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Field of Flowers (Special Location)

Complete Zalen Questline Walkthrough for Dragon Quest 1 HD-2D Remake (A New Song of Erdrick Trophy)

Follow our complete Zalen questline guide for Dragon Quest 1 HD-2D Remake. Unlock Erdrick's Helm, earn the 'A New Song of Erdrick' trophy, and find a Mini Medal with this step-by-step walkthrough.

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What Is the Zalen Questline?

During your journey through Dragon Quest I HD-2D Remake, you’ll encounter a traveling musician named Zalen. This isn’t just a random NPC—Zalen appears in multiple locations throughout Alefgard, and following his journey unlocks several valuable rewards:

Rewards for completing the Zalen questline:

  • Erdrick’s Helm – One of the legendary hero’s iconic armor pieces
  • ‘A New Song of Erdrick’ Trophy/Achievement – For completionists
  • Access to Western Isle – A special location tied to Erdrick’s arrival in Alefgard
  • One Mini Medal – Part of the 40 total collectibles in the game

The questline involves tracking Zalen down across nine different locations. Don’t worry—you won’t miss him if you’re exploring thoroughly, as he appears with an exclamation point over his head at each stop.

Why You Should Complete This Quest

Beyond the obvious trophy/achievement, Erdrick’s Helm is a genuinely useful piece of equipment that provides solid defense for your hero. Plus, the questline adds some nice storytelling flavor about music, legacy, and the legendary hero Erdrick himself.

If you’re already collecting Mini Medals for completion purposes, you’ll need to finish this questline to reach Western Isle, where one of the medals is located.

Step-by-Step Zalen Location Guide

I’m listing these encounters in the order you’ll naturally progress through them. While you can technically visit some locations out of sequence, following this order aligns with normal story progression.

1. Forgotten Ruins (First Encounter)

Location: Northern-central region of the map

Forgotten Ruins (First Encounter)
  • South of the Shrine of Rain
  • East of Wayfarer’s Chapel (across water)

This is where your journey with Zalen begins. The Forgotten Ruins are accessible fairly early in the game, so you shouldn’t have trouble reaching this area during the opening hours of your adventure.

When you arrive, look for Zalen with an exclamation point hovering above his head—he’s ready to talk. This initial conversation introduces you to his character and sets up the rest of the questline.

Travel tip: Since this is in the northern middle of the map, you can combine this visit with trips to nearby landmarks if you’re exploring efficiently.

2. Nameless Ruins

Location: Western side of the map

Nameless Ruins
  • Southwest of Craggy Cave
  • South of the Roadside Inn

The Nameless Ruins mark Zalen’s second appearance. This western location might require some navigation, especially if you haven’t unlocked fast travel options yet.

Once you find him here, you’ll have another conversation that advances his storyline. Each meeting reveals a bit more about his musical journey and his connection to Erdrick’s legend.

3. Damdara

Location: Southwestern region

Damdara Location
  • Over the mountain range, southwest of Faerie Village
  • North of the Citadel of the Monarch of Medals

Damdara is a town you’ll naturally visit during the main story, so this encounter should happen organically. By this point in the game, you’ll likely have better equipment and travel options, making the journey easier.

Navigation note: The mountain positioning means you’ll need to approach from the right direction. If you’re coming from Faerie Village, head southwest and look for the town nestled in the terrain.

4. Cantlin

Location: Southeastern quadrant of the map

Cantlin Location
  • East of Wayfarer’s Inn
  • Northwest of Shrine of the Spirit

Cantlin is one of the major towns in Dragon Quest 1, so you’ll definitely visit here during your playthrough. Finding Zalen is straightforward: he’s standing on a bridge near the ponds in the central area of town.

This is a good checkpoint to make sure you haven’t missed any previous encounters. If Zalen isn’t in Cantlin when you first arrive, backtrack to the earlier locations listed above.

5. Galenholm

Location: Far northwest corner of the map

Galenholm Location

Galenholm sits in the extreme northwest, making it one of the more remote locations you’ll visit. Once you arrive, head to the beach area—that’s where Zalen will be waiting.

After your conversation here, the questline takes an interesting turn. Instead of immediately looking for Zalen again, you’ll need to visit a special landmark.

Important: Don’t skip the next location! Many players miss this step because it breaks the pattern of just finding Zalen in towns.

6. Field of Flowers (Special Location)

Location: Southwest quadrant of the map

Field of Flowers (Special Location)
  • Not far from the Citadel of the Monarch of Medals (where you turn in Mini Medals if you’re playing Dragon Quest 2)

This is where the quest shifts gears. Instead of meeting Zalen, you’ll have a conversation with a character called the Over-Seer. This encounter is crucial for progressing to the next stage.

The Field of Flowers is a scenic landmark, and this conversation ties into the broader mythology of Alefgard. Pay attention to what the Over-Seer tells you—it connects to Erdrick’s legacy.

7. Shrine of Rain (Return Visit)

Location: Northern region (you’ve been here before)

From the Field of Flowers, you can use your Zoom spell for fast travel to quickly reach the Shrine of Rain in the north. This saves a lot of walking time.

Shrine of Rain (Return Visit)

At the Shrine, speak with the Dream-Whisperer. This mysterious figure will transport you to a brand-new location that wasn’t previously accessible: Western Isle.

Lore moment: Western Isle holds special significance as the place where Erdrick first arrived in Alefgard. It’s a touching piece of world-building that connects your hero’s journey to the legendary ancestor.

8. Western Isle (Erdrick’s Helm Location)

Location: An island west of Tantegel (accessible only through Dream-Whisperer)

Western Isle (Erdrick's Helm Location)

This is the emotional heart of the questline. Western Isle is a small, peaceful area that serves as a memorial to Erdrick’s arrival in this world.

What to do here:

  1. Head to the left side of the area
  2. Examine the grave marker
  3. Obtain Erdrick’s Helm

The helm is one of the legendary hero’s signature equipment pieces, offering excellent defense for your character. It’s definitely worth equipping once you have it, especially if you’re still working through mid-to-late game content.

Mini Medal alert: While you’re on Western Isle, make sure to thoroughly search the area for the Mini Medal mentioned in the quest description. This counts toward your collection of all 40 medals in the game.

When you’re ready to leave, speak to the Dream-Whisperer again to return to the main world.

9. Rimuldar (Final Encounter)

Location: Eastern side of the map

Rimuldar (Final Encounter)
  • North of the Cave of the Dwarves

Rimuldar is the final stop on Zalen’s musical journey. The town is significant in Dragon Quest 1’s story, making it a fitting place for the questline to conclude.

Look for Zalen near some benches by the water. When you speak to him, you’ll trigger the final cutscene of his character arc. This conversation wraps up his story and reflects on everything he (and you) have experienced throughout the journey.

Trophy/Achievement unlock: After this conversation concludes, you’ll earn the ‘A New Song of Erdrick’ trophy or achievement, confirming you’ve completed the entire questline.

Tips for Tracking the Questline

Keep these things in mind as you progress:

  • Zalen won’t disappear: If you miss him at an early location, he’ll still be there when you return. The quest is forgiving about timing.
  • Look for the exclamation point: Zalen always appears with a visual indicator, so he’s hard to miss if you’re exploring towns and landmarks thoroughly.
  • Don’t rush: This questline is designed to unfold naturally as you explore. You don’t need to complete it before tackling other content.
  • Combine with other collectibles: Since you’re traveling to various locations anyway, consider coordinating with your search for special scrolls and skills or combat items.
  • The Field of Flowers step is easy to miss: Because it breaks the pattern of finding Zalen directly, some players skip the Over-Seer conversation. Don’t make that mistake!

Why This Questline Matters

Beyond the tangible rewards, the Zalen questline adds depth to Dragon Quest 1’s world. It’s a meditation on legacy, art, and the way legends inspire future generations. Zalen is creating music inspired by Erdrick’s deeds, much like your hero is walking in those same legendary footsteps.

The questline also rewards exploration and attention to detail—core elements of what makes Dragon Quest I & II HD-2D Remake such a satisfying experience. It’s not mandatory content, but it enriches your journey through Alefgard in meaningful ways.

For completionists aiming for 100% trophy/achievement completion, this is one of the more enjoyable side quests to track down. The conversations are well-written, the rewards are useful, and the pacing feels natural rather than grindy.

Final Thoughts

The Zalen questline is one of those hidden gems that exemplifies what makes classic JRPGs special. It’s not flashy or combat-focused, but it rewards curious players with great gear, a meaningful story, and a deeper connection to the game’s lore.

Whether you’re chasing trophies, collecting Mini Medals, or just want that Erdrick’s Helm for your equipment set, following Zalen’s journey is absolutely worth your time. The ‘A New Song of Erdrick’ achievement is a badge of honor that shows you’ve taken the time to truly explore everything this HD-2D remake has to offer.

Happy travels, and may Erdrick’s legacy guide your path through Alefgard!

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Eva Roberts
Eva Roberts

Eva Roberts is a battle-hardened strategist with a controller in one hand and a notepad in the other. At Gamingpromax.com, she dives deep into the world of battle and strategy games, breaking down mechanics, tactics, and hidden tricks like she’s leading an elite squad. Her guides aren’t just walkthroughs — they’re winning blueprints for gamers who want to level up smarter, not harder.

When she’s not dissecting enemy patterns or testing new builds, Eva’s probably brewing her third cup of coffee and plotting her next in-game conquest.

🎮 Favorite Motto: “Outthink. Outplay. Outlast.”

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