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    Home›GTA 6›GTA 6 Reportedly Generates $751 Million in Pre-Orders, With PS5 Dominating Sales
    GTA 6 Gaming News

    GTA 6 Reportedly Generates $751 Million in Pre-Orders, With PS5 Dominating Sales

    By Mark Smith · November 4, 2026 · 10 min read
    GTA 6 Confirmed to Use Chapter Structure Like RDR2

    Table of Contents

    Toggle
    • Key Takeaways
    • GTA 6 Reportedly Generates $751 Million in Pre-Orders Before November 19 Launch
    • PS5 Accounts for 74% of GTA 6 Pre-Orders, Leaving Xbox Behind
    • GTA 6 Has Added More Than $100 Million in Pre-Order Revenue in Two Weeks
    • GTA 5 Made $800 Million in Its First 24 Hours Back in 2013
    • Are GTA 6’s $751 Million Pre-Orders Official Sales Figures?
    • GTA 6 Pre-Loading Begins on November 10 Ahead of Launch
    • What Platforms Is GTA 6 Releasing On?
    • Why GTA 6’s Pre-Order Numbers Matter for Rockstar
    • GTA 6 Is Heading Towards One of Gaming’s Biggest Launches

    Key Takeaways

    • GTA 6 has reportedly reached 7.71 million digital pre-orders across PS5 and Xbox Series X|S, generating an estimated $751 million in revenue.
    • PlayStation 5 accounts for approximately 74% of the estimated pre-orders, compared with 26% for Xbox Series X|S.
    • PS5 reportedly accounts for 5.74 million copies and $559 million in revenue, while Xbox contributes 1.97 million copies and $192 million.
    • Sensor Tower’s latest estimates indicate that GTA 6 generated more than $100 million in additional pre-order revenue over approximately two weeks.
    • GTA 5 generated more than $800 million in worldwide retail sales during its first 24 hours and crossed $1 billion within three days in 2013.
    • GTA 6 officially launches on November 19, 2026, with digital pre-loading beginning November 10.

    GTA 6 Reportedly Generates $751 Million in Pre-Orders Before November 19 Launch

    Rockstar Games might be getting ready to deliver one of the biggest video game launches in history, and the latest numbers suggest GTA 6 is already making an absolutely ridiculous amount of money before players even get their hands on it.

    According to estimates from analytics firm Sensor Tower, Grand Theft Auto 6 has accumulated approximately 7.71 million digital pre-orders across PlayStation 5 and Xbox Series X|S, generating an estimated $751 million in revenue.

    That’s an incredible figure considering the game doesn’t officially launch until November 19, 2026. With just over two weeks remaining before release, Rockstar’s highly anticipated sequel is already approaching the $800 million milestone that its predecessor achieved during its first 24 hours on sale.

    The latest figures were highlighted by industry reports on November 3 and 4, with Sensor Tower’s sales tracker providing the platform breakdown.

    What’s particularly interesting is how heavily the numbers favour PlayStation. According to the estimates, PS5 accounts for approximately 74% of GTA 6’s digital pre-orders, while Xbox Series X|S makes up the remaining 26%.

    Of course, these aren’t official sales figures released by Rockstar or parent company Take-Two Interactive. They’re third-party estimates, and that distinction is important when discussing a game this big.

    Still, even with that qualification, the reported numbers give us an interesting look at the enormous demand surrounding GTA 6 before its release.

    You can explore the Sensor Tower GTA 6 sales tracker for its latest estimated pre-orders, unit sales, and revenue figures.

    PS5 Accounts for 74% of GTA 6 Pre-Orders, Leaving Xbox Behind

    The most interesting detail in Sensor Tower’s latest estimates is the difference between the two console platforms.

    PlayStation 5 currently dominates GTA 6’s reported digital pre-order numbers, accounting for nearly three-quarters of the estimated copies sold ahead of launch.

    Here’s how the reported breakdown looks:

    • PlayStation 5: Approximately 5.74 million pre-orders, generating an estimated $559 million.
    • Xbox Series X|S: Approximately 1.97 million pre-orders, generating an estimated $192 million.

    Combined, that’s approximately 7.71 million copies and $751 million in estimated revenue.

    The difference is quite substantial. PlayStation has reportedly generated almost three times as much GTA 6 pre-order revenue as Xbox, despite both platforms receiving the game on the same launch date.

