TL;DR – Before You Start
- Crimson Moon launched September 1, 2026 on PS5, Xbox Series X|S, Steam, and Epic Games Store for just $19.99.
- You play as a Nephilim — no fixed classes. Your gear, Weapon Arts, Boons, and Angel choice define your build.
- Each run lasts 15–45 minutes. You start at your hub, pick a mission, fight through Gildenarch, and come back stronger.
- Complete a run and Purify your gear to keep it permanently. Failed runs still give currency and knowledge.
- Parrying and dodging are your most important skills — learn them early and use them constantly.
- Visit all four hub NPCs between runs — they each give you something useful you’ll miss if you skip them.
- Co-op is fully optional and scales dynamically — solo play is just as complete an experience.
Crimson Moon Beginner’s Guide – What You Need to Understand First
Crimson Moon is not a traditional action RPG. It is not open world. It is not a punishing “die and start over from zero” roguelike either. It sits somewhere between both — and understanding that early makes everything click much faster.
The game is built around focused, replayable missions called hunts. Each hunt sends you into a district of the fallen city of Gildenarch for 15 to 45 minutes. You fight, collect loot, earn Boons, and push toward a boss. When the hunt ends — whether you win or fail — you return to your home base, the Sanctus Clypeus, and use what you earned to get stronger for the next run.
Some things carry over permanently. Some things only last for one run. Once you understand what does and doesn’t persist, the game stops feeling confusing and starts feeling satisfying.
If you haven’t already, check out our full Crimson Moon overview and game guide for platform details, editions, and a breakdown of the story.

Understanding the Crimson Moon Gameplay Loop
Every session in Crimson Moon follows the same rhythm. It’s worth learning this loop before anything else because it shapes every decision you make.
- Return to Sanctus Clypeus — your hub between hunts. Upgrade gear, visit NPCs, choose your Angel, and set your loadout.
- Head to the War Table — pick a district to enter, set your difficulty, and start the mission.
- Enter a Ward of Gildenarch — fight through enemies, find loot, pick up Boons at Nexus Gates, and complete mission objectives.
- Defeat a Dead God boss — the boss at the end of each district run is your biggest challenge.
- Return to the hub — Purify your gear to keep it permanently, then repeat with better options.
That loop is the game. The depth comes from how all the pieces inside that loop interact — your weapons, Weapon Arts, Boons, and Angel form combining in different ways each run.
Crimson Moon Combat Basics – What Every Beginner Must Learn
Crimson Moon’s combat is labeled Souls-inspired, but previews from people who have played it describe it as more forgiving than most Soulslikes. It still demands real skill — but dying doesn’t feel as punishing, and you are always making progress even when you struggle.
Your Core Combat Tools
These are the actions every new player should get comfortable with immediately:
- Light attacks — fast and safe. Good for building pressure.
- Heavy attacks — slower but harder-hitting. Use when you have a safe window.
- Parry — time your block right as an enemy attack lands. A successful parry staggers the enemy and opens them up for a follow-up. This is your single most important skill in the entire game.
- Dodge roll — rolling through an enemy attack puts you right next to them, close enough to counterattack immediately. Roll toward enemies, not away.
- Enemy-specific executions — each enemy type in Gildenarch has its own unique finisher. These are satisfying and worth learning.
- Angelic transformation — a temporary power state that activates after you’ve defeated enough enemies in a single run. Use it when you need a burst of power against a tough elite or boss.
Stamina Is Everything
Manage your stamina constantly. Every dodge, parry, block, and attack costs stamina. If you run it dry in the middle of a fight — especially against a boss — you will get punished hard. Do not spam attacks. Take your hits at the right moments, not every moment.
Watch for Red Attacks
Some enemy attacks glow red. These are unblockable. Don’t try to parry or block them — dodge them instead. If you see a red glow, immediately roll away.
Patience Pays Off
Every hands-on preview of Crimson Moon says the same thing: patience and pattern recognition beat aggression. Study enemy movements before you swing. Let them commit to an attack, then punish the recovery window. Rushing in gets you killed.
Crimson Moon Builds – How They Actually Work
There are no character classes in Crimson Moon. You don’t pick a Warrior or Mage at the start. Instead, your build is entirely built from the equipment and choices you make. Every Nephilim can equip:
- 4 armor pieces
- 2 trinkets
- 1 one-handed weapon + shield
- 1 two-handed weapon
As you explore Gildenarch, you find gear of increasing rarity. Better gear improves your core stats and can introduce additional Boons that change how you play.
What Are Weapon Arts?
