
Complete Build Guide • Wuthering Waves Version 3.0 / 3.1 • February 2026
S-Tier • Fusion • Broadblade • Support / Healer • 5★ Limited Banner • Spacetrek Collective Researcher
Overview
Mornye is a 5-Star Fusion Broadblade Support and DEF-scaling Healer introduced in Wuthering Waves Version 3.0 (Phase 2). A Spacetrek Collective Researcher and Startorch Academy Professor, she alternates between Baseline Mode (ground stance, builds Rest Mass Energy) and Wide Field Observation Mode (aerial stance, builds Relative Momentum) to deliver sustained team healing, interruption resistance, Off-Tune Buildup Rate acceleration, and powerful enemy debuffing through her Observation Marker / Interfered Marker system.
Her Forte Circuit drives her entire combat identity: she builds two separate Forte gauges — Rest Mass Energy in Baseline Mode and Relative Momentum in Wide Field Observation Mode — to unlock her empowered Heavy Attacks (Geopotential Shift and Inversion) that generate Syntony Fields, apply Observation Markers, and trigger the Interfered Marker system. Her Outro Skill grants the entire team a powerful +25% All DMG Amplification for 30 seconds, making her an invaluable universal buffer for all compositions.
Her critical strength: she rivals Shorekeeper as a universal meta support at S0, with built-in team healing, interruption resistance, Off-Tune acceleration (+50% buildup rate via Syntony Field), and the Interfered Marker DMG taken amplification that scales with her Energy Regen up to +40% damage taken for enemies. Her key weakness: at S0 without Tune Rupture/Strain teammates, Interfered Marker requires an external source to activate — S1 removes this condition and is her most impactful upgrade for universal use.
🔥 The Dual Forte System — Two Modes, Two Gauges, Two Heavy Attacks
- Builds Rest Mass Energy via Basic Attacks, Dodge Counter, Resonance Skills
- Max 100 points → unlocks Heavy Attack — Geopotential Shift
- Geopotential Shift: Fusion DMG + enters Wide Field Observation Mode
- Entry via Intro Skill also launches Mornye airborne automatically
- Builds Relative Momentum via combat actions in the air
- Max 100 points → unlocks Heavy Attack — Inversion
- Inversion: Fusion DMG as Heavy ATK DMG + applies Observation Marker (30s)
- Lasts 30s — exits on dodge, jump, ground, or character switch
- Syntony Field: Heals team every 3s, +50% Off-Tune Buildup Rate, interruption resistance
- High Syntony Field: Inherits all above + +20% DEF for team + 40% more healing
- Triggered by casting Liberation while Syntony Field is active
- Lasts 25s — core of her sustained healing and support output
- Observation Marker: Applied by Heavy Attack — Inversion (30s duration)
- When team deals Tune Break DMG to marked+Interfered target → triggers Interfered Marker
- Interfered Marker: Enemies take up to +40% more DMG (scales with ER% over 100%)
- At 260% ER → enemy takes full +40% increased DMG from all team members
Strengths & Weaknesses
✓ Strengths
- ✓ Rivals Shorekeeper as best universal support — +25% All DMG Amp Outro for 30s benefits every DPS in the game
- ✓ Interfered Marker: enemies take up to +40% increased DMG at 260% ER — massive team damage amplification
- ✓ Syntony Field provides sustained team healing, +50% Off-Tune Buildup Rate, and interruption resistance in a single field
- ✓ Halo of Starry Radiance 5-PC grants +25% team ATK bonus (0.2% per 1% Off-Tune Buildup Rate she provides)
- ✓ Best-in-slot support for Lynae, Iuno (Tune Break Main DPS team), and Mono Fusion lineups with Lupa
- ✓ DEF-scaling kit means she stays relevant even without substantial investment in offensive stats — very accessible build
✗ Weaknesses
- ✗ S0 Interfered Marker requires Tune Rupture/Strain to trigger — without Lynae or a Tune Break teammate, her debuffing utility is locked behind S1
- ✗ Rotation requires learning the two-gauge system — Wide Field Observation Mode is aerial, ends on dodge/jump/ground, demanding precise play
- ✗ Requires 260% Energy Regen to hit max Interfered Marker cap — expensive stat threshold that must be met before optimizing offensive stats
- ✗ Effectively a sidegrade to Verina at S0 in non-Tune Break teams — players who already own Shorekeeper or Verina may find less marginal value at S0
Skill Breakdown
Baseline Mode: 4-hit Fusion combo that generates Rest Mass Energy — used to reach 100 and unlock Geopotential Shift. Wide Field Observation Mode: 3-hit aerial Fusion combo with Relative Momentum gain. Hold attack in Wide Field Mode for auto-combo that builds gauge efficiently. Low DPS contribution — used primarily as gauge builder rather than damage source. Upgrade last.
