Level: High – establishes your Ventrica network

2. Choral Chambers (Grand Bellway)

Choral Chambers (Grand Bellway) Fast Travel
  • Emplacement: Right of the Bellway station, bottom-right Choral Chambers
  • Valeur stratégique : Dual fast travel access point

3. Songclave

Songclave Fast Travel
  • Emplacement: Cave in top-right of Songclave (top-right of Choral Chambers)
  • Priority Level: Medium – specialized area access

4. Underworks

Underworks Fast Travel Map
  • Emplacement: Left side of shaft, left of The Cauldron (Ligne de griffes location)
  • Valeur stratégique : Access to tool upgrade area

5. Memorium

Memorium Fast Travel

6. High Halls

High Halls Fast Travel
  • Emplacement: Right side of High Halls
  • Ability Required: Capacité de la ligne de griffes
  • Valeur stratégique : Access to Hautes Salles content

7. The Cradle (Terminus)

The Cradle (Terminus) Fast Travel
  • Emplacement: High above the Cogwork Core
  • Unlock Cost: Free (accessible from any other Ventrica)
  • Valeur stratégique : Ultimate endgame positioning

Strategic Fast Travel Planning

Early Game Priorities (Act 1)

Essential First Unlocks:

  1. La Moelle – Learn the Bell Beast mechanics
  2. Docks profonds – Access to crucial upgrades
  3. Greymoor – Central hub positioning
  4. Bellhart – Late Act 1 content gateway

Resource Management Tips:

  • Don’t unlock every station immediately – prioritize based on current objectives
  • Save Rosaries for essential stations that block progression
  • Some stations become more valuable as you acquire new abilities

Act 2 Transition Strategy

When you reach Act 2, you gain access to both systems simultaneously. Here’s how to optimize:

Bellway Advantages:

  • Connects back to Act 1 areas
  • Established network you’re familiar with
  • Often cheaper or free to unlock

Ventrica Advantages:

  • Faster travel within Citadel areas
  • More direct routes for dense exploration
  • Specialized for Act 2 content

Optimal Unlock Order for Ventricas

Priority 1: Choral Chambers (Entrance) – Establishes network Priority 2: Memorium – Central location, high utility Priority 3: Underworks – Tool and upgrade access Priority 4: High Halls – Ability-gated content Priority 5: Songclave – Specialized area completion Priority 6: Grand Bellway – Convenience upgrade Priority 7: Terminus – Endgame access (free anyway)

Advanced Fast Travel Techniques

Ability-Gated Station Planning

Some stations require specific abilities to reach. Plan your unlock order around your current capabilities:

No Special Abilities Required:

  • Most Act 1 Bellways
  • Early Choral Chambers Ventricas

Double Jump Required:

  • Memorium Ventrica
  • Some hidden Bellway access routes

Clawline Required:

  • High Halls Ventrica
  • Optimal routes to several other stations

Economic Optimization

Rosary Budgeting Tips:

  • Calculate total unlock costs before committing (960 Rosaries for all Ventricas)
  • Considérer merchant priorities alongside fast travel costs
  • Some areas offer better Rosary farming opportunities once unlocked

Where to Experience This Fast Travel System

Ready to explore Pharloom’s transportation network? Get Hollow Knight: Silksong on your platform:

Making the Most of Your Travel Network

Silksong’s dual fast travel system represents a masterclass in progressive game design. The Bellways introduce you to the concept while supporting the entire adventure, while Ventricas provide specialized support exactly when the game’s complexity demands it.

What I appreciate most is how both systems respect player agency. You’re never forced to unlock stations you don’t need, but the game rewards strategic thinking about which routes will serve your playstyle best. Whether you’re a completionist who unlocks everything or a focused player who invests strategically, both approaches feel equally valid.

The key to mastering Silksong’s fast travel is understanding that it’s not just about convenience—it’s about enabling the kind of deep exploration and experimentation that makes the game special. With proper planning, you’ll spend more time discovering secrets and less time walking through familiar corridors.


Planning your Silksong journey? Check out our conseils essentiels pour les débutants ou en savoir plus sur early game progression to make the most of your fast travel network.

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Sacheen Chavan
Sacheen Chavan

Sacheen Chavan est un passionné de jeux vidéo, créateur de contenu et passionné de technologie, fort de plus de six ans d'expérience dans l'industrie du jeu vidéo. Il a contribué à des plateformes comme BollywoodFever et Buzzing Bulletin, où il a partagé ses analyses sur les tendances du jeu vidéo, l'e-sport et les dernières nouveautés en matière de matériel.

Connu pour ses critiques honnêtes et ses conseils pratiques, Sacheen aide les joueurs à améliorer leur expérience, qu'il s'agisse de dominer la scène e-sport, de s'attaquer aux RPG ou de tester des technologies de pointe. Il allie expérience pratique et passion pour le contenu communautaire.

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