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Learn how to use items during battle in Dragon Quest 1 HD-2D Remake. Master the assignment system, equipment tricks, and inventory management for combat success.
If you’ve jumped into Dragon Quest 1 HD-2D Remake expecting to spam healing potions mid-battle like most modern RPGs, you’re in for a surprise. The game uses a classic assignment system that can trip up newcomers—I know it confused me at first! Here’s everything you need to know about accessing and using items when you’re face-to-face with dangerous monsters.
Here’s the thing that catches most players off-guard: you cannot directly access items stored in your bags during combat. That Medicinal Herb you just bought? It’s useless in battle unless you’ve specifically assigned it to your Hero beforehand.
This might seem frustrating at first, but it’s actually a strategic design choice that forces you to plan ahead. Think of it as the difference between having items in your backpack versus having them in your quick-access belt pouches. Only what’s readily available can be used when a Slime is attacking your face.
Let me walk you through the exact process of making items accessible during battles. It’s simpler than it sounds once you understand the system.
1. Access Your Item Bag:
2. Select Your Desired Item:


3. Take It Out:

Boom! That item is now assigned to your Hero and ready for battle use.
Here’s a critical limitation that will affect your strategy: your Hero can only carry 20 items maximum at any given time—and this includes equipped gear.
A fully-equipped Hero typically wears:
That’s 6 slots consumed by equipment alone, leaving you with only 14 remaining slots for consumable items and spare gear.
Prioritize these essentials for combat:
What to leave in storage:
Think of your 14 available slots as precious real estate. Every item should earn its place based on your current adventure needs.
Once you’ve got items properly assigned, using them in combat is refreshingly straightforward:

During any battle:

⚡ Using an item consumes your entire turn – You won’t attack, defend, or cast spells that round. Choose wisely!
💙 Items don’t cost MP – Unlike spells, items are free to use (though they’re consumed permanently)
🛡️ Status effects matter – Some items can cure poison, paralysis, or sleep, while others provide defensive buffs
Tactical consideration: Sometimes it’s better to use a Medicinal Herb and heal 30-40 HP than to waste a turn healing with magic that costs valuable MP. Items can be more efficient in the early game when MP is scarce.
Finished exploring a dungeon and want to reorganize? Here’s how to send assigned items back into storage:
The Return Process:
The item moves back into your Item Bag, freeing up space for something else. I do this regularly after dungeon runs to make room for new loot or different consumables for the next area.
Here’s something many players miss: certain equipment pieces can be used as items during battle, providing unique effects beyond their passive stats.
Faerie Foil – One of the best examples. When used as an item in battle, it casts a defensive buff on your Hero. You get both the weapon’s attack power AND a usable combat ability!
How to identify usable equipment:
Step 1: Make sure it’s equipped or assigned
Step 2: Access it during battle
Important note: Using equipment as an item does NOT unequip it. You keep the stat bonuses while also getting the one-time effect. It’s essentially a bonus ability that refreshes after each battle.
After watching friends struggle with this system, here are the most frequent errors:
❌ Buying items but forgetting to assign them – Your gold is wasted if herbs sit in your bag during a boss fight
❌ Over-equipping exploration items – You don’t need 8 Chimaera Wings assigned. Two or three is plenty.
❌ Ignoring the 20-item limit – Trying to carry every possible item means you’re constantly managing inventory mid-adventure
❌ Not checking equipment descriptions – You might miss powerful combat-use abilities on gear you already own
✅ The smart approach: Before entering a new dungeon or challenging area, spend 2 minutes organizing your assigned items. Future you will be grateful when a tough boss fight requires quick healing access.
Based on my playthrough experience, here are loadouts that work for different stages:
Adjust these based on your playstyle, but notice how the focus shifts from basic healing to MP management as you gain access to better spells.
I’ll be honest—when I first encountered this assignment system, it felt needlessly complicated compared to modern RPGs where you access everything instantly. But after playing through the game, I actually appreciate it.
The benefits:
It’s a relic of old-school RPG design, but it serves a purpose. You’re rewarded for preparation and punished for rushing into danger unprepared—exactly what classic Dragon Quest is all about.
The item assignment system in Dragon Quest 1 HD-2D Remake isn’t complicated once you understand it, but it CAN be punishing if you ignore it. My advice? Spend the first hour of gameplay really understanding how assignment works. Practice moving items in and out of your active inventory until it becomes second nature.
Trust me, there’s nothing worse than facing a tough enemy, desperately needing a Medicinal Herb, and realizing you left them all in your bag back in town. Learn from my mistakes!
Want more Dragon Quest 1 & 2 HD-2D tips? Check out our complete review covering everything you need to know about these classic remakes.
Did this guide help you master combat items? Got your own inventory management tips? Drop them in the comments below!
Steam: Play