007 First Light’s 009 boat section is one of the trickiest parts of The Past Never Dies mission. The vessel is rigged with grenade tripwires on the lower deck and invisible laser sensors upstairs. This guide covers the full walkthrough for navigating every trap, plus the exact steps to complete the Laser Show challenge.
TL;DR
- 009’s boat appears near the end of The Past Never Dies (Chapter 10), set in the black-market town of Aleph in Mauritania.
- The lower deck has grenade tripwires — walk toward the grenade end and interact to disarm each one. Some can be bypassed by hanging from the outer ledge.
- The upper deck has invisible laser sensors — use sprinklers, a gadget on hanging plant pots, and a Smoke Pod to reveal them.
- Laser Show requires you to reveal the lasers using all three methods: sprinklers, Phone Dart or Laser Strap on a hanging pot, and Smoke Pod.
- You need the Smoke Pod and either the Phone Dart or Laser Strap equipped — reload the Find 009 checkpoint if you are missing them.
- The final set of lasers moves up and down — wait for them to rise before crawling underneath.
- At the top of the stairs, immediately turn around — the Banner of Shields card is at the front of the upper deck next to a chessboard.
- Once through, you enter the cabin to find 009.
Before You Board — Gadgets Required for Laser Show
For the Laser Show challenge, you will need the Smoke Pod gadget and either the Laser Strap or Phone Dart. If you do not have these gadgets, simply replay the “Find 009” checkpoint and you will spawn with these gadgets.
To reveal the lasers in every possible way, you need to use the sprinklers, the Smoke Pod gadget, and either the Phone Dart or Laser Strap on the hanging pots. Missing any one of these methods means the challenge will not complete.
Check your loadout before stepping onto the boat. If you are missing either gadget, back out to Chapter Select and load the Find 009 checkpoint. For advice on the best gadget combinations throughout the game, see our best gadget loadout guide.
Lower Deck — Grenade Tripwire Walkthrough
After reaching 009’s boathouse in Aleph, be careful. 009 has filled the area with traps, so avoid rushing ahead recklessly.
Once onboard, you will find several booby-trapped areas. Go left and hang from the ledge to bypass the first area, then make your way across and climb back up. Disarm the trap ahead and continue forward where another trap awaits. Disarm the one on the right side, then vault over the boxes with the blue tarp on the ground to reach the next section. Vault over the wooden boxes marked with blue arrows and disarm the next grenade on the other side. There will also be a trap on the stairs — disable it to unlock access to the upper floor.
The method for every grenade trap is the same. Do not try to vault over them or squeeze past the sides. Simply walk directly toward the grenade end of the rope and press the interact button when the prompt appears. Rushing past without disarming will instantly kill Bond.
Upper Deck — Laser Sensor Walkthrough
Head upstairs and you will notice several laser tripwires. You can turn on the taps around this area to create water or steam jets, making the lasers easier to see. Before moving forward, note that as you reach the top of the stairs, the sprinkler section, and the flower pots are all on the upper deck ahead of you.
This floor is packed with laser trip mines, some of which are very difficult to see. Turn around and crouch at the top of the stairs first. Disarm the first trap, then turn right. In front of you is a faucet — turn it on to reveal the nearby laser trip mines.
Stay crouched throughout your journey, since some laser wires are easier to avoid by going under them. Find the water sprinkler tap and turn it on to reveal one of the laser wires. You will find another sprinkler switch in the central flower decor — turn that on too.
Work through each section methodically. Use Q-Lens to highlight interactive objects like sprinkler valves and hanging plant pots if you cannot spot them naturally. Look for small black holes on walls and flowerpots to identify trap emitters before using the sprinklers.
The Moving Lasers
The final obstacle is between two pots. These lasers actually move up and down, making them incredibly annoying to time correctly. Just be patient, wait for the beams to rise to their highest point, and slip underneath.
Do not rush this section. Wait for the beams to swing away or point upward before crawling or vaulting. One mistimed attempt triggers the trap and forces a reload.
How to Complete the Laser Show Challenge
The Laser Show challenge requires you to reveal the invisible lasers using all three detection methods during the same run through the upper deck. Here is each one:
Method 1 — Activate a Sprinkler
The first method involves activating sprinklers located around the boat. When water sprays through the area, the droplets pass through the invisible beams and make the laser patterns visible.
There are multiple sprinkler taps on the upper deck. Turn on at least one to satisfy this requirement. Do this before moving to any other method.
Method 2 — Shoot a Hanging Plant Pot
The second method requires shooting one of the hanging plant pots using either the Phone Dart or Laser Strap. The falling dirt and debris expose the laser beam underneath or beside it.
Look for hanging pots suspended from the ceiling or mounted above traps on the upper deck. Fire a single dart or laser shot directly at one. The debris cloud that falls will catch the laser and make it visible for a moment. This is the method most players miss — do not leave the upper deck without completing it.
Method 3 — Deploy a Smoke Pod
You cannot disable these lasers like the grenade traps. You have to reveal them and then parkour or crouch your way through the gaps. To make them visible, you need the Smoke Pod gadget.
Deploy the Smoke Pod directly near one of the laser traps. The smoke particles will catch the beam and light it up, satisfying the third and final Laser Show requirement. Once all three methods have been used, the challenge completes automatically.
Collectible on the Upper Deck — Banner of Shields
When you reach the top of the stairs, immediately turn around (do a 180). The Banner of Shields playing card is at the front of the upper deck next to a chessboard — crouch under the nearby tripwire to reach it. It is easy to miss if you move forward toward the laser section without looking back first. For every card location in the game, see our all playing cards locations guide.
What Happens After the Boat?
After navigating the final trap sequence, you can finally enter the boat’s cabin alongside Greenway. Unfortunately, what awaits inside is not good news. You will discover that Agent 009 is already dead, his body at the centre of the scene.
After investigating the crime scene, everything points to 009 having been eliminated by his own men over a money dispute — but Bond notices something else, a clue pointing to a Transworld shipwreck in the distance. Bond and Greenway head back out, but are then captured by Bawma’s men and dangled above a crocodile pit as the crowd cheers. This drives the rest of The Past Never Dies mission forward. The chapter still has more challenges to complete after the boat section. See our full The Past Never Dies all challenges guide for everything in the mission.
Tips for 009’s Boat
- Equip both gadgets before boarding. If you reach the upper deck without the Smoke Pod or Phone Dart / Laser Strap, the Laser Show challenge cannot be completed. Reload the Find 009 checkpoint — it respawns you with the correct loadout automatically.
- Use Q-Lens constantly. It highlights every interactable object including sprinkler valves, trap disarm points, and hanging plant pots. If you are lost or cannot find the next trigger, a quick Q-Lens sweep will point you in the right direction.
- Crouch through the laser section. Many of the beams are at waist height or above. Staying crouched throughout the upper deck dramatically reduces the risk of triggering a trap by accident.
- Turn around at the top of the stairs immediately. The Banner of Shields card is right behind you at the front of the deck. Grab it before doing anything else on the upper level.
- Do all three Laser Show methods before going to the cabin. Once you enter the boathouse the challenge opportunity closes. Sprinklers first, then pot shot, then Smoke Pod — all in one run on the upper deck.
- The moving lasers require patience. There is no trick to them. Wait for the full upswing, then move through the gap. Rushing will always end in a reload.
- Use Chapter Select if you miss the challenge. The Laser Show is isolatable via checkpoint. Our how to replay missions guide explains how to return to this section without replaying the full mission.
Related Mission Guides
The Past Never Dies is a challenge-heavy mission set in the Mauritanian black market of Aleph. Completing all challenges unlocks the Mauritania outfit for TacSim. Here are the most useful follow-up guides:
- The Past Never Dies — All Challenges
- All Auction Answers — The Past Never Dies
- Theresa Lorca Location — Pool Inspector Challenge
- Ellis White Location — How to Reach
- The Hammer Fight Pit — Hammer Time Challenge
- Scorpius Deal — Art Lover Challenge
For broader completion tracking, our all missions, challenges, and collectibles guide covers every chapter.
Where to Play 007 First Light
007 First Light is developed by IO Interactive and available on PlayStation 5, Xbox Series X|S, Steam, Epic Games Store, and Nintendo eShop (Nintendo Switch 2).