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Curious what happens if you try to leave Lumiose City in Pokémon Legends Z-A? Discover the amusing Easter egg when you attempt to board the train at the station.
After grinding through Pokémon Legends Z-A’s extended tutorial section (which, let’s be honest, feels longer than it needs to be), you’re finally given freedom to explore Lumiose City on your own terms. As you wander through the urban landscape, you’ll eventually stumble back upon the train station from the game’s opening—the same place where your adventure technically began.
And wouldn’t you know it, there’s a train just sitting there on the platform, conveniently bound for the airport. The game lets you interact with the station entrance, and a dialog prompt appears asking a surprisingly loaded question: Do you want to stay in Lumiose City, or leave?
The way the game presents this choice is interesting. The “I’ll stay in Lumiose” option is clearly positioned as the expected answer, almost like the game is gently nudging you to pick it. But what happens if you rebel against expectations and choose “Adieu, Lumiose!” instead?
Here’s where things get entertaining. If you select “Adieu, Lumiose!” thinking you’ll discover some secret area or unlock early access to post-game content, the game doesn’t just let you waltz onto that train. It asks you again: Are you absolutely sure you want to leave?
This is your second chance to reconsider. But let’s say you’re committed to this bit. You choose “Adieu, Lumiose!” again.
The game asks you a third time.
At this point, it’s clear the developers anticipated players would try this, and they’re giving you multiple opportunities to back out. But if you’re stubborn enough (or curious enough, or just bored enough) to choose “Adieu, Lumiose!” three consecutive times, the game finally relents.
Your character boards the train. The screen fades to black. You hear the ambient sounds of travel. For a brief moment, you might think you’ve actually done it—you’ve escaped Lumiose City and discovered some hidden area or secret DLC content early.
And then you wake up.
Turns out, your character never actually boarded any train. Instead, you fell asleep on a bench right outside the Vert Pokémon Center. The entire “leaving Lumiose” experience was just a dream—or maybe your character chickened out at the last second and decided to take a stress nap instead.
It’s a cheeky little Easter egg that pokes fun at players who try to break the game’s boundaries. The developers clearly knew some players would attempt to leave Lumiose City, and instead of just blocking you with invisible walls or a boring “you can’t go there” message, they created this amusing fake-out sequence.
The best part? You can repeat this process as many times as you want. The game doesn’t stop you from attempting to leave again and again. Each time, you’ll go through the same three-choice sequence, board the train, fade to black, and wake up on that same bench outside the Pokémon Center like a recurring anxiety dream.
The simple answer: Pokémon Legends Z-A takes place entirely within Lumiose City. Unlike Legends: Arceus, which featured multiple open areas across the Hisui region, Z-A is a focused urban adventure set exclusively in this reimagined mega-metropolis.
The entire game’s structure is built around exploring, redeveloping, and revitalizing different districts of Lumiose City. There are no routes to other towns, no wilderness areas beyond the city limits, and no regional exploration in the traditional Pokémon sense. Lumiose City is the game world.
This design choice makes sense thematically. The story revolves around urban redevelopment and the relationship between humans, Pokémon, and city living. Letting you leave would undermine the entire narrative premise.
The article mentions that leaving might not be possible “until the Mega Dimension DLC releases, anyway,” which is speculative but interesting. As of now, there’s no official confirmation about DLC content or whether future expansions might open up areas outside Lumiose City.
However, it’s worth noting that Legends: Arceus received substantial DLC that expanded the story and added new areas. If Game Freak follows a similar model, it’s entirely possible that future Z-A DLC could:
For now, though, this is pure speculation. The train station Easter egg might just be a playful joke with no deeper meaning, or it could be subtle foreshadowing for future content. Time will tell.
The train station fake-out isn’t the only time Legends Z-A has fun with player expectations. The game includes several other moments where it anticipates player behavior and responds in amusing ways:
These touches show that the developers put thought into how players would naturally test the game’s boundaries. Instead of simply blocking actions, they created little narrative moments that acknowledge your attempts while keeping you within the intended gameplay space.
The inability to leave Lumiose City reflects a broader trend in recent Pokémon games toward more contained, focused experiences. Rather than sprawling regions with dozens of towns, modern Pokémon games sometimes opt for deeper exploration of singular locations.
Benefits of this approach:
Potential drawbacks:
Whether this design choice works for you depends on personal preference. Some players love the focused urban exploration, while others miss the traditional Pokémon journey structure.
If you’re feeling trapped in Lumiose City and genuinely wish you could explore beyond its borders, here are some ways to make the most of your urban confinement:
For more information about Pokémon Legends Z-A and its Lumiose-exclusive adventure, check out the official Pokémon Legends website. You can grab your copy from the Nintendo Store if you’re ready to commit to city life (whether you like it or not).
Bottom line: You cannot actually leave Lumiose City in Pokémon Legends Z-A. Trying to board the train three times results in a humorous fake-out where your character falls asleep on a bench and dreams the whole thing. The entire game takes place within Lumiose City’s borders, making this a uniquely urban Pokémon adventure. Whether this limitation bothers you or excites you depends on whether you prefer focused depth or expansive breadth in your Pokémon games—but either way, you’re staying in Lumiose, so you might as well get comfortable.