Confused about stats in Wuchang: Fallen Feathers? Here’s a chill breakdown of Vitality, Endurance, Magic, Feathering, and how to build your Wuchang for pure damage, tanking, or spell slinging.
Building Your Wuchang: Don’t Just Button Mash, Build Smart
Let’s be real—Wuchang: Fallen Feathers isn’t gonna hold your hand. If you’re out here leveling stuff at random, you’re gonna hit a wall fast (probably a magical one that explodes on contact).
The game gives you a stat system that actually matters—each point you pump in makes a legit difference. So here’s a breakdown of what all the stats actually do, how they affect your playstyle, and what to invest in if you want to stop dying to some glorified bird priest.

Every Stat in Wuchang: Fallen Feathers (aka What the Numbers Actually Mean)
Here’s the quick and dirty version of what you’re working with:
Vitality
- What it does: Boosts your max health and makes Vitality Control spells hit harder.
- Who it’s for: Tanky builds and anyone who wants to live longer than 5 seconds.
Endurance
- What it does: Increases stamina so you can dodge, block, and spam attacks without wheezing.
- Who it’s for: Literally everyone. No stamina = you’re free real estate.
Strength
- What it does: Buffs damage for Strength Control weapons (think heavy hitters).
- Who it’s for: Greatsword slammers, axe lovers, and spear stabbers with no chill.
Agility
- What it does: Buffs damage for Agility Control weapons (quick and flashy types).
- Who it’s for: Dual blade freaks, speedsters, and dodge-roll addicts.
Magic
- What it does: Powers up regular spell damage.
- Who it’s for: Spellcasters who want to nuke enemies from a safe distance (aka smart people).
Feathering
- What it does: Boosts damage for Feathering-based spells, which are basically boss-tier spells.
- Who it’s for: Magic users chasing big flashy spell flexes and massive damage.

What the Heck is Feathering Damage?
Think of Feathering Damage as magic’s edgy cousin. It’s still spell damage, but it scales off a separate stat—Feathering instead of Magic.
Here’s what makes it spicy:
- Most boss-spells are Feathering-based (aka the real heavy artillery).
- They look cool. Like, disrespect-your-enemy’s-ancestors cool.
- The spell descriptions will tell you whether they scale with Magic or Feathering—read those!
If you’re planning on going full wizard, don’t just stack Magic and call it a day. If you’re hoarding boss drops, invest in Feathering too.
Strength vs. Agility Weapons: Pick a Side
Weapons in Wuchang are pretty much divided into two schools of pain: Strength and Agility.
Strength Control Weapons
- Classes: Longswords, Axes, Spears
- Playstyle: Slower but hit like a truck made of iron and regret
- Best for: Players who like trading blows and ending fights in 2 hits
Agility Control Weapons
- Classes: Dual Blades, One-Handed Swords, Spears
- Playstyle: Fast, flashy, and great for applying pressure or peacing out when things get sketchy
- Best for: Players with quick reflexes and no patience for wind-up animations
Wait… Spears are in both?
Yup. Spears are the hybrid kings. You’ll want to check which stat your spear scales with before committing—because not all spears are built the same.
How to Not Screw Up Your Build
- Stick to one weapon type early on. Mixing Strength and Agility just waters down your damage.
- Use your skill tree smart. Invest in nodes that boost your weapon class or preferred magic type.
- Balance Vitality and Endurance. Even if you’re a glass cannon, dying every 10 seconds isn’t fun.

Example Builds to Get You Started
The Juggernaut
- Stats: Vitality + Strength + Endurance
- Gear: Longsword or Axe
- Playstyle: Get in, tank hits, delete enemies
The Assassin
- Stats: Agility + Endurance
- Gear: Dual Blades
- Playstyle: Move fast, hit fast, leave no witnesses
The Arcane Glass Cannon
- Stats: Magic + Feathering + Vitality (a little)
- Gear: Spells on spells
- Playstyle: Boss spells, big booms, don’t get hit
Pick Your Flavor of Chaos
The cool thing about Wuchang: Fallen Feathers is that the stat system actually lets you play your way—whether that’s being a tanky frontliner, an acrobatic slasher, or a spell-hurling maniac.
Just remember: your build is only busted if it’s not your busted.
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