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Discover the 7 most powerful early-game Pokemon in Pokemon Legends Z-A that will dominate A-Z Royale Battles. Includes exact spawn locations, evolution strategies, and team-building tips!
Let’s be real—not all Pokemon are created equal, especially when you’re climbing through those brutal A-Z Royale Battles. While Pokemon Legends Z-A gives you access to dozens of species right from the start, only a handful will actually carry you from Rank Z to A without breaking a sweat.
I’ve spent way too many hours testing team compositions, and I’m here to save you from wasting time on Pokemon that fall off hard after the first few hours. These seven monsters are the real MVPs that punch way above their early-game weight class.
Unlike traditional Pokemon games where you can cruise through with almost anything, Legends Z-A throws intense Royale Battles at you constantly. Having optimized partners from the beginning means:
The difference between catching a Fletchling versus a Pidgey in Wild Zone 1? One becomes an absolute menace, the other becomes box filler. Let’s make sure you pick the right ones.
Type: Dragon
Catch Location: Restaurant Le Nah rooftop (southeastern Lumiose, near Vert Sector 6)
Catch Level: ~15-20
Evolution Path: Dratini → Dragonair → Dragonite (Mega Evolution available!)
This is the crown jewel of early catches, and honestly, if you only take one piece of advice from this guide, make it this one: get Dratini immediately.
The spawn location is tricky but totally worth it:
Pro Catching Strategy: Save manually before climbing the ladder. Dratini is skittish and can be a pain to catch, so if it goes south, reload and try again. Use Quick Balls for the best chance, and approach in stealth mode.
Dragonite has always been powerful, but Mega Dragonite in Z-A? Absolute game-changer. This thing becomes top-tier meta for good reason:
If you snag this Pokemon early, you’re basically set for the entire game. I’ve seen players beat the main story with Dragonite as their anchor Pokemon, rarely switching it out.
The Alpha version has maxed size stats, better base stats, and access to special moves regular Dratini can’t learn until later. It’s harder to catch (higher catch resistance), but if you see one, absolutely go for it. The investment pays off immediately.
Type: Fighting
Catch Location: Cafe Soleil area rooftop (near South Boulevard)
Catch Level: ~20 (Alpha version available)
Evolution Path: Riolu → Lucario (Mega Evolution available!)
Riolu might seem like a mid-tier Fighting-type at first glance, but here’s the secret: it evolves into Lucario stupidly fast with the cafe trick, and Lucario is an absolute beast in Legends Z-A.
This one’s easier to find than Dratini but still requires some parkour:
The Alpha version is particularly nasty in battle, so weaken it with your starter before throwing balls. It’s worth the effort.
Here’s where Riolu becomes ridiculously good: you can evolve it into Lucario in literally five minutes. No joke.
Steps:
That’s it. You now have a Fighting/Steel powerhouse before most players have even explored half of Lumiose City. For more details on maximizing this method, check out our complete happiness guide.
The Fighting/Steel typing is defensive gold, and Lucario’s moveset is perfectly suited for Z-A’s combat system:
I’ve had opponents forfeit Royale matches just seeing Mega Lucario on my team. It’s that intimidating.
Type: Electric
Catch Location: Wild Area 1 (during introductory quest)
Catch Level: ~8-12
Evolution Path: Mareep → Flaaffy (Lv. 15) → Ampharos (Lv. 30) → Mega Ampharos
Most players walk right past Mareep thinking “eh, just another Electric-type.” Those players are making a huge mistake.
Gen 2 Pokemon sometimes get overlooked, but Ampharos is legitimately one of the strongest Electric Pokemon in Legends Z-A. Here’s what makes it special:
Mega Ampharos Stats:
That Special Attack stat is absolutely monstrous. But the real kicker? Ampharos learns Cotton Guard, which completely shuts down physical attackers spamming melee moves (extremely common in Royale Battles).
This is where Ampharos gets really interesting for advanced players:
That coverage flexibility means Ampharos can handle threats it has no business beating. Water coverage for Rock/Ground types, then flip to Grass coverage for bulky Water types when you Mega Evolve. It’s brilliant design.
No matter which starter you picked, Mareep fills in gaps:
Catch this fluffy sheep early, and you won’t regret it when Mega Ampharos is deleting entire teams with Thunderbolt.
Type: Normal (8 evolution options!)
Catch Location: Hidden park near Vernal Pokemon Center
Catch Level: ~14
Evolution Paths: Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Sylveon
You already know Eevee is versatile, but let me tell you why catching one (or eight) early is crucial for team composition.
Forget waiting for the rooftop spawn method—there’s an even earlier location:
Catching Tip: Enter stealth mode immediately. Eevee is flighty and will bolt if it spots you. Quick Ball throws work best before it vanishes.
Having type flexibility is huge when you don’t know what you’ll face in the next Royale Battle. One Eevee can become:
For a complete breakdown of getting all eight Eeveelutions quickly, see our detailed Eevee evolution guide.
Don’t just evolve your first Eevee randomly. Think about what your team lacks:
Since you can farm multiple Eevees (more on this in the linked guide), you can eventually build an Eeveelution-only team if you want. I won’t judge—I’ve seen it work.
Type: Normal/Flying → Fire/Flying
Catch Location: Wild Zone 1 (easy to find on streets)
Catch Level: ~8-10
Evolution Path: Fletchling → Fletchinder (Lv. 17) → Talonflame (Lv. 35)
Here’s another Pokemon everyone underestimates until they see Talonflame in action. This Gen 6 bird is not just fast—it’s dangerously fast.
