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Little Nightmares 3 Chapter Select Screen

How Long Does It Take to Beat Little Nightmares 3? Complete Chapter Breakdown

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So you’re about to dive into Little Nightmares 3, or maybe you’re already partway through The Spiral and wondering how much nightmare fuel remains. Either way, you’re probably curious: exactly how long is this game?

The short answer? About 5-6 hours for a typical first playthrough. But as with most games, there’s more nuance depending on how you play, whether you’re hunting collectibles, and if you’re going solo or bringing a friend along for the ride.

Let me break down exactly what to expect from Little Nightmares 3’s length, chapter by chapter, and what affects your total playtime.

Little Nightmares 3: All Chapters List

Before we talk numbers, here’s what you’re working with. Little Nightmares 3 features four main chapters, each taking you through a distinct region of The Spiral—a completely new area of The Nowhere that’s somehow even more unsettling than what came before.

Complete Chapter List:

  1. Chapter 1: Necropolis – The graveyard chapter where death and decay set the tone
  2. Chapter 2: Candy Factory – A twisted take on childhood sweetness turned horrifying
  3. Chapter 3: Carnevale – Creepy carnival atmosphere with elaborate puzzles (button puzzle guide here | radio puzzle guide here)
  4. Chapter 4: The Institute – The longest and most complex chapter, filled with mysteries

What you won’t find: There’s no traditional “final boss chapter” or epilogue chapter listed separately. The Institute serves as the climactic conclusion to Low and Alone’s journey through The Spiral.

Linear vs. Open Design: Like the previous Little Nightmares games, this is a linear experience with minimal branching paths. You’re not choosing between major routes or unlocking different endings based on chapter order. However, each chapter does contain optional side areas where collectibles hide—more on that later.

Little Nightmares 3 Chapter Select Screen

How Long to Beat Little Nightmares 3: Chapter-by-Chapter Breakdown

Here’s where it gets interesting. Playtime varies significantly based on your approach, experience with puzzle games, and whether you’re playing solo or co-op.

Normal Completion Time (First Playthrough)

Chapter 1: Necropolis

  • Average playtime: 1 hour
  • What affects length: Early puzzles have a learning curve; you’re still figuring out how Low and Alone work together
  • Pacing: Relatively straightforward introduction with a few chase sequences

Chapter 2: Candy Factory

  • Average playtime: 50 minutes
  • What affects length: More chase-focused than puzzle-heavy; less time standing around solving mechanics
  • Pacing: Intense and faster-moving than Necropolis

Chapter 3: Carnevale

  • Average playtime: 1.5 hours
  • What affects length: Contains some of the game’s most complex puzzles (electrical box, radio frequency)
  • Pacing: Alternates between methodical puzzle-solving and heart-pounding chases

Chapter 4: The Institute

  • Average playtime: 2 hours
  • What affects length: The longest chapter with the most elaborate set pieces and puzzle chains
  • Pacing: Builds to the game’s climax with increasing complexity

Total Normal Completion Time: 5 hours 20 minutes

This assumes you’re playing at a reasonable pace, not rushing, occasionally getting stuck on puzzles, and maybe dying a few times during chase sequences. It’s the realistic “first time experiencing the game” estimate.

Rushed Completion Time (Speed Run / Second Playthrough)

Chapter 1: Necropolis – 40 minutes
Chapter 2: Candy Factory – 35 minutes
Chapter 3: Carnevale – 50 minutes
Chapter 4: The Institute – 1.5 hours

Total Rushed Completion Time: 3 hours 35 minutes

When does this apply?

  • Second playthrough with the other character (switching from Low to Alone or vice versa)
  • You already know all puzzle solutions and enemy patterns
  • You’re deliberately trying to finish quickly
  • You’re skipping collectibles entirely

Why the big time difference? Knowing exactly what to do eliminates all trial-and-error. No more shooting the wrong buttons, tuning radios to incorrect frequencies, or figuring out where to go next. You’re essentially running an optimized path through content you’ve already mastered.

100% Completion Time (All Collectibles + Trophies)

If you’re aiming for platinum or full completion: 7-8 hours total

What extends playtime:

  • Hunting down all collectibles (see below)
  • Playing through as both Low and Alone (required for certain trophies)
  • Unlocking specific challenge-based achievements
  • Replaying sections to find missed items

Complete Collectibles List in Little Nightmares 3

Here’s where completionists will spend extra time. Little Nightmares 3 hides various collectibles across its chapters, and finding them all requires careful exploration.

