TL;DR
- This is not Call of Duty. Slow down, stay with your squad, and communicate.
- Start as a Rifleman or Support. Avoid Commander and Squad Leader until you know the map.
- Garrisons and Outposts decide who wins. Understand them early.
- Use voice chat or map pings. Silence loses matches.
- US forces use helicopters. NVA uses tunnels. Both are game-changers.
- The jungle hides enemies. Move slowly. Trust cover, not speed.
Hell Let Loose Vietnam Beginners Guide is something every new player needs before their first drop. Hell Let Loose: Vietnam is a 50v50 tactical first-person shooter set during the Vietnam War. It launched on August 13, 2026, and it is nothing like the arcade shooters most people are used to. If you run in like it is Call of Duty, you will die fast and add nothing to your team. This guide covers everything you need to survive, contribute, and actually have fun from match one.
What Kind of Game Is Hell Let Loose Vietnam?
Before anything else, you need to reset your expectations.
This is not a run-and-gun game. Kills do not win matches. Objectives do. Hell Let Loose: Vietnam on PlayStation drops you into large-scale battles where teamwork, positioning, and communication matter far more than your aim.
Matches are 50 versus 50. Both sides fight over sectors on a wide map. You win by capturing and holding those sectors, not by topping the scoreboard. A player going 2 kills and 30 deaths can contribute more to a win than a lone wolf racking up kills but ignoring the objective.
The time-to-kill is low. One or two shots can drop you. That means one bad decision costs you a life. And in this game, deaths matter because they affect your team’s ability to respawn and hold ground.
The Two Factions Explained
You play as either the US Armed Forces or the North Vietnamese Army (NVA). Each faction plays completely differently.
US Armed Forces
The US side has access to fully operational helicopters. These are used for troop transport, supply drops, reconnaissance, and fire support. Helicopters are US-only, which gives them strong air mobility and the ability to insert squads behind enemy lines fast.
North Vietnamese Army (NVA)
The NVA fights back with tunnel networks. Squad Leaders on the NVA side can build tunnel entrances that act as hidden fast-travel points across the map. This allows the NVA to appear where the enemy least expects them. Tunnels are hidden, can be placed in more locations than standard garrisons, and create a massive strategic advantage if used well.
Both factions also have access to patrol boats on river maps, but the NVA must treat open water crossings carefully because US helicopter gunships can spot and strafe them from above.

The Six Maps at Launch
Hell Let Loose: Vietnam launched with six large-scale maps. Each one has different terrain and demands different tactics.
- Thanh Hóa Bridge — Bridge and urban North Vietnam. A key target of US bombing campaigns.
- Đắk Tô Airfield — Central Highlands airfield. Set around the 1967 battle.
- Jungle — Dense jungle canopy. Favors the NVA with tunnels and ambush terrain.
- Rice Paddies — Open flooded fields with long sightlines and flanking routes.
- River Delta — Extensive river networks. Patrol boat combat is key here.
- Central Highlands — Hills and dense vegetation. Elevation and jungle warfare.
Each map rewards different roles and squads. The jungle map heavily favors patient, stealthy movement. The river delta map opens up patrol boat flanks. Pay attention to where you spawn and what terrain surrounds you.
Garrisons and Outposts: The Most Important System for Beginners
If you learn one system in this game, make it this one. Where you can spawn decides who wins.
What Is a Garrison?
A Garrison is a large spawn point that any player on your team can use. It costs 50 supplies to build in friendly territory and 100 supplies in enemy territory. You can only have eight Garrisons up at once, and each one must be placed at least 200 meters away from your other Garrisons.
New players often wonder why they cannot place a Garrison in a spot. The answer is almost always that another one is already too close nearby. Remember the 200-meter rule.
What Is an Outpost?
An Outpost is smaller and squad-only. Your Squad Leader places it. Only your squad can spawn there. It costs no supplies and has a 40-second cooldown after placement. Think of the Outpost as your forward toehold and the Garrison as the thing that holds ground long-term.
Staying close to your Squad Leader is not just good practice. It is mechanical. If you stray too far, you lose access to your Outpost spawn. Stay near your leader and you always have a fast respawn close to the action.

All Roles Explained for Beginners
Hell Let Loose: Vietnam has 19 specialized roles. That is a lot. You do not need to learn them all. Here is what matters for your first matches.
Best Roles for New Players
Rifleman — The most basic frontline role. You carry ammunition and supply teammates with it. Simple job, essential function. Start here.
Support (Specialist) — You carry a supply crate that your Squad Leader needs to build Garrisons. Follow your leader, drop the crate where they ping, and you have already done more than most players will in the whole match. This is the single best beginner role because it is low pressure and directly feeds the spawn network that wins games.
Medic — Vietnam adds the ability to drag a downed teammate out of the open before reviving them. That is a great addition. Reviving keeps your squad’s numbers up and their spawn pressure alive. The job is forgiving and always useful.
Engineer — Builds defenses like barbed wire, anti-tank mines, repair stations, and supply nodes. Less flashy than combat roles but very needed. Good if you enjoy building and supporting the team from a defensive angle.
Roles to Avoid Until You Know the Game
Commander — Directs all 50 players on your team. Coordinates airstrikes, supply drops, vehicle reinforcements, and squad objectives. One bad Commander decision can cost the entire team a sector. This role is locked behind tutorials for a reason. Do not touch it until you have played many matches and truly understand the map flow.
Squad Leader — Leads a squad, places Outposts and Garrisons, and links your unit to the Commander. Leading a squad badly is worse than not leading one at all. Learn first, lead later.
Pilot — US-only role flying Huey helicopters. Requires strong map knowledge and coordination. Not a beginner role.
Grenadier — Anti-armor role with AT launchers and RPGs. Works in pairs with other Grenadiers to take down vehicles. Needs coordination to use properly.
Recon Squad
Recon is a two-player team made up of a Spotter and a Sniper. The Spotter marks targets for artillery while the Sniper eliminates high-value enemies. Recon squads infiltrate behind enemy lines, disrupt supply lines, and gather intelligence. Not a beginner squad, but worth understanding how they work so you know why someone needs those binoculars.
Movement Tips for the Jungle
The jungle changes everything compared to open battlefields. Enemies stay hidden in foliage until they are already firing at you. Speed will not save you here. Cover will.
Slow Down
The single biggest mistake new players make is moving too fast. In an environment where you cannot see 30 meters ahead, speed does not protect you. It stops you hearing and spotting threats. Move at a walk. Stop regularly to observe. A group that moves slowly and checks their surroundings survives far longer than one that sprints into the unknown.
Never All Advance at Once
Part of your group should post up and cover while the other half moves. Then swap. It is a slow process but it is how squads take objectives instead of feeding the enemy kill counter.
Avoid Obvious Paths
The enemy knows where the obvious routes are. Trails, bridges, and chokepoints are watched. Use the undergrowth, crawl through bushes, and climb obstacles to find unexpected angles.
New Movement Options
Hell Let Loose: Vietnam adds several movement abilities the original game did not have. You can swim rivers, fast-crawl through undergrowth, and climb obstacles. The fast-crawl is your best friend for flanking through jungle terrain undetected. It trades speed for stealth and keeps you hidden from patrols. Only sprint when crossing open ground and you have cover on the other side.
Watch Your Flanks and Rear
A squad advancing without looking back ends up caught between two fires. In jungle terrain the enemy can close the distance far faster than you expect before they are spotted. Assign someone to watch behind the group, especially when pushing objectives.
Communication: How to Talk and When
Communication is not optional in Hell Let Loose: Vietnam. It is how the game functions. Silence quietly loses Garrisons and sectors without anyone knowing why.
The Three Voice Channels
- Unit Voice — Talks to your own squad. Use this most as a beginner.
- Leadership Voice — Connects Squad Leaders to the Commander. Not for regular soldiers.
- Proximity Chat — Anyone nearby can hear you regardless of squad. Useful for coordinating with neighboring squads in close situations.
As a beginner, stick to unit voice. Talk to your squad. Call out enemy positions, call for help, and let your Squad Leader know what you see. Keep it short and specific. “Enemy infantry, east side, near the ruined house” is useful. “There are guys over there somewhere” is not.
No Mic? Use Pings.
You do not need a microphone to contribute. The ping system places visual markers that every squad member can see. Ping enemy positions, objectives, and movement routes. It is the universal backup when you cannot speak. Pings work across all voice channels, making them the fastest way to share information without talking.
Do Not Over-Talk
Save communication for crucial information. Enemy sightings, destroyed spawns, enemy armor, and incoming threats are worth calling out. Casual chat should stay out of voice channels during active combat. The game moves fast and important callouts get lost under noise.
Spawning Smart: Where You Appear Matters
In most shooters you just respawn and run back to the fight. In Hell Let Loose: Vietnam, where you spawn can decide whether your squad holds or loses a sector.
When you die, look at the spawn screen carefully. Spawning closest to the enemy is not always the best choice. A spawn that keeps you connected to your squad is often more valuable than a forward spawn that drops you alone behind enemy lines with no backup.
Priority order for spawning:
- Spawn on your Squad Leader’s Outpost if it is available. This puts you close to the action with your squad around you.
- Spawn on a Garrison near the active objective.
- Fall back to HQ only when no better option exists.
If your squad has no Outpost and no nearby Garrison, your team is already losing spawn pressure. That is when communication matters most — call it out so the Squad Leader can rebuild.
Beginner Mistakes to Avoid
Almost every new player makes the same errors. Here is how to skip them.
Going Lone Wolf
You will die quickly and add nothing. The game is 50 versus 50 and designed around squads. A lone player is just a slower way to feed the enemy kills. Stay with your group.
Chasing Kill Counts
A Rifleman who follows orders, supplies teammates, and sticks with the squad often contributes more to victory than a sniper focused entirely on personal kills. Let go of your K/D ratio mentality. Win conditions are about sectors, not scoreboards.
Ignoring the Map
Check the map regularly. Know which sectors your team controls, where your Garrisons are, and where the enemy is pushing. The map tells you everything about the state of the match.
Picking Advanced Roles Too Early
Taking Commander or Squad Leader in your first few matches and doing it badly hurts your whole team. A scarce specialist seat that goes to waste affects 49 other people. Start simple. Learn the flow. Lead later.
Rushing Objectives Alone
Running head-first into an objective without support or organization leads to repeated deaths. Worse, teammates who try to rescue you get drawn into the same trap. Wait for your squad to push together.
Resources: Munitions, Manpower, and Fuel
Every team manages three strategic resources underneath the shooting.
- Munitions — Used for Commander abilities like artillery and airstrikes.
- Manpower — Affects reinforcements and vehicle deployment costs.
- Fuel — Powers vehicles and commander abilities tied to mobility.
As a beginner, you do not manage these directly. But understand that Engineers building supply nodes at the start of each match are critical. Each HQ starts with 150 supplies, which means Engineers can begin building infrastructure immediately. A team that builds its resource nodes early has a significant advantage for the rest of the match.
How to Pick Your First Squad
When you join a match, you pick a squad from the lobby. Here is what to look for:
- Pick a squad that already has a Squad Leader. A squad without a leader cannot place Outposts.
- Avoid full recon, armor, mortar, or helicopter squads until you understand what those roles do.
- Join an infantry squad and tell them you are new. Good squads will help you learn.
- Look at what roles the squad already has. If they need a Medic or Support, fill that gap.
Game Modes to Know
Hell Let Loose: Vietnam launched with six modes including the classic Warfare and Offensive modes from the original game, plus new modes including Conquest and Domination.
Warfare — Both teams fight to capture sectors from the center of the map outward. A balanced push-and-pull mode and a good starting point for new players.
Offensive — One team attacks, the other defends. The attacking team must push through sectors in order. More structured and good for learning how defense works.
Domination — The most free-form mode. Dynamic objectives allow fighting to develop in several directions without a clearly defined frontline. More chaotic and better suited for experienced players who can adapt quickly.
Final Tips Before Your First Match
- Complete the tutorial. It is there for a reason. It covers the basics and saves you from making simple mistakes in front of 49 teammates.
- Tell your squad you are new. Most experienced players will adjust and help.
- Follow your Squad Leader like a shadow. They are your lifeline, your spawn point, and your source of supplies and direction.
- Do not panic-sprint. In the jungle, sprinting upright in the open gets you killed before you understand where the fire came from.
- If the same route keeps getting you killed, change routes. Check the map and ask your squad for another approach.
- Be patient. Hell Let Loose: Vietnam is designed to be hard at first. The learning curve is steep but the game is deeply rewarding once it clicks.
Ready to jump in? You can get Hell Let Loose: Vietnam on Xbox or grab it on PlayStation and PC. Pick Support, find a squad with a good leader, follow their pings, and drop your supply crate when they ask. That one habit alone puts you ahead of half the new players in your first match.