TL;DR
- Xbox accessibility settings live under Settings → Accessibility on the console — no extra apps needed.
- Key features include Narrator, Magnifier (up to 16x zoom), High Contrast, Closed Captions, Colour Filters, and Game Transcription.
- Co-pilot mode lets two controllers act as one — great for players who need physical assistance or shared control.
- Button remapping is available system-wide through Settings → Accessibility → Controller, and more deeply through the Xbox Accessories app.
- The Xbox Adaptive Controller connects external switches, mounts, and joysticks for fully custom input setups.
- All accessibility settings apply system-wide — across the dashboard and supported games — and most can be toggled instantly with controller shortcuts.
Xbox Accessibility Settings Guide: Every Feature Explained for 2026
Xbox accessibility settings are built directly into the console’s operating system. They are not a separate app or an optional add-on — they are part of the standard settings menu and available to every player on Xbox Series X/S and Xbox One at no extra cost.
Microsoft has invested heavily in accessible gaming over the years. The Ease of Access and Accessibility menus on Xbox cover visual, auditory, motor, and cognitive needs. Whether you need larger text, audio narration, remapped buttons, or a second controller to help with difficult sections, the tools are there.
This guide covers every accessibility setting on Xbox, how to find it, how to set it up, and what it actually does.
How to Find Xbox Accessibility Settings
All accessibility settings are in one place:

- Press the Xbox button on your controller to open the guide.
- Go to Profile & system → Settings.
- Scroll down to Accessibility at the bottom of the left-hand menu.
Inside Accessibility you will find sections for Narrator, Magnifier, High Contrast, Closed Captioning, Game Transcription, Colour Filters, Controller, and more. Each one is covered in this guide.
Narrator
Narrator is a screen reader that reads text, buttons, and on-screen elements aloud. It is designed for players who are blind, have low vision, or prefer audio feedback when navigating menus and the Xbox dashboard.
What it does:
- Reads text labels, button names, and menu options aloud as you navigate
- Describes on-screen elements when you move focus to them
- Adjustable voice, volume, speed, and pitch
How to turn Narrator on:

- Go to Settings → Accessibility → Narrator.
- Toggle Narrator on.
- Adjust voice, volume, and pitch using the options below the toggle.
Quick toggle shortcut: Hold the Xbox button, then press the Menu button on your controller. This toggles Narrator on and off without going into settings — useful if you want to switch quickly.
Narrator works across the Xbox dashboard, settings menus, and the Microsoft Store. Coverage within individual games depends on whether the developer has implemented it — not every game supports Narrator at the system level.
Magnifier
Magnifier zooms in on part of the screen so that text and images are easier to read. It supports up to 16x magnification and works across the Xbox dashboard, settings, and supported areas of the console interface.

How to turn Magnifier on:
- Go to Settings → Accessibility → Magnifier.
- Toggle Magnifier on.
- Adjust zoom level and magnifier window position as needed.
Quick toggle shortcut: Long-press the Xbox button, then press the View button to toggle Magnifier on and off instantly.
Magnifier is useful for anyone who finds the standard text size too small on their display, not just players with visual impairments. It works on the home screen and settings menus. Behaviour inside individual games varies — some games work well with it, others can be harder to navigate with Magnifier active.
High Contrast
High Contrast mode changes the colour scheme of the Xbox dashboard and system interface to improve readability. It increases the contrast between text and background elements, making menu items and buttons easier to distinguish.
What it does:
- Switches the system interface to either a Dark or Light high contrast theme
- Dark mode: dark background with light text and strong borders around elements
- Light mode: bright background with dark text
- Simplifies the interface, removing visual noise to make navigation clearer
How to turn High Contrast on:
- Go to Settings → Accessibility → High Contrast.
- Select Dark or Light.
High Contrast affects only the system interface — it does not change how games look during gameplay. It helps players with low vision, light sensitivity, or visual processing differences navigate the console more comfortably.
Closed Captioning
Closed Captioning displays a text version of spoken audio, sound effects, and other auditory content on screen. It is helpful for players who are deaf or hard of hearing, or anyone who prefers or needs text alongside audio.
What it covers:
- Supported DVDs and Blu-ray discs
- Many on-demand video services accessed through the console
- Xbox system-level audio content where captions are available
How to set up Closed Captioning:
- Go to Settings → Accessibility → Closed Captioning.
- Toggle captions on.
- Choose a caption style — you can adjust font, size, colour, background, and window style to suit your preferences.
Captions within individual games are controlled by each game’s own settings rather than this system toggle. Most modern games have a dedicated subtitle or caption option in their own accessibility menus.