Expectation Error (Baseline): Heals all nearby teammates + enters Parry state (DMG taken -100% for short window). If hit during Parry → casts Optimal Solution (Fusion DMG, slows targets, reduces Expectation Error cooldown by 2s). Distributed Array (Wide Field Mode): Heals team + summons Hover Cannons to strike enemy for Fusion DMG. Key healing source — upgrade to Lv.10.
Core kit mechanic. Governs both Forte gauges, all mode transitions, the Syntony Field generation, Observation Marker application, and the Interfered Marker debuff system. Must upgrade to Lv.10 first — this skill controls her entire combat output and support identity. Scaling improvements per level directly enhance her healing and DMG amplification ceiling.
Major heal + field upgrade. Deals Fusion DMG, heals team, and if a Syntony Field is active — upgrades it to High Syntony Field (adds +20% DEF for team and +40% healing multiplier). Crit Rate/DMG of Critical Protocol scale with ER% over 100% (up to +80% Crit Rate and +160% Crit DMG), making 260% ER a double investment — enables both max Interfered Marker AND high personal damage on Liberation. Energy Cost: 125.
Geopotential Shift (Baseline, 100 Rest Mass): Launches Mornye airborne, deals Fusion Heavy ATK DMG, enters Wide Field Observation Mode, generates initial Syntony Field hit. Inversion (Wide Field, 100 Relative Momentum): Fusion Heavy ATK DMG + applies critical Observation Marker on enemy for 30s, enabling the Interfered Marker chain. Core damage-enabling skill.
Passive off-field reaction. When any teammate deals Tune Break DMG to a target with Observation Marker + Tune Rupture/Strain Interfered → Mornye automatically fires Particle Jet (Fusion DMG, Tune Rupture type). Each target can be hit once per 8s. This is her primary off-field damage contribution and a key reason she excels in Tune Break compositions alongside Lynae. Also responds to Tune Strain stacks — increases max Tune Strain stacks on target by 1.
+25% All DMG Amplification for 30 seconds to all nearby Resonators in the team. One of the best Outros in Wuthering Waves — universally beneficial to every DPS regardless of element or playstyle. Pairs directly with Iuno's +50% Heavy Attack Outro to create stacked amplification for Augusta or Galbrena. Always cast this immediately before the DPS takes the field.
Fusion DMG on entry + automatically launches Mornye into Wide Field Observation Mode, bypassing the need to build 100 Rest Mass Energy in Baseline Mode first. This is her most efficient rotation entry — always use Intro Skill when available to skip the Baseline phase entirely and begin building Relative Momentum immediately in aerial mode. Upgrade to Lv.6 for smooth rotations.
Skill Leveling Priority
| Priority | Skill | Reason |
|---|---|---|
| ★★★★★ 1st | Forte Circuit — Lv.10 | Controls both Forte gauges, all mode transitions, Syntony Field, Observation Marker, and Interfered Marker debuff. Her entire combat support system flows through Forte Circuit |
| ★★★★ 2nd | Resonance Skill — Lv.10 | Expectation Error and Distributed Array are her primary healing sources used every rotation. Distributed Array in Wide Field Mode heals team and deals significant Fusion DMG — upgrade together with Forte |
| ★★★★ 3rd | Resonance Liberation — Lv.8 | Critical Protocol heals team, upgrades Syntony Field to High Syntony Field, and its damage scales strongly with ER% — hitting 260% ER makes this Mornye’s hardest-hitting ability per cast |
| ★★ 4th | Intro Skill — Lv.6 | Bypasses Baseline Mode entirely and enters Wide Field immediately — quality of life upgrade for rotation efficiency. Low multiplier scaling gain per level but smooth rotation is worth modest investment |
| ★ Last | Normal Attack — Lv.1 | Used only for gauge building between strong abilities. No meaningful damage contribution — leave at Level 1. Upgrade only if farming leftover materials |
Best Weapons
| Weapon | Rarity | Substat | Key Passive |
|---|---|---|---|
| Starfield Calibrator | 5★ Sig | Energy Regen 77% | +32% DEF. Liberation cast → restores 16 Concerto Energy (every 20s). On heal → all nearby teammates gain +40% Crit DMG for 4s. Signature is a niche luxury — DEF main stat provides no value to other DPS characters. Most investment goes into the R1 weapon, with little reason to refine |
| Discord | 4★ Craftable | Energy Regen | +16 Concerto Energy on Resonance Skill (every 20s). Must be Refined to R5 — at R5, the Concerto Energy restoration significantly smooths rotations and makes it nearly equivalent to signature for support utility. Highly recommended F2P option |
| Broadblade#41 | 4★ | Energy Regen | ER substat makes it an accessible beginner option. Passive less impactful for Mornye than Discord at R5 — but widely available and easy to obtain early in progression |
| Dauntless Evernight | 4★ F2P | DEF% | Large DEF% substat improves her healing output while you farm better options. Viable transitional weapon — replace with Discord R5 ASAP for the rotation smoothness gained from Concerto restoration |
⚠ Signature Note: Starfield Calibrator's DEF main stat is wasted on any character that isn't Mornye. Unless fully dedicated to Mornye, Discord R5 offers a better return on investment and is the strongly recommended F2P path.
Best Echo Sets
Halo of Starry Radiance (5-PC)
2-PC: +10% Healing Bonus — boosts all of Mornye’s sustained healing output
5-PC Sonata Effect: On heal, grants team +0.2% All DMG Amplification per 1% Off-Tune Buildup Rate (max +25%, lasts 4s). At 125% Off-Tune Buildup Rate (Syntony Field provides +50% alone), this delivers the full +25% All DMG Amplification to all teammates on top of her Outro
Rejuvenating Glow (5-PC)
5-PC: On heal, increases ATK of all nearby teammates by 15% for 30s — excellent consistent ATK buff that works with any team composition
Strong general support set and a good stepping stone before farming Halo of Starry Radiance. Use Impermanence Heron as main echo for this set
Best Main Echo — Reactor Husk (3-Cost)
Reactor Husk is Mornye's primary main echo for Halo of Starry Radiance builds. It belongs to the correct set, deals 351% Fusion DMG as a Fusion AoE, and grants the equipped Resonator +10% Energy Regen as a main slot bonus — directly contributing to Mornye's critical 260% ER threshold. For Rejuvenating Glow builds, use Impermanence Heron as the main echo instead (heals team + buffs All DMG for next Resonator).
Echo Main Stats — 43311 Layout
| Echo Slot (Cost) | Main Stat | Notes |
|---|---|---|
| 4-Cost Echo | Healing Bonus | Mornye scales healing from DEF. Healing Bonus amplifies all of her sustained heals from Syntony Field, Resonance Skill, and Liberation. Priority main stat for pure support |
| 3-Cost Echo ×2 | Energy Regen | Double Energy Regen on both 3-Cost slots. Critical to reach the 260% ER threshold — both Interfered Marker cap (+40% DMG taken) and Critical Protocol Crit Rate/DMG scaling require this threshold |
| 1-Cost Echo ×2 | DEF% | DEF% on both 1-Cost slots. Mornye's healing output scales directly from DEF — doubling up on DEF% here is always correct for maximizing Syntony Field and Skill heals |
Echo Sub-Stats Priority
| Sub-Stat | Priority | Notes |
|---|---|---|
| Energy Regen | ★★★★★ Top | Target 260% total. This is Mornye's single most important stat — enables max Interfered Marker (+40% DMG taken), full Critical Protocol Crit scaling, and smooth rotation uptime. Must be achieved before any other optimization |
| DEF% | ★★★★★ Top | After hitting 260% ER, DEF% is the next highest priority. Directly scales all healing from Syntony Field, Resonance Skill, and Liberation. More DEF = more HP restored per tick |
| Flat DEF | ★★★ Good | Adds to total DEF stat and improves healing. Lower value per roll than DEF% at high levels but still a meaningful contributor — take it over Crit Rate on subs |
| Crit DMG | ★★ Tertiary | Critical Protocol's Crit DMG scales with ER% over 100% (up to +160%) — base Crit DMG subs have limited impact since the ER scaling caps it. Take only after ER and DEF goals are met |
| Crit Rate | ★ Low | Critical Protocol Crit Rate also scales with ER% (up to +80%) — base Crit Rate sub-stats have a practical cap of ~15% before diminishing returns. Avoid prioritizing this |
🎯 Target Endgame Stats
Optimal Rotation
With Intro Skill (Standard Rotation)
Key timing note: Inversion applies Observation Marker (30s), then casting Liberation while a Syntony Field is active upgrades it to High Syntony Field. Apply Observation Marker before Liberation to ensure both effects are active simultaneously for maximum buff uptime on your DPS.
Without Intro Skill (Cold Start Rotation)
Cold start takes longer — must build 100 Rest Mass Energy via 3 Basic Attacks before Geopotential Shift is available. This is why Intro Skill entry is always preferred. At S3, casting Distributed Array Array restores 25 Concerto Energy and all Relative Momentum, significantly shortening this opener.
Best Team Compositions
★ Premium BIS — Tune Break Core
Mornye's strongest team. Lynae applies Tune Rupture enabling Interfered Marker at S0 and buffs Tune Break DMG. Mornye's +50% Off-Tune Buildup Rate accelerates Tune Break frequency. Iuno serves as the on-field DPS receiving the +25% All DMG Amp Outro and dealing Liberation DMG that Lynae further amplifies.
🔥 Mono Fusion — Lupa Core
Mornye is best-in-slot 3rd slot in Mono Fusion teams featuring Lupa. Lupa provides DEF boost, 3 one-shot resistances, and death resistance — making it very accessible for Holograms content. Mornye's High Syntony Field adds another layer of DEF and healing. She synergises naturally with Lupa's Fusion party identity.
⚡ Universal Buffer — Any Hypercarry
With S1 unlocked, Mornye's Interfered Marker activates without needing Tune Rupture/Strain — making her a universal support for any hypercarry. Her +25% All DMG Outro benefits every DPS in the game regardless of element. Pair with Iuno for stacked Outros (+25% + +50% Heavy ATK).
✅ F2P Accessible Team
Mornye + Verina provide double healing safety with strong universal buffing. Without Tune Rupture teammates at S0, this team relies primarily on Mornye's Outro and Syntony Field buffs — still significantly stronger than replacing Mornye with a third-slot DPS due to her +25% All DMG Amp.
Resonance Chain (Sequence Nodes)
| Node | Name | Effect & Impact | Rating |
|---|---|---|---|
| S1 | Wax or Wane, Unbound | Wide Field Observation Mode Basic Attack becomes immune to interruption. Interfered Marker duration extended by 150% (from 8s to 20s). Critically: Interfered Marker now activates even without Tune Rupture/Strain applied — removes Mornye's biggest restriction. Also applies Interfered Marker automatically when Observation Marker is applied | ★★★★★ Must-Have |
| S2 | The Entropic Morning Star | All nearby team Resonators gain +Crit DMG against targets with Interfered Marker: every 1% ER over 100% = +0.2% Crit DMG, up to +32% Crit DMG. Syntony/High Syntony Field further boosts Off-Tune Buildup Rate by 20%. Solid team-wide Crit DMG boost (~7% DPS increase for team) | ★★★ Good |
| S3 | Blueprint of Recursion | Casting Distributed Array Resonance Skill additionally restores 25 Concerto Energy and 100 Relative Momentum, triggered once per 25s. Significantly speeds up Mornye's own rotation — especially useful in cold-start scenarios, eliminating the need to build Relative Momentum after entering Wide Field Mode | ★★ Medium |
| S4 | Latent Variables of the Cosmos | High Syntony Field healing multiplier increased by +30%. Large jump in sustained healing output (~33% team HP recovery improvement per field tick). Strong for Holograms and survival-focused content where overkill healing becomes meaningful | ★★★ Good |
| S5 | The Clock-Slow Effect | Resonance Liberation — Critical Protocol DMG +40%. Tune Rupture Response — Particle Jet DMG +160%. Boosts her personal off-field burst damage significantly. Approximately +27% healing ability increase — but personal DPS gains are secondary to her support role | ★★ Okay |
| S6 | Supercritical Resonance | Resonance Liberation — Critical Protocol DMG multiplier massively increased. If Mornye has not engaged in combat for 4s, restores Resonance Energy equal to 10% of Max per 0.2s — enables her to self-charge to full Liberation quickly between rotations. Transforms her Liberation into a major burst damage source while maintaining all support functions | ★★★★ Great |
*S1 priority warning: S1 is essential for universal use outside of Tune Rupture/Strain teams. Without it, Mornye's Interfered Marker cannot activate unless you run Lynae or another Tune Break character — limiting her to a ~Verina-equivalent support in general teams. Recommended pull stops: S0R1 (in Tune Rupture teams with Lynae) > S1R0 (universal support) > S2R0 (Crit DMG team buff) > S6R0 (Liberation upgrade).
Should You Pull Mornye?
🔥 Pull If…
- ✓ You have or plan to pull Lynae — together they form the best universal buffing core in Version 3.0 with massive Tune Break synergy
- ✓ You run Mono Fusion teams with Lupa — Mornye is best-in-slot 3rd slot for these compositions
- ✓ You want a universal healer + buffer who brings +25% All DMG Amp Outro benefiting every DPS regardless of element
- ✓ You are a new player without Shorekeeper or Verina — as the first limited 5★ healer, she is an excellent must-pull for account stability
- ✓ You plan to invest in S1 — her flex buffing unlocks at S1, making her genuinely compete with Shorekeeper as a universal support
⊘ Skip / Wait If…
- ✗ You already have Shorekeeper at high investment and don't run Tune Break or Mono Fusion teams — Mornye at S0 without Lynae/Lupa is a Verina-equivalent, not an upgrade
- ✗ You are saving for Aemeath (3.1 SS-Tier DPS) and need every Astrite — prioritize your DPS pulls if healing is already covered
- ✗ You cannot or don't plan to acquire S1 and you don't use Tune Rupture/Strain characters — at S0 in non-Tune Break teams her niche advantages over existing healers are minimal
The Verdict
🔥 The Spacetrek Collective Researcher
Mornye is an S-Tier DEF-scaling Support and Healer who rivals Shorekeeper in meta presence with a Tune Break-centric niche that makes her genuinely irreplaceable in Lynae and Lupa compositions. Her dual Forte system, Syntony Field off-field healing, and the powerful Interfered Marker debuff system make her one of the most technically rich supports released in Version 3.0.
What makes her worth pulling: The +25% All DMG Amp Outro benefits every DPS in the game. Her Syntony Field provides sustained healing, +50% Off-Tune Buildup Rate, and interruption resistance simultaneously. At 260% ER, enemies under Interfered Marker take +40% more damage from all teammates — one of the highest universal damage amplifications in the game.
Final Recommendation: Pull with Discord R5 (F2P) or Starfield Calibrator (signature), use Halo of Starry Radiance (5-PC) with Reactor Husk main echo, and aim for 260% Energy Regen as your first and highest priority stat. Pair with Lynae + Iuno for the strongest Tune Break team, or slot into any Fusion hypercarry lineup for universal buffing excellence.
🔗 Related Character Guides
📋 View Complete Wuthering Waves Character Tier ListMaster Mornye's dual Forte system and let your team break through every boundary in Wuthering Waves!



