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    Home›Gaming News›Car Parking Multiplayer 2 Launches on Steam to 80% Positive Reviews — and It’s Free
    Gaming News

    Car Parking Multiplayer 2 Launches on Steam to 80% Positive Reviews — and It’s Free

    By Sacheen · October 13, 2026 · 6 min read
    Car Parking Multiplayer 2
    • Car Parking Multiplayer 2 (CPM 2) launched on Steam Early Access on October 8, 2026, developed and published by OGames.
    • The game has earned approximately 80% positive reviews on Steam from nearly 1,500 user ratings — a “Mostly Positive” rating — and peaked at over 14,000 concurrent players shortly after launch.
    • CPM 2 is completely free to play and is expected to remain free permanently, which has been one of the most praised aspects by early players.
    • The game features 160 cars with fully modelled interiors, an open-world map, 82 driving and parking challenges, and modes including drag racing, drift, taxi, and police roleplay.
    • Full cross-platform multiplayer between PC and mobile is supported at launch, with cross-platform progression saving.
    • Players who link their mobile and Steam accounts can claim a free Lancia 037 sports car.
    • The game is currently in Early Access — a full release date has not been announced.

    Don’t let the name fool you. Car Parking Multiplayer 2 — commonly known as CPM 2 — is a lot more than its title suggests. This isn’t a game where you spend half an hour pulling into a bay at the right angle. It’s an open-world car sandbox with multiplayer racing, deep vehicle customisation, car meets, roleplay modes, and hundreds of hours of content. And it’s completely free. That combination has propelled its Steam Early Access launch into an immediate success story, landing in the top five of Steam’s Trending Free chart within days of going live.

    Table of Contents

    Toggle
    • What Is Car Parking Multiplayer 2?
    • Game Modes and Features
    • Car Customisation — The Heart of the Game
    • How the Launch Has Gone
    • Cross-Platform Play and the Lancia 037 Bonus

    What Is Car Parking Multiplayer 2?

    CPM 2 is an open-world multiplayer driving simulator developed by OGames — the same studio behind the original Car Parking Multiplayer, which launched as a mobile game back in 2017 and eventually made its way to Nintendo Switch. The sequel launched on Steam Early Access on October 8, 2026, bringing what was previously a mobile-first experience to PC with fully reworked controls for keyboard and mouse, gamepads, and racing wheels, upscaled texture resolutions, and an updated interface.

    At its core, the game drops you into a large open-world map where thousands of real players are active at any given time. You can drive freely, explore the environment on foot, visit functioning gas stations and auto-service bays, join spontaneous car meets, trade vehicles with other players, and compete in a variety of race formats. The world is persistent and always populated — the servers don’t empty out between sessions — which gives it a genuine “living world” feel that many larger-budget racing games struggle to achieve.

    Game Modes and Features

    The “parking” in the title is really just one piece of a much larger package. CPM 2 offers a wide range of game modes to keep things varied:

    • Drag Racing — straight-line speed competitions against other players
    • Drift Mode — scored drifting events
    • Rally and Circuit Racing — traditional competitive racing formats
    • Taxi Mode — pick up and drop off passengers across the open world
    • Police Mode — law enforcement roleplay with chases and pursuits
    • Drone Mode — switch to an aerial camera for exploration and screenshots
    • 82 Driving and Parking Challenges — precision tasks including parallel parking, tight manoeuvres, and driving tests

    The social side of CPM 2 is arguably its strongest hook. In-game voice chat lets players coordinate on the fly — whether that’s setting up an impromptu drag race, rolling to a car meet spot, or just cruising in convoy. Players can also trade and buy car liveries with each other, meaning the economy of the game’s cosmetic market is entirely player-driven.

    Car Customisation — The Heart of the Game

    With 160 playable cars, each featuring a fully modelled and animated interior, CPM 2 gives petrolheads an enormous range of vehicles to build around. The customisation system goes well beyond paint jobs — players can tune suspension settings to change handling characteristics, adjust wheel camber, work with a realistic fuel system, run Dyno tests to measure performance output after modifications, and work through performance upgrades for engine parts. High-performance sports cars include functional, animated retractable panels as a detail touch that reviewers have specifically called out.

    The depth of the tuning system is one of the most consistently praised aspects of CPM 2 in early Steam reviews, with players noting that it goes far beyond what you’d expect from a free game. The manual transmission system with a functioning clutch has also been highlighted as a genuinely enjoyable touch for simulation fans who want something more demanding than automatic driving.

    How the Launch Has Gone

    CPM 2 entered Steam Early Access to a strong reception. The game peaked at over 14,000 concurrent players on Steam shortly after launch, which is a notable figure for a free-to-play title with no major marketing campaign behind it. Steam user reviews sit at 79% positive from nearly 1,400 ratings — a “Mostly Positive” rating that reflects genuine enthusiasm alongside some typical early access caveats.

    The most common thread running through positive reviews is simple: players can’t believe it’s free. Players have particularly praised the extensive tuning options, detailed vehicle models, varied game world, and the ability to cruise with friends or show off custom builds at car meets. For a game that costs nothing to download and play, the content offering has clearly exceeded expectations for most people who’ve tried it.

    The critical reviews largely focus on two areas: the mobile-game-adjacent monetisation structure (the game uses an in-app purchase system for coins and certain cars), and some early bugs and stability issues that are typical for an Early Access launch. A small number of reviewers have also flagged concerns about unlicensed car models and borrowed assets from other games, though this hasn’t significantly dented the overall reception.

    Cross-Platform Play and the Lancia 037 Bonus

    One of CPM 2’s most practical features is its full cross-platform multiplayer between the Steam version and the existing mobile versions on iOS and Android. PC and mobile players share the same servers, and cross-platform progression saving means your garage and progress carry over between devices. If you’ve put time into the game on your phone, none of that disappears when you switch to PC.

    For players linking their existing mobile account to their new Steam account, OGames is offering a free Lancia 037 — a classic rally car that’s been one of the more popular vehicles among the mobile player base. It’s a nice incentive for veteran players making the jump to PC, and a good starting car for anyone coming in fresh.

    CPM 2 is in Early Access with no confirmed full release date yet. OGames has indicated the game supports cross-platform multiplayer as a fully functional feature even in this stage, and content updates are expected as development continues. If you’re into open-world car sandboxes and want something to play while bigger releases like No Man’s Sky hits iOS on October 28 or you’re waiting for the gaming calendar to heat up further, CPM 2 is worth at least a download given the zero-cost barrier to entry. And for the broader gaming conversation this week, our coverage of Epic Games’ AI-first development mandate on its Marvel and Star Wars shooter and Dragon Quest creator Yuji Horii’s 30-minute AI game both touch on how the industry is grappling with AI right now in very different ways.

    ← Previous Dragon Quest Creator Yuji Horii Made an AI Game in 30 Minutes Next → NVIDIA RTX 5090 Gets Disappointing Update — Production May Be Ending

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