Game Transcription (Speech-to-Text and Text-to-Speech)
Game Transcription is one of Xbox’s most useful accessibility features for players who are deaf, hard of hearing, or unable to use voice communication. It works in two directions and handles both in-game communication and party chat.
The three options inside Game Transcription:
- Speech-to-text: Transcribes other players’ voice chat as text on your screen in real time. You can read what others are saying without needing to hear them.
- Text-to-speech: Converts your typed chat messages into a synthesised voice that other players hear aloud. You can participate in voice chat by typing instead of speaking.
- Let games read to me: Narrates in-game text for supported games. Useful for players with visual impairments or reading difficulties who want in-game text read aloud.
How to set up Game Transcription:
- Go to Settings → Accessibility → Game Transcription.
- Enable the options you want — Speech-to-text, Text-to-speech, and/or Let games read to me.
- Choose a voice for text-to-speech from the dropdown menu.
These settings work for both general game transcription and party chat. They are separate toggles, so you can enable transcription for party chat but not gameplay (or vice versa) depending on what you need.
Colour Filters
Colour Filters adjust the colours displayed on your Xbox console to improve visibility for players with colour blindness or colour vision deficiencies. This setting applies system-wide across the interface.
Available filter types:
- Deuteranopia (red-green, green-weak)
- Protanopia (red-green, red-weak)
- Tritanopia (blue-yellow)
- Greyscale
- Greyscale inverted
- Inverted
How to set up Colour Filters:
- Go to Settings → Accessibility → Colour Filters.
- Toggle Colour Filters on.
- Select the filter type that best matches your needs.
Like High Contrast, Colour Filters affect the system interface. Individual games may offer their own colour-blind modes — check each game’s accessibility or display settings for in-game adjustments.
Blue Light Filter
Xbox includes a blue light filter that reduces the blue light output from your display, controller LED, and screen. This is primarily useful for eye strain reduction during long gaming sessions and for making it easier to sleep after evening play.
The intensity of the filter can be adjusted to suit your preference. It is separate from the display settings and can be turned on or scheduled to activate at specific times.
Controller Accessibility Settings
The Controller section under Accessibility is where you manage input-related accessibility — button remapping, vibration, and Co-pilot mode.
Button Remapping
Button remapping lets you reassign any button on your Xbox controller to a different function at the system level. This means the remapping applies across all games without needing to change settings individually in each title.
How to remap buttons on Xbox:
- Go to Settings → Accessibility → Controller.
- Select Button mapping.
- Choose the button you want to remap and assign a new function to it.
For deeper remapping — including trigger sensitivity, thumbstick curves, hair trigger locks, and per-profile configurations — the Xbox Accessories app gives you much more granular control. The Accessories app also supports custom profiles that can be switched on the fly. For Elite Controller owners, our Xbox controller button remapping guide covers both approaches in full detail.
Vibration Settings
Vibration can be turned off or adjusted in the Controller accessibility settings. Some players find controller vibration physically uncomfortable, distracting, or aggravating for certain conditions. Turning it off here disables haptic feedback globally across the console.
Co-pilot Mode
Co-pilot mode is one of Xbox’s most powerful accessibility features. It allows two controllers to function as a single input — either two people sharing control of one player, or one person splitting controls across two separate controllers.
Why it matters: Players with limited mobility may be able to control some buttons comfortably but struggle with others. Co-pilot lets a carer, friend, or family member use a second controller to handle the challenging inputs while the player retains control of the rest. Neither player has to give up the controller entirely.
It also works with the Xbox Adaptive Controller — you can pair a standard wireless controller with the Adaptive Controller so that both work together as one.
How to set up Co-pilot mode:
- Connect both controllers to your Xbox console.
- Press the Xbox button on the first (primary) controller and go to Profile & system → Settings → Accessibility → Controller.
- Select Co-pilot settings.
- Make sure the second controller is on and connected.
- Select Turn on Co-pilot.
The player using the first controller (the “pilot”) is the one who earns achievements and in-game progress. The co-pilot assists but does not receive any separate credit. Both controllers now function as one — either can input any action simultaneously.
Xbox Adaptive Controller
For players with significant physical limitations, the Xbox Adaptive Controller is a purpose-built hub that connects external switches, mounts, buttons, and joysticks to create a fully custom input setup. It features large programmable buttons and 3.5mm jack ports plus USB inputs for compatible assistive devices.
It works with Xbox Series X/S, Xbox One, and Windows PCs. It is compatible with Co-pilot mode — you can pair it with a standard controller for shared play. Button mapping and profile management are handled through the Xbox Accessories app.
In May 2026, Microsoft released new adaptive thumbstick toppers through its Xbox Design Lab programme — seven configurations developed in partnership with the Inclusive Tech Lab, with free 3D-printable design schematics also available for players who want to customise further.
For players using or considering the Adaptive Controller, the Xbox Accessories app guide covers how to manage controller profiles and mappings in full detail.
Accessible Games Initiative: Finding Games with Accessibility Features
In 2026, Microsoft introduced Accessible Games Initiative tags in the Xbox Store. These tags appear on game listings to clearly show what accessibility features a title supports, organised into four categories:
- Gameplay — adjustable difficulty, assists, auto-features
- Auditory — captions, audio descriptions, mono audio
- Visual — colour-blind modes, text size, high contrast in-game
- Input — button remapping, single-switch support, reduced input requirements
These tags make it much easier to find games that support how you want to play before you buy or download. You can browse tagged games on the refreshed Accessible Gaming page at xbox.com/accessibility.
Games that committed to accessibility standards for the 2026 GAAD period include Forza Horizon 6, Sea of Thieves, Call of Duty: Black Ops 7, and Kiln. FH6 specifically added a Proximity Radar for identifying cars in blind spots, an AutoDrive feature, and a new High Contrast Mode for in-game elements.
Keyboard and Mouse Support
Xbox Series X/S supports wired USB keyboards and mice for navigation on the console and in select games and apps. A keyboard can be used to navigate the Xbox interface as an alternative to the controller, which benefits players who find a keyboard easier to use than a gamepad. Check individual game listings for mouse and keyboard support during gameplay.
Quick Reference: Xbox Accessibility Shortcuts
- Toggle Narrator on/off: Hold Xbox button + press Menu button
- Toggle Magnifier on/off: Long-press Xbox button + press View button
- Access all accessibility settings: Settings → Accessibility
- Turn on Co-pilot: Settings → Accessibility → Controller → Co-pilot settings
- Remap buttons: Settings → Accessibility → Controller → Button mapping
- Game Transcription (speech/text chat): Settings → Accessibility → Game Transcription
Accessibility Settings and Game Pass
All accessibility settings work with every game you play — whether purchased outright or played through Game Pass. If you use Xbox Game Pass Ultimate, the large library of included games covers a wide range of genres and accessibility levels. You can browse the Xbox Game Pass games list and filter by the Accessible Games Initiative tags in the store to find titles that suit your accessibility needs.
For families setting up Xbox with accessibility in mind alongside parental controls, our Xbox parental controls guide covers the Family Settings app and child account setup in full.
If you want to use your Xbox controller on PC as well, our guide on how to connect an Xbox controller to PC covers wired and wireless setup — all accessibility settings including button remapping carry over when connecting to Windows.
Frequently Asked Questions
Where are accessibility settings on Xbox Series X?
Press the Xbox button, go to Profile & system → Settings, then scroll down to Accessibility at the bottom of the left-hand menu. All accessibility features including Narrator, Magnifier, High Contrast, Closed Captioning, Game Transcription, Colour Filters, Co-pilot mode, and button remapping are in this section.
What is Co-pilot mode on Xbox?
Co-pilot mode allows two controllers to function as a single input device. Either two people can share control of one player, or one player can split controls across two controllers. It is designed to help players with mobility or coordination challenges play with assistance from a carer or friend. Set it up under Settings → Accessibility → Controller → Co-pilot settings.
Can you remap Xbox controller buttons for accessibility?
Yes. Go to Settings → Accessibility → Controller → Button mapping to reassign buttons system-wide. For more advanced remapping with custom profiles and trigger sensitivity, use the Xbox Accessories app. Remapping applies across all games without needing per-game setup.
Does Xbox have a screen reader?
Yes. Xbox Narrator is a screen reader built into the console that reads text, buttons, and on-screen elements aloud as you navigate the dashboard and settings. Turn it on under Settings → Accessibility → Narrator, or toggle it instantly with the Xbox button + Menu button shortcut.
Can deaf or hard of hearing players use Xbox voice chat?
Yes. Game Transcription under Settings → Accessibility provides Speech-to-text (transcribes voice chat as text on screen) and Text-to-speech (reads your typed messages aloud to other players). Both work in party chat and supported games, allowing full participation without needing to hear or speak.
What is the Xbox Adaptive Controller?
The Xbox Adaptive Controller is a purpose-built accessibility controller designed for players with limited mobility. It is a central hub that connects external switches, buttons, mounts, and joysticks through 3.5mm jacks and USB ports to create a fully customised input setup. It works with Xbox Series X/S, Xbox One, and Windows PC.



