Galbrena Build Guide – Wuthering Waves 2.7 / 3.1 – February 2026

Master Galbrena in Wuthering Waves! Best echoes, weapons, teams & Demon Hypostasis rotation. S-Tier Fusion Pistol DPS guide — updated Feb 2026.

Wuthering Waves Galbrena
Wuthering Waves Galbrena

🔥 S-TIER / T1 MAIN DPS  •  Fusion Element  •  Pistol Weapon  •  VERSION 2.7 / Still META in 3.1  •  DUAL-PHASE DEMON DPS  •  Echo + Heavy Attack Specialist

GALBRENA

Complete Build Guide • Wuthering Waves Version 2.7 / 3.1 • February 2026

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S-Tier • Fusion • Pistol • Main DPS • 5★ Limited Banner • Fiend of Ever-burning Flame

Tier
S/T1
Element
Fusion
Base HP
10,300
Base ATK
462
Weapon
Pistol
Version
2.7

Overview

Galbrena is a 5-Star Fusion Pistol Main DPS introduced in Wuthering Waves Version 2.7. Known as the Fiend of Ever-burning Flame, she is a dual-phase fighter who transitions from her default Threshold State into the explosive Demon Hypostasis empowered form. Her kit revolves around two distinct damage types: Echo Skill DMG and Heavy Attack DMG — a split scaling that makes her flexible across multiple team compositions.

Her two Forte resources — Sinflame (purple bar, fills via hitting enemies) and Afterflame (red bar, filled by teammates casting Echo Skills) — must both be managed together. Once Sinflame hits 100, she enters Demon Hypostasis where all attacks are transformed into enhanced versions. Afterflame stacks then provide up to 60% DMG amplification on her enhanced attacks, making teammate Echo Skill usage the single most critical setup requirement.

Galbrena’s biggest strength is her straightforward playstyle with powerful self-buffs and broad team flexibility. Her biggest weakness is a severe weapon gap — her signature Lux & Umbra is the only pistol with passive effects that directly boost both her Echo Skill and Heavy Attack DMG simultaneously, and there are no F2P options that do the same.

🔥 The Three Forte Resources — Sinflame, Afterflame & Fated End

◆ Sinflame (Purple Bar)
  • Max 100 points
  • Filled by Basic Attacks, Heavy Attacks, Resonance Skill, and Intro Skill
  • At 100: Resonance Skill upgrades to Ascent of Malice — enter Demon Hypostasis
◆ Afterflame (Red Bar)
  • Max 40 points (+8 per Echo Skill cast by any teammate)
  • Same Echo name only counts once per reset
  • In Demon Hypostasis: +1.5% DMG per point (max +60%)
  • Reset on exiting Demon Hypostasis
◆ Fated End (Combo Grade)
  • Inherent Skill — stacks by using different skill types (max 4)
  • Each stack: +5% All DMG dealt by Galbrena (max +20%)
  • Shown as C/B/A/S rank marks below enemy HP bar
  • Same skill type: only 1 stack per 5 seconds

Strengths & Weaknesses

✓ Strengths

  • Straightforward kit — intuitive two-phase playstyle easy to grasp
  • Multiple strong self-buffs: Burning Drive (+90% ATK at S2), Afterflame (+60% DMG), Liberation buff (+85% Multiplier)
  • Split Echo Skill / Heavy Attack scaling fits broadly across mono-Fusion, hypercarry, and sustain teams
  • Hellstride special dodge mechanic — does not break Basic Attack chains, makes survivability high
  • Stage 4 & 5 enhanced Basic Attacks have innate CC (spatial rift stall) in Demon Hypostasis
  • High Outro Skill damage multiplier — 79.5%×3 + 556.5% ATK

✗ Weaknesses

  • Severe weapon gap — Lux & Umbra signature is far ahead; no F2P pistol has Echo Skill or Heavy Attack buffs
  • Afterflame depends heavily on teammates casting Echo Skills — poor team setup starves her damage
  • Echo Skill DMG Bonus cannot be obtained from Echo sub-stats — niche buff source
  • Triggering a Dodge Counter in Demon Hypostasis mid-chain causes significant DPS loss without using Hellstride

Skill Breakdown

► Basic Attack — Slayer’s Trigger

4-hit combo. Stages 1–3 deal Heavy Attack DMG; Stage 4 deals Echo Skill DMG — the most important hit. After Stage 4, chain immediately into Stage 2 or hold for Heavy Attack to cancel recovery animation. Core damage-filler during Threshold State.

► Heavy Attack — Volley of Death

3-hit combo. Stages 1–2 deal Heavy Attack DMG; Stage 3 deals Echo Skill DMG. Interweave with Basic Attacks to quickly stack Fated End to S-rank. Alternating BA and HA chains builds Sinflame efficiently and maximizes Fated End buff uptime.

► Resonance Skill — Encroach / Ascent of Malice

Encroach (normal): Dash + flip, deals Heavy Attack DMG. Low damage, only used to help fill Sinflame. Short 5s cooldown. Ascent of Malice (enhanced, at 100 Sinflame): Replaces Encroach — slashes with wings, enters Demon Hypostasis, converts Sinflame → Purging Flame.

► Forte Circuit — Demon Hypostasis

Core damage source. In this state, all attacks are enhanced versions with higher multipliers and consume Purging Flame. Stages 4 & 5 of enhanced Basic Attack are Echo Skill DMG type and deal the highest individual hits. Dodge Counter in this state can interrupt chains — use Hellstride to cancel it and resume combo. Liberation must be cast first to apply +85% multiplier buff.

► Resonance Liberation — Hellfire Absolution

Deals high Echo Skill DMG and applies +85% DMG Multiplier to all enhanced attacks in Demon Hypostasis for 14s. Must be cast right after entering Demon Hypostasis — or just before entering. The 14s window must cover the full Purging Flame drain duration. Energy Cost: 125. Cooldown: 25s.

► Hellstride — Special Dodge

Unique mechanic. When Galbrena presses Dodge during any skill animation, Hellstride activates. It counts as a successful dodge (avoids damage) without resetting the Basic/Heavy Attack chain. Critical during Demon Hypostasis — use it to cancel a Dodge Counter mid-animation and continue the Stage 4 → Stage 5 chain to avoid massive DPS loss.

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► Intro / Outro Skills

Intro (Hellflare Overload): Deals Fusion DMG, helps build Sinflame, triggers Burning Drive buff. Can chain into Basic Attack Stage 2. Outro (Ashen Pursuit): High damage multiplier (79.5%×3 + 556.5% ATK). Activates at full Concerto — always use when leaving the field for damage and team buff cycling.

► Burning Drive — ATK Self-Buff

Triggered by: Intro Skill, Hellstride, Basic Attack Stage 4 (enhanced), Resonance Skills. Provides +20% ATK (+90% ATK at S2) for 4 seconds. During her burst window in Demon Hypostasis this is essentially permanent. Ensure Liberation is cast while Burning Drive is active for maximum multiplier.

Skill Leveling Priority

Priority Skill Reason
★★★★★ 1st Forte Circuit All transformed enhanced attacks (Demon Hypostasis) scale directly with Forte Circuit level — her primary damage source
★★★★ 2nd Resonance Liberation High individual Echo Skill DMG plus the +85% multiplier buff it applies — second largest damage source and rotation essential
★★★ 3rd Normal Attack Basic and Heavy Attacks are used extensively for building Sinflame and contribute moderate sustained DPS
★★ 4th Resonance Skill Minimal direct damage — level to 6 only. Used primarily to enter Demon Hypostasis, not for damage scaling
★ Last Intro Skill Rotation opener only — minimal direct damage multiplier growth. Level last, if at all

