All 4 Templar Hunts Walkthrough in Assassin’s Creed Black Flag Resynced

All 4 Templar Hunts walkthrough in Assassin's Creed Black Flag Resynced — every mission, contact, target, and tip to unlock the Templar Armor fast.

  • There are 4 Templar Hunts in AC Black Flag Resynced, each tied to a different Assassin contact.
  • All 4 unlock after completing the main mission This Old Cove in Sequence 4.
  • Each hunt has 4 missions and ends with a Templar target assassination that drops a Templar Key.
  • You need all 5 Templar Keys (1 from the story + 4 from hunts) to unlock the Templar Armor at your manor.
  • You can complete the 4 hunts in any order.

All 4 Templar Hunts walkthrough in Assassin’s Creed Black Flag Resynced covers every quest, contact location, and final assassination target you need to finish the Damn Fine Gear side quest and claim the legendary Templar Armor. Each hunt is tied to a different Assassin contact spread across the Caribbean. Complete all of them and you walk away with one of the best armor sets in the game.

This guide walks through every mission in every hunt — Rhona Dinsmore, Upton Travers, Anto, and Opia Apito — with tips for the tricky parts. If you are working toward full completion, our All 16 Mayan Stelae Locations guide covers the other major collectible quest running parallel to these hunts. Grab the game on Steam, Xbox, PlayStation, or the Epic Games Store.

What Are Templar Hunts in AC Black Flag Resynced?

Templar Hunts are optional side quest chains that each task you with helping a local Assassin contact track down and eliminate a Templar target. Each contact has 4 missions for a grand total of 16 across all four hunts. Completing a hunt rewards a Templar Key. You need 5 Templar Keys in total to unlock the Templar Armor from the locked gate inside your manor at Great Inagua.

The first key does not come from a hunt. It drops automatically when you kill James du Casse during the main story mission A Single Madman in Sequence 4. The following mission, This Old Cove, then unlocks all four Templar Hunts at once. From that point you can tackle them in any order you like.

All 5 Templar Key Locations — Quick Reference

  • Key 1 — Great Inagua: Automatic story drop from killing James du Casse (This Old Cove, Sequence 4)
  • Key 2 — Havana (216, 569): Rhona Dinsmore → target Hilary Flint
  • Key 3 — Nassau (600, 756): Upton Travers → target Jing Lang (Queen of Pirates)
  • Key 4 — Kingston (619, 161): Anto → target Kenneth Abraham (unlocks after A Governor No Longer)
  • Key 5 — Cayman Sound (304, 311): Opia Apito → target Lucia Marquez

Templar Hunt 1 — Rhona Dinsmore (Havana)

Rhona Dinsmore
Rhona Dinsmore

Rhona Dinsmore is based in the southeastern part of Havana, near the Assassin’s Bureau at coordinates 216, 569. You will hear gunfire before you see the quest marker. This is the quickest of the four hunts and the best choice if you only want the Help a Brother Out trophy or achievement. All four missions take place entirely within Havana — no sailing required between quests.

Target: Hilary Flint
Region: Dry Tortuga
Starting Coordinates: 216, 569 in Havana

Mission 1: Bureau Under Attack

When you approach Rhona at the Bureau, it is already under attack. Your job is to survive three waves of soldiers. Before the first wave hits, grab the powder kegs sitting around the courtyard and carry them to the three entrances. When guards funnel through, shoot the kegs to clear clusters of enemies at once. Rhona will place one keg herself between waves so watch where she puts it. Clean up any survivors with your swords. Defeat all three waves to complete the mission.

Mission 2: A Thief in the Market

Head to the market and speak to two traders complaining about a thief. Wait at the mission prompt nearby and the thief will appear shortly. Once spotted, he runs. Give chase — he is not fast and the streets are wide, so you do not need to push the parkour hard. He eventually hits a dead end near some stairs and turns to fight. Take him down and loot his body to find A Pickpocketed Map signed by Hilary Flint. This reveals the locations of three gunpowder stores. Return to Rhona with the map. If any guards spotted you during the chase, clear your notoriety before going back or the mission will not register as complete.

Mission 3: Arms Race

Rhona sends you to destroy three gunpowder reserves across Havana. You do not need to be stealthy here — just find each barrel and shoot it. Each location has guards, and the difficulty increases slightly with each one. For the first location, two guards stand directly in front of the barrel. Drop down for a quick double assassination before igniting it. For the second, two snipers cover the rooftops above the courtyard — take them out first with quiet rooftop assassinations or a Rope Dart. For the third, the barrel sits in an alcove surrounded by guards on all sides with snipers above. Use the bushes to whistle guards over one at a time and thin the area before going for the barrel. Destroy all three to complete the mission.

Mission 4: Flint’s End

Find Rhona waiting on a rooftop near the docks. Follow her across the rooftops to Hilary Flint’s position. She jumps down and distracts all the nearby guards, giving you a clean window. Use Eagle Vision to locate Flint — he will be marked automatically. Flint retreats toward the pier but stops when he runs out of space. He fights at range with a pistol so close the distance fast. Rush him with your swords and he goes down quickly. There is also an explosive barrel on the pier right next to him if you prefer a faster finish. Once Flint is dead, confirm the kill to collect the second Templar Key. Return to the Bureau and speak to Rhona one final time to close the hunt.

Templar Hunt 2 — Upton Travers (Nassau)

Templar Hunt 2 Upton Travers
Templar Hunt 2 Upton Travers

Head to Nassau in the Eleuthera region and look for Vance Travers outside a small wooden house toward the south of the island at coordinates 600, 756. Note that while the hunt is listed under Upton Travers, you actually start by speaking to his brother Vance. The questline revolves around a family dispute over a treasure map that eventually leads to the pirate Jing Lang, known as the Queen of Pirates.

Target: Jing Lang (Queen of Pirates)
Region: Eleuthera
Starting Coordinates: 600, 756 in Nassau

Mission 1: Oh Brother

Vance asks you to find his brother Upton’s hideout. Head to the quest marker on Nassau. The camp will have guards patrolling, but you can approach quietly. Use Eagle Vision to tag them before moving in. Once you reach Upton inside the hideout, he stops you mid-assassination and redirects the quest entirely — asking you to meet him at the Assassin’s Bureau in Nassau instead. Speak to him there.

Mission 2: Upton’s Sorrow

Follow Upton from the bureau to a vantage point. When prompted, hide in the nearby bushes and eavesdrop on the conversation between Upton and Vance. After the brothers talk, follow Upton again. Midway through the escort you need to eliminate Jing Lang’s men who have surrounded a house nearby. Deal with them, then investigate the building. On the right side, sitting on a wooden crate, is a letter from Jing Lang revealing that Vance has taken his half of the map to meet her. Speak with Upton to continue.

Mission 3: A Grave Error

Follow your quest marker to the tavern where Vance and Jing Lang are meeting. Observe the meeting and then track down Vance after it ends. The area has guards but there is enough cover from nearby bushes and haystacks to stay hidden. Deal with Jing Lang’s remaining men and speak to Upton to move the quest forward.

Mission 4: A Governor No Longer

Jing Lang flees into the swamp after a cutscene. Chase her down into the swampy terrain east of Nassau. She does not have a long head start. Once you close the distance, assassinate her to claim the third Templar Key. Before the quest closes, return to Upton and inform him of what happened. That final conversation wraps the entire hunt.

Templar Hunt 3 — Anto (Kingston)

Templar Hunt 3 Anto
Templar Hunt 3 Anto

Anto is found inside the Assassin’s Bureau in Kingston, in the Navassa region, at coordinates 619, 161. Important: his Templar Hunt only becomes available after you complete the main story mission A Governor No Longer. If his marker is not showing on your map yet, push further into the main story first.

Target: Kenneth Abraham
Region: Navassa
Starting Coordinates: 619, 161 in Kingston

Check Anto Full Walkthrough

Mission 1: The Maroon Assassin

Anto asks you to dig up information on his missing friends. Your first stop is the Tavern in Kingston. Head inside and pick up the Notice of Dismissal from the desk. This points you to a nearby church. When you get to the church, a follow sequence begins with a pack of guards. Tail them until they notice they are being followed and begin to flee. To complete the mission, tackle one of the fleeing guards and interrogate him. Return the information to Anto at the bureau.

Mission 2: Recruiting Maroons

Anto asks you to free three groups of Maroons being held captive across Kingston. Each group has guards nearby. The cleanest approach for each is climbing to a rooftop and performing aerial assassinations on guards before they spot you. After all three groups are free, a guard officer becomes your next target. He walks with a few soldiers. Use Eagle Vision to spot the green marker over his head. The easiest method is hiding in a nearby haystack and whistling guards over one at a time. If you spend 150 Reales on the drunkards in the area, they will pull aggro from multiple guards at once, letting you focus on the officer without getting swarmed. Once the officer is down, head south to the cemetery to meet Anto, then return to the bureau.

Mission 3: Under Attack

As soon as you speak to Anto back at the bureau, soldiers rush in. This is a wave defense mission — survive three waves of attackers to complete it. Healing items and ammunition are stocked inside the bureau between waves so use them. The final enemy in the last wave tends to hang back on the roof rather than pushing in with the others. Once you clear all three waves, speak to Anto to receive your final mission.

Mission 4: The Commander’s Ruse

Your final task is eliminating Kenneth Abraham. Start by tailing the officers in the marketplace — they lead you to a restricted party area where Kenneth is attending a gathering. Listen to the officers near the entrance and you will learn Kenneth is near the buffet in the north part of the area. The zone is heavily guarded so a direct approach goes badly fast. The most effective method is working through the guards systematically using bushes as cover. Sit in a bush, whistle to draw a nearby guard over, quietly eliminate him, then rotate to the next bush. Work your way north until you reach Kenneth. The whistling trick works on Kenneth himself — lure him into a bush and finish him there to avoid triggering the full guard response. Eagle Vision near the buffet area will highlight Kenneth’s green objective marker if you lose track of him. Once Kenneth is dead, the fourth Templar Key is yours. Return to Anto at the bureau one last time to close the hunt.

Templar Hunt 4 — Opia Apito (Cayman Sound)

Assassins Creed Black Flag Resynced Opia Apito
Assassins Creed Black Flag Resynced Opia Apito

Opia Apito is a Taino Assassin found on Cayman Sound in the Castillo de Jagua region at coordinates 304, 311. The island is surrounded by hostile ships on approach. Either sink them before docking or jump off the Jackdaw 200 to 300 meters out and swim the rest of the way in to avoid a lengthy naval fight before you even set foot ashore. This hunt spans multiple islands and is considered the most varied of the four. It also yields the fifth and final Templar Key.

Target: Lucia Marquez
Region: Castillo de Jagua
Starting Coordinates: 304, 311 on Cayman Sound

Check Opia Apito Full Walkthrough

Mission 1: The Taino Assassin

When you first meet Opia, she is not ready to trust you. She wants you to prove yourself first. Follow her through the jungle camp and use Eagle Vision to search for clues — inspect the tree with claw marks and a patch of blood nearby. Eventually you will be tasked with taking down a White Jaguar. This sounds dangerous but it is straightforward. Hit it with a sleep dart first, then walk up and press the assassinate button for a one-hit kill. If you are out of darts, use heavy attacks and dodge its charges. After the Jaguar is down, Opia’s trust is earned.

Mission 2: Templar Ships

Meet Opia on Grand Cayman Island. She directs you to eavesdrop on two locals talking about the King of Fishermen. Sit on the bench at the quest marker to blend in and listen. After the conversation, use Eagle Vision in the search zone to spot the King of Fishermen highlighted in green. Tail him carefully. He is carrying a Bill of Sale that points to Lucia Marquez’s operation. Pickpocket it from behind while he is not looking. If he catches you mid-lift he turns hostile and you will need to fight him. Either way, once the Bill of Sale is yours, meet Opia east of Grand Cayman near the Viewpoint to hand it over. She gives you information on Lucia’s right-hand man, Vargas, and leads you to his house. This part involves a naval element — if the Jackdaw takes a beating, check our ship upgrade guide before continuing.

Mission 3: Right-Hand Man

This mission tasks you with dealing with Vargas. Follow the lead from Grand Cayman to track him down. The area has patrols, but with careful use of Eagle Vision you can tag everyone before moving in. Eliminate Vargas and any guards covering him to complete the mission.

Mission 4: The Trail of Lucia Marquez

Meet Opia on the beach at Pinos Isle and sit with her to wait until nightfall. The final mission plays out under cover of darkness. Follow Opia through the Templar camp — she will co-assassinate guards alongside you so use tag-team takedowns to move through the camp quickly and quietly. When you reach the ziggurat ruins, you need to eliminate all 7 of Lucia Marquez’s men. Opia fights with you. Focus on crowd control and let her handle flankers. A second wave arrives after the first group falls — hold your ground until all enemies are down. After the fight, use Eagle Vision to locate Lucia hiding east of the ruins. Approach and she runs. Chase her to the cliffs where she makes her final stand with two guards. Deal with her guards first if you need breathing room, or rush Lucia directly and finish her fast. Once she is down, hold the interact button to confirm the assassination. A cutscene plays and you receive the fifth and final Templar Key. Speak to Opia one last time to close the hunt.

Templar Armor Reward — How to Unlock It

Once all five Templar Keys are in hand, return to the manor at Great Inagua in the Gibara region. At the back of the main room there is a gate with five locks. Use each key on its corresponding lock and the gate opens. Inside you will find:

  • Templar Armor — A legendary armor set for Edward. It increases your Reales income and gives a solid mid-to-late game defensive boost.
  • Templar Cross Trinket — Arguably the more useful reward for players who spend a lot of time in direct combat, since it provides passive bonuses to combat effectiveness.

The Templar Armor is worth completing all four hunts even if you are not going for full completion. The Reales bonus alone accelerates your crafting and ship upgrades considerably. For more on getting the best gear, see our guide on claiming free Legendary Gear in AC Black Flag Resynced.

Tips for All Templar Hunts

Do Rhona Dinsmore first. Her entire questline is in Havana with no sailing between missions. It is the fastest hunt to complete and a good warm-up for the others.

Anto’s hunt requires story progress. His quest chain only becomes available after finishing the main mission A Governor No Longer. If he is not showing on your map, keep pushing the story.

Swim into Cayman Sound. The waters around Opia Apito’s starting island are patrolled by hostile ships. Jump off the Jackdaw and swim in from a distance to avoid wasting time and resources on a naval fight before the hunt even starts.

Use sleep darts on the White Jaguar. The Jaguar in Opia’s first mission is a one-shot kill after a sleep dart. Do not engage it in a straight fight unless you have no choice.

Whistle in Kenneth Abraham’s party. In Anto’s final mission, the guards in the restricted area are dense. Using bushes to whistle enemies over one at a time is the cleanest way through without triggering a full alert.

You can finish hunts at any time. None of the Templar Hunts have a time limit and none expire. Take them at your own pace between other activities. For more side content to pair with these, see our full list of all main and side missions and our fort capture guide.

Related Guides

Frequently Asked Questions

How many Templar Hunts are there in AC Black Flag Resynced?

There are 4 Templar Hunts, each linked to a different Assassin contact: Rhona Dinsmore in Havana, Upton Travers in Nassau, Anto in Kingston, and Opia Apito on Cayman Sound. Each hunt has 4 missions and ends with a Templar target assassination.

How many Templar Keys do you need for the Templar Armor?

You need 5 Templar Keys in total. The first drops automatically during the main story when you kill James du Casse during This Old Cove. The other 4 come from completing each of the four Templar Hunts.

What order should I do the Templar Hunts in?

You can complete them in any order after unlocking them in Sequence 4. Rhona Dinsmore is the shortest and easiest so it is worth doing first. Note that Anto’s hunt in Kingston requires you to first complete the main story mission A Governor No Longer before his quest chain appears.

What do you get for completing all Templar Hunts?

You get the Templar Armor and the Templar Cross Trinket from the locked gate at your Great Inagua manor. The armor boosts your Reales income and provides a defensive bonus. The trinket improves combat effectiveness.

How do I beat the White Jaguar in Opia Apito’s Templar Hunt?

Use a sleep dart to knock it out instantly, then walk up and press the assassinate button to kill it in one hit. This bypasses the fight entirely. If you are out of darts, use heavy attacks and dodge when it charges.

Where does the Templar Armor unlock?

Back at your manor in Great Inagua, in the Gibara region. Once you have all 5 Templar Keys, use them on the locked gate inside the main room. The Templar Armor and Templar Cross Trinket are waiting inside.

Does completing one Templar Hunt give a trophy or achievement?

Yes. Completing at least one Templar Hunt questline unlocks the Help a Brother Out trophy or achievement. If that is all you are after, Rhona Dinsmore’s hunt in Havana is the fastest one to complete.

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