Every weapon has a Weapon Art — a special ability unique to that weapon. A two-handed sword might have a sweeping whirlwind effect. A one-handed sword might carry a divine smite strike. These arts are what give each weapon its personality. Don’t just pick the weapon with the highest number. Pick the weapon whose Weapon Art fits how you want to play.
What Are Boons?
Boons are temporary modifiers that you pick up during a run. You find them in two places:
- Nexus Gates — checkpoints scattered through each Ward. When you reach one, you pick one Boon from a few options. These stack as you go deeper into the run.
- Equipment passives — some gear pieces come with Boons built in.
Examples of Boons include: light attacks applying frost or bleed, weapon hits triggering burn, stronger attacks while in Angel form, defensive auras, and healing effects at low health. Choose Boons that match what your weapon already does. Stacking different status effects without a plan just creates chaos — focus one damage identity and build around it.
What Is an Angel?
Before each hunt you choose an Angel to accompany you into Gildenarch. This choice adds another layer to your build. Two Angel forms have been confirmed in previews:
- One that emphasizes armor, defense, and enhanced parries for a more tank-like style
- One that emphasizes mobility, dashes, and ranged magic for a faster, more evasive style
The developer’s own advice: the strongest builds come from parts that complement each other, not from always equipping whatever has the highest rarity.
Crimson Moon Progression – What Carries Over Between Runs?
This is one of the most important things for a new player to understand.
What Stays With You Permanently
- Purified gear — when you complete a hunt successfully, you can Purify the weapons, armor, and trinkets you collected. Purified items are permanently added to your collection and available to equip on future runs.
- Permanent hub upgrades — any upgrades you buy at the Sanctus Clypeus carry forward forever.
- Unlocked Boons from lore scrolls — collect lore scrolls in Gildenarch and return them to Mereda at the hub. She unlocks additional Boons you can encounter in future runs.
- Currency — souls earned from defeated enemies carry back to the hub even after a failed run.
What Is Temporary (Per Run Only)
- Nexus Gate Boons — the modifiers you pick up mid-run are gone when the run ends.
- Run modifiers and mission-specific boosts — these reset between missions.
- Gear you haven’t Purified — if you fail a run and haven’t purified your collected equipment, you won’t keep it.
The key takeaway: even a failed run is progress. You come back with currency, knowledge about enemy patterns, and any gear or scrolls you collected. You are never starting from zero.
The Sanctus Clypeus Hub – Your Four Key NPCs
Don’t rush past the hub between runs. Each of the four NPCs serves a specific function, and using them well is part of how you get stronger.
- Gallant — founder of the Knights of the Crimson Moon and your mentor. Offers bounty quests: contracts to kill a certain number of a specific enemy type. Completing these gives you extra rewards and is worth doing whenever you enter a district anyway.
- Mereda — the historian of the Order. Trade the lore scrolls you find in Gildenarch to her. In return, she unlocks new Boons that can appear at Nexus Gates on future runs. Prioritize collecting scrolls every time you’re out in the city.
- Lotte — your consumables vendor. An eccentric treasure hunter who sells trinkets, throwables, and consumable items. Stock up before each run — consumables can save you in tight spots.
- Gajov — a vampire blacksmith. He upgrades the rarity of gear you already own and sells new items in exchange for souls. Upgrading your existing weapons and armor here is usually more efficient than waiting to find better drops in the field.
Crimson Moon Beginner’s Guide to the War Table
The War Table is your mission planning station. Before you run into Gildenarch, spend a minute here. Here’s what to think about:
- Match the district to what you need. Different districts drop different materials and gear types. Check what your hub upgrades require and pick the district that drops it.
- Set the right difficulty. Higher difficulty means better rewards — but only if you can complete the mission. Don’t crank the difficulty so high that you keep failing. Find the sweet spot where you’re challenged but can still finish.
- Track the story through the War Table. As you clear districts and push back the Infernal Legion, the War Table unlocks new quests and escalating threats. Don’t ignore the narrative threads that open up — they lead to better missions and more rewards.
Beginner Combat Tips – What to Actually Do in a Fight
Here are practical tips based on how Crimson Moon plays:
- Lock onto your target. Keep the camera on the enemy. It makes reading attack animations much easier and lets you time parries correctly.
- Don’t collect every status effect. Boons that apply frost, bleed, and burn are all useful — but only when they work together. Pick two and build your run around them. Spreading across three different status effects just means none of them fully activate.
- Save your Angel transformation. Don’t pop it on regular enemy groups. Hold it for tough elite encounters or the moments just before a boss fight where you need a power spike.