Fire/Flying is a fantastic offensive typing, and Talonflame’s moveset is perfectly optimized for Legends Z-A’s combat mechanics:
Signature Moves:
All of these are physical contact moves, which are genuinely broken in Z-A’s battle system. The contact move mechanics favor aggressive playstyles, and Talonflame thrives in that environment.
Early Game (Ranks Z-C): Talonflame absolutely dominates. Its speed means it moves first in almost every battle, and those powerful contact moves delete slower Pokemon before they act.
Mid Game (Ranks C-A): Still excellent. The Fire/Flying combo gives you options against Grass, Bug, Fighting, and Steel types that become more common.
Late Game (Rank A+): Starts falling off against true powerhouses like Mega Dragonite, Tyranitar, or Goodra. It doesn’t have the base stats to trade blows with top-tier threats.
The Verdict: Talonflame won’t be your endgame ace, but it’ll carry you through 70% of the story with minimal effort. That’s still incredible value for something you catch in the first hour.
In the hands of a smart trainer, Talonflame remains viable even in late Royale Battles. Use its speed to set up for your heavy hitters, snipe weakened opponents, or force switches with its strong priority moves. It’s all about how you play it.
Types: Fire (Pansear), Grass (Pansage), Water (Panpour)
Catch Locations: Rooftops, trees around Lumiose streets and parks
Catch Level: ~10-15
Evolution Paths: Pansear → Simisear, Pansage → Simisage, Panpour → Simipour (all use Evolution Stones)
These three are basically your starter insurance policy. Picked Froakie but struggling against Grass types? Grab Pansear. Went with Fennekin but hate Water battles? Catch Pansage.
Unlike the specific spawn points above, the monkey trio is scattered throughout Lumiose:
They’re common enough that you’ll stumble across all three while exploring normally. Just keep your eyes on vertical spaces.
Each monkey evolves using the appropriate stone:
Get these from the Stone Emporium on Vernal Avenue for ₽3,000 each. Same place you’d buy evolution stones for Eevee’s evolutions.
Pros:
Cons:
The Verdict: Catch one or two to fill gaps in your early roster, but plan to replace them by the time you’re pushing for Rank A. They’re stepping stones, not foundations.
Here’s the honest truth about Pokemon Legends Z-A: you don’t need a massive roster to succeed. You need 6-8 excellent Pokemon that cover each other’s weaknesses.
If you follow this guide and catch these specific Pokemon, here’s an optimized early team:
This team gives you: ✓ Physical and Special attackers balanced ✓ Coverage against nearly every type ✓ Multiple Mega Evolution options endgame ✓ Speed, bulk, and power distributed across the roster ✓ All catchable within the first 5-10 hours
Don’t sleep on your starter! All three Kalos starters are genuinely strong in Z-A:
Your starter likely has maxed friendship already from story progression, making it perfect for the team core. For tips on maximizing starter potential, check our happiness optimization guide.
Catching all these Pokemon early means you’ll burn through supplies fast. Here’s how to stay stocked:
Evolution stones cost ₽3,000 each, so budget wisely:
Total time investment: 65-130 minutes to secure all six core Pokemon. That’s roughly 1-2 hours to set yourself up for the entire game. Worth it.
After watching dozens of players struggle unnecessarily, here are the biggest early-game pitfalls:
Just because you can catch everything doesn’t mean you should. Focus on the proven winners first, then experiment later.
That Eevee you just caught? Don’t immediately evolve it into Vaporeon if you already have three Water types. Think about team composition first.
Alpha Pokemon have significantly better stats. If you see an Alpha version of Dratini or Riolu, reset and catch it instead of the regular version. The stat difference matters.
Lucario requires high friendship to evolve from Riolu. Don’t battle with it for hours—just take it to a cafe. See our happiness boosting methods for details.
Dratini can flee. Alpha Riolu can destroy your team. Save manually before attempting these catches. Period.
You might be wondering: “When should I actually catch these?”
Mareep & Fletchling: Immediately available in Wild Zone 1 during your first hours
Eevee: Available once you can access Vernal Pokemon Center area (very early)
Riolu & Dratini: Available after Emma’s three mandatory quests when you can explore Lumiose freely
Monkey Trio: Available while exploring Lumiose sectors
Basically, you can have your entire core team assembled before you’re even 10% through the main story. That’s the power of knowing where to look.
Want to take your team to the next level? Hunt for Alpha versions of these Pokemon:
Alpha Benefits:
Alpha Spawn Locations:
For a complete breakdown of Alpha mechanics and spawn patterns, read our Alpha Pokemon guide.
Look, Pokemon Legends Z-A throws a lot of choices at you. You could spend hours catching dozens of different species, leveling them all up, and discovering halfway through the game that your team just doesn’t cut it against serious opponents.
Or you could spend 1-2 hours following this guide, catch these six proven powerhouses, and cruise through the game with a team that remains viable from beginning to end.
The choice is yours, but I know which path I’d take. These Pokemon aren’t just “pretty good”—they’re legitimately top-tier catches that will save you countless hours of grinding and frustration.
Dratini alone is worth the effort. Add Lucario and Ampharos to the mix, and you’ve got a core that most players won’t build until late game. That’s a massive competitive advantage.
Now get out there and start catching! Those A-Z Royale Battles won’t dominate themselves, and with this roster, you’ll be climbing ranks faster than you ever thought possible.
Related Guides:
Official Resources: