Destiny 2 Best Weapons 2026: PvE Tier List

Destiny 2 best weapons 2026 PvE tier list covers every S-Tier to B-Tier pick for add clear, boss damage, and Grandmaster Nightfalls in Monument of Triumph.

TL;DR

  • Monument of Triumph is the final sandbox state — this tier list reflects the permanent PvE meta.
  • Exotic primaries received a 40% damage buff against minors — forgotten Exotics are viable again.
  • Special weapons received a 20% buff against elite enemies — snipers and fusion rifles hit harder in DPS phases.
  • Anti-Champion is now frame-intrinsic — every weapon archetype innately counters a Champion type.
  • Double Special for add-clear was nerfed — primary plus one Special is now the optimal approach.
  • S-Tier boss damage: Cataclysmic, Whisper of the Worm, Gjallarhorn, Still Hunt, Microcosm, Fafnir.
  • S-Tier add clear: Zaouli’s Bane, Trinity Ghoul, Graviton Lance, Forbearance, Witherhoard.
  • S-Tier team support: Divinity, Tractor Cannon, Gjallarhorn.
  • Three new Exotics added: Fafnir (Void LFR), The Turncoat (Void Hand Cannon), Cull’s Shadow (Poison Fusion Rifle).
  • Rocket Pulse Rifles were nerfed — drop them from your endgame loadout.

The Destiny 2 best weapons 2026 PvE tier list is a permanent list. Monument of Triumph, Update 9.7.0 (June 9, 2026), is Destiny 2’s final live-service content update, which means the sandbox will not receive further changes after this point. The weapons you see ranked here are the weapons that will define Destiny 2’s PvE meta for as long as the servers run. This guide covers every major weapon category — Primaries, Specials, and Heavies — with separate tier rankings for add clear, boss damage, and team support roles. It accounts for the major sandbox changes in Monument of Triumph including the Exotic primary buffs, the Special weapon elite damage buff, the new intrinsic anti-Champion system, the Double Special ammo nerf, and the Rocket Pulse Rifle nerfs. Get Destiny 2 free on Steam, PlayStation, Xbox, or the Bungie website.

destiny 2 all new catalysts monuments of triumph update
destiny 2 all new catalysts monuments of triumph update

What Changed in Monument of Triumph That Affects the Weapon Meta?

Before getting to the rankings, these are the Monument of Triumph changes that directly shift what weapons you should be running:

  • Exotic primaries deal 40% more damage against minor combatants. All primaries deal 30% more. Bows received an additional 20% versus minors and 40% versus majors. This makes forgotten Exotic primaries like Graviton Lance, Khvostov 7G-0X, and Sunshot dramatically more viable for general PvE.
  • Special weapons deal 20% more damage against elite enemies. This applies to all Special archetypes — snipers, fusion rifles, shotguns, and grenade launchers all hit harder against orange-bar enemies and minibosses. Weapons like Defiance of Yasmin and Succession now chip boss health more effectively in DPS windows.
  • Double Special was nerfed. Special ammo drops were adjusted to discourage running two Special weapons simultaneously. The double-Special approach to add-clear that previously gave bonus Heavy ammo is no longer efficient. The optimal loadout is now one Primary, one Special, and one Heavy — with primaries doing more of the work in the field thanks to the 30% damage buff above.
  • Anti-Champion is now intrinsic per weapon frame. Champion counters are no longer tied to Artifact mods that rotate seasonally. Every weapon archetype now innately counters a specific Champion type. This removes the loadout tax of equipping specific weapons just for Champion mods and lets you choose weapons based on performance rather than Champion compatibility.
  • Radiant and Volatile Rounds no longer stun Barrier Champions. Both now give a 10% damage bonus against Champions instead. Treat them as damage amplifiers, not Champion counters.
  • Rocket Pulse Rifles were nerfed hard. Reduced damage, reduced blast radius, and reduced Super generation. If your endgame loadout ran Retrofit Escapade or similar Rocket Pulse Rifles, swap them out.
  • Three new Exotic weapons were added. Fafnir (Void Linear Fusion Rifle), The Turncoat (Void Hand Cannon), and Cull’s Shadow (Poison Fusion Rifle). See the Fafnir guide, Turncoat guide, and Cull’s Shadow guide for acquisition details.
  • Every Exotic now has a catalyst. 25 new catalysts were added alongside 9 reworked existing ones. Older Exotics that previously only received stat bonuses from their catalyst now have real perks. This improved the viability of several previously niche Exotics — including Vex Mythoclast, which received ignition effects on Linear Fusion Rifle precision kills and a stronger version of Rewind Rounds.
  • Artifact mods are disabled in Competitive Crucible and Trials but remain active everywhere else in PvE.