Best Weapons

1
Lux & Umbra
5★ Signature
100% — Best in Slot
2
The Last Dance
5★ Alt
83.6% — Stat Stick Alt
3
Static Mist
5★ ER Focused
79.6% — ER + ATK Buff
4
Solar Flame
4★ Battle Pass
76.1% — Best 4★
Weapon Rarity Substat DPS Key Passive
Lux & Umbra 5★ Sig Crit DMG 48.6% 100% +12% ATK. Echo Skill DMG → +24% Heavy ATK Amp for 6s. Heavy ATK DMG → +24% Echo Skill Amp for 6s. While BOTH active: ignores 8% target DEF. Self-sustaining cross-buff cycle perfectly matching Galbrena’s split scaling
The Last Dance 5★ Crit DMG 72.0% 83.6% +12% ATK. Intro/Liberation cast → +48% Resonance Skill DMG for 5s (useless on Galbrena). Justified purely by highest Crit DMG substat available
Static Mist 5★ Crit Rate 24.3% 79.6% +12.8% ER. Outro → next Resonator’s ATK +10% for 14s. Useful for ER comfort and team ATK buff
Solar Flame 4★ BP Crit Rate (variable) 76.1% BA/HA DMG → stacking +ATK and +Heavy ATK DMG Bonus (×4 stacks, 7s). Active during entire burst. Best non-5★ choice
Relativistic Jet 4★ F2P ATK% ~72% Resonance Skill → +6 Energy and +10% ATK for 16s. Budget option while saving for signature

⚠ Signature Weapon is Strongly Recommended

Lux & Umbra is the only pistol in the game with a passive that directly boosts both Echo Skill DMG and Heavy Attack DMG simultaneously — matching both of Galbrena’s scaling types. The 8% DEF ignore while both buffs are active adds on top. The gap between Lux & Umbra (100%) and the next best option, The Last Dance (83.6%), is one of the largest weapon gaps of any character in Wuthering Waves. Pulling the weapon banner is highly recommended if you are investing in Galbrena.

Best Echo Sets

★ Best in Slot

Flamewing’s Shadow (3) + Flaming Clawprint (2)

3-PC Flamewing’s Shadow: +Echo Skill DMG Bonus that stacks during combat — directly amplifies Galbrena’s primary damage scaling

2-PC Flaming Clawprint: +10% Fusion DMG Bonus (passive). Can substitute 2-PC Molten Rift if you lack Clawprint pieces with good sub-stats

2nd Best / Early Game

Molten Rift (5-PC)

5-PC: Easy-to-activate Fusion DMG Bonus that stacks in combat

Farmable very early, maintains value throughout the entire game. Replace with Flamewing’s Shadow 3-PC once you have well-stat’d pieces

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Best Main Echo — Corrosaurus (3-Cost)

Corrosaurus is the mandatory main echo for Galbrena. Passively grants +12% Fusion DMG Bonus and +20% Echo Skill DMG Bonus — both matching her core scaling. It is a summon-type echo (not a transform), so it can be activated mid-rotation without interrupting her combat chain. It also deals decent Fusion DMG on use. Do not replace it with Nightmare: Inferno Rider unless Corrosaurus is unavailable, as the Resonance Skill DMG from Inferno Rider is irrelevant to Galbrena.

Echo Main Stats — 43311 Layout

Echo Slot (Cost) Main Stat Notes
4-Cost Echo Crit Rate Galbrena has Crit DMG attribute bonuses from Forte — Crit Rate on 4-Cost balances the 75:250 target ratio
3-Cost Echo ×2 Fusion DMG Bonus Fusion DMG is always active; do not use ATK% on 3-Cost slots — the difference is ~2% DPS per slot
1-Cost Echo ×2 ATK% Standard ATK% on 1-Cost — Galbrena scales from ATK so these are correct for her

Echo Sub-Stats Priority

Sub-Stat Priority Notes
Crit Rate ★★★★★ Top Target 70–80%. Galbrena has ATK% attribute bonus — prioritize Crit Rate over ATK in sub-stats
Crit DMG ★★★★★ Top Target 250%+ (she has built-in Crit DMG bonuses from Forte attribute nodes). Higher is better once Crit Rate secured
Heavy Attack DMG Bonus ★★★ Mid Strong for stages 1–3 of Basic and Heavy Attacks — significant portion of total kit output
ATK% ★★ Filler Decent filler stat for increasing raw multiplier floor
Energy Regen ★★ Comfort 120% is comfortable; 110% is minimum viable. Do not over-stack ER above 120%

🎯 Target Stat Goals

Crit Rate: 70–80%
Crit DMG: 250%+
ATK: 2,300+
Energy Regen: 120%

Optimal Rotation

Pre-Galbrena — Teammates Fill Afterflame (5 Echo Skill Casts Required)

Shorekeeper Rotation + Echo Skill

Qiuyuan Rotation + Echo Skill ×2

Outro → Switch to Galbrena

Afterflame = 40/40 ✓

Galbrena On-Field Rotation

▶ Intro Skill

Echo Skill (Corrosaurus)

Basic Attack ×6 (fill Sinflame)

Ascent of Malice (Enter Demon Hypostasis)

🔥 Liberation (Hellfire Absolution)

Enhanced Basic Attack ×7 (drain Purging Flame)

🔄 Outro Skill

Critical Notes: (1) Always ensure teammates cast 5 total Echo Skills before Galbrena enters — Afterflame resets on exiting Demon Hypostasis and must be refilled each rotation. (2) Cast Liberation immediately after entering Demon Hypostasis — the +85% multiplier buff must cover the entire enhanced attack window. (3) If you get hit and trigger a Dodge Counter during the enhanced chain, press Dodge again to activate Hellstride — this cancels the Counter animation without breaking your attack chain. (4) The Fated End (S-rank) debuff naturally reaches max during her burst window — no extra effort needed once in rotation.

Best Team Compositions

★ Premium BIS — Echo Deepen Team

Galbrena
Main DPS • Fusion • 5★
Qiuyuan
Sub-DPS • Echo Skill DMG Deepen • Multi-Echo Skill casts • 5★
Shorekeeper
Healer • Crit Rate/DMG buff • 15% All DMG • 5★

Qiuyuan provides Echo Skill DMG Deepen via Outro and multiple Echo Skill casts to stack Galbrena’s Afterflame. Shorekeeper’s Stellarealm adds Crit buffs + all-DMG bonus.

💥 Mono Fusion — Brant + Lupa

Galbrena
Main DPS • 5★
Lupa
Sub-DPS • Fusion DMG Buff • Fusion RES Shred • 5★
Brant
Sub-DPS • Shield • Healing • Echo Skill cast • 5★

Lupa provides Fusion DMG bonus, ATK bonus, and Fusion RES shred. Brant provides shields, sustain, and an Echo Skill for Afterflame. Both amplify all Fusion DMG types from Galbrena.

💪 Hypercarry — Iuno + Shorekeeper

Galbrena
Main DPS • 5★
Iuno
Sub-DPS • Massive Heavy ATK DMG Deepen • Echo Skill cast • 5★
Shorekeeper
Healer • Crit Rate/DMG Buff • 5★

Iuno provides huge Heavy Attack DMG Deepen amplification for Galbrena’s Heavy Attack-scaling hits in Demon Hypostasis. Mortefi is a budget replacement for Iuno.

✅ Budget / F2P Team

Galbrena
Main DPS • 5★
Mortefi
Sub-DPS • Heavy ATK Deepen + Coordinated Attacks • Free 4★
Verina
Healer • ATK/DMG Buff • 5★

Mortefi provides Heavy Attack DMG amplification and off-field coordinated attacks at no cost. Verina provides sustained healing and all-team ATK/DMG buffs. Strong resource-efficient starter setup.

Resonance Chain (Sequence Nodes)

Node Name Effect & Impact Rating
S1 Heart of Defiance Ever Ablaze Each Afterflame point = +2% Crit DMG on enhanced attacks (max +80% at 40 stacks; +48% in standard teams). Interruption immunity on final hits of enhanced BA, HA, and aerial attacks. ~+16% DPS in standard teams, up to ~+23% in optimized setups ★★★ Good
S2 Hellbound Dive of Fire and Abyss Burning Drive ATK bonus ×350% more — Burning Drive goes from +20% ATK to +90% ATK. Single largest DPS increase before S6. ~+23% damage increase. Best early investment after S0R1 ★★★★★ Best Early
S3 Hunter’s Blood Oath Rekindled Resonance Liberation DMG Multiplier +130% (×2.3 total). ~+20% damage increase. Liberation is a key nuke component so this scales well ★★★★ Great
S4 Carry Forth This Fading Spark Team-wide buff: Teammate Echo Skill cast → all Resonators gain +20% All-Attribute DMG Bonus for 20s. Galbrena and all teammates benefit. Significant flex value for team-building ★★★★ Great
S5 Though Light Fades, Torment Consumes Resonance Skill multipliers +150%. Resonance Skills are not her primary damage — minor upgrade. Step toward S6 ★★ Okay
S6 I Remain Who I Am, Eternal My Flame Demon Hypostasis → Eternal Hypostasis. Enhanced attacks get +60% DMG Multiplier. Each Afterflame point on entry → +0.875% Fusion Deepen (max +35% at 40 stacks). ~+37–46% total damage increase. Kit transformation ★★★★★ Amazing

⚡ Recommended Pull Order

S0R1 > S2R1 > S3R1 > S6R1 — S2 is the single best early upgrade: Burning Drive going from +20% to +90% ATK is a massive quality-of-life and DPS gain. S4’s team-wide buff is a strong incentive if you value team flexibility. S6 transforms the kit but is entirely optional for clearing all endgame content.

Should You Pull Galbrena?

🔥 Pull If…

  • You want a strong Fusion DPS with an engaging dual-phase combat system
  • You can invest in her signature Lux & Umbra — the weapon gap is severe
  • You already have or plan to pull Qiuyuan for the optimal Afterflame setup
  • You enjoy a fluid playstyle that rewards mastering Hellstride dodge cancelling

◯ Skip / Wait If…

  • You cannot pull the signature weapon — the 17–24% DPS gap makes the investment feel incomplete
  • Your current team cannot reliably cast 5 Echo Skills before each Galbrena rotation
  • You are saving for Aemeath (3.1 SS-Tier) or other current banner priorities

The Verdict

🔥 The Fiend of Ever-Burning Flame

Galbrena earns her S-Tier / T1 ranking as a straightforward yet powerful Fusion DPS with one of the highest damage ceilings in Version 2.7/3.1. Her dual-phase Demon Hypostasis system, cross-amplifying Echo Skill + Heavy Attack buffs via signature weapon, and team-flexible Afterflame stacking mechanic make her a compelling main DPS choice that fits into multiple team archetypes.

What makes her worth pulling: Multiple self-buff layers (Burning Drive, Afterflame +60%, Liberation +85%), a unique Hellstride dodge that preserves combo chains in boss fights, and a high Outro Skill multiplier. Her split scaling across Echo and Heavy ATK damage makes her adaptable.

Final Recommendation: Pull with Lux & Umbra for maximum output, use Flamewing’s Shadow (3) + Flaming Clawprint (2) with Corrosaurus as main echo, and pair with Qiuyuan + Shorekeeper (best team) or Lupa + Brant (mono-Fusion). Master the Afterflame pre-stacking routine and Hellstride dodge mechanic — she rewards technical players with exceptional endgame damage.

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