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    Home›Gaming News›Call of Duty: Modern Warfare 4 November 10 Update Fixes Multiplayer and DMZ Issues
    Gaming News

    Call of Duty: Modern Warfare 4 November 10 Update Fixes Multiplayer and DMZ Issues

    By Mark Smith · November 10, 2026 · 9 min read
    Modern Warfare 4 DMZ Prestige 3

    Key Takeaways

    • Infinity Ward has released the November 10, 2026, update for Call of Duty: Modern Warfare 4, addressing gameplay issues across Multiplayer and DMZ.
    • DMZ now rewards players with Scavenger Bonus cash when they fail to extract, based on their loot value and deployment time.
    • UAVs and Advanced UAVs have been disabled in the X01 exclusion zone, while the Mini Tracker Trait has received a radius reduction.
    • The Ghost Perk no longer incorrectly hides players firing unsuppressed weapons, and several enemy detection issues have been fixed.
    • The update also fixes frustrating DMZ extraction bugs, weapon-switching delays, camouflage tracking problems, and other gameplay issues.

    Infinity Ward isn’t slowing down when it comes to fixing Call of Duty: Modern Warfare 4 following the launch of Season 1. The developer has released another update on November 10, bringing a fresh batch of gameplay adjustments and bug fixes for Multiplayer and DMZ. While the latest patch doesn’t introduce any major new content, it addresses several problems that have been affecting matches since the seasonal update arrived.

    The biggest changes come to DMZ, particularly its Scavenger Bonus rewards and surveillance equipment in the newly introduced X01 exclusion zone. Players who fail to extract will now receive cash rewards based on the value of their collected loot and how long they spent in a deployment. Meanwhile, UAVs and Advanced UAVs have been completely disabled in X01, potentially changing how squads approach encounters inside the underground facility.

    Multiplayer hasn’t been overlooked either. Infinity Ward has corrected an issue involving the Ghost Perk, improved enemy visibility detection, adjusted aiming sensitivity transitions, and fixed several weapon-related problems. Here’s everything included in the November 10 Modern Warfare 4 update.

    Table of Contents

    Toggle
    • Modern Warfare 4 November 10 Update Makes Major DMZ Adjustments
    • Multiplayer Gets Ghost Perk and Weapon Handling Fixes
    • DMZ Extraction Bugs and X01 Issues Have Been Fixed
    • Modern Warfare 4 November 10 Update Fixes Camo Tracking Problems
    • Call of Duty: Modern Warfare 4 November 10 Update Full Patch Notes
    • Infinity Ward Continues to Refine Modern Warfare 4 Season 1

    Modern Warfare 4 November 10 Update Makes Major DMZ Adjustments

    The most interesting addition in the latest update concerns DMZ’s Scavenger Bonus. Previously, players who spent considerable time collecting valuable equipment could walk away with nothing after failing to reach an extraction point. Infinity Ward is now making those unsuccessful deployments a little less punishing by introducing cash rewards for failed extractions.

    The amount players receive depends on two factors: the value of the items they collected and the total time spent during their deployment. This means that even when a squad fails to successfully exfil, the time and effort invested in a run can still provide some financial progress.

    However, the bonus does not apply to Story Missions, so players shouldn’t expect the same rewards when attempting those objectives.

    Another significant adjustment concerns UAVs and Advanced UAVs in the X01 exclusion zone. Infinity Ward initially reduced their duration and range, but the developer has now gone a step further and completely disabled both Killstreaks in the area. Players can no longer deploy them inside X01.

    The Mini Tracker Trait has also received a slight radius reduction. Combined with the removal of UAV coverage, these changes should make it less straightforward to locate enemy squads throughout the exclusion zone. Players will need to rely more heavily on positioning, observation, and communication rather than constantly tracking opponents through surveillance tools.

    Multiplayer Gets Ghost Perk and Weapon Handling Fixes

    Modern Warfare 4’s Multiplayer mode has received several important fixes, particularly involving enemy detection. One of the biggest issues involved the Ghost Perk, which could sometimes conceal players from enemy detection even when they were firing weapons without suppressors.

    That behaviour gave affected players an unintended advantage during firefights, especially when opponents were relying on UAV information to locate nearby enemies. Infinity Ward has now corrected the issue, ensuring that firing unsuppressed weapons no longer incorrectly benefits from Ghost’s concealment.

    The developer has also fixed a separate problem involving enemy nameplates appearing even when opponents were completely hidden from view. This should make visual encounters more consistent and reduce situations where players receive information they shouldn’t have.

    Weapon handling has received some attention as well. Infinity Ward improved the transition from aim-down-sights sensitivity back to hip-fire sensitivity, allowing the change to happen earlier when players leave ADS. The update also fixes an extended weapon-switching animation affecting the Cronen Osprey, which previously delayed the ability to use the weapon after switching to it.

    Other weapon-related improvements include corrected folding Iron Sight positioning on certain weapons and a fix for the VLK Trimmer Optic rail position on the CSG-35, which could not previously be adjusted correctly in Gunsmith.

    Finally, match-wide chat has been enabled in Free for All and Gun Game, giving players another way to communicate during these modes.

    DMZ Extraction Bugs and X01 Issues Have Been Fixed

    Alongside the Scavenger Bonus adjustments, the November 10 patch addresses several DMZ problems that could make an otherwise successful deployment unnecessarily frustrating.

    One particularly annoying issue involved explosions beneath a departing Exfil Helicopter. Even after players had boarded the helicopter, nearby explosions could sometimes damage them. Infinity Ward has now fixed this behaviour, so players who successfully reach the extraction vehicle shouldn’t have to worry about being hurt by explosions underneath it.

    There were also problems with extraction routes inside X01. Players could become stuck inside the Vault Elevator after closing its doors on an upper floor, while another issue could prevent extraction through the crank gate elevator shaft in the Power Generators area. Both problems have been addressed.

    Enemy AI has received some attention too. Hostile characters could occasionally become stuck in passenger seats of vehicles, disrupting encounters and making certain situations behave strangely. The update fixes that issue, along with a problem involving the Wheelson Commander’s turret continuing to track targets after being disabled by a DDoS.

    Infinity Ward has also fixed a bug that caused eliminated players’ bodies to fall through the ground in the X01 Deep Vault, as well as an issue involving a floating Crude Diethyl Ether component during the Chemical Denial Dynamic Operation.

    Modern Warfare 4 November 10 Update Fixes Camo Tracking Problems

    Players working through Modern Warfare 4’s weapon camouflage challenges should also appreciate some of the fixes included in the latest patch.

    Infinity Ward has addressed an issue that prevented Platinum camouflage challenges from tracking correctly for the Cronen Osprey and CSG-35. This should allow affected players to make proper progress toward the relevant weapon challenges instead of having their efforts go uncounted.

    The developer has also fixed headshot tracking for the Sniper BlackCell camouflage challenge, another issue that could make completing certain progression objectives more frustrating than intended.

    Map Voting has received a fix as well. Previously, the system could fail to function correctly when only two maps were available for players to choose from. That problem has now been addressed, alongside several other smaller interface and gameplay issues.

    Call of Duty: Modern Warfare 4 November 10 Update Full Patch Notes

    Here are the official patch notes for the latest Modern Warfare 4 update, covering the changes to Global settings, Multiplayer, and DMZ.

    Global

    • Addressed several stability issues to improve the overall gameplay experience.

    Multiplayer

    • Improved Instant Aim Down Sights Sensitivity Transition Timing, allowing the transition to hip-fire sensitivity to happen earlier when exiting ADS.
    • Fixed an issue where the Ghost Perk could sometimes conceal players from enemy detection when firing unsuppressed weapons.
    • Fixed an issue where enemy nameplates could sometimes appear when opponents were hidden from view.
    • Fixed inconsistent Care Package progress when collecting a Care Package during Spawn Protection in Frontline.
    • Fixed an issue where Killstreak target markers could disappear after briefly piloting a Killstreak outside the playable area.
    • Fixed folding Iron Sight positioning on certain weapons to address minor clipping.
    • Fixed the VLK Trimmer Optic rail positioning issue on the CSG-35 in Gunsmith.
    • Fixed an extended weapon-switching animation that delayed the use of the Cronen Osprey.
    • Enabled match-wide chat in Free for All and Gun Game.
    • Fixed Firing Range bullet collision issues involving slower-velocity ballistic bullets and target dummy hitmarkers.
    • Fixed an issue where the SAM Airburst Turret and Tactical Insertion displayed a location when pinged.
    • Fixed enemy nameplates appearing through Care Packages.
    • Fixed incorrect BlackCell Clan Tag displays in certain areas.

    DMZ

    Adjustments

    • Added Scavenger Bonus cash rewards for players who fail to successfully extract.
    • Rewards are calculated based on the value of looted items and total deployment time.
    • Scavenger Bonus rewards do not apply to Story Missions.
    • Significantly reduced UAV and Advanced UAV duration and range in X01, with both Killstreaks subsequently disabled in the exclusion zone.
    • Slightly reduced the Mini Tracker Trait’s radius.

    Gameplay Fixes

    • Fixed an issue where the Crude Diethyl Ether component in the Chemical Denial Dynamic Operation could float.
    • Fixed enemy AI sometimes becoming stuck in vehicle passenger seats.
    • Fixed explosions beneath departing Exfil Helicopters damaging players already onboard.
    • Fixed extraction issues involving the crank gate elevator shaft in the Power Generators area of X01.
    • Fixed an issue that could trap players inside the X01 Vault Elevator after closing its doors on an upper floor.
    • Fixed eliminated players’ bodies falling through the ground in the X01 Deep Vault.
    • Fixed the Wheelson Commander’s turret continuing to track targets after being disabled by DDoS.

    Recently Addressed Issues

    • Fixed Platinum camouflage challenges failing to track for the Cronen Osprey and CSG-35.
    • Fixed Map Voting issues when only two maps were available.
    • Fixed headshots failing to track for the Sniper BlackCell camouflage challenge.

    Infinity Ward Continues to Refine Modern Warfare 4 Season 1

    The November 10 update shows that Infinity Ward is paying close attention to player feedback as Modern Warfare 4 moves further into its first season. While the latest patch doesn’t bring new maps, weapons, or major content additions, several of its adjustments address problems that could have a noticeable impact on everyday matches.

    The Scavenger Bonus is particularly interesting because it changes the consequences of failed DMZ deployments without removing the importance of successful extraction. Players can still lose their run, but they won’t necessarily walk away empty-handed after spending time collecting valuable equipment.

    Disabling UAVs and Advanced UAVs in X01 could also have a bigger impact on the mode’s developing meta. Squads will need to think more carefully about how they locate opponents, while the Ghost Perk correction should make Multiplayer encounters more consistent.

    There is still plenty of Season 1 content for players to explore, and Infinity Ward has already demonstrated that it is willing to release additional fixes rather than waiting for larger seasonal updates. Whether these changes satisfy the community will become clearer as players spend more time with the updated version.

    For more gaming news, check out our coverage of Avatar: The Last Airbender – Quest for Balance leaving Steam in December 2026, Nintendo Switch update 23.5.0 and its upcoming digital game gifting feature, and Big Walk developer House House confirming its limited use of generative AI.

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