- Focus on one weapon style at a time. When you’re starting out, pick either the sword and shield (more defensive, good for learning parry timing) or a two-handed weapon (more damage but slower). Don’t try to master both at once.
- Pick up everything from the floor. Loot from fallen enemies — including gold and consumable refills — needs to be manually collected. Don’t walk past it. These small amounts add up over a full run.
- Don’t rush to harder districts early. Outer districts introduce the core enemy types at manageable difficulty. Spend time there first. Learn the movesets, collect materials, and build your gear collection before pushing inward.

Crimson Moon Co-Op – Beginner Tips for Playing With a Friend
The game fully supports two-player online co-op, and it’s confirmed to work across platforms (PS5, Xbox, and PC can play together). If you’re bringing a friend, keep these things in mind:
- You share a life pool. When your partner dies, it costs everyone. Don’t overextend and leave your partner without lives to fall back on.
- Revive your partner. If your co-op partner goes down, you can revive them mid-hunt — but only if you can reach them. Staying close enough to revive is part of the strategy.
- Plan complementary builds. One player going a more defensive, parry-heavy build while the other runs an aggressive, high-damage setup makes for a strong team. Two players with the same style often have the same weaknesses.
- Difficulty scales up automatically. The game adds more enemies and adjusts their strength when you play co-op. It won’t be easier just because you have a partner — it keeps the pressure on both of you.
Common Beginner Mistakes to Avoid
- Ignoring the hub NPCs. Skipping Mereda, Lotte, and Gajov between runs is a big mistake. The upgrades and unlocks they offer compound over time.
- Equipping gear purely by rarity. Higher rarity doesn’t always mean better. Match your gear to your build identity first.
- Saving Angel transformation for “later.” If you die before using it, it was wasted. Use it when you need it — don’t hold it forever.
- Carrying a run too far beyond your comfort zone. It’s tempting to push deeper into a district even when you’re low on health. Knowing when to extract and return to the hub is a skill. Don’t lose a run full of good loot by overextending.
- Not picking up bounties from Gallant. Bounties give extra rewards for enemies you would be killing anyway. There’s no reason to skip them.
Crimson Moon Beginner’s Guide – Where to Buy and Get Started
Crimson Moon is available now on all major platforms. The Standard Edition is $19.99 and includes the full game. Pick it up here:
- Crimson Moon on Steam
- Crimson Moon on PlayStation Store (includes free Sonai Magistrate Armor Set)
- Crimson Moon on Xbox
- Crimson Moon on Epic Games Store
For more context on the game’s story, editions, and what to expect, read our full Crimson Moon guide before you start.
And for everything official, visit the official Crimson Moon site from ProbablyMonsters.
Frequently Asked Questions – Crimson Moon Beginner’s Guide
Does dying in Crimson Moon mean losing all my progress?
No. Dying in a run does not wipe your progress. You still keep any currency (souls) you earned, and any gear you Purified during a successful previous run stays in your collection. You lose any Boons and temporary modifiers from the current run, and any gear you hadn’t yet Purified. But permanent hub upgrades, collected lore scrolls, and your gear collection all stay with you. Failed runs still give you currency and enemy knowledge you can use to improve.
Do I need to play co-op to enjoy Crimson Moon?
Not at all. The game is designed as a complete solo experience. All missions scale appropriately for one player, and you don’t miss any content by playing alone. Co-op is an optional layer that adds a shared life pool, revive mechanics, and ability synergies — but nothing in the game requires a partner. The developer has confirmed that solo play receives its own balanced difficulty scaling, not just a tuned-down version of co-op.
What is the best starting build for beginners in Crimson Moon?
There is no single “best” build, but for new players the safest approach is a sword and shield setup. This gives you a shield for blocking and learning parry timing while keeping you mobile enough to dodge when needed. Choose a defensive Angel form that enhances parries and armor. Pick Boons that reinforce your main weapon’s damage type rather than spreading across multiple status effects. Focus on learning the core combat loop first — once you’re comfortable with parries and dodges, try more aggressive two-handed weapon builds with offensive Boons.
What is the difference between Boons from Nexus Gates and Boons on gear?
Gear Boons are passive bonuses attached to the weapons and armor you wear. They are always active as long as you have that item equipped, and they carry over if the gear is Purified after a successful run. Nexus Gate Boons are chosen mid-run at checkpoints scattered through each Ward. These are temporary — they are active for the rest of that run only and disappear when you return to the hub. The key skill is choosing Nexus Gate Boons that stack well with your gear Boons, creating a strong combined effect for the end of the run where it matters most.


