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Complete walkthrough for The Outer Worlds 2's 'Who Else But Us' quest. Find all 5 Protectorate Armorial IDs in Skycutter A102, unlock legendary Thunderstruck melee weapon, and maximize rewards.
Why ‘Who Else But Us’ Is Worth Your Time
Let me be upfront: ‘Who Else But Us’ is one of those quests that initially seems like tedious fetch-and-collect busywork. You’re searching a massive, multi-level facility for five ID cards scattered among corpses, debris, and hostile wildlife. It sounds exhausting.
But here’s the thing—the reward waiting at the end completely justifies the effort. The Thunderstruck melee weapon is legitimately one of the most unique and powerful tools in The Outer Worlds 2, especially for melee builds. It fires electric shockwaves with heavy attacks, essentially giving you infinite-ammo ranged capabilities on a melee weapon. That’s absurd. That’s amazing.
What makes this quest special: Unlike straightforward combat or dialogue missions, ‘Who Else But Us’ requires environmental awareness, vertical exploration, and careful navigation through a dangerous facility. It’s environmental storytelling at its finest—you’re literally retracing the final moments of Protectorate soldiers who died defending their station.
Let’s break down exactly where to find every ID card and how to claim your rewards efficiently.
You’ll receive ‘Who Else But Us’ while exploring the Skycutter A102 facility, a towering Protectorate installation that’s seen better days. The station was overrun, guards were killed, and now Raptidons have made it their hunting ground.
Your objective: Collect five Protectorate Armorial ID cards from fallen soldiers to unlock a secured chest on the first floor.
The challenge: The facility is massive, spanning seven floors with complex vertical layouts. IDs are scattered across different levels, often guarded by aggressive wildlife and automated defenses. You’ll need to navigate suspended platforms, climb ladders, ride elevators, and survive multiple combat encounters.
No skill checks required: Unlike many Outer Worlds 2 quests, this one doesn’t gate progress behind Speech, Science, or Tech checks. If you can see it and reach it, you can grab it. Success depends entirely on exploration skills and combat capability.
Recommended Level: 8-12 minimum The Skycutter facility throws Raptidon Hunters, sentry turrets, and automechs at you. Under-leveled characters will struggle.
Optimal Combat Setup:
If you just completed our Paradise Island Substation repair quest, that Corrosive Shock Machine Gun is perfect for this facility.
Inventory Management: Clear inventory space before starting. You’ll be collecting IDs, keys, weapons, and loot throughout. Being over-encumbered mid-exploration is miserable.
Companion Selection: Bring companions with strong combat abilities. This isn’t a dialogue-heavy quest—you need firepower and damage soak. Check our complete companions guide for optimal pairings.
Location: First floor, next to the locked chest

This first ID serves as your introduction to the quest. When you initially discover the secured chest requiring five Armorial IDs to open, look immediately around it. You’ll find a corpse right next to the chest itself.
What you’ll find on this body:
The Entrance Key is critical. Don’t overlook it. This key unlocks a previously-sealed door near where you entered the facility, opening up access to the rest of the installation. Without it, you can’t proceed to find the remaining IDs.
Once you have the key:
Pro tip: This is a good checkpoint to save your game. The facility gets significantly more dangerous once you venture deeper.
Location: First floor, near the big elevator shaft

After opening the previously-sealed door with the Entrance Key, you’ll find yourself in a new section of the first floor. Here’s where things get spicy.
Navigation:
Combat Warning: This area is heavily defended by sentry turrets and automechanicals. Don’t rush in blind.
Tactical approach:
Why this ID is challenging: It’s the first real combat test of the quest. Players who rushed in expecting easy collecting suddenly face a coordinated defense system. Take it slow, prioritize turrets (they can’t move), then clean up the automechs.
On the body:
Location: A couple of floors above the first, accessible via ladders

Now we’re climbing. The Skycutter facility’s vertical layout becomes apparent as you navigate suspended platforms, staircases, and ladders connecting different levels.
Finding the right level:
Combat shift: Raptidons require different tactics than turrets and mechs. They’re mobile, close-range threats that punish static positioning.
Raptidon Hunter strategy:
After clearing the Raptidons:
Visual landmark: The pillar and railing combination is distinctive. The body is positioned as if the soldier took cover here before being overwhelmed.
On the body:
Environmental storytelling note: The positioning of these corpses tells a story. This soldier climbed high, maybe trying to escape or find a defensible position, and made their final stand here. The Outer Worlds 2 excels at this kind of environmental narrative.
Location: Sixth floor, near the elevator

This is where the vertical climb really tests your platforming skills and spatial awareness.
Navigation from ID #3:
Finding the elevator: Once on the sixth floor, you should spot an elevator fairly quickly. The facility’s layout funnels you toward it.
At the elevator:
Critical Warning: Raptidon Ambush Incoming
The moment you grab these items and interact with the elevator, you’ll trigger a Raptidon ambush. This is a scripted event—there’s no avoiding it.
Ambush preparation:
Ambush tactics:
Why this ambush matters: It’s designed to punish greedy players who rushed through without maintaining combat readiness. The game is saying: “You thought this was just collecting? Wrong. Stay alert.”
On the body:
Location: Seventh floor balcony (top of the facility)

