TL;DR
- NTE runs on Unreal Engine 5 – it is CPU and GPU heavy, especially in open-world areas of Hethereau.
- Minimum PC: Intel i7-10700, GTX 1660, 16GB RAM, 60GB SSD.
- Recommended PC: Intel i7-12700, RTX 3060 or RX 6700, 32GB RAM, 60GB SSD.
- Always install on SSD – running from an HDD causes constant texture pop-in and stuttering no matter your GPU.
- The single biggest FPS boost on low-end PCs: set View Distance to Very Low.
- Turn off Motion Blur on all hardware tiers – it adds visual noise with no performance benefit.
- Reduce Traffic density in the Others tab if you still experience lag spikes after adjusting graphics.
- Enable DLSS (Nvidia) or FSR3 (AMD) upscaling – this is one of the most impactful settings for mid-range users.
- Frame Generation helps on low and mid-range cards. Turn it off on high-end GPUs where it adds unnecessary latency.
Neverness to Everness is built on Unreal Engine 5, which makes it one of the most visually impressive games in the gacha space – and one of the most demanding. The good news is that Hotta Studio has done a reasonable job of optimizing NTE across hardware tiers, and a few targeted setting changes go a long way. You do not need to gut the game’s visuals to get a smooth experience. This guide breaks down exactly what to change depending on your PC.
While you are getting set up, make sure you are also not missing any free in-game rewards. Check out our guide on all Hethereau Hobbies in NTE to understand how to earn Fons and rank up City Tycoon efficiently once you are in the game.
NTE PC System Requirements
Before touching any settings, make sure your PC actually meets the bar. Here are the official system requirements released by Hotta Studio and Perfect World Entertainment:
Minimum PC Requirements
- OS: Windows 10 / Windows 11 (64-bit)
- CPU: Intel Core i7-10700 / AMD Ryzen 7 3700X
- RAM: 16 GB
- GPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT / Intel Arc A580
- DirectX: DirectX 11
- Storage: 60 GB SSD (plus an additional 60 GB temporarily required during file extraction)

Recommended PC Requirements
- OS: Windows 10 / Windows 11 (64-bit)
- CPU: Intel Core i7-12700 / AMD Ryzen 7 5800X
- RAM: 32 GB
- GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6700 / Intel Arc B580
- DirectX: DirectX 12
- Storage: 60 GB SSD
A few things worth flagging here. The RAM requirements are higher than most gacha games – 16 GB minimum and 32 GB recommended puts NTE above average for the genre. If you are running 16 GB, close all background applications before launching to free up as much memory as possible. Also, SSD is not optional in practice. The open-world structure of Hethereau streams assets constantly. Running from an HDD will cause texture pop-in, long loading screens, and micro-stutters regardless of how powerful your GPU is. Install on an SSD.
How To Access Graphics Settings in NTE
To open the graphics settings in Neverness to Everness, pause the game and click the Gear icon in the top right of the pause menu. This opens the full Options panel. Graphics settings are in the main Graphics tab. The Traffic density option is in the Others tab – the fifth tab from the left, marked by three circles.
Best NTE PC Settings for Low-End PCs (1080p)
If your PC sits near the minimum spec – GTX 1660, i7-10700, 16 GB RAM – the goal is stable 60fps at 1080p. You will need to make some visual sacrifices, but the gameplay will still look good and run well with these settings.
- Resolution: 1920 x 1080
- Graphics Quality Preset: Low
- Frame Rate: 60
- View Distance: Very Low (most impactful setting for open-world FPS – prioritize this first)
- Texture Quality: Low
- Shadow Quality: Low
- Anti-Aliasing: Low or Off
- Post-Processing: Low
- Global Illumination Mode: Low
- Reflection Mode: Low
- Upscaling (DLSS / FSR3): On – set to Performance mode
- Frame Generation: On
- Motion Blur: Off
- Traffic Density: Low (via Others tab)
On low-end machines, View Distance is the single biggest lever. Dropping it to Very Low reduces how far the engine needs to render the open city, which cuts GPU and CPU load in the open-world areas where frame drops are most common. Enable DLSS on Nvidia cards or FSR3 on AMD – even at Performance mode, the upscaler keeps the image looking cleaner than running native at a reduced internal resolution manually. Frame Generation on a low-end card helps push frames to a playable range but expect a small increase in input latency as a trade-off.
Best NTE PC Settings for Mid-Range PCs (1080p / 1440p)
With an RTX 3060, RTX 3070, RX 6700, or RX 6800 XT class GPU alongside 16–32 GB of RAM, you have real flexibility. At 1080p you can push most settings to High. At 1440p, start from the Balanced preset and use DLSS or FSR Quality mode to handle the resolution.
Mid-Range at 1080p
- Resolution: 1920 x 1080
- Graphics Quality Preset: High or Balanced
- Frame Rate: 60 or 120 (depending on monitor)
- View Distance: Medium to High
- Texture Quality: High
- Shadow Quality: Medium
- Anti-Aliasing: Medium
- Post-Processing: Medium
- Global Illumination Mode: Medium
- Reflection Mode: Medium
- Upscaling (DLSS / FSR3): On – set to Balanced or Quality mode
- Frame Generation: On (off if already hitting stable 90fps+)
- Motion Blur: Off
- Traffic Density: Medium
Mid-Range at 1440p
- Resolution: 2560 x 1440
- Graphics Quality Preset: Balanced
- Frame Rate: 60
- View Distance: Medium
- Texture Quality: Medium
- Shadow Quality: Medium
- Anti-Aliasing: Medium
- Post-Processing: Medium
- Global Illumination Mode: Medium
- Reflection Mode: Medium
- Upscaling (DLSS / FSR3): On – set to Quality mode
- Frame Generation: On
- Motion Blur: Off
- Traffic Density: Medium
At 1440p on mid-range hardware, the upscaler does the heavy lifting. Set DLSS to Quality mode (Nvidia) or FSR3 to Quality (AMD) – this renders the game at a lower internal resolution and upscales it to 1440p. The image quality difference is small, and the performance gain is significant. Frame Generation stays on here to keep the frame rate comfortable in the densest city areas. Avoid the Cinematic preset at 1440p on mid-range hardware – it will push you below 60fps in busy sections.
Best NTE PC Settings for High-End PCs (1440p / 4K)
With an RTX 4070, RTX 4080, RX 7800 XT, or better, you can push NTE’s visuals to their peak. The game is genuinely impressive at high settings – Unreal Engine 5’s Lumen lighting and detailed city environments shine at this tier.
High-End at 1440p
- Resolution: 2560 x 1440
- Graphics Quality Preset: High or Cinematic
- Frame Rate: 120 or Unlimited
- View Distance: High or Ultra
- Texture Quality: High
- Shadow Quality: High
- Anti-Aliasing: High
- Post-Processing: High
- Global Illumination Mode: High
- Reflection Mode: High
- Upscaling (DLSS / FSR3): On – set to Quality (optional if hitting native fps easily)
- Frame Generation: Off (adds latency – unnecessary if your GPU pushes 120fps natively)
- Motion Blur: Off
- Traffic Density: High
High-End at 4K
- Resolution: 3840 x 2160
- Graphics Quality Preset: High or Cinematic
- Frame Rate: 60
- View Distance: High
- Texture Quality: High
- Shadow Quality: High
- Anti-Aliasing: High
- Post-Processing: High
- Global Illumination Mode: High
- Reflection Mode: High
- Upscaling (DLSS / FSR3): On – set to Quality mode to maintain frame rate at 4K
- Frame Generation: On at 4K if needed to maintain 60fps
- Motion Blur: Off
- Traffic Density: High
At this tier, turn Frame Generation off at 1440p if your GPU can already hit a stable 120fps natively. Frame Gen introduces a small amount of input latency, and there is no benefit to accepting that trade-off when you do not need it. At 4K however, Frame Generation becomes useful again since native 4K at Cinematic settings will push even top-end cards below 60fps in demanding areas. AMD users should enable FSR3 set to its highest Quality option – it performs well at this tier with minimal image quality loss.
NTE is notably CPU-intensive. Even with a top-end GPU, a weaker processor will bottleneck you during cutscenes and fast combat sections with lots of visual effects. If you hit sudden drops that seem GPU-unrelated, check your CPU usage and close background applications.
Settings That Matter Most – Explained
View Distance
This is the most performance-intensive setting in NTE. It controls how far the engine renders the city environment around you. Hethereau is a large open world, and rendering it at high distances taxes both GPU and CPU heavily. On any system below the recommended spec, drop this to Very Low or Low before touching anything else. The visual difference in close-range combat and indoor areas is minimal. The performance difference in open-world driving and exploration sections is massive.
DLSS and FSR3 Upscaling
Upscaling should be enabled on all hardware tiers below high-end. The way it works: instead of rendering the game at full resolution, the engine renders at a lower internal resolution and uses AI or algorithmic techniques to reconstruct a high-quality image at your target resolution. This cuts GPU workload significantly while maintaining a visually close result.
Nvidia GPU owners should use DLSS, set to Quality mode for the best image, or Balanced and Performance mode if you need more frames. AMD GPU owners should use FSR3 at the equivalent Quality or Balanced tier. On high-end hardware where native frame rates are already strong, upscaling can be left off or set to Quality with minimal impact.
Frame Generation
Frame Generation creates additional synthetic frames between rendered frames to boost the perceived frame rate. It is a net positive on low and mid-range hardware where every extra frame matters. On high-end hardware pushing 120fps natively, it introduces a small input latency penalty with no meaningful visual upside. Turn it off when you do not need it.
Motion Blur
Turn this off on every hardware tier. Motion blur in NTE adds visual noise during fast-paced combat sections and driving sequences without contributing anything meaningful to frame rate. It makes the game look muddier during the moments when you need visual clarity most. The setting is labeled as a preference, but there is no practical reason to keep it on.
Traffic Density
Traffic controls how many vehicles and NPCs the engine simulates on the streets around you at any time. Hethereau is a living city, and a high traffic setting pushes a lot of simulation work onto both the CPU and GPU simultaneously. If you have applied all your graphics settings and still hit lag spikes or stutters in open-world sections, reducing Traffic is the next lever to pull. Find it in the Others tab (fifth tab from the left, three circles icon) in the Settings menu.
Global Illumination and Reflection Mode
These two settings control how the game renders lighting bounced off surfaces and how reflections appear on water, glass, and vehicles. They are visually impressive but expensive. On low and mid-range hardware, set both to Low or Medium. The change is most noticeable in indoor environments and rainy scenes. In fast-paced combat, you will rarely notice the difference.
Extra PC Optimization Tips
- Install NTE on SSD, not HDD. The game streams city assets constantly as you move through Hethereau. HDD read speeds cannot keep up, which causes texture pop-in and hitching that no graphics setting can fix. This applies to all hardware tiers.
- Update your GPU drivers. NTE launched with Unreal Engine 5 which often sees significant performance improvements in driver updates shortly after a game’s release. Check for the latest drivers from Nvidia or AMD before your first session.
- Close background applications. NTE is CPU-intensive and RAM-hungry. Running a browser, Discord, and other apps in the background during play reduces available resources noticeably, especially if you are near the 16 GB RAM minimum.
- Cap your frame rate to your monitor’s refresh rate. Uncapped frame rates cause the GPU to work harder than necessary and can increase heat and power draw without any visible benefit. Set the in-game Frame Rate target to match your monitor – 60, 120, or 144.
- Check for memory leak issues. At launch, some players have reported performance degrading over long sessions due to memory leakage. If you notice the game getting progressively worse the longer you play, a full game restart usually resolves it. Hotta Studio has acknowledged this and patches are expected.
- AMD users may get slightly better frame times than Nvidia in some sections. Testing has shown NTE runs more consistently on AMD GPU setups in certain open-world areas. Nvidia users seeing drops can try setting Frame Rate to a stable cap and enabling Frame Generation to smooth out the pacing.
- Run NTE in Fullscreen, not Borderless Windowed. Fullscreen mode gives the GPU priority access to display output which reduces latency and often improves frame pacing in UE5 titles.
How To Fix Common NTE Performance Issues
Stuttering in open-world city areas
Drop View Distance first, then reduce Traffic density. Stuttering in the open world is almost always a streaming issue where the engine cannot load city assets fast enough. If the problem persists after those changes, check that NTE is installed on an SSD and that your CPU is not being bottlenecked by background applications.
Frame drops during combat
Lower Post-Processing and Global Illumination Mode. Combat effects in NTE involve a lot of particle systems and lighting calculations. These settings control the quality of those effects most directly. Dropping from High to Medium on both usually restores stable frames during intense fights.
Texture pop-in and slow loading
This is almost always a storage issue. If textures are loading slowly or appearing blurry before sharpening up, the game is being bottlenecked by read speed. Move NTE to an SSD. If it is already on SSD, check that the drive is not nearly full – drives at 90%+ capacity see significantly reduced write speeds.
Game crashing
Crashes in NTE can happen due to a sync error between the server and your account. If the game crashes and will not reload, try logging into your NTE account on a different device to force a server-side resync, then return to your original device. If crashes happen repeatedly during gameplay, lower your graphics preset by one tier and check that your GPU temperature is not hitting thermal limits.
High ping or connection lag
NTE has four servers: Asia, America, Europe, and SEA. Make sure you are connected to the server closest to your physical region for the most stable experience. Server data is not shared between regions, so switching to a different server for better ping will start a new account on that server.
Where To Download NTE
Neverness to Everness is free to play on PC, Android, iOS, and PS5:
Frequently Asked Questions
What engine does NTE use?
Neverness to Everness runs on Unreal Engine 5. It uses features like Lumen global illumination, which is beautiful but demanding on both the CPU and GPU, particularly in the open-world areas of Hethereau.
Can I run NTE on a GTX 1060 or below?
The GTX 1660 is the official minimum GPU. A GTX 1060 sits below that bar. You may be able to get the game running at very low settings, but expect instability, frame drops, and potential issues that are unlikely to improve through settings alone. The GTX 1660 is the realistic floor for a playable experience.
Does NTE need 32 GB of RAM?
The recommended spec is 32 GB. You can run it on 16 GB (the minimum), but close all background applications before launching. Having Chrome, Discord, and other apps running alongside NTE on a 16 GB system will push the game toward its limit and cause stuttering or slowdowns.
Is an SSD required for NTE?
It is not listed as a hard requirement, but in practice, running NTE from an HDD causes texture streaming issues, long loading times, and stuttering that cannot be fixed through graphics settings. Installing on an SSD is the single most impactful thing you can do for overall smoothness, regardless of your GPU tier.
Should I use DLSS or FSR in NTE?
Use whichever matches your GPU. Nvidia GPU owners should use DLSS – it produces slightly sharper results at equivalent quality settings. AMD GPU owners should use FSR3, which performs well at Quality and Balanced modes. Both options significantly reduce GPU load and are recommended for all hardware tiers below high-end.
Does Frame Generation help or hurt in NTE?
It depends on your hardware. For low and mid-range PCs that need more frames, Frame Generation is a net positive – it smooths out the experience even though the frames are synthetic. For high-end PCs already hitting strong native frame rates, Frame Generation adds input latency with no real benefit. Turn it off when you do not need it.
Why does NTE run better on AMD than Nvidia in some areas?
Testing has shown that some open-world sections of NTE produce more consistent frame pacing on AMD GPU setups compared to Nvidia. This is likely a driver or shader compilation issue specific to UE5 on Nvidia hardware. It may improve in future patches. Nvidia users experiencing this can try enabling Frame Generation and capping the frame rate to reduce visible variance.



