Pragmata Trophy & Achievement Guide – All 35 Trophies Explained

Complete Pragmata trophy and achievement guide. Every trophy explained, how to unlock them, tips for the hardest ones, and the fastest route to Platinum.

TL;DR

  • Pragmata has 36 trophies on PlayStation (including Platinum) and 35 achievements on Xbox and PC
  • Difficulty is rated around 6 out of 10 — not brutal, but requires two playthroughs
  • You need a minimum of 2 playthroughs — one on any difficulty, one on Lunatic
  • Lunatic difficulty is only available as a fresh new game — not through New Game+
  • Most trophies unlock naturally by playing — only a handful need specific actions
  • Unknown Signal Mode after the story lets you clean up all missed collectibles
  • Platinum takes around 24 to 25 hours total across both playthroughs
  • There is one potentially missable trophy — Can’t Stop, Won’t Stop — pay attention to it early

Pragmata’s trophy and achievement list is well structured. It rewards players who explore thoroughly and engage with all the game’s systems, without punishing them with obscure or unfair requirements. Most of the list takes care of itself as you play. The real work comes from a Lunatic difficulty run and a handful of specific combat and collectible challenges.

Here is every trophy and achievement in the game, broken down by category with tips for the tricky ones.


Pragmata Trophy Roadmap — How Many Playthroughs Do You Need?

You need at least two playthroughs to get all trophies and achievements.

Playthrough 1 — Play on any difficulty you like. Focus on the story, grab collectibles as you go, complete all five sectors, and finish Unknown Signal Mode. Clean up any missed items using the Moon Orbit Terminal.

Playthrough 2 — Start a brand new game on Lunatic difficulty. This is not available in New Game+, so you must begin fresh. The good news is you know the game now, and you can access more weapons from the start in the Shelter. This second run is for the Lunar Supremacy trophy.

After both runs, you should have everything. The full Platinum route takes most players around 24 to 25 hours total.


Pragmata Featured 4
Pragmata Featured 4

Story Trophies — Unlock Automatically as You Play

These trophies all unlock through natural story progression. You cannot miss them as long as you finish the main campaign.

Trophy / AchievementHow to Unlock
RendezvousMeet Diana for the first time
Power TripRestore power to the facility in the Solar Power Plant
The Purr-fect GuideFollow the holographic cat at the start of the Mass Production Array
Another PragmataReach a key story milestone in the Mass Production Array
Entrusted MemoryUnlock a major story beat related to Diana’s past
Mission UnveiledUncover the truth behind the station’s mission
AwakeningTrigger the key story moment in the Terra Dome
Sentinel BreachReach the Lunum Mines
Our PromiseComplete the main story on any difficulty
Lunar SupremacyComplete the game on Lunatic difficulty

Story trophies are completely automatic. Just finish the campaign and they all pop in sequence. The only one that requires a second playthrough is Lunar Supremacy.


Pragmata Featured 3
Pragmata Featured 3

Collectible Trophies — Exploration and Completion

These trophies reward thorough exploration across all five sectors. Most can be cleaned up in Unknown Signal Mode after the story if you miss anything on your first run.

Cradle Surveyor Reach 100% sector progress in any single sector. This means finding all Safe Boxes, Pure Lunum, REMs, Mods, Storage Expanders, Cartridge Holders, and Training Data in one area. Start with the Solar Power Plant since it is the smallest sector.

The Right Man for the Job Complete Unknown Signal Mode. This is the post-game epilogue that unlocks after finishing the story. To complete it fully, you need 100% collectible completion in all five sectors and to defeat buffed versions of the bosses from the first four sectors. All collectibles carry over from your story run.

Mini-Hunter Supreme (Gold) Collect every Mini Cabin figurine in the game. There are 15 total — 3 in each of the five sectors. They do not appear in the sector completion tracker, so you have to hunt them independently. They emit a “Ta-da!” sound when you are nearby. Shoot each one with Hugh’s weapon to collect it.

First Find Obtain your first Mini Cabin. This unlocks the moment you shoot any one of the 15 figurines.

Escape Artist Unlock every Escape Hatch across all five sectors. There are multiple Escape Hatches per sector, acting as fast travel points back to the Shelter. They do not count toward 100% completion but this trophy tracks them separately.

Replicating Extraordinaire! Complete a full REM series. REMs are Read Earth Memories — objects you find in the world and gift to Diana at the Shelter’s REM Replicator. Each sector has its own set. Complete a full series from one sector to unlock this.

Top-Shelf Item Upgrade any weapon using Pure Lunum. Pure Lunum is scattered throughout each sector and is one of the rarest resources in the game. Find it, return to the Shelter, and use it at the Unit Printer to upgrade a weapon.

A Lunar Challenge Complete a mission in a special sector — referring to the Training Sim missions unlocked in Unknown Signal Mode. You need Training Data items found throughout the sectors to unlock these missions. Clear at least one to get this trophy.

Master of the Simulator Complete the main objective in every Training Sim. This requires finding all Training Data collectibles across the sectors to unlock the full set of sim missions and then completing each one.


Combat Trophies — Specific Action Required

These are the trophies that require you to do something specific during combat. Pay attention to these throughout your first playthrough rather than trying to force them later.

Round ‘Em Up Defeat three enemies at the same time using the Lim Recycler trap. This is easiest in the Mass Production Array in Sector 2 — you will enter a room with six yellow plates on the floor and a wave of enemies. Lure more than three enemies onto the yellow plates at the same time, then hack the device on the left wall to activate the trap. Use Diana’s Decoy to pull enemies toward the plates if they are not cooperating.

Can I Borrow That? Confuse a specific enemy and borrow its shield. This applies to the Defender enemy — a larger bot carrying four shields in front of it. First encountered in the Lunum Mines. When you hack it, navigate through a Confuse node during the hacking grid to steal one of its shields. The Confuse node changes what would normally be an attack hack into a shield-steal. You only need to do this once.

Courage in Desperation Repel the LunaDigger while pushing through the Lunum Mines. The LunaDigger is a recurring creature in Sector 4. During any LunaDigger encounter, drop down to ground level to draw it out and keep fighting until it retreats. Stay away from the sparkling ground disturbances or it will hit you before you can react. This does not require defeating it — just holding your ground and repelling it counts.

Clean Up on Aisle Three Cleanse three or more enemies at the same time using Diana’s Cleanse ability. You unlock Cleanse in Sector 5: Experimental Pragmatics. Once you have it, find a group of at least three corrupted or red-crystal-infected enemies and trigger the Cleanse pulse so it covers all of them simultaneously. Charge the pulse fully for maximum area coverage.

IT’S OVER 6000! Deal 6000 gunshot damage in one second. This is a burst-damage challenge. It works best with fully upgraded weapons and when an enemy is already in the Open state after a successful hack. Stack damage buffs from Mods beforehand, then unload everything into a weakened enemy’s exposed core. Using Hugh’s special attack and heavy weapons at the same moment is the most reliable method.

Who Needs Guns?! Deal 2000 hacking damage in a single hack. This is done by navigating through as many blue damage nodes as possible during a hacking sequence before reaching the green EXE node. The more blue bonus nodes you pass through, the more damage the hack deals on completion. Use upgraded hacking abilities and face large, heavily armoured enemies where the hack has time to build up damage.

Small Talk Talk to Diana in the Shelter. This unlocks simply by approaching Diana in the Shelter and starting a conversation with her. Do this as soon as you return to the Shelter for the first time. Easy to miss if you head straight to the Tram without interacting with her.

Thanks for Everything! A story-adjacent trophy tied to a specific interaction with Diana. Pay attention to optional dialogue prompts when they appear rather than skipping past them.

Peekaboo Play hide and seek with Diana. This is an optional activity that becomes available at the Shelter. Diana initiates it during one of her downtime interactions. Engage with it when the prompt appears.

You’re Not Getting Away That Easy Tied to a specific encounter with a tougher enemy type introduced later in the game. The trophy unlocks when you successfully deal with it in the required way.


Pragmata Featured
Pragmata Featured

Upgrade and Crafting Trophies

Can’t Stop, Won’t Stop Print every obtainable weapon, hacking node, and ability during the main story. This is the one trophy that can be potentially missed if you are not paying attention. You need to access every Unit Printer terminal throughout the campaign and print all available items as they become available. If you skip printing something during the story and that item is no longer offered later, you may need a second run to catch it. Check every crafting station in the Shelter before heading out to each new sector and print everything available before leaving.

Top-Shelf Item Use Pure Lunum at the Unit Printer to upgrade a weapon. Pure Lunum is found in Safe Boxes, Red Zone rewards, and hidden rooms. Collect it and spend it on a weapon upgrade as soon as you have enough.


Post-Game and Difficulty Trophies

Lunar Supremacy (Gold) Complete the game on Lunatic difficulty. This requires a completely fresh new game — not a New Game+ run. Enemies on Lunatic have more health, deal significantly more damage, and are more aggressive. Bosses in particular take much longer to defeat. Tips for surviving Lunatic:

  • Upgrade Hugh’s health as the absolute first priority
  • Upgrade Diana’s hack damage early — it opens enemies faster and reduces how long you are exposed
  • Weapon damage is the lowest priority upgrade — focus on survival first
  • Print as many weapons as possible from the start, since Lunatic lets you access more in the Shelter from the beginning
  • Learn the boss patterns from your first playthrough — you will need that knowledge here

The Right Man for the Job Finish all 10 challenges in Unknown Signal Mode. As covered above, this requires 100% sector completion across all five areas and defeating buffed boss rematches. Finish your collectible cleanup here after the story ends.


Platinum Trophy — Together (PS5 Only)

The Platinum trophy is called Together, reflecting the bond between Hugh and Diana throughout the game. It unlocks automatically once you have earned all other trophies. No separate requirement beyond completing everything else on this list.


Tips for Getting Platinum Efficiently

  • Talk to Diana every time you return to the Shelter. Optional interactions for Small Talk, Thanks for Everything!, and Peekaboo can be permanently missed if you skip them. Make it a habit.
  • Print everything at every crafting station. Can’t Stop, Won’t Stop is the one missable trophy and it requires you to print all weapons and nodes during the story. Never leave the Shelter without checking the Unit Printer first.
  • Do Red Zones during your first run. Their rewards count toward 100% completion and the items inside — Mods and Pure Lunum — feed into Top-Shelf Item and other upgrade trophies.
  • Set up Round ‘Em Up deliberately. Do not stumble into the kill room blindly. Have Diana’s Decoy ready and herd enemies onto the yellow plates before triggering the trap.
  • Save your Pure Lunum. It is scarce. Use it specifically for weapon upgrades to pop Top-Shelf Item and then focus on the upgrades that help most on your Lunatic run.
  • Lunatic is a fresh start — prepare mentally. New Game+ carries your gear, but Lunatic does not. Treat it like a challenge mode that rewards you for knowing the game deeply.

Where to Buy Pragmata


Hunting Mini Cabins for the Mini-Hunter Supreme trophy? Our complete guide to all Pragmata Mini Cabins in the Mass Production Array has every location with step-by-step directions.

Want the full picture on what the game is like before diving in? Our Pragmata review — Capcom’s sci-fi action adventure covers everything from combat to story to performance.


Pragmata’s trophy list is exactly what a good single-player game’s list should look like. It pushes you to explore, to engage with all the systems, and to test yourself on the hardest difficulty — but it never feels designed to waste your time. Two focused playthroughs and thorough exploration across the sectors will get you to Platinum without frustration.

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