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    Home›Gaming News›Grab Two Free Steam Games Before April 23 — Sentience: The Android’s Tale and Legend of Keepers
    Gaming News

    Grab Two Free Steam Games Before April 23 — Sentience: The Android’s Tale and Legend of Keepers

    By Krushna Vasudeva · April 21, 2026 · 5 min read
    steam logo

    ⚡ Quick Read

    • Sentience: The Android’s Tale (normally $4.99) and Legend of Keepers: Career of a Dungeon Manager (normally $19.99) are both free to keep on Steam until April 23 at 10 AM PT / 1 PM ET
    • Claim them before the deadline and they’re yours permanently, no subscription required
    • Sentience is a 2017 point-and-click sci-fi narrative game with 12+ endings developed by Pilgrim Adventures — holding an 87% Very Positive rating on Steam
    • Legend of Keepers is a 2021 roguelite dungeon management game by Goblinz Studio where you play the villain — holding a 76% Mostly Positive rating on Steam
    • Both games are available on Windows, Mac, and Linux
    • Steam typically runs 2–3 Free-to-Keep games per week, so more announcements are expected soon

    Two games are currently free to keep on Steam, and the clock is ticking. Both Sentience: The Android’s Tale and Legend of Keepers: Career of a Dungeon Manager are available at no cost as part of Steam’s ongoing Free-to-Keep promotion — but only until April 23 at 10 AM PT / 1 PM ET. Claim either or both before that deadline and they stay in your library permanently, even after the promotion ends.

    Steam’s Free-to-Keep promotion is one of the more straightforward deals in gaming. There’s no sign-up loop, no code to redeem elsewhere, and no time-limited trial. You add the game to your library, it’s yours. Given that these two games have a combined regular retail value of around $25, there’s very little reason not to grab them while the window is open.


    Table of Contents

    Toggle
    • Sentience: The Android’s Tale — The Sci-Fi Pick
    • Legend of Keepers: Career of a Dungeon Manager — The Strategy Pick
    • How to Claim Both Games

    Sentience: The Android’s Tale — The Sci-Fi Pick

    Developed by Pilgrim Adventures — the studio behind both The Deed series and the Space Pilgrim saga — and published by GrabTheGames, Sentience: The Android’s Tale is a 2017 point-and-click adventure game that drops players into the perspective of an android with no prior memory. You wake up mid-sentence, neural network fully powered, and the game immediately asks you who you want to be.

    The core tension is a familiar sci-fi question taken seriously: do you comply, serving as an obedient machine for the 24 colonists stationed on the remote desert planet Akritas, or do you push against your programming and act on your own terms? The narrative branches based on every significant decision you make, and the game doesn’t just track those choices cosmetically. Every major character can survive or perish depending on the path you take, leading to at least a dozen distinct endings across multiple playthroughs.

    The gameplay itself is classic point-and-click adventure territory — atmospheric and deliberate rather than action-heavy — which suits the thoughtful themes the game explores around artificial intelligence, consciousness, and the nature of identity. With AI becoming one of the defining conversations of the 2020s, a 2017 game already grappling with those questions hits with a bit more weight now than it might have at launch.

    Sentience holds an 87% Very Positive rating on Steam across 114 reviews, which is a genuinely strong score for a budget indie title. Normally priced at $4.99, it’s an easy grab at zero cost — and if the atmosphere reminds you of something like The Dark Pictures Anthology in terms of its branching structure, that’s a fair comparison, though Sentience operates in a quieter, more reflective register.


    Legend of Keepers: Career of a Dungeon Manager — The Strategy Pick

    The second free game takes a very different tone. Developed and published by Goblinz Studio, Legend of Keepers: Career of a Dungeon Manager launched in 2021 and puts you on the wrong side of the classic fantasy power dynamic. You’re not the hero clearing the dungeon — you are the dungeon. You’re an employee of the Dungeons Company, tasked with protecting the company’s treasures from waves of would-be adventurers by placing traps, hiring monsters, and managing your underground workforce.

    The game blends dungeon defence strategy with roguelite structure. Each run plays differently, but certain bonuses and upgrades carry over between attempts, letting you build a progressively more formidable operation as you climb the corporate ladder. There’s a full management phase between combat sequences where you’ll deal with monster employee disputes, resource allocation, and the general chaos of running a dark fantasy business — all with a tongue-in-cheek tone inspired by Dungeon Keeper, Darkest Dungeon, and Slay the Spire.

    Combat itself is turn-based. You set your defences — traps and positioned monsters — then watch adventurers move through and trigger them, stepping in to direct monster encounters as they happen. The loop is satisfying and has enough randomisation to stay fresh across multiple runs. Legend of Keepers holds a Mostly Positive rating on Steam from over 1,500 reviews, and at its regular price of $19.99 it offers a solid amount of content. At free, it’s an uncomplicated recommendation.


    How to Claim Both Games

    Getting either or both games added to your library permanently is straightforward. Visit the Steam store pages for Sentience: The Android’s Tale and Legend of Keepers: Career of a Dungeon Manager, click the Free-to-Keep button, and they’re added to your account. You don’t need to download or install them immediately — just claim them before April 23 at 10 AM PT / 1 PM ET and they’re yours to play whenever you’re ready.

    Steam typically rotates 2–3 free games per week through this promotion, so if neither of these particularly appeals, something else is likely to appear in the coming days. That said, passing on a free $25 of games — one with multiple endings driven by meaningful choices, one with a genuinely fun villain-POV roguelite loop — seems like a harder sell than it needs to be.

    If you’re already thinking about what else is worth your gaming time right now, our breakdown of how PC gaming’s long tail is reshaping the market explains exactly why games like these continue to find audiences well past their release dates. And for a longer-form gaming read, the Slay the Spire 2 April Neowsletter and roadmap breakdown covers how Mega Crit is building one of 2026’s biggest gaming stories one deliberate update at a time.

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