    There are several possible reasons behind this gap.

    For starters, PlayStation has a particularly strong position in the console market, especially in regions where the brand has traditionally enjoyed a large player base. GTA has also historically performed exceptionally well on PlayStation platforms, so there’s already an established audience waiting for the next entry.

    It’s also worth considering how much anticipation surrounds GTA 6. Players who have spent years following Rockstar’s trailers, gameplay reveals, and announcements may have already decided which platform they’ll use to experience the game.

    However, the available data doesn’t establish exactly why PlayStation has such a large lead. Console install bases, regional preferences, platform purchasing habits, and differences in how players choose to pre-order could all influence the results.

    One thing is clear from the estimates: PS5 is currently responsible for the majority of GTA 6’s reported digital pre-launch revenue.

    GTA 6 Has Added More Than $100 Million in Pre-Order Revenue in Two Weeks

    The $751 million figure is impressive by itself, but the speed at which GTA 6 is accumulating pre-orders makes the situation even more interesting.

    According to the latest reporting, Sensor Tower’s previous estimates placed the game’s pre-order revenue above $600 million during October 2026.

    Just around two weeks later, that figure had climbed to approximately $751 million.

    That’s more than $100 million in additional estimated revenue over a relatively short period. The reported unit count also increased by close to 1.3 million copies during that period.

    In other words, demand hasn’t simply remained high since pre-orders originally opened. The game is continuing to attract buyers as its launch date gets closer.

    This is particularly interesting because Rockstar hasn’t been flooding players with daily promotional updates. The studio has kept many details surrounding the actual gameplay and story relatively secret, yet the demand for the game continues to grow.

    There are still players waiting for additional gameplay footage, more information about Jason and Lucia, and further details about the world of Leonida.

    With the official pre-load date now confirmed, it wouldn’t be surprising to see additional players place their orders as launch approaches.

    However, whether GTA 6 eventually crosses the $1 billion pre-release revenue milestone remains to be seen. Sensor Tower’s estimates don’t guarantee that outcome, and Rockstar hasn’t published an official pre-order count.

    GTA 5 Made $800 Million in Its First 24 Hours Back in 2013

    Any discussion about GTA 6’s commercial performance eventually leads to the same question: how does it compare with GTA 5?

    Rockstar’s previous mainline entry was already an extraordinary commercial success when it launched in September 2013.

    According to an official announcement from Take-Two Interactive, GTA 5 generated more than $800 million in worldwide retail sales during its first 24 hours.

    That announcement came on September 18, 2013, just one day after the game’s release. Take-Two described it as the highest first-day retail sales in the company’s history and the history of the Grand Theft Auto franchise at that time. The reported figure excluded the upcoming launches in Japan and Brazil.

    Things became even more impressive over the following days.

    On September 20, Take-Two announced that GTA 5 had surpassed $1 billion in worldwide retail sales within its first three days.

    That was an enormous achievement, and GTA 5 eventually became one of the best-selling entertainment products of all time.

    Now, GTA 6 is reportedly approaching a similar financial milestone before its official release.

    Comparing the numbers is fascinating, but there’s an important difference between them. GTA 5’s $800 million figure represents reported retail sales during its first 24 hours after launch, while GTA 6’s $751 million figure represents third-party estimates of digital pre-orders before launch.

    They’re not directly comparable measurements, but the fact that GTA 6 is reportedly approaching that level before release says plenty about the anticipation surrounding Rockstar’s next game.

    Take-Two’s original announcements can be found here:

    • GTA 5 surpasses $800 million in first-day sales.
    • GTA 5 crosses $1 billion in its first three days.

    Are GTA 6’s $751 Million Pre-Orders Official Sales Figures?

    There’s one important detail that shouldn’t get lost in all the excitement surrounding these numbers.

    Rockstar Games and Take-Two Interactive have not officially confirmed that GTA 6 has generated $751 million in pre-orders.

    The figures come from Sensor Tower, an analytics company that provides estimates covering digital pre-orders, copies sold, and revenue across different platforms.

    That means the reported 7.71 million copies and $751 million in revenue should be treated as estimates rather than verified financial results published by Rockstar.

    Another important distinction is that these figures cover digital purchases and do not represent a complete count of every physical retail transaction.