You’ve made it to the top. This is where everything comes together.
Using the elevator:
The balcony: Once through the door, you’ll find yourself on an exterior balcony area—open air with a view of the surrounding environment.
Finding the final corpse: The body is positioned on this balcony, clearly visible once you’re outside. This soldier made it higher than anyone else before falling.
On the body:
Reading the instructions is mandatory. They provide the specific steps for deactivating the power grid—without this information, you won’t know how to proceed.
Here’s where the quest transcends simple ID collection and delivers something special.
The terminal: Near the corpse on the balcony, you’ll see a control terminal. This is your power shutoff mechanism.
Shutting down the power:
Finding Thunderstruck: With the power off, look around the balcony area for an electrified grid or containment field. Previously, this was crackling with lethal electricity, making the weapon inside inaccessible.
Now that it’s powered down:
Why the power grid matters: This is environmental puzzle design. The weapon was always visible, tantalizingly close, but physically dangerous to approach. You had to complete the entire quest—climbing the facility, finding all IDs, reaching the top—to gain the knowledge and access required to safely claim it.
Let’s talk about why you just spent 30 minutes climbing a facility and fighting wildlife.
Weapon Type: Two-handed melee weapon Damage Type: Physical + Shock Special Ability: Launches electric shockwaves on heavy melee attacks Best Stat Synergy: Melee skill, Heavy Weapons perks, Shock damage bonuses
Infinite-Ammo Ranged Attacks: This is the game-changer. Heavy attacks launch electric shockwaves that travel forward, damaging enemies at range. You’re wielding a melee weapon that can attack from distance without consuming ammunition.
Why this is absurd:
Combat applications:
For Pure Melee Builds: Thunderstruck is a game-changer. Most melee builds struggle against ranged enemies who kite backward. The shockwave attacks solve this completely.
Recommended perks:
For Hybrid Builds: Even if you’re not primarily melee-focused, Thunderstruck offers utility as a backup weapon with unlimited ranged potential.
Situational uses:
Major drawback: Without investment in attack speed perks and skills, the shockwave firing rate is painfully slow. Heavy attacks have wind-up animations, and there’s recovery time between shots.
Solutions:
Skill point prioritization: If you’re building around Thunderstruck, prioritize:
Check our best starting builds guide and complete perks list for optimal build planning.
Strong against:
Weak against:
Strategic weapon pairing: Keep a secondary weapon for situations where Thunderstruck struggles. The weapon is powerful but not universally optimal.
Important questions:
If yes to any of these, the weapon’s long-term viability increases dramatically. Fixed-stat weapons eventually get outclassed; upgradeable weapons can scale into endgame.
Crafting consideration: Check whether the unique shockwave ability can be enhanced through crafting systems. If so, invest resources heavily—this weapon becomes a permanent loadout staple.