All Collectibles Breakdown:

25 Dolls

  • Location: Scattered across all four chapters
  • Purpose: Primary collectible type; finding all unlocks a trophy
  • Challenge level: Some are well-hidden in optional side paths

11 Crows

  • Location: Chapter 1 (Necropolis) exclusive
  • Purpose: Chapter-specific collectible
  • Challenge level: Tied to the cemetery/death theme; requires thorough exploration

10 Lady Figurines

  • Location: Primarily in Chapter 3 (Carnevale)
  • Purpose: Breakable statues of The Lady from previous games
  • Challenge level: These require actively destroying them, not just finding them
  • Lore note: Nice callback to the series’ recurring antagonist

6 Nomes

  • Location: Also found in Chapter 3 (Carnevale)
  • Purpose: The adorable little creatures from previous games return
  • Challenge level: Often hidden in darker corners and optional rooms

5 Child Ghosts

  • Location: Chapter 4 (The Institute) only
  • Purpose: Likely tied to The Institute’s dark backstory
  • Challenge level: Final chapter collectibles tend to be the most obscure

Total Collectibles: 57 items across 4 chapters

Trophy implications: Several achievements require finding all collectibles of a specific type. Completionists will need to replay chapters or maintain multiple saves to catch everything.

What Affects Your Actual Playtime?

Based on player reports and community discussions, here’s what actually impacts how long Little Nightmares 3 takes:

Factors That Extend Playtime:

1. Puzzle Difficulty (or Stubbornness) Some players breeze through the Carnevale button puzzle in 5 minutes. Others spend 20 minutes trying random combinations before checking a guide. Same with the radio puzzle—if you miss the clue about tuning frequency, you could be stuck for a while.

2. Chase Sequence Deaths Little Nightmares has always featured instant-death chase moments. If you’re not great at timing platforming jumps under pressure, expect to replay sections multiple times. Each death adds 1-3 minutes.

3. Collectible Hunting Exploring every nook and cranny for those 57 collectibles easily adds 2-3 hours to your playthrough. Some require backtracking or revisiting chapters through chapter select.

4. Co-Op Communication Playing with a friend? If you’re both figuring out puzzles together, expect longer times as you discuss solutions. Solo with AI is often faster since the AI just… does its job without debate.

5. Character Choice Choosing Low vs Alone doesn’t dramatically affect playtime, but Low’s ranged abilities can make certain sections slightly faster. The difference is minimal, though—maybe 10-15 minutes across a full playthrough.

6. Screenshot/Appreciation Breaks Little Nightmares 3 is gorgeous in a disturbing way. If you’re the type to pause and appreciate the environmental design, lighting, and atmosphere, you’ll naturally take longer. No shame in that—the art deserves attention.

Factors That Reduce Playtime:

  • Using guides for puzzles (saves 30-45 minutes easily)
  • Skipping all collectibles entirely
  • Playing solo with competent AI instead of coordinating with another human
  • Second playthrough knowledge
  • Playing on easier difficulty if available (less death replays)

Is Little Nightmares 3 Too Short?

Let’s address the elephant in the room: 5-6 hours is pretty brief for a $30-40 game.

The counterargument:

  • Quality over quantity: Every moment is intentionally crafted. There’s no filler, no padded gameplay loops
  • Replayability factor: Playing as both characters, finding all collectibles, and experiencing with different people extends value
  • DLC coming: More content is planned (see below)
  • Genre expectations: Narrative horror games often prioritize tight experiences over long ones

The honest take: If you’re paying full price and only playing through once without bothering with collectibles, you’re getting about $6-7 per hour of entertainment. That’s more expensive than many games, but cheaper than a movie ticket in most cities.

For whom is this length ideal?

  • Players with limited gaming time who want a complete story in a weekend
  • Horror fans who prefer intense, focused experiences
  • Co-op enthusiasts looking for something they can finish with a friend in 2-3 sessions
  • Completionists who’ll naturally extend playtime hunting collectibles

Who might feel shortchanged?

  • Players expecting 15-20+ hours of content
  • Those who don’t care about collectibles or replaying
  • Anyone paying full price for a single solo playthrough
Little Nightmares 3 Secrets of the Spiral

Secrets of the Spiral DLC: Extending the Experience

Good news for anyone worried about content: Little Nightmares 3 will expand with the Secrets of the Spiral DLC, which adds two additional chapters.

DLC Release Timeline:

  • First Additional Chapter: Expected April–June 2025
  • Second Additional Chapter: Expected October–December 2025

What we know:

  • These chapters will expand the main story rather than being disconnected side content
  • They’ll likely add another 3-4 hours of gameplay combined
  • More collectibles and trophies will be included
  • They’ll explore more of The Spiral’s mysteries

Total playtime with DLC (estimated): 8-10 hours for story completion, 11-13 hours for 100%

Is the DLC included? Check your edition—some versions include a season pass, while others require separate purchases.

Solo vs Co-Op: Playtime Differences

One of the biggest questions: does playing with a friend take longer?

Solo Playtime (with AI):

  • Faster puzzle execution (AI doesn’t debate solutions)
  • Smoother coordination in timed sequences (AI is predictable)
  • Fewer deaths in some chase sections (AI has assisted pathing)
  • Less backtracking due to miscommunication

Average solo completion: 5-5.5 hours

Co-Op Playtime (with human partner):

  • Discussion time on puzzle solutions
  • Coordination hiccups (“Wait, I wasn’t ready!”)
  • More laughs and shared moments (not time-efficient, but more fun)
  • Potential deaths from miscommunication

Average co-op completion: 5.5-6.5 hours

The trade-off: Co-op takes slightly longer but creates significantly more memorable moments. Solo is efficient but loses some of the intended experience.

Chapter Length Tips and Expectations

What to Expect from Each Chapter:

Chapter 1: Necropolis (1 hour)

  • Shortest learning curve since it’s the introduction
  • Best for: Getting comfortable with controls and character abilities
  • Save time by: Not overthinking early puzzles—they’re simpler than they look

Chapter 2: Candy Factory (50 minutes)

  • Fastest chapter due to chase-heavy design
  • Best for: High-energy gameplay with less puzzle downtime
  • Save time by: Learning enemy patterns quickly to avoid repeated deaths

Chapter 3: Carnevale (1.5 hours)

  • Most puzzle-dense chapter with the button and radio sequences
  • Best for: Players who enjoy methodical problem-solving
  • Save time by: Using guides for the button puzzle and radio puzzle if you get stuck

Chapter 4: The Institute (2 hours)

  • Longest and most complex with elaborate set pieces
  • Best for: Story climax and most impressive visuals
  • Save time by: This chapter is intentionally meaty—embrace it rather than rushing

Quick Reference: How Long for Different Play Styles

Just the story, casual pace: 5-6 hours
Story + some collectibles: 6-7 hours
100% completion (all collectibles, both characters): 7-8 hours
Rushed second playthrough: 3.5-4 hours
Full game + DLC (when released): 10-13 hours

My Take on the Length

Having played through Little Nightmares 3 completely, the 5-6 hour runtime feels appropriate for what the game is trying to do.

What works: The pacing never drags. Every chapter introduces new mechanics, environments, and horror concepts before they overstay their welcome. There’s no grinding, no repetitive filler, no artificial padding.

What doesn’t: At $40 USD (current price), the value proposition is tough if you’re only planning one playthrough without collectibles. It’s the kind of game that benefits from waiting for a sale unless you’re a series die-hard.

The comparison:

  • Little Nightmares (2017): ~4 hours
  • Little Nightmares II (2021): ~5-6 hours
  • Little Nightmares 3 (2025): ~5-6 hours

The series has maintained consistent length, so if you enjoyed previous entries’ runtime, this delivers the same. If you hoped for a longer third installment, that expectation won’t be met (until DLC arrives).

Final Verdict: Is It Worth Your Time?

Play Little Nightmares 3 if you:

  • ✓ Enjoyed the previous games’ length and pacing
  • ✓ Have a friend to play co-op with
  • ✓ Appreciate atmospheric horror over marathon playtime
  • ✓ Plan to hunt collectibles and play as both characters
  • ✓ Can wait for a sale if the price-to-hours ratio concerns you

Consider waiting if you:

  • ✗ Expect 15+ hours of content for full price
  • ✗ Only play games once without replaying or collecting
  • ✗ Prefer longer, slower-paced experiences
  • ✗ Want to wait for the DLC chapters before starting

The bottom line: Little Nightmares 3 is a quality-over-quantity experience. Those 5-6 hours are meticulously crafted, genuinely unsettling, and leave you thinking about The Spiral long after the credits roll. Whether that’s “enough” depends entirely on what you value in games.

Official Resources

Ready to experience The Spiral yourself?

Before you start:

Now you know exactly what you’re getting into time-wise. The Spiral awaits, and it doesn’t care if you have other plans this weekend.

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Sacheen Chavan
Sacheen Chavan

Sacheen Chavan is a seasoned gaming enthusiast, content creator, and tech lover with over 6 years of experience in the gaming industry. He has contributed to platforms like BollywoodFever and Buzzing Bulletin, where he shared insights on gaming trends, esports, and the latest gear.

Known for delivering honest reviews and practical tips, Sacheen helps gamers level up their experience — whether it's dominating the esports scene, grinding through RPGs, or testing cutting-edge tech. He blends hands-on experience with a passion for community-driven content.

Contact: admin@gamingpromax.com
Bangalore, India

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