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So you’re about to dive into Little Nightmares 3, or maybe you’re already partway through The Spiral and wondering how much nightmare fuel remains. Either way, you’re probably curious: exactly how long is this game?
The short answer? About 5-6 hours for a typical first playthrough. But as with most games, there’s more nuance depending on how you play, whether you’re hunting collectibles, and if you’re going solo or bringing a friend along for the ride.
Let me break down exactly what to expect from Little Nightmares 3’s length, chapter by chapter, and what affects your total playtime.
Before we talk numbers, here’s what you’re working with. Little Nightmares 3 features four main chapters, each taking you through a distinct region of The Spiral—a completely new area of The Nowhere that’s somehow even more unsettling than what came before.
Complete Chapter List:
What you won’t find: There’s no traditional “final boss chapter” or epilogue chapter listed separately. The Institute serves as the climactic conclusion to Low and Alone’s journey through The Spiral.
Linear vs. Open Design: Like the previous Little Nightmares games, this is a linear experience with minimal branching paths. You’re not choosing between major routes or unlocking different endings based on chapter order. However, each chapter does contain optional side areas where collectibles hide—more on that later.
Here’s where it gets interesting. Playtime varies significantly based on your approach, experience with puzzle games, and whether you’re playing solo or co-op.
Chapter 1: Necropolis
Chapter 2: Candy Factory
Chapter 3: Carnevale
Chapter 4: The Institute
Total Normal Completion Time: 5 hours 20 minutes
This assumes you’re playing at a reasonable pace, not rushing, occasionally getting stuck on puzzles, and maybe dying a few times during chase sequences. It’s the realistic “first time experiencing the game” estimate.
Chapter 1: Necropolis – 40 minutes
Chapter 2: Candy Factory – 35 minutes
Chapter 3: Carnevale – 50 minutes
Chapter 4: The Institute – 1.5 hours
Total Rushed Completion Time: 3 hours 35 minutes
When does this apply?
Why the big time difference? Knowing exactly what to do eliminates all trial-and-error. No more shooting the wrong buttons, tuning radios to incorrect frequencies, or figuring out where to go next. You’re essentially running an optimized path through content you’ve already mastered.
If you’re aiming for platinum or full completion: 7-8 hours total
What extends playtime:
Here’s where completionists will spend extra time. Little Nightmares 3 hides various collectibles across its chapters, and finding them all requires careful exploration.
25 Dolls
11 Crows
10 Lady Figurines
6 Nomes
5 Child Ghosts
Total Collectibles: 57 items across 4 chapters
Trophy implications: Several achievements require finding all collectibles of a specific type. Completionists will need to replay chapters or maintain multiple saves to catch everything.
Based on player reports and community discussions, here’s what actually impacts how long Little Nightmares 3 takes:
1. Puzzle Difficulty (or Stubbornness) Some players breeze through the Carnevale button puzzle in 5 minutes. Others spend 20 minutes trying random combinations before checking a guide. Same with the radio puzzle—if you miss the clue about tuning frequency, you could be stuck for a while.
2. Chase Sequence Deaths Little Nightmares has always featured instant-death chase moments. If you’re not great at timing platforming jumps under pressure, expect to replay sections multiple times. Each death adds 1-3 minutes.
3. Collectible Hunting Exploring every nook and cranny for those 57 collectibles easily adds 2-3 hours to your playthrough. Some require backtracking or revisiting chapters through chapter select.
4. Co-Op Communication Playing with a friend? If you’re both figuring out puzzles together, expect longer times as you discuss solutions. Solo with AI is often faster since the AI just… does its job without debate.
5. Character Choice Choosing Low vs Alone doesn’t dramatically affect playtime, but Low’s ranged abilities can make certain sections slightly faster. The difference is minimal, though—maybe 10-15 minutes across a full playthrough.
6. Screenshot/Appreciation Breaks Little Nightmares 3 is gorgeous in a disturbing way. If you’re the type to pause and appreciate the environmental design, lighting, and atmosphere, you’ll naturally take longer. No shame in that—the art deserves attention.
Let’s address the elephant in the room: 5-6 hours is pretty brief for a $30-40 game.
The counterargument:
The honest take: If you’re paying full price and only playing through once without bothering with collectibles, you’re getting about $6-7 per hour of entertainment. That’s more expensive than many games, but cheaper than a movie ticket in most cities.
For whom is this length ideal?
Who might feel shortchanged?
Good news for anyone worried about content: Little Nightmares 3 will expand with the Secrets of the Spiral DLC, which adds two additional chapters.
DLC Release Timeline:
What we know:
Total playtime with DLC (estimated): 8-10 hours for story completion, 11-13 hours for 100%
Is the DLC included? Check your edition—some versions include a season pass, while others require separate purchases.
One of the biggest questions: does playing with a friend take longer?
Average solo completion: 5-5.5 hours
Average co-op completion: 5.5-6.5 hours
The trade-off: Co-op takes slightly longer but creates significantly more memorable moments. Solo is efficient but loses some of the intended experience.
Chapter 1: Necropolis (1 hour)
Chapter 2: Candy Factory (50 minutes)
Chapter 3: Carnevale (1.5 hours)
Chapter 4: The Institute (2 hours)
Just the story, casual pace: 5-6 hours
Story + some collectibles: 6-7 hours
100% completion (all collectibles, both characters): 7-8 hours
Rushed second playthrough: 3.5-4 hours
Full game + DLC (when released): 10-13 hours
Having played through Little Nightmares 3 completely, the 5-6 hour runtime feels appropriate for what the game is trying to do.
What works: The pacing never drags. Every chapter introduces new mechanics, environments, and horror concepts before they overstay their welcome. There’s no grinding, no repetitive filler, no artificial padding.
What doesn’t: At $40 USD (current price), the value proposition is tough if you’re only planning one playthrough without collectibles. It’s the kind of game that benefits from waiting for a sale unless you’re a series die-hard.
The comparison:
The series has maintained consistent length, so if you enjoyed previous entries’ runtime, this delivers the same. If you hoped for a longer third installment, that expectation won’t be met (until DLC arrives).
Play Little Nightmares 3 if you:
Consider waiting if you:
The bottom line: Little Nightmares 3 is a quality-over-quantity experience. Those 5-6 hours are meticulously crafted, genuinely unsettling, and leave you thinking about The Spiral long after the credits roll. Whether that’s “enough” depends entirely on what you value in games.
Ready to experience The Spiral yourself?
Before you start:
Now you know exactly what you’re getting into time-wise. The Spiral awaits, and it doesn’t care if you have other plans this weekend.