    Rockstar has confirmed that GTA 6 will also receive a physical boxed version. However, there’s a rather unusual detail: the physical version contains a digital download code inside the box rather than a traditional game disc.

    As a result, players buying the boxed retail version won’t receive a disc containing the game itself. They’ll still need to redeem the code and download GTA 6 through their platform’s digital storefront.

    This makes it especially important to distinguish between Sensor Tower’s estimated digital sales and the total number of purchases made through every possible retail channel.

    Until Take-Two releases official financial information, the exact total remains unconfirmed.

    GTA 6 Pre-Loading Begins on November 10 Ahead of Launch

    Another important development is that Rockstar has officially confirmed when players can start downloading GTA 6 before launch.

    According to the developer’s November 3 support update, digital pre-loading begins on November 10, 2026.

    The exact timing differs between the two console platforms:

    • PlayStation 5: Pre-loading begins at midnight local time on November 10.
    • Xbox Series X|S: Pre-loading begins globally at 12:00 AM GMT on November 10.

    For Indian Xbox players, that global Xbox start time corresponds to 5:30 AM IST on November 10. PS5 players will follow midnight local time in India.

    Rockstar has also confirmed that the game may require up to 212 GB of available storage space, depending on the device.

    That’s a substantial amount of storage, so players should probably start clearing space on their consoles rather than waiting until the last minute.

    Pre-loading should also help players avoid downloading the entire game on launch day, allowing them to jump into Leonida once the game becomes available.

    For more details about the download schedule and storage requirements, check out Rockstar’s official GTA 6 pre-load FAQ.

    What Platforms Is GTA 6 Releasing On?

    GTA 6 is currently confirmed for two console platforms:

    • PlayStation 5
    • Xbox Series X|S

    Rockstar has not announced a PC release date, so players hoping to experience Jason and Lucia’s adventure on PC will have to wait for further information.

    The initial release is also a single-player experience, with Rockstar yet to provide a complete breakdown of its future online plans.

    For now, the November 19 launch is focused on delivering the next major Grand Theft Auto adventure to current-generation consoles.

    Why GTA 6’s Pre-Order Numbers Matter for Rockstar

    GTA 6 is in a rather unusual position compared with most major releases.

    Rockstar isn’t trying to introduce an entirely new franchise or convince players to take a chance on an unfamiliar concept. It’s following up one of the most successful video games ever made, with a development budget and level of public attention that few releases can match.

    The company has also spent years building anticipation through its trailers, character reveals, and carefully controlled marketing campaign.

    That strategy appears to be working, at least according to Sensor Tower’s estimates.

    More than $750 million in reported digital pre-order revenue before launch demonstrates just how much confidence players have in the Grand Theft Auto name.

    However, the real test will begin once the game launches.

    Players will want to see whether GTA 6 delivers the kind of open-world experience that made its predecessor such a phenomenon. The new version of Vice City, the wider Leonida setting, Jason and Lucia’s storyline, and the game’s overall gameplay systems will ultimately determine how people remember this release.

    Pre-orders can tell us a lot about anticipation, but they can’t tell us whether the finished game will meet those expectations.

    GTA 6 Is Heading Towards One of Gaming’s Biggest Launches

    With approximately 7.71 million estimated digital pre-orders and $751 million in reported revenue, GTA 6 is already putting up some extraordinary numbers before launch.

    The PS5’s reported 74% share is another interesting detail, showing just how heavily the initial demand is leaning towards PlayStation compared with Xbox.

    Still, these figures should be treated as estimates until Rockstar or Take-Two provides official sales information. They also don’t include a complete picture of physical retail purchases, making comparisons with GTA 5’s launch figures more complicated.

    Personally, what interests me most is what happens after November 19. GTA 5 managed to generate more than $1 billion in its first three days, and GTA 6 now has an opportunity to deliver another historic launch for Rockstar.

    With pre-loading starting on November 10 and launch day getting closer, the final stretch of anticipation is officially underway.

    And considering how long fans have waited for this game, November 19 can’t arrive soon enough.

    For more GTA 6 coverage, check out our guides to GTA 6’s Focus feature and its connection to Red Dead Redemption 2’s Eagle Eye ability, along with our latest updates on the GTA 6 preload schedule and global release times.

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