Tier List Key

  • S-Tier: Best in class. Use these in all endgame content. No substitutes perform as well.
  • A-Tier: Excellent. Competitive in all content, often the best choice for specific builds or scenarios.
  • B-Tier: Solid and reliable. Good for most content but outperformed by S and A Tier in the hardest activities.
  • C-Tier: Situational. Has specific use cases but is not a general recommendation for endgame loadouts.

Best Primary Weapons in Destiny 2 PvE 2026

Primary weapons cover the Kinetic and Energy slots. With the 30–40% damage buff to all primaries versus minors in Monument of Triumph — and the simultaneous nerf to Double Special — primary weapons are more relevant in endgame PvE than they have been in years. The best primaries in 2026 kill adds faster, enable build loops through elemental kills, and free up your Special and Heavy slots for sustained boss damage.

zaouli s bane god roll pve
zaouli s bane god roll pve

S-Tier Primary Weapons

  • Zaouli’s Bane (Solar Hand Cannon — King’s Fall): The best Legendary primary in the game. Explosive Payload and Incandescent turn every precision kill into a chain of Solar explosions that clear entire rooms. It leaves your Exotic slot free for build-defining armor. No other craftable Legendary primary competes at the same level for Solar builds. See the full Zaouli’s Bane god roll guide.
  • Graviton Lance (Void Pulse Rifle — Exotic Kiosk): The Monument of Triumph primary buff turned Graviton Lance from a casual favourite into a legitimate endgame pick. Each precision kill creates a Void explosion that spawns a seeking projectile, and those projectiles now deal 40% more damage to minors. In Void builds with Weaken or Volatile uptime, Graviton Lance’s chain explosions clear entire waves in seconds.
  • Trinity Ghoul (Arc Bow — Exotic Kiosk): The best Arc add-clear primary in the game. Its Lightning Rod perk chains Arc lightning to nearby enemies on precision kills. With the bow buff in Monument of Triumph (20% more versus minors, 40% more versus majors), Trinity Ghoul’s chain lightning one-shots standard enemies and shreds elite health bars in Arc builds. Essential for any Arc subclass in content with dense enemy spawns.
  • Khvostov 7G-0X (Kinetic Auto Rifle — Exotic Quest): This Exotic received a perk overhaul in Monument of Triumph. Every seventh shot deals bonus damage and returns bullets to the magazine, and kills with that seventh shot reset the counter and buff the next one. In the current sandbox with the 30% primary damage buff, Khvostov 7G-0X has the most comfortable sustained damage loop of any Kinetic primary and does not need your Exotic armor slot to function.
  • Doom of Chelchis (Void Scout Rifle — King’s Fall): The best Void Legendary primary for Nightstalker builds. Explosive Payload with One for All gives it a 35% damage bonus after hitting three targets. In Void builds where Weaken and Volatile debuffs are already active, Doom of Chelchis deals significantly more damage per shot than any other Legendary primary alternative in the same slot. See the Doom of Chelchis god roll guide.

A-Tier Primary Weapons

  • The Turncoat (Void Hand Cannon — Monument of Triumph): One of the three new Monument of Triumph Exotic weapons. A Void Hand Cannon with a unique perk that generates Void Overshield on Volatile kills, directly feeding Nightstalker and Sentinel builds. A strong Exotic primary option that works as a build enabler rather than pure damage, leaving your Special and Heavy slots free for DPS. See the Turncoat Exotic guide for full acquisition and perk details.
  • Sunshot (Solar Hand Cannon — Exotic Kiosk): Still excellent for Solar add-clear and requires no farming. Its Incandescent-equivalent Sun Blast perk and infinite-ammo convenience make it a strong choice for casual and mid-tier PvE. Zaouli’s Bane outperforms it in endgame because Sunshot uses your Exotic slot, but Sunshot remains the zero-effort alternative.
  • Outbreak Perfected (Kinetic Pulse Rifle — Exotic Mission): Its catalyst returns Nanites to the magazine on precision kills, giving it effectively unlimited precision ammo in sustained fire. The Nanites spread to nearby enemies and deal bonus damage. For Kinetic slot content where you need sustained precision damage without reloading, Outbreak Perfected is one of the most comfortable options available.
  • Smite of Merain (Kinetic Pulse Rifle — King’s Fall): Best crafted Kinetic pulse rifle for ability uptime builds. Demolitionist and Adrenaline Junkie create a self-sustaining grenade-melee loop that no other Kinetic primary currently replicates. See the Smite of Merain god roll guide.

B-Tier Primary Weapons

  • Forerunner (Kinetic Sidearm — Exotic Quest): Behaves like a Hand Cannon in the Kinetic slot. Precision kills deal massive damage and recharge grenades, making it strong for ability uptime builds that want a Kinetic primary without going into pulse rifles.
  • Hawkmoon (Solar Hand Cannon — Exotic Kiosk): Builds Paracausal Charge stacks on precision hits for massive crit damage. Technically capable of competing with S-Tier outputs in sustained single-target scenarios but requires precise aim to access its ceiling. More consistent options exist.
  • CALUS Mini-Tool (Solar SMG — Craftable): A strong Solo Ops farming primary with Incandescent that benefits from the primary buff. Outclassed in endgame by Zaouli’s Bane but remains one of the most comfortable casual Solar primaries for patrol and lower-tier content.

Best Special Weapons in Destiny 2 PvE 2026

Special weapons cover the Energy slot with green ammo. With Double Special nerfed in 9.7.0, the optimal approach is one Special alongside a Primary and Heavy. The best Special weapons in 2026 each serve a clearly defined role: sustained boss DPS alongside your Heavy, survivability and sustain in endgame activities, or focused burst add-clear that covers what your primary cannot. The 20% Special weapon buff against elites also makes snipers and fusion rifles more effective in mid-phase and damage windows.

S-Tier Special Weapons

forbearance god roll
forbearance god roll
  • Witherhoard (Kinetic Grenade Launcher — Exotic Kiosk): The most versatile Special weapon in PvE. Its blight pools deal persistent damage over time regardless of what weapon you swap to, enabling weapon rotation strategies where you apply a blight and then switch to another weapon for sustained DPS simultaneously. Works equally well as a boss chip damage tool and as an add-clear weapon in medium-density encounters. Free to acquire from the Exotic kiosk and requires no DLC. In the post-Double Special meta, Witherhoard is one of the best Special slots for delivering consistent damage output without needing to actively run a second Special weapon.
  • Forbearance (Arc Grenade Launcher — Vow of the Disciple): The best Special add-clear weapon in a fireteam context. Chain Reaction causes kills to trigger explosions that chain to nearby enemies. Combined with Celerity for solo play or Ambitious Assassin for magazine overflows in groups, Forbearance clears rooms faster than almost any other Special in the game. See the Forbearance god roll guide.
  • Conditional Finality (Shotgun — Root of Nightmares Raid): Fires two sequential shots — one Stasis, one Solar. The Stasis shot Freezes, the Solar shot Ignites. Against Champions, minibosses, and Overload targets, this two-element burst deals some of the highest single-target burst damage of any Special weapon in the game. Essential in single-Special loadouts for endgame boss phase support. Its Monument of Triumph catalyst also adds Heal Clip, making it self-sustaining in hybrid play.
  • Buried Bloodline (Void Sidearm — Warlord’s Ruin Dungeon): The best survivability Special weapon in Monument of Triumph. Hitting weakened targets with the precision burst grants you Devour — the Void subclass buff that heals you on every kill. In Void builds this triggers constantly, making Buried Bloodline the single best survival tool available in a Special slot. A mandatory pick for solo endgame content on any Void subclass.
  • Defiance of Yasmin (Kinetic Sniper — King’s Fall): Best fireteam DPS sniper with Firing Line. During raid damage phases with two or more allies nearby, it deals 20% more precision damage unconditionally. Combined with the 20% Special weapon buff against elites in 9.7.0, Defiance of Yasmin now hits harder in DPS windows than ever. No other craftable Kinetic sniper has Firing Line, making it the default endgame raid sniper recommendation. See the Defiance of Yasmin god roll guide.
  • Cull’s Shadow (Poison Fusion Rifle — Hidden Exotic Mission): One of the three new Monument of Triumph Exotics and the most mechanically unique addition to the Special slot. A Fusion Rifle that fires a poison bolt — on hit it applies a stacking Poison debuff that spreads to nearby targets on death, similar in concept to Le Monarque but in a burst-fire frame. Where Witherhoard leaves a blight pool, Cull’s Shadow spreads its damage to multiple targets dynamically. Particularly strong in Void builds where Weaken uptime amplifies the Poison damage. See the full Cull’s Shadow acquisition guide and Cull’s Shadow catalyst guide for details on all four Soulfire trait options.

A-Tier Special Weapons

deliverance god roll
deliverance god roll
  • Wish-Ender (Kinetic Bow — Exotic Quest): See-through-walls precision damage and reliable Anti-Barrier Champion stun through the intrinsic frame system. Best for safe long-range DPS in dungeons and solo endgame content where repositioning is limited.
  • Le Monarque (Void Bow — Exotic Kiosk): Applies Poison to targets and nearby enemies on precision kills. With the bow buff in Monument of Triumph, Le Monarque’s Poison spreads further and kills faster than pre-update. Strong in Void builds for passive damage spreading. Cull’s Shadow directly competes with Le Monarque’s Poison role in the Special slot — if you need burst Poison in a fusion rifle frame rather than a bow, Cull’s Shadow is the alternative.
  • Succession (Kinetic Sniper — Deep Stone Crypt): Reconstruction auto-reloads the magazine from reserves when stowed. Best solo DPS sniper for dungeon boss phases where Firing Line cannot activate. With the 20% Special weapon elite damage buff, Succession competes more closely with Defiance of Yasmin in solo scenarios than in previous patches.
  • Deliverance (Solar Fusion Rifle — Vow of the Disciple): Best craftable Solar fusion rifle for ability uptime builds. Chill Clip applies Slow and Freeze on the final bolts. In Solar builds that do not need a Void or Arc Special, Deliverance with Demolitionist is a strong alternative for grenade uptime. See the Deliverance god roll guide.

B-Tier Special Weapons

  • Midha’s Reckoning (Arc Fusion Rifle — King’s Fall): Unique Runneth Over and Reservoir Burst interaction makes every reloaded shot explosive in fireteam content. High ceiling in the right context but outclassed by Witherhoard, Forbearance, and Cull’s Shadow for general use. See the Midha’s Reckoning god roll guide.
  • Izanagi’s Burden (Kinetic Sniper — Exotic Kiosk): Honed Edge combines four bullets into one extremely powerful precision shot. Best for chunking elite health bars quickly in shorter damage windows but requires deliberate activation and is less consistent than linear fusions for sustained DPS.

Best Heavy Weapons for Boss Damage in Destiny 2 PvE 2026

Heavy weapons are your primary boss damage tools. Choosing the right Heavy determines how fast you clear damage phases, how many Guardians are alive at the end of a phase, and whether a two-phase boss kill is possible or not. The 2026 meta for Heavy weapons is more diverse than it has ever been — linear fusions, rocket launchers, swords, and machine guns all have competitive use cases depending on the activity. For a deeper breakdown of raw DPS numbers and phase outputs, see the dedicated Destiny 2 best weapons for boss damage guide.

S-Tier Heavy Weapons (Boss Damage)

  • Cataclysmic (Solar Linear Fusion Rifle — Vow of the Disciple): The best all-around boss DPS weapon in Destiny 2. Fourth Time’s the Charm extends the magazine on precision hits, Bait and Switch gives a 35% damage bonus when all three weapons have damaged the target in a short window. Combined with Witherhoard applying Blight, Cataclysmic routinely puts up the highest sustained DPS numbers of any craftable weapon in the game. See the Cataclysmic god roll guide.
  • Gjallarhorn (Solar Rocket Launcher — Exotic Kiosk): Remains irreplaceable in fireteam DPS phases. Wolfpack Rounds from a single Gjallarhorn user buff every other Guardian’s legendary rocket with extra tracking projectiles. One Gjallarhorn in a six-player raid can raise the entire team’s rocket DPS by 20–30%. In solo play it loses most of its value, but in any fireteam context it is the most impactful single weapon you can bring to a damage phase.
  • Whisper of the Worm (Solar Sniper — Exotic Quest): White Nail refills the magazine from reserves on three rapid precision hits. Against stationary bosses with large crit spots — most raid and dungeon bosses — Whisper of the Worm effectively never needs to reload. It trades the ammo efficiency of a linear fusion for higher burst output in condensed damage windows. Still one of the highest single-phase damage ceiling weapons in the game for precision players.
  • Microcosm (Solar Linear Fusion Rifle — Exotic Quest): Builds Paracausal Charge on rapid precision hits. When fully charged, shots deal significantly more damage and bypass damage resistance on Champions. For sustained boss DPS in Grandmaster Nightfalls and Master raids where Champions interrupt your phase, Microcosm is the safest linear fusion available and deals top-tier damage once charged.
  • Still Hunt (Solar Sniper Rifle — Exotic Quest): Builds Golden Gun charges on precision kills. At full charges, fire a powered Golden Gun shot from the sniper itself. Against major enemies and raid bosses, this is one of the most front-loaded burst damage windows available in the Heavy slot. Best combined with Hunter builds that proc Golden Gun through subclass abilities for near-infinite charge generation.
  • Fafnir (Void Linear Fusion Rifle — Tenet of Bravery): The best new Exotic heavy weapon from Monument of Triumph. Its Subatomic Distortion perk applies Weaken to targets with delayed detonation — the projectile hits, embeds into the target, then triggers a Weaken burst a moment later. Quantum Nova then generates an additional explosion. Weaken is one of the most universally valuable debuffs in the game, reducing enemy damage output and increasing damage taken. Fafnir brings both the damage of a linear fusion and the utility of a Weaken applicator in a single Heavy slot. For Void builds and any endgame content where Weaken uptime matters, Fafnir is the top Heavy priority from this update. See the Fafnir guide for full acquisition details.

S-Tier Heavy Weapons (Add Clear)

apex predator launcher
apex predator launcher
  • Apex Predator (Solar Rocket Launcher — Last Wish): Auto-Loading Holster and Bait and Switch make it one of the most consistent rocket launchers for sustained fire. Reload happens automatically while stowed, so you can swap to another weapon during the downtime window and return to a full Apex Predator ready to fire. One of the best farmable craftable rocket launchers in the game.
  • Whirling Ovation (Strand Rocket Launcher — Desert Perpetual): The standout new rocket launcher from the Renegades content, further boosted by an Anticipation perk buff in 9.7.0. Its delayed Solar payload detonates after the initial Strand impact, creating a two-hit damage window that stacks well with Weaken and Volatile debuffs. One of the strongest sustained rocket DPS options for Strand builds and the best rocket launcher alternative to Apex Predator for non-Solar subclasses.
  • Commemoration (Arc Machine Gun — Deep Stone Crypt): Overflow and Killing Tally give it one of the best sustained DPS loops of any machine gun. Overflow doubles the magazine size when picking up Special ammo, and Killing Tally stacks up to 30% bonus damage as you chain kills. For content with consistent enemy density, Commemoration is a top-tier sustained damage pick.
  • Euphony (Strand Linear Fusion Rifle — Salvation’s Edge): Fires Threadling projectiles on kills that swarm nearby enemies. In Strand builds with Threadling synergy, every Euphony kill spawns multiple Threadlings that seek out additional targets automatically. Best burst add-clear linear fusion for Strand Warlock builds. See the how to get Euphony guide.

A-Tier Heavy Weapons

  • Cold Comfort (Stasis Rocket Launcher — Onslaught): Reconstruction and Bait and Switch give it the same sustained damage loop as Apex Predator but in the Stasis element. For Stasis builds where elemental synergy matters, Cold Comfort competes with Apex Predator directly for the Heavy slot.
  • Qullim’s Terminus (Stasis Machine Gun — King’s Fall): Best craftable Stasis Heavy weapon for builds relying on Headstone for crystal spawning. Killing Tally rolls give it competitive sustained damage. See the Qullim’s Terminus god roll guide.
  • Two-Tailed Fox (Exotic Rocket Launcher — Exotic Kiosk): Fires three rockets of different elements — Arc, Solar, and Void. Each applies a different debuff: Jolt, Scorch, and Suppress. Its Monument of Triumph catalyst adds Volatile Rounds. No other single weapon can apply three different elemental debuffs simultaneously, making Two-Tailed Fox uniquely powerful for activating multiple subclass interactions at once.
  • Tractor Cannon (Void Shotgun — Exotic Kiosk): Not a personal damage weapon — it is a team support tool. Pushes enemies back and applies a 30% Weaken debuff for a few seconds. In a coordinated fireteam, one player runs Tractor Cannon to apply Weaken during a damage phase window, boosting everyone else’s damage by 30%. Combined with Fafnir’s Weaken and a debuff-stacking build, Tractor Cannon enables the highest total team DPS compositions available.
  • Divinity (Arc Trace Rifle — Garden of Salvation): Creates a geometrical trap around an enemy that makes all shots against it deal precision damage and applies a 15% debuff. A single Divinity user in a raid fireteam enables the entire team to deal precision damage to any target without requiring precise aim. In Grandmaster Nightfalls and high-end raids where consistency matters more than ceiling, Divinity is irreplaceable for team compositions.

B-Tier Heavy Weapons

  • Praxic Blade (Exotic Sword — Monument of Triumph): One of the most interesting new Exotic additions in Monument of Triumph. Aggressive Frame sword with a unique perk that buffs melee damage and generates Restoration stacks after heavy attacks. Best for melee-focused builds that want a Heavy weapon feeding their subclass loop rather than a pure DPS tool. See the Praxic Blade guide and Praxic Blade upgrades guide for full details.
  • Qullim’s Terminus — Firing Line roll (King’s Fall): The Firing Line and Ensemble fireteam roll earns a B-Tier separate mention because it behaves differently from the Killing Tally add-clear roll. In a fireteam raid context, the Firing Line version competes with Commemoration for elite and Champion damage, though most players will prefer a linear fusion or rocket launcher for the Heavy slot in serious content.

Weapons That Dropped in the Rankings After Monument of Triumph

Several previously S-Tier weapons lost ground in Update 9.7.0:

  • Rocket Pulse Rifles (all archetypes): Hit with a significant damage reduction, blast radius cut, and Super generation reduction. If you were running Retrofit Escapade or any Void/Arc Pulse Rifle with explosion mechanics in the Heavy slot, swap them out. Linear fusions and traditional rocket launchers now outperform them in the same role.
  • Vex Mythoclast (Solar Trace Rifle — Vault of Glass): The Overcharge kill interaction that previously triggered Radiant in Solar builds was removed in 9.7.0, dropping Vex Mythoclast from PvE prominence. Its catalyst was significantly upgraded — ignition effects on Linear Fusion Rifle precision kills and a more potent version of Rewind Rounds make it more functional than before, but it no longer competes with S-Tier PvE weapons. Remains viable and strong in PvP. Worth farming from the Vault of Glass if you do not already own it for the PvP use case.
  • Anarchy (Arc Grenade Launcher): Received a PvE buff in 9.7.0 and remains functional, but Witherhoard and Cull’s Shadow now outperform it for persistent damage applications. Anarchy’s Arc blight pools no longer hold the same sustained DPS advantage that made it the default boss chip damage weapon for years. C-Tier in the current sandbox — usable, but not a recommended slot investment when better options are permanently available.
  • Sleeper Simulant (Solar Linear Fusion Rifle): Lost significant ground to Cataclysmic, Fafnir, and Microcosm in the linear fusion category. Its charged shot mechanic is less competitive when crafted Legendary linear fusions with better perk combinations are farming targets in permanent featured raid rotations.

Recommended Loadouts by Activity

Raid Boss DPS (Fireteam)

  • Primary: Zaouli’s Bane or Doom of Chelchis (element matching your subclass)
  • Special: Witherhoard or Defiance of Yasmin
  • Heavy: Cataclysmic (with one player running Gjallarhorn or Fafnir for team debuff)

Grandmaster Nightfall (Safety Focus)

  • Primary: Graviton Lance or Trinity Ghoul (depending on Arc/Void subclass)
  • Special: Buried Bloodline (for Devour survivability) or Cull’s Shadow (for passive Poison spread on Void builds)
  • Heavy: Microcosm or Whisper of the Worm

Solo Farming (Distortions, Lost Sectors, Strikes)

  • Primary: Sunshot or Khvostov 7G-0X
  • Special: Witherhoard
  • Heavy: Apex Predator or Two-Tailed Fox

Void Hunter Build

  • Primary: Doom of Chelchis or The Turncoat
  • Special: Buried Bloodline or Cull’s Shadow
  • Heavy: Fafnir or Cataclysmic

For the full Void Hunter build around the new Phantom Surge melee, see the Phantom Surge Hunter build guide. For a full breakdown of how Tier 5 weapons affect which sources to farm for these loadouts, see the Destiny 2 Tier 5 weapons guide. For a focused look at raw boss damage numbers and phase outputs across weapon types, the best weapons for boss damage guide goes deeper on DPS rotations. And for all raid weapons and their drop sources, Destiny 2 all raid loot tables covers the full endgame loot picture.

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