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    Home›Gaming News›Double Fine’s Thank You Bus Driver: First Post-Xbox Game Releases October 14
    Gaming News

    Double Fine’s Thank You Bus Driver: First Post-Xbox Game Releases October 14

    By Mark Smith · September 29, 2026 · 5 min read
    Double Fines Thank You Bus Driver First Post Xbox Game Releases October 14

    Table of Contents

    Toggle
    • Key Takeaways
    • What Is Thank You Bus Driver?
    • Release Date and Where to Buy
    • What Is Double Fine Action Labs?
    • Double Fine After Xbox: What Happened?
    • What This Means for Double Fine Going Forward

    Key Takeaways

    • Double Fine’s first post-Xbox game, Thank You Bus Driver, releases on October 14, 2026 on Steam, GOG and itch.io.
    • It’s a black-and-white chaotic bus driving game. Think Crazy Taxi meets Papers, Please.
    • The game was built by a small team in roughly six weeks and came from the mind of Double Fine developer Will Koehler.
    • It launches under Double Fine Action Labs, a new label dedicated to weird, small, fast-turnaround games.
    • No console release is confirmed. PC only for now.
    • Double Fine split from Xbox in summer 2026 and laid off a quarter of its workforce shortly after.

    Double Fine has not exactly been sitting around feeling sorry for itself. A few months after parting ways with Xbox, the Psychonauts studio is already launching a new game under a new label. The turnaround is genuinely impressive given everything the team went through earlier this year.

    What Is Thank You Bus Driver?

    Thank You Bus Driver is a chaotic, black-and-white bus driving sim where you play a town’s bus driver trying to get through the day with minimal rule-breaking and maximum gratitude. You pick up passengers, get them to their stops before a timer runs out, and keep everyone in line along the way.

    The rules posted at your depot change daily, and when a passenger crosses the line, you have two options: slap them with your freakishly long arms, or throw them off the bus entirely. The economy of the game runs on appreciation. Every “thank you” from a happy passenger adds time to your clock, so the better you treat the bus, the more runway you get.

    Double Fine’s own description pitches it as “Crazy Taxi meets Papers, Please” — chaotic driving pressure on one side, daily rule enforcement on the other. It’s a surprisingly tight concept for a game built in a matter of weeks.

    Release Date and Where to Buy

    Thank You Bus Driver launches on October 14, 2026 on PC. You can find it on Steam, GOG and itch.io. No price has been confirmed yet, but given how fast the release came together and the label it’s under, expect it to be priced like a smaller indie game. Console ports haven’t been announced.

    What Is Double Fine Action Labs?

    Thank You Bus Driver is the first release under Double Fine Action Labs, a new publishing label the studio set up after regaining its independence. The whole point of Action Labs is to give small, strange, experimental games a home that isn’t a full AAA budget cycle. Short development times, small teams, weird ideas — that’s the brief.

    The label has clear roots in Amnesia Fortnight, Double Fine’s long-running internal game jam for rapidly prototyping ideas. Thank You Bus Driver itself came out of exactly that kind of process. Studio founder Tim Schafer has put the total dev time at around six weeks. The game originated with Double Fine developer Will Koehler and was built with a small team. Double Fine’s ongoing Amnesia Fortnight 2026 Kickstarter campaign will likely produce more Action Labs releases as well. You can read the full Shacknews PAX hands-on preview for a feel of what the game actually plays like in their Thank You Bus Driver preview.

    Double Fine After Xbox: What Happened?

    Double Fine was part of Xbox Game Studios after Microsoft acquired it in 2019. Earlier this year, Xbox’s ongoing corporate restructure saw the company spin off five first-party studios, with Double Fine among them. The separation came alongside reports of around 3,200 staff layoffs across Xbox by next summer.

    Double Fine didn’t escape unscathed. The studio laid off a quarter of its own workforce in the weeks after the Xbox exit. It was a rough stretch for one of gaming’s most beloved studios.

    Tim Schafer has been clear that there’s no bad blood. “I love it as an idea,” he said of Xbox Game Pass, adding that the service helped people discover weird, niche games like the ones Double Fine makes. On the broader industry turbulence, Schafer was more pointed: “People are playing games, people are making money, so I don’t know why there is a big loss of jobs. I assume someone is being greedy somewhere.”

    What This Means for Double Fine Going Forward

    Action Labs is Double Fine’s bet that it can survive and stay creative by moving faster rather than chasing bigger budgets. A six-week game that costs almost nothing to make is a very different risk profile than a multi-year project depending on a first-party publisher. If Thank You Bus Driver lands well, expect more odd little games from the label in quick succession.

    The studio’s Amnesia Fortnight Kickstarter is still running, and Schafer has said the winner could become the next Action Labs release. For a studio that just went through layoffs and a change of ownership, it’s a surprisingly energetic start to life as an indie again.

    While you wait for October 14, check out more gaming news here. Read about the confirmed GTA 6 advanced weather system, grab the free Last of Us avatars for PS4 and PS5, or see how Fire Emblem: Fortune’s Weave hit a huge sales milestone.

    ← Previous GTA 6 Advanced Weather System Confirmed: What We Know Next → Ubisoft Has Named Its Generative AI Initiative “Motherbrain” and Yes, That’s the Real Name

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