Find all 12 Bellway stations and 7 Ventrica locations in Hollow Knight Silksong. Complete fast travel guide with maps, unlock requirements, and strategic tips.
Hollow Knight : Silksong world is significantly larger and more vertically complex than its predecessor. Without fast travel, you’d spend hours backtracking through familiar areas just to reach new content. The dual system of Bellways et Ventricas creates an elegant solution that grows with your progression through the game.
What struck me during my playthrough was how the fast travel unlocks naturally guide your exploration. Rather than feeling like arbitrary checkpoints, each station represents a meaningful milestone in your journey through Pharloom.
Understanding Silksong’s Dual Fast Travel System
Bellways: Your Primary Transportation Network
Bellways serve as Silksong’s main fast travel system, available from early in Act 1. These Bell Beast Stations connect the major areas of Pharloom and remain your primary means of long-distance travel throughout the entire game.
Key Bellway Features:
12 total stations across both acts
8 stations in Act 1, 4 additional in Act 2
Variable unlock costs – some free, others require Rosaries
Universal access – works throughout the entire game
Ventricas: Act 2’s Specialized Network
Ventricas are introduced exclusively in Act 2 as a secondary fast travel system for Citadel areas. Think of them as a regional express network that complements the broader Bellway system.
Ventrica Characteristics:
7 total stations – all in Act 2/Citadel areas
80 Rosary unlock cost for each station (except Terminus)
Specialized coverage for dense Citadel exploration
Co-exists with Bellways – you don’t lose access to the original system
Complete Bellway Stations Guide
Act 1 Bellway Locations (8 Stations)
1. Moss Grotto (Bone Bottom)
Emplacement: Building within Bone Bottom area
Unlock Cost: Free
Valeur stratégique : Your introduction to the Bellway system
Each Ventrica costs 80 Rosaries to unlock, except for the Terminus. This represents a significant investment, so prioritize based on your exploration needs and Rosary farming efficiency.
All 7 Ventrica Locations
1. Choral Chambers (Entrance/Left Side)
Emplacement: Beyond the barred gate near left entrance from Grand Gate
Ability Required: None (accessible early in Act 2)
Priority Level: High – establishes your Ventrica network
2. Choral Chambers (Grand Bellway)
Emplacement: Right of the Bellway station, bottom-right Choral Chambers
Valeur stratégique : Dual fast travel access point
3. Songclave
Emplacement: Cave in top-right of Songclave (top-right of Choral Chambers)
Priority Level: Medium – specialized area access
4. Underworks
Emplacement: Left side of shaft, left of The Cauldron (Ligne de griffes location)
Silksong’s dual fast travel system represents a masterclass in progressive game design. The Bellways introduce you to the concept while supporting the entire adventure, while Ventricas provide specialized support exactly when the game’s complexity demands it.
What I appreciate most is how both systems respect player agency. You’re never forced to unlock stations you don’t need, but the game rewards strategic thinking about which routes will serve your playstyle best. Whether you’re a completionist who unlocks everything or a focused player who invests strategically, both approaches feel equally valid.
The key to mastering Silksong’s fast travel is understanding that it’s not just about convenience—it’s about enabling the kind of deep exploration and experimentation that makes the game special. With proper planning, you’ll spend more time discovering secrets and less time walking through familiar corridors.
Sacheen Chavan est un passionné de jeux vidéo, créateur de contenu et passionné de technologie, fort de plus de six ans d'expérience dans l'industrie du jeu vidéo. Il a contribué à des plateformes comme BollywoodFever et Buzzing Bulletin, où il a partagé ses analyses sur les tendances du jeu vidéo, l'e-sport et les dernières nouveautés en matière de matériel.
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