
Complete Build Guide • Wuthering Waves Version 3.1 • February 2026
A-Tier • Havoc • Gauntlet • Hybrid Sub-DPS & Buffer • 5★ Limited Banner • First Mate of the Fool’s Troupe
+25% Basic ATK
Overview
Roccia is a 5-Star Havoc Gauntlet Hybrid Sub-DPS who debuted in Version 2.0 and sits at A-Tier as of Version 3.1 in February 2026. The First Mate of the Fool’s Troupe and master of improvised comedy, Roccia brings a unique blend of personal aerial damage, powerful team-wide buffing, and the best enemy grouping utility in all of Wuthering Waves. Her Outro Skill grants the incoming Havoc DPS +20% Havoc DMG Bonus and +25% Basic Attack DMG Deepen — a formidable combined buff that makes her the go-to Sub-DPS amplifier for any Havoc team built around Basic Attack-focused carries like Camellya or Phrolova.
What separates Roccia from her competitors is her Magic Box utility transfer — an Inherent Skill that replaces the incoming character’s exploration gadget with a deployable Magic Box after her Outro, which pulls nearby enemies together on demand for up to 14 seconds. This off-field crowd control tool is unmatched in the game and provides enormous value in multi-enemy endgame content like Whimpering Wastes. Her Resonance Liberation further adds a flat +200 ATK team-wide buff (scaling from her own Crit Rate above 50%), making her one of the few Sub-DPS characters who simultaneously groups enemies, amplifies damage, and raises the whole team’s ATK stat in a single rotation.
Her A-Tier positioning (down from the higher rankings she held at release) reflects increased competition in the Havoc Sub-DPS role. The free-to-play Sanhua and accessible Danjin both fill similar hybrid niches at zero cost, making Roccia a premium upgrade rather than a necessity. For players already invested in Havoc teams — particularly those running Camellya, Phrolova, or Havoc Rover as their primary carry — Roccia remains a meaningful step up in team damage and AoE utility.
🎮 Imagination System & Beyond Imagination State
Roccia’s Forte Circuit revolves around an Imagination gauge that holds up to 300 points across 3 segments. Every Basic Attack hit, Heavy Attack, Dodge Counter, Intro Skill, and Resonance Skill generates Imagination. When Roccia lands a Heavy Attack or her Resonance Skill on an enemy with at least 200 Imagination in reserve, she launches airborne and enters the Beyond Imagination state — represented by ghost icons on her Forte bar, each indicating one use of Basic Attack: Real Fantasy. Each Real Fantasy hit consumes 100 Imagination and deals Havoc Heavy Attack DMG in a wide bounce pattern, with up to three consecutive hits before exiting the aerial state.
Optimal Rotation: Intro Skill → Basic Attack Stage 4 (generates 200 Imagination; cancel animation with Skill after 100 Fantasy is reached to save time) → Resonance Skill: Acrobatic Trick (grants +100 Imagination and +10 Concerto Energy, launches aerial state) → Forte: Real Fantasy Stage 1 → Real Fantasy Stage 2 → Real Fantasy Stage 3 (cancel end animation with Liberation) → Resonance Liberation: Commedia Improvviso! → Echo Skill (swap-cancel) → Outro to Main DPS. With S1 unlocked, Basic Attack Stage 4 can be removed entirely, shortening her rotation meaningfully.
Her Resonance Liberation deals AoE Havoc Heavy Attack DMG and provides the flat ATK team buff based on her own Crit Rate at the moment of cast — +1 ATK per 0.1% Crit Rate above 50%, capping at +200 ATK at 70% Crit Rate. Because the buff is calculated at cast time, always activate Liberation before it changes — do not equip or change Crit Rate stats between rotations. Target 70%+ Crit Rate to always max this buff, and maintain at least 125% Energy Regen to cast it every rotation.
⚔️ Weapons & Echoes
Roccia’s signature weapon and unambiguous BiS. Provides a Crit Rate substat — directly helping her hit the crucial 70% Crit Rate threshold for maximum Liberation ATK buff — plus a stacking Heavy Attack DMG Bonus on Basic Attack or Intro Skill cast (up to +96% for 3s), perfectly aligned with her aerial Real Fantasy rotation.
The best non-signature alternative for Roccia. Features a Crit DMG substat and a passive that boosts ATK by 24% while increasing Heavy Attack DMG Bonus by up to 96% for 3 seconds after Basic Attack or Intro Skill — nearly mirroring Tragicomedy’s kit synergy at a lower power ceiling.
The best accessible gauntlet for Roccia without spending on weapon banners. Provides an Energy Regen substat — helpful for maintaining Liberation uptime — plus a respectable ATK boost. A workable placeholder that keeps her rotation functional while farming for better options.
Best Echo Set: Midnight Veil (5-piece) is Roccia’s definitive best-in-slot Echo set as of Version 3.1. The 2-piece grants 10% Havoc DMG Bonus and the 5-piece triggers additional 480% Havoc DMG AoE on Outro and grants the incoming Resonator +15% Havoc DMG Bonus for 15 seconds — stacking directly on top of her Outro’s 20% Havoc DMG Bonus for a total of +35% Havoc DMG on the incoming DPS. Main Echo: Nightmare: Impermanence Heron (3-Cost), which provides 12% Havoc DMG Bonus and 12% Heavy Attack DMG Bonus — both core scaling stats for Roccia’s aerial Real Fantasy combo. Always swap-cancel it just before Outro to lock in the Midnight Veil buff on time.
Stat Priority: 4-Cost: Crit Rate (priority until 70% is reached) or Crit DMG → 3-Cost: Havoc DMG × 2 (swap one for Energy Regen if Liberation uptime is inconsistent) → 1-Cost: ATK%. Substats: Crit Rate (to 70%+) > Crit DMG (to 200%+) > ATK% > Heavy ATK DMG Bonus > Energy Regen. Hit 125% Energy Regen as a starting baseline — test your specific team rotation and adjust from there.
👥 Best Teams
The flagship Roccia composition. Camellya is the premier Basic Attack-centric Havoc carry who maximises every point of Roccia’s combined Outro (Havoc + Basic ATK Deepen) and Magic Box grouping. Shorekeeper opens each rotation with her Stellarealm Liberation for team Crit Rate and DMG buffs, then cycles through Roccia before handing off to Camellya pre-loaded with all available buffs.
A high-investment mono-Havoc Echo Skill chain team. Roccia buffs Cantarella with her Outro, Cantarella buffs Phrolova with hers, and Phrolova buffs Roccia back in a loop of successive Havoc amplifications. This is among the highest-damage Havoc compositions available, stacking Midnight Veil 5-piece on both Roccia and Cantarella for layered buff cycles.
A solid mid-investment Havoc team using the free Havoc Rover as the main carry. Roccia’s Outro and Magic Box grouping dramatically improve Rover’s AoE performance, while Verina covers healing and delivers +15% All-Type DMG Deepen via her Outro. A reliable endgame team that doesn’t require any limited 5-star supports beyond Roccia herself.
📈 Skill Priority & Sequences
Max skills in this order: Forte Circuit (highest priority — directly scales Real Fantasy aerial damage) → Resonance Liberation (scales AoE damage and increases the Liberation ATK buff cap) → Resonance Skill (important for Imagination generation speed and Concerto Energy) → Basic Attack → Intro Skill. If using Roccia purely as a buffer-support, her Outro Skill is already pre-maxed by the game — skill levels primarily improve her personal damage contribution, so you can deprioritise them if resources are tight.
For Sequences: S1 is the most impactful early node — removes the need for Basic Attack Stage 4 entirely, shortening her rotation and reducing field time. S2 grants Havoc DMG stacks when entering Beyond Imagination, further boosting personal damage. S4 increases Forte Circuit Real Fantasy DMG by 30%. S6 makes her Liberation’s flat ATK buff permanent (no longer requiring 70% Crit Rate threshold) and is the strongest single sequence upgrade, though it represents very heavy investment.
The Verdict
🎮 The Troupe’s Ace Improvisateur
Roccia is a well-rounded A-Tier Havoc Hybrid Sub-DPS with a genuinely unique utility package that no other character in the game replicates. Her combined Outro (Havoc DMG + Basic ATK Deepen), Magic Box off-field enemy grouping transfer, flat ATK Liberation buff, and strong personal aerial damage make her the best premium upgrade for any Havoc team running a Basic Attack-focused Main DPS. Her ease of play and short rotation time are added bonuses that make her accessible to all skill levels. The reason she sits at A-Tier rather than higher in February 2026 is straightforward — Sanhua and Danjin fill closely adjacent roles for free or at 4-star rarity, reducing the urgency of pulling Roccia unless you are committed to the Havoc element.
Final Recommendation: Use Tragicomedy for peak performance or Verity’s Handle as the next-best alternative. Run Midnight Veil (5-piece) with Nightmare: Impermanence Heron as your main Echo — always swap-cancel before Outro. Target 70%+ Crit Rate to cap the Liberation ATK buff and maintain 125%+ Energy Regen for consistent Liberation uptime. Pair with Camellya + Shorekeeper for the highest-damage Havoc team, or run Havoc Rover + Verina for a fully accessible composition. Prioritise S1 as your first Sequence Node — it noticeably tightens her rotation and is well worth the investment.
🔗 Related Character Guides
📋 View Complete Wuthering Waves Character Tier ListOther A-Tier Characters
Unleash Roccia's improvised chaos, group your enemies with the Magic Box, and let the Fool's Troupe steal the show in Wuthering Waves!