With all five Armorial IDs in your possession, it’s time to claim your secondary rewards.
Returning to the chest:
Inside the chest:
Trauma Kit: High-tier healing consumable that restores significant health. Save it for emergencies or difficult boss fights.
Advanced Decryption Key: Used to open high-security lockboxes throughout The Outer Worlds 2. These lockboxes contain top-tier loot, making the key extremely valuable. Our Advanced Decryption Keys guide details where to use it for maximum value.
Vestige Data Pad – Cadre 618: Lore item providing background on Protectorate forces and the Skycutter station. Read it for worldbuilding context and potential quest hooks.
Several Hundred Bits: Exact amount varies, but it’s a decent cash injection for mid-game equipment purchases.
Value assessment: The chest contents are solid but not spectacular. The Advanced Decryption Key is the standout—use it wisely on high-value lockboxes. The real treasure was always Thunderstruck.
Recommended completion window: Mid-game, levels 10-14
Why this timing:
Story integration: This quest doesn’t directly impact main story choices, but it provides environmental storytelling about Protectorate operations and their vulnerabilities.
Thematic connections: The fallen soldiers, the overrun station, the desperate final stands—this all reinforces The Outer Worlds 2’s themes about corporate/authoritarian institutions leaving their people to die while maintaining control structures.
Beyond just finding IDs, you need to survive the facility’s dangers.
Strengths: High damage, perfect accuracy, wide firing arcs Weaknesses: Fixed positions, vulnerable to shock damage, can’t chase you
Strategy:
Strengths: Armored, coordinated, decent damage output Weaknesses: Shock and corrosive damage, predictable movement patterns
Strategy:
Strengths: Fast, aggressive, close-range damage, pack tactics Weaknesses: Low health pools, vulnerable to fire, predictable charge patterns
Strategy:
Healing: Don’t be stingy with inhaler charges. Dying and reloading wastes more time than using a heal.
Ammunition: Bring varied damage types. Shock for automechs, conventional for wildlife, corrosive for armored.
Companions: Use their abilities liberally. Cooldowns refresh, health lost doesn’t.
For detailed healing optimization, check our Inhaler Charges guide.
Players grab the first ID, rush off to explore, and hit a locked door they can’t pass. Always grab everything from that first corpse.
Solution: The key is right there with ID #1. Don’t skip looting that body completely.
Running in under-leveled or with wrong damage types turns the facility into a meat grinder.
Solution: Stock up on shock/corrosive weapons and ammunition before entering. This isn’t optional for efficient clearing.
The window exit and elevator shaft orientation confuse some players. They can’t find the corpse.
Solution: The elevator shaft is the landmark. Find the shaft, look right, the body is there.
Grabbing the fourth ID and immediately getting shredded by the scripted ambush is common.
Solution: Prepare BEFORE looting the corpse. Heal up, position strategically, have your best weapon equipped.
Some players rush, grab ID #5, and then don’t know how to access Thunderstruck.
Solution: Read the datapad on the corpse. It tells you exactly what to do.
I’ve genuinely seen players sell it for quick bits without testing it first.
Solution: Experiment with the weapon before deciding its fate. The shockwave mechanic is unique and powerful.
Speed Run Strategy: For repeat playthroughs, you can optimize ID collection:
Stealth Alternative: High Sneak builds can potentially avoid some combat encounters by sneaking past enemies. Less efficient for looting but faster for quest completion.
Companion Ability Timing: Save companion combat abilities for difficult encounters:
Screenshot Opportunities: The seventh floor balcony provides excellent views. Photo mode enthusiasts should capture Thunderstruck’s shockwave attacks—they’re visually impressive.
What I appreciate about ‘Who Else But Us’ is how it uses environmental design to tell a complete story without exposition dumps.
Each corpse represents a soldier’s final position. They weren’t killed randomly—they retreated upward, establishing defensive positions, trying to survive:
The presence of valuable equipment (Thunderstruck) and secured loot suggests the station had importance. Yet no reinforcements came. No rescue. Just soldiers dying at their posts while leadership abandoned them.
Thematic resonance: This mirrors The Outer Worlds 2’s broader critique of corporate/authoritarian systems—individuals are expendable, even those defending important facilities.
How did wildlife overrun a military installation? What happened to let Raptidons breach defenses and claim the facility?
The quest never explicitly answers this, letting players piece it together through environmental clues and imagination. It’s effective environmental storytelling.
While standalone, ‘Who Else But Us’ connects to broader game themes:
Protectorate Operations: Understanding how the Protectorate treats its soldiers informs your choices in faction questlines. Do you support an organization that abandons its people?
Related quests exploring similar themes:
Equipment progression: Thunderstruck and the chest rewards fit into your broader gear progression. Consider how they integrate with your build goals.
Potential achievement triggers:
For comprehensive achievement hunting, see our complete achievement guide.
Missable status: Generally not missable—you can return to Skycutter A102 later if needed. However, confirm this based on story progression to avoid issues.
Can you miss this quest permanently? Generally no, unless story events lock you out of the facility. Complete it before major story milestones to be safe.
Is Thunderstruck viable endgame? Yes, especially if it accepts upgrades. The infinite shockwave mechanic remains useful throughout the game.
Do the IDs have weight? Minimal. They won’t encumber you significantly during collection.
Can companions use Thunderstruck? Depends on companion equipment mechanics. Some companions accept player-given weapons, others don’t. Check our companions guide for specifics.
What if I sell Thunderstruck accidentally? You might be able to buy it back from the same vendor immediately. Otherwise, it’s gone for that playthrough.
Does difficulty affect Thunderstruck’s stats? No. Difficulty affects enemy scaling, not base weapon stats.
Quest Walkthroughs:
Combat & Builds:
Loot & Progression:
Character Building:
Absolutely yes, especially for melee builds.
Thunderstruck alone justifies the quest. A two-handed melee weapon that fires infinite shockwaves fundamentally changes how melee builds engage with combat. The ranged attack capability solves melee’s biggest weakness—getting kited by ranged enemies.
Even for non-melee builds, the Advanced Decryption Key and bits make this worthwhile. Plus, the environmental storytelling and vertical exploration provide a nice break from standard combat missions.
Time investment: 30-45 minutes depending on your combat efficiency and navigation skills Difficulty: Moderate—requires solid combat capability but no obscure skill checks Rewards: Excellent—unique legendary weapon plus valuable loot Replayability: Medium—once you know ID locations, subsequent runs are much faster
My recommendation: Complete this quest during your mid-game exploration phase, after you’ve invested enough skill points to handle the combat but before you’ve moved past the facility’s story relevance. Thunderstruck will serve you well through endgame if you build around it properly.
The Outer Worlds 2 rewards thorough exploration, and ‘Who Else But Us’ exemplifies this design philosophy. Don’t just follow quest markers—investigate facilities, read environmental clues, and claim the powerful gear waiting for attentive players.
Now get climbing. Thunderstruck awaits at the top of Skycutter A102.
Official Outer Worlds Information: