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Let’s be real: vehicles don’t just influence matches in Battlefield 6—they straight-up decide them. A competent tank crew or skilled pilot can single-handedly shift the entire momentum of a game, turning what should be a close match into a one-sided steamroll. If you’ve jumped into a vehicle expecting instant domination only to get obliterated within minutes, chances are you’re running default equipment against players using optimized loadouts.
Here’s the thing most players don’t realize: vehicle customization matters as much as your driving/piloting skill. The difference between stock equipment and a fully optimized loadout is the difference between being a minor annoyance and being an unstoppable force that requires coordinated team effort to take down.
After extensive testing across every map and game mode, I’ve identified the absolute best loadouts for each major vehicle type. Whether you’re grinding armor on the ground or raining death from above, these builds will maximize your effectiveness and survivability.
Important note: As of the current version, transport vehicles and jets have fixed loadouts that cannot be customized. This guide covers the vehicles where your equipment choices actually matter: Main Battle Tanks, IFVs, Mobile AA, and Attack Helicopters.
Before we dive into specific builds, let’s talk about why optimization is critical:
Survivability scales exponentially: The right defensive equipment doesn’t just add a little extra health—it completely changes how many hits you can take and how long you stay in the fight. A tank with Projectile Intercept System can literally negate entire rocket volleys that would destroy a stock tank.
Role specialization wins games: Vehicles trying to do everything accomplish nothing. An IFV built for infantry suppression performs completely differently than one configured for tank hunting. Understanding your role and building for it is essential.
Gunner synergy multiplies effectiveness: Many players ignore the gunner seat equipment, but coordinated gunner-driver combos are what separate good vehicle crews from unstoppable ones. Your gunner isn’t just along for the ride—they’re a force multiplier when properly equipped.
Countermeasures change engagements: Active defense systems like flares, smoke, and intercept systems give you tactical options beyond “take damage and hope you survive.” They turn vehicle combat from a numbers game into a skill-based duel.
If you’re serious about vehicle play, understanding these loadouts is non-negotiable. Let’s break down each vehicle type.
The MBT is the king of ground warfare—heavily armored, devastating firepower, and capable of pushing through entrenched positions when supported properly. But tanks are expensive assets that take forever to respawn, so you need to maximize every deployment.

HE shells are your primary tool for infantry suppression and area denial.
Why HE shells dominate:
Your job as a tank isn’t just killing other tanks—it’s controlling space and enabling your infantry to advance. HE shells accomplish this better than any other main gun option.
This is your tank-versus-tank ammunition. AP (Armor Piercing) shells deal significantly more damage to heavy armor.
When to switch to AP:
The key is actively switching between HE and AP based on the threat. Most players just leave it on HE and wonder why they lose tank duels—don’t be that player.
The coaxial LMG is perfect for:
It’s not your primary damage source, but it gives you options when your main gun is on cooldown or you’re conserving shells.
This is non-negotiable for competitive tank play. The Projectile Intercept System is an active defense that destroys incoming rockets and tank shells before they hit you.
What it counters:
The timing skill ceiling is high, but mastering it transforms you from a target into a fortress. Good tank drivers can survive 2-3x longer simply by intercepting critical shots.
Usage tip: Don’t panic-activate it. Watch for the rocket trail or tank muzzle flash, then activate intercept right before impact. It has a cooldown, so wasting it on a single rocket when three more are incoming gets you killed.
The mobility penalty from Reinforced Plating is absolutely worth the survivability gain.
Benefits:
The tradeoff: Slower acceleration and top speed. But here’s the thing—good tank positioning matters way more than speed. You shouldn’t be sprinting around the map anyway. You should be advancing deliberately with infantry support, using terrain for cover.
If you’re playing correctly, the speed reduction barely matters. The extra survivability is game-changing.
The Heavy Machine Gun gives your gunner serious anti-infantry capability:
A competent gunner with an HMG protects your flanks and deals with infantry trying to approach with rocket launchers. This is your anti-Engineer defense.
This passive system automatically detects and marks mines in your path, and can even destroy them preemptively.
Why it’s essential:
Without mine detection, you’re one careless advance away from losing a 2+ minute tank respawn. With it, you can push confidently through chokepoints that would otherwise be death traps.
Never solo tank: The #1 mistake I see is lone-wolf tankers. A tank without Engineer support dies quickly to focused anti-vehicle fire. Always have at least one Engineer behind you repairing. Two is even better.
Position near cover: Always have a route to break line-of-sight when you take heavy fire. Peek out, fire, retreat behind cover, let Engineers repair, repeat. Static tanks die.
Communicate with your gunner: If you’re running with a friend as gunner, coordinate target priorities. Driver handles armor threats, gunner focuses on infantry trying to flank.
Watch for laser designators: Recon players can paint you for guided missiles. If you get laser-painted, immediately pop smoke and relocate—you’re about to eat guided munitions.
Angle your armor: When engaging threats, angle your tank’s front armor at 30-45 degrees. This increases effective armor thickness and can cause shells to bounce. Never expose your side or rear armor unless absolutely necessary.
IFVs are the Swiss Army knife of armored warfare—lighter than MBTs but faster, more versatile, and capable of serving as mobile spawn points for your squad. The key is understanding that IFVs excel at infantry suppression and harassment, not direct tank duels.

Forget trying to out-duel MBTs. Your role is infantry deletion and area control.
HE shells excel at:
The rate of fire on IFV HE shells is faster than MBT shells, letting you carpet an area with explosions that make it impossible for enemies to hold positions.
This gives you versatility beyond just infantry farming.
Lock Guided Missile applications:
Pro tip: Your gunner seat has a laser designator that dramatically improves these missiles. When your gunner laser-paints a target, your lock missiles deal bonus damage and track more effectively. Coordinate with your gunner for maximum effectiveness.
IFVs can’t trade blows with MBTs, so you need a panic button for when you take heavy damage.
Emergency Repair:
The key is activating it preemptively when you know you’re about to take more damage, not waiting until you’re at 10% health and already doomed.
This automatically spots anyone who damages your vehicle, revealing their position on the minimap.
Why it’s powerful:
Most Engineers using rocket launchers are predictable—they find a spot, fire, reload, fire again. Counter-Fire Radar lets you line up a shell right where they’re standing for an easy kill.
Same reasoning as the MBT—survivability trumps mobility.
IFVs are already faster than tanks, so the speed penalty is even less noticeable. The extra armor lets you survive situations that would otherwise destroy you, especially when disengaging from bad situations.
The standard LMG gives your gunner reliable infantry suppression without the HMG’s drawbacks. It’s accurate, has decent range, and doesn’t overheat as quickly.
Gunner responsibilities:
A good IFV gunner is worth their weight in gold—they transform the vehicle from decent to dominant.
Hit-and-run is your doctrine: IFVs excel at striking, dealing damage, and retreating before enemies can coordinate a counter-response. Don’t sit still trading shots with MBTs—you’ll lose every time.
Mobile spawn point strategy: When attacking objectives, position your IFV near (but not on) the capture point so squadmates can spawn directly into the fight. Just make sure you have escape routes if overwhelmed.
Flanking over frontal assaults: Your speed advantage means you can take routes that MBTs can’t. Use mobility to hit enemies from unexpected angles, then relocate before they adapt.
Support infantry pushes: Your job isn’t racking up tank kills—it’s enabling your infantry to advance by suppressing defenders and destroying cover. A well-played IFV that goes 5-0 but enables three objective captures is more valuable than one that goes 15-3 chasing kills.
Know when to bail: IFVs respawn faster than MBTs, but they’re still valuable. If you’re disabled, on fire, or taking overwhelming damage with no Engineers nearby, bail out and live to fight another spawn. Don’t gift the enemy a free vehicle destruction.
Mobile AA vehicles have one job: deny enemy air superiority. They’re not designed for ground combat (though they can harass infantry in a pinch), so build entirely around countering aircraft.

These specialized rounds make hitting aircraft dramatically easier:
The difference between standard and high-velocity shells when targeting fast-moving jets is night and day. The increased projectile speed means your shells actually connect instead of sailing behind your target.
This is your survival tool against guided missiles.
How it works:
Helicopters with lock-on missiles and Engineers with guided launchers are your primary threats beyond aircraft. Thermal smoke makes you significantly harder to kill with lock-based weapons.
This increases your reload speed for both main gun and secondary weapons.
Why faster reloading matters:
Aircraft move fast and present limited windows of vulnerability. Enhanced loading lets you maximize damage during those brief windows.
Positioning is everything: Park your AA vehicle where you have clear sight lines to common flight paths but aren’t exposed to ground threats. Rooftops (when accessible), elevated positions, and open areas work best.
Suppression over kills: Even if you don’t destroy aircraft, forcing them to retreat for repairs denies them battlefield presence. That’s a win.
Coordinate with team: Call out enemy aircraft positions. Your teammates can’t help if they don’t know where threats are coming from.
Don’t tunnel vision: Yes, your job is anti-air, but if an enemy tank rolls up, you need to either fight back or relocate. Don’t be so focused on the sky that you ignore ground threats.
Target priority:
Reality check: Mobile AA isn’t glamorous. Your kill count will be low, and you won’t top the scoreboard. But controlling airspace is critical on vehicle-heavy maps. Accept the role or play something else.
Attack helicopters are the most mechanically demanding vehicles in BF6, but also potentially the most devastating. The skill ceiling is absurdly high—great pilots are borderline unkillable while deleting everything in sight.
Aim Guided Rockets (Default):
Heavy Rockets:
My recommendation: Start with Aim Guided Rockets until you’re comfortable with helicopter controls and positioning. Once you’ve mastered the basics, graduate to Heavy Rockets if you’re specifically hunting armor.
The big mistake I see: pilots using Heavy Rockets for infantry strafing, then running out of ammo mid-fight and accomplishing nothing. Use Heavy Rockets for their intended purpose—vehicle assassination.
This is your precision tool for finishing off wounded targets or engaging threats at range.
Best uses:
Some pilots prefer TOW missiles for max single-target damage, but the Aim Guided Missile’s ease of use and reliability make it the better choice for most scenarios. TOW missiles require manual guidance that leaves you vulnerable.
Same concept as IFVs—this is your “oh crap” button.
When to use it:
The cooldown is long, so don’t waste it on minor damage. Save it for situations where it’s the difference between survival and death.
This scrambles lock-based weapons trying to acquire you as a target.
What it counters:
How it works: When enemies try to lock onto you, the lock takes significantly longer or fails entirely. This gives you critical extra seconds to break line-of-sight, deploy countermeasures, or eliminate the threat.
On open maps like Operation Firestorm where natural cover is limited, Targeting Interference is the difference between dominating the skies and getting swatted down constantly.

Never fly in straight lines: Predictable flight paths get you killed. Constantly vary altitude, speed, and direction. Make yourself as hard to hit as possible.
Use terrain for cover: Fly low around buildings, mountains, and structures to break lock-ons and create engagement windows. Pop up, fire, drop back down.
Coordinate with your gunner: Your gunner should be handling different threats than you. If you’re engaging armor, your gunner focuses on infantry and vice versa. Communication multiplies effectiveness.
Altitude management: High altitude makes you visible to everyone and easier to lock. Low altitude limits your visibility but makes you vulnerable to dumb-fire rockets and tank shells. Constantly adjust based on threats.
Know your threats:
Resupply discipline: Unlike ground vehicles, you can’t just “retreat to base” easily. Manage your ammo carefully and plan resupply runs during lulls in combat, not mid-engagement.
Reality of helicopter play: You WILL get shot down. Even the best pilots die regularly. The goal isn’t avoiding death—it’s maximizing impact before each death and staying alive long enough to be a genuine threat.
Beyond specific loadouts, here are universal principles:
Voice chat with your gunner/crew transforms vehicle effectiveness. Coordinate target priority, call out threats, and plan maneuvers together. Random gunners are fine, but coordinated crews dominate.
For ground vehicles especially, having a dedicated Engineer repairing you is the difference between 30 seconds of impact and 5+ minutes of sustained pressure. Always communicate with Engineers and protect them while they repair you.
Understanding map layouts helps you:
A vehicle that goes 50-2 but never touches objectives is less valuable than one that goes 10-8 but enables three captures. Your job is winning rounds, not padding stats.
Every time you die, ask: “What could I have done differently?” Positioning mistake? Poor target priority? Failed to retreat in time? Vehicle mastery comes from analyzing failures and adapting.
Vehicle combat responsiveness matters. Check our settings optimization guide for vehicle-specific sensitivity and control tweaks.
Progress through vehicle challenges to unlock better equipment and attachments. Some loadout options require specific challenge completion.
These kill more vehicle crews than anything else:
Overextending without support: Pushing deep into enemy territory without infantry or Engineer support gets you surrounded and destroyed. Stay with your team.
Ignoring retreat signals: When you’re taking heavy damage, retreat immediately. Don’t try to “get one more kill” and lose a valuable vehicle.
Poor gunner selection: If your random gunner is incompetent, kick them and wait for someone better. A bad gunner is worse than no gunner.
Static positioning: Vehicles that sit still die quickly. Constant repositioning keeps enemies guessing and makes you harder to kill.
Tunnel vision: Focusing so hard on one target that you ignore bigger threats. Situational awareness wins vehicle combat.
Wasting active abilities: Using Emergency Repair when you’re at 80% health or popping Projectile Intercept when no threats are incoming wastes cooldowns you’ll desperately need later.
Some equipment mentioned in these loadouts requires progression:
Level up through usage: The more you use a vehicle, the more options you unlock Complete vehicle challenges: Specific challenges unlock certain equipment Use XP boosters strategically during vehicle grinding sessions Check XP farming strategies to accelerate unlocks
For achievement hunters, vehicle-related challenges count toward overall completion.
Vehicle mastery in Battlefield 6 requires three elements: optimized loadouts, mechanical skill, and tactical awareness. The loadouts in this guide give you the optimization piece—they’re the mathematically best equipment combinations for each vehicle’s intended role.
But equipment is only one-third of the equation. You still need to develop the skills: aim prediction for moving targets, positioning sense, threat assessment, and cooldown management. And you need the awareness: map knowledge, team coordination, and knowing when to engage versus when to retreat.
Start with these loadouts as your foundation. Adapt based on your playstyle and the specific demands of each match. Some games you’ll need to focus more on anti-air, others on anti-armor. Flexibility separates competent vehicle players from dominant ones.
For more Battlefield 6 guides, explore our content on Assault class, Engineer class, Support class, Recon class, and essential tips.
Now get in that vehicle and show them how it’s done.
Official Battlefield 6 Resources: