TL;DR
- Enterprise Airstrike is Lid’s second Limit Burst in Final Fantasy Resonance.
- It deals physical damage to all enemies in 10 hits and has no elemental type.
- It has a stagger power of 55 โ the joint highest of any Limit Burst in the game, tied with Sakura’s Ultima.
- It costs 200% LB gauge to use โ you need to fill two gauges before it fires.
- It is unlocked automatically after defeating Lazarov at the end of Chapter 4 โ not from levelling Lid up.
- It is unmissable. You cannot complete Chapter 4 without triggering the unlock.
- It is best used against groups of enemies or to quickly push a stubborn stagger gauge into a break.
- The Power Stone accessory starts Lid’s gauge at 50%, letting Enterprise Airstrike come out faster.
Not every powerful move in Final Fantasy Resonance is something you earn by grinding levels. Enterprise Airstrike is one of the best Limit Bursts in the entire game, and it comes from the story itself โ no farming required. But plenty of players miss it or misunderstand how it works. This guide covers the full effect, how to unlock it, what makes it strong, and how to get the most out of it in battle.
What Is Enterprise Airstrike in Final Fantasy Resonance?
Enterprise Airstrike is Lid’s Level 2 Limit Burst. Here is the full breakdown of what it does:
- Effect: Deal physical damage to all enemies
- Hits: 10 separate hits
- Damage Type: Physical
- Element: None (non-elemental)
- Power: 36
- Stagger Power: 55
- LB Gauge Cost: 200%
- Accuracy: 500 (each hit is split 10% / 10% / 10% / 10% / 10% / 10% / 10% / 10% / 10% / 10%)
- User: Lid only
- Mimicable: Yes
- Unlock: Chapter 4 story progression
The key number here is the stagger power. A stagger value of 55 makes Enterprise Airstrike the joint most powerful stagger Limit Burst in the game, tied only with Sakura’s Ultima. Hitting all enemies 10 times with that stagger output is exceptional for group fights and for pushing single enemies into a broken gauge when nothing else is cutting through.
How to Unlock Enterprise Airstrike in Final Fantasy Resonance
Enterprise Airstrike does not appear in Lid’s skill tree or level table. That confuses a lot of players who look at her skills list, see only March of the Machines, and assume her second Limit Burst is locked behind a level milestone they haven’t reached yet.
It is not. Enterprise Airstrike is tied to story progression, not character level. Here is exactly how and when you get it:
Step 1: Reach Chapter 4 โ Banner Oath
Chapter 4 takes the party to Zoldaad, the Imperial Capital. The chapter involves meeting Jake, infiltrating the Weapons Factory, escaping the underground tunnels, and eventually confronting the leadership of the Zoldaad Empire. Work through the chapter’s main objectives as normal. See the All Sub Quests List if you want to knock out optional content in Zoldaad before pushing forward.
Step 2: Defeat Emperor Sosa
After reaching the castle throne room, you fight Emperor Sosa. He is weak to Water attacks. Nichol with his water skills is a natural pick here. Defeat Sosa and collect the optional Kaiser Sword from the left side of the throne before moving on.
Step 3: Ascend to the Castle Roof
After the throne room, head west to climb to the top of the castle. There is a 1v1 event fight here with a character named Evan. He cannot be permanently defeated โ just deal enough damage to end the sequence and trigger the next cutscene.
Step 4: Defeat Lazarov on the Enterprise
This is the unlock trigger. After Evan, you will confront Dr. Lazarov in a boss battle aboard the Enterprise airship. Lazarov is Level 30 with 45,000 HP and is weak to Earth. His defence is halved for the first part of the fight until he injects himself mid-battle, at which point the fight escalates.
Lazarov also summons Test Subjects and other experiments during the fight. Here is the elemental breakdown for everything in that battle:
- Lazarov: Weak to Earth. Use Lid’s Mechabo Kick โ it deals Earth damage and each hit takes a meaningful chunk off his stagger gauge.
- The Hunger v5: Weak to Light and Fire.
- Test Subject No. 9 and No. 999: Weak to Water and Wind. Nichol’s water skills handle these.
You can focus Lazarov down first and deal with the experiments after, or spread damage across all targets โ either approach works depending on your party’s output. For a detailed breakdown of boss fights including Lazarov, see the Final Fantasy Resonance All Bosses List.
Step 5: Enterprise Airstrike Unlocks Automatically
Once Lazarov goes down and the post-battle story sequences play out, Lid automatically learns Enterprise Airstrike. It is flagged as an unmissable unlock โ you cannot complete Chapter 4 without it triggering. From this point on, Lid has two Limit Bursts: March of the Machines at 100% gauge, and Enterprise Airstrike at 200% gauge.
Enterprise Airstrike vs March of the Machines
Lid has two Limit Bursts and knowing when to use each one is important. Here is how they compare:
- March of the Machines โ 100% LB gauge. Deals physical damage to all enemies with a chance to inflict Confuse. Stagger power 40. Faster to charge, adds a useful status effect.
- Enterprise Airstrike โ 200% LB gauge. Deals physical damage to all enemies across 10 hits. Stagger power 55. Slower to charge, no status effect, but significantly stronger output.
The choice comes down to the situation. March of the Machines is better when you need Confuse on a group quickly โ Confuse causes enemies to attack each other, which buys time and reduces incoming damage. It also comes out faster since it only needs one gauge filled.
Enterprise Airstrike is better when you need raw stagger power or big physical damage against multiple enemies. Its 10-hit structure also makes it naturally good against enemies with evasion, since each of the 10 rolls has an independent chance to connect. Against single tough targets with a high stagger gauge, save it for when the gauge is already partially depleted so the 55 stagger power tips it into a break faster.
How the Limit Burst Gauge Works in Final Fantasy Resonance
Enterprise Airstrike costs 200% LB gauge, which means you need to fill two full gauges before using it. Understanding how the gauge charges helps you plan when Lid can fire it off:
- Staggering a single enemy adds 25% to the gauge.
- A Sweeping Stagger (staggering all enemies at once in one turn) adds 50% to the gauge.
- Taking damage from enemies also fills the gauge โ Lid getting hit contributes to the charge.
- Once a character learns a Level 2 Limit Burst, they have two gauges to fill before reaching 200%.
Because the 200% cost takes longer to build up than the 100% cost of March of the Machines, timing matters. Do not use March of the Machines right before a critical boss phase if you could hold the charge and build toward Enterprise Airstrike instead.
Best Ways to Charge Enterprise Airstrike Faster
Equip the Power Stone Accessory
The Power Stone is the most direct tool for getting Enterprise Airstrike out faster. It starts the battle with Lid’s LB gauge already at 50% charged. That is one quarter of the way to 200% before you have even taken a turn. In short fights or boss encounters where early pressure matters, this accessory is well worth equipping on Lid.
Focus on Staggering Groups
A Sweeping Stagger โ staggering every enemy on the field in one turn โ adds 50% gauge. If you can pull off two or three Sweeping Staggers in the early turns of a fight, you will reach 200% significantly faster than relying on individual staggers or damage taken.
This is where having Nichol’s Assail and Lasswell’s stagger skills in the party pays off. Faster group staggers means faster LB gauge fill for Lid. The Best Character Builds guide covers stagger-focused party setups that create this loop naturally.
Use Visions with LB Charge Passives
Certain Vision Mastery Bonuses accelerate LB gauge growth. Visions from the Clive and Squall lines include stagger-related passives that increase stagger power output, which indirectly contributes to faster gauge fill by enabling more consistent staggers per turn. Check the Best Visions Tier List and the All Visions List to see which options work for Lid’s build.
When to Use Enterprise Airstrike in Final Fantasy Resonance
Enterprise Airstrike is not just raw damage. Its stagger power of 55 spread across 10 hits is the real reason it is one of the best Limit Bursts in the game. Here are the situations where it shines:
Against Groups of Enemies
Enterprise Airstrike hits every enemy on the field. In mob encounters or multi-enemy boss fights, it applies 55 stagger power to all of them simultaneously. This can tip multiple enemies into a stagger in a single Lid turn, which then opens the door to a Sweeping Stagger bonus if the rest of the party follows up correctly. Combined with a Resonance Attack, this can completely flip the momentum of a crowded fight.
To Force a Stubborn Stagger
Some enemies have high stagger gauges that resist normal attack patterns. A well-timed Enterprise Airstrike pushes the gauge hard with 10 physical hits carrying 55 total stagger power. If the gauge is already partially depleted, this often breaks it outright. Save Enterprise Airstrike for these moments rather than firing it at full-health enemies with fresh stagger gauges.
Against High-Evasion Enemies
Enemies with evasion (like Cactuar variants) dodge a lot of single-hit attacks. Enterprise Airstrike fires 10 separate hits, and each has an independent chance to land. Even against high-evasion targets, multiple hits are likely to connect. If you have been struggling to land consistent damage against evasive enemies, Enterprise Airstrike is a reliable fallback. See the Final Fantasy Resonance Cactuar Guide for context on how this plays out in practice.
In Boss Fights Where Stagger Is the Win Condition
Many of Final Fantasy Resonance’s bosses are designed around the stagger system. Getting a boss into a stagger state dramatically increases your damage output and opens Resonance Attack windows. Using Enterprise Airstrike to close out a stagger gauge on a boss that is close to breaking, right before your whole party piles on, is one of the highest-impact things you can do in the game. For boss-specific stagger strategies, the All Bosses List is a good reference.
Who Is Lid in Final Fantasy Resonance?
Lid is a young engineer from Dirnado, the Continent of Wind, and she joins the party during Chapter 2. She grew up tinkering with machines in the family forge and aspires to earn the title of Cid โ a distinction given to the finest engineer in Dilmagia.
Lid is a Commando-type character who fights alongside Mechabo, a mechanical chocobo she built herself. Mechabo is not just flavor โ it is a fully functional combat unit whose skills upgrade through a dedicated sub quest chain called Mechabo Evolved, which unlocks new abilities as you complete it across multiple chapters.
Her playstyle is versatile. She can deal physical damage, apply status effects through March of the Machines, and support stagger loops with her kit. Her unique angle compared to Rain or Jake (the other Commandos) is the multi-hit consistency of her Mechabo skills and the Mechabo Scan ability, which can reveal an additional elemental weakness on an enemy โ a valuable tool in fights where the team needs more angles to exploit.
Lid’s Full Limit Burst List
- March of the Machines โ Learned at Level 1. 100% gauge cost. Stagger power 40. Deals physical damage to all enemies with a chance to inflict Confuse.
- Enterprise Airstrike โ Unlocked at end of Chapter 4. 200% gauge cost. Stagger power 55. Deals physical damage to all enemies in 10 hits. No elemental type, no status effect.
Lid is one of only two characters in the game whose Level 2 Limit Burst unlocks from story progression rather than reaching a specific level. Every other character unlocks their second Limit Burst by levelling โ Rain, Lasswell, and Fina at Level 25, Nichol and Jake at Level 30, Dark Fina and Sakura at Level 35. Lid is the exception.
Enterprise Airstrike in the Context of All Limit Bursts
Here is how Enterprise Airstrike stacks up against the full roster of Limit Bursts in Final Fantasy Resonance by stagger power โ the most meaningful combat metric for most situations:
- Stagger Power 55: Enterprise Airstrike (Lid), Ultima (Sakura) โ joint highest in the game
- Stagger Power 40: March of the Machines (Lid), and several other Level 1 Limit Bursts
- Level 2 Limit Bursts across the party generally fall in the 40โ55 range depending on character
The 55 stagger power is what makes Enterprise Airstrike genuinely standout rather than just “another AoE Limit Burst.” It is built to break stagger gauges, not just deal damage.
Where to Buy Final Fantasy Resonance
Final Fantasy Resonance is available now across all major platforms:
More Final Fantasy Resonance Guides
- All Party Members
- All Characters List
- All Dialogue Choices and Outcomes
- All Sub Quests List
- All Bosses List
- Best Visions Tier List
- Fire Eater Passive Skill Guide
- How to Beat Cactuar
- Tips and Tricks Beginners Guide
- Final Fantasy Resonance Review
Frequently Asked Questions
What does Enterprise Airstrike do in Final Fantasy Resonance?
Enterprise Airstrike is Lid’s Level 2 Limit Burst. It deals physical damage to all enemies in 10 hits with no elemental type. It has a stagger power of 55 โ the highest of any Limit Burst in the game alongside Sakura’s Ultima โ and costs 200% LB gauge to use.
How do you unlock Enterprise Airstrike in Final Fantasy Resonance?
Enterprise Airstrike unlocks automatically after you defeