Where to Find All 6 Mech Parts in Metroid Prime 4 Beyond – Complete Map
Find all 6 mech parts in Metroid Prime 4 Beyond with our complete location guide. Includes G.F. Debris sites, boss fights, and step-by-step directions for each part.
After you’ve conquered the Great Mines and delivered that Teleporter Chip from Tokabi to Myles, Metroid Prime 4 Beyond throws you a new challenge: hunt down six scattered mech parts across Sol Valley and beyond. If you’ve been exploring the desert casually, you might have already spotted a few of these parts. But tracking down all six? That’s where things get tricky.
Don’t worry—I’ve got you covered. This guide breaks down the exact location of every mech part in Metroid Prime 4 Beyond, complete with step-by-step directions, boss fight tips, and the abilities you’ll need to collect each one. Let’s get Myles the parts he needs to get that mech operational!
When Can You Start Collecting Mech Parts?
Here’s something important to know: you might actually see mech parts early in the game while exploring Sol Valley, but you can’t interact with them yet. Here’s the progression you need to follow:
- Complete the Great Mines
- Obtain the Teleporter Chip from Tokabi in Sol Valley
- Deliver the chip to Myles in Fury Green
- Receive Teleporter Patches from Myles
Once you have those Teleporter Patches, you’re officially in business. The patches let you tag mech parts so they can be teleported back to Myles for reconstruction. Without them, you’re just window shopping.
Pro tip: If you’ve been exploring Sol Valley thoroughly and collecting Green Energy Crystals along the way, you’ve probably already spotted several mech part locations. Mental notes pay off here!
All 6 Mech Part Locations in Metroid Prime 4 Beyond
Let’s break down where to find each mech part. I’ll list them in a logical order based on where they’re located, though you can technically collect them in any sequence once you have the Teleporter Patches.
Mech Part #1: G.F. Debris Southeast of Fury Green
Location: G.F. Debris site just southeast of the entrance to Fury Green
Required Ability: Psychic Lasso
Difficulty: Easy

This is probably the easiest mech part to grab and makes for a great starting point. Here’s what you do:
- Head to the G.F. Debris site southeast of Fury Green’s entrance
- Look for the vehicle crashed into the building
- Use your Psychic Lasso to pull the vehicle out of the way
- Interact with the chest protector that’s revealed behind it
- Attach a Teleporter Patch to send it to Myles
Simple and straightforward. If you’re just starting your mech part collection, this one builds your confidence for the tougher hunts ahead.
Mech Part #2: G.F. Debris South Side (Between Volt Forge & Flare Pool)
Location: G.F. Debris site on the south side of Sol Valley
Required Ability: Basic movement (no special abilities needed)
Difficulty: Very Easy

This might be the simplest mech part to collect in the entire game. No puzzles, no bosses, just pure collection.
- Navigate to the G.F. Debris site on the south side of the map
- It’s positioned between the entrance to Volt Forge and Flare Pool
- The mech part sits on top of the building
- Walk up and interact with it to teleport it away
If you’re familiar with navigating to Volt Forge or have been working through the Flare Pool area, you’ve probably passed this spot multiple times. Easy pickup!
Mech Part #3: G.F. Debris East Edge – Varmis Boss Fight
Location: G.F. Debris site on the far east edge of Sol Valley
Required Abilities: Vi-O-La, Morph Ball, Power Bomb
Difficulty: Hard (Boss Fight Required)

Now we’re getting into the challenging territory. This mech part is guarded by Varmis, one of the more unique boss encounters in the game.
Step-by-Step Strategy:
- Head to the G.F. Debris site on the east edge of Sol Valley (directly across from Fury Green’s entrance)
- Approach the flashing capsule to trigger the boss fight with Varmis
- Phase 1 – Tail Attack: Drive Vi-O-La directly into the orb at the tip of Varmis’s tail
- Phase 2 – Internal Attack: Once stunned, switch to Morph Ball and enter through its throat
- Phase 3 – Power Bomb Finish: Place a Power Bomb next to the flashing capsule inside
- After the bomb detonates, Varmis goes down and you can interact with the mech part
Combat tip: Varmis moves around a lot, so patience is key. Wait for clear shots at the tail orb rather than ramming wildly. The throat entrance becomes obvious once you stun it properly.
Mech Part #4: G.F. Debris North Sol Valley – Thunder Shot Required
Location: G.F. Debris site in north Sol Valley
Required Ability: Thunder Shot
Difficulty: Medium

This one’s pretty straightforward once you’ve unlocked Thunder Shot (which you get later in the game after defeating Phenoros).
- Travel to the G.F. Debris site in north Sol Valley
- Look for the mech arm attached to the building
- Hit it with a Thunder Shot to knock it down to ground level
- Interact with the fallen arm to send it to Myles
Important note: You cannot collect this mech part until you’ve unlocked Thunder Shot. If you’re early in the game and can’t damage the arm, just mark this location mentally and come back later. Don’t waste time trying to figure out an alternative method—Thunder Shot is required.
Mech Part #5: Near Ice Belt Entrance – Psychic Grapple Required
Location: Elevated area near the entrance to Ice Belt
Required Ability: Psychic Grapple
Difficulty: Medium

This mech part requires some backtracking and a specific ability to reach. You’ll need Psychic Grapple, which you unlock after defeating Phenoros at Flare Pool.
Detailed Route:
- Enter Ice Belt through the main entrance
- Pass the elevator you normally use to descend
- In the corridor just beyond the elevator, look for Grapple Points
- Use Psychic Grapple to swing up to an elevated path
- Follow this elevated path backward toward the entrance area
- The mech part is sitting on this elevated platform
The tricky part here is remembering that you need to go into Ice Belt to access this elevated area near its entrance. It’s not immediately visible from the Sol Valley side. If you’ve been dealing with Snow Wolves in the Ice Belt, you know the area I’m talking about.
Mech Part #6: Flare Pool – Behemoth Boss Fight
Location: Flare Pool, beyond the large lava pool
Required Abilities: Super Missile, combat readiness
Difficulty: Hard (Boss Fight Required)

The final mech part is locked behind another boss encounter—this time with Behemoth. This is probably the most involved collection sequence of all the mech parts.
Complete Walkthrough:
- Enter Flare Pool and navigate to the area with the large lava pool
- Descend the ramp that leads toward the lava pool
- At the bottom, you’ll see a large boulder blocking a path
- Destroy the boulder using a Super Missile (regular missiles won’t cut it)
- Follow the newly revealed path all the way to the end
- In the final room, you’ll find a charged particle cannon on a ledge
- Scan the cannon to trigger the boss fight with Behemoth
- Defeat Behemoth (solid combat skills required here)
- After victory, interact with the mech part to claim it
Boss tip: Behemoth is a tough fight, so come prepared with full health and plenty of ammo. If you’re struggling with boss encounters, check out our beginner tips guide for combat strategies.
Abilities You Need to Collect All Mech Parts
Can’t find certain mech parts or interact with them? You might be missing required abilities. Here’s a quick checklist:
- Psychic Lasso: Needed for Mech Part #1 (obtained early in the game)
- Thunder Shot: Required for Mech Part #4 (unlocked after Flare Pool)
- Psychic Grapple: Essential for Mech Part #5 (obtained after defeating Phenoros)
- Vi-O-La: Used in the Varmis boss fight for Mech Part #3
- Morph Ball + Power Bomb: Required to finish the Varmis fight
- Super Missile: Needed to access Mech Part #6 in Flare Pool
If you’re missing any of these abilities, you won’t be able to collect every mech part yet. Focus on progressing through the main story to unlock them, then come back for cleanup.
Tips for Efficient Mech Part Collection
Collect What You Can Access First
Don’t waste time trying to figure out how to reach mech parts when you’re missing abilities. Grab the easy ones (Parts #1 and #2) first, then tackle the ability-gated and boss-protected parts as you progress.
Mark Locations on Your First Sol Valley Visit
When you first explore Sol Valley, make mental notes (or actual notes!) of mech part locations you spot. This saves massive time later when you have the Teleporter Patches.
Prepare for Boss Fights
Two mech parts (Varmis and Behemoth) are locked behind boss encounters. Stock up on health and ammo before engaging these fights. Both bosses hit hard and require specific strategies.
Use Fast Travel Efficiently
Once you’ve unlocked fast travel points, use them to hop between mech part locations quickly. Sol Valley is huge, and you don’t want to waste time riding Vi-O-La across the entire desert repeatedly.
Don’t Forget Ice Belt and Flare Pool
Two mech parts aren’t actually in Sol Valley proper—one’s near Ice Belt’s entrance and another is deep in Flare Pool. Don’t limit your search to just the desert.
What Happens After Collecting All Mech Parts?
Once you’ve delivered all six mech parts to Myles, he’ll reconstruct the mech and advance the story significantly. This opens up new areas and progresses you toward the endgame content. The mech parts quest is essentially a mid-to-late game collection mission that ensures you’ve explored thoroughly and have access to most of your abilities.
You’ll also gain access to new story revelations and set yourself up for the final push toward completing the game. If you’re going for 100% completion, this is a required milestone—you can’t skip mech part collection.
Frequently Asked Questions
Can I collect mech parts before getting Teleporter Patches from Myles?
No, you cannot interact with mech parts until you’ve completed the Great Mines, obtained the Teleporter Chip from Tokabi, and delivered it to Myles in Fury Green to receive Teleporter Patches. You can see mech parts before this, but you can’t tag them for teleportation.
Do I need to collect all 6 mech parts to beat Metroid Prime 4 Beyond?
Yes, collecting all mech parts is required to progress through the story and reach the endgame. This is not optional side content—you must find all six to complete the game.
Which mech parts require boss fights?
Two mech parts require boss battles: Mech Part #3 (Varmis boss fight at east G.F. Debris) and Mech Part #6 (Behemoth boss fight in Flare Pool). Come prepared with full health and ammunition for both encounters.
What’s the easiest order to collect mech parts in Metroid Prime 4 Beyond?
The most efficient order is: Parts #1 and #2 (easy, no special requirements), then #4 (requires Thunder Shot), #5 (requires Psychic Grapple), and finally #3 and #6 (both require boss fights). However, you can collect them in any order once you have the necessary abilities.
There you have it—all six mech parts mapped out with clear directions and ability requirements. Take your time with the boss fights, don’t stress if you can’t access certain parts yet, and enjoy the satisfaction of checking each one off your list. For more help with abilities, bosses, or collectibles, we’ve got plenty of other Metroid Prime 4 Beyond guides to help you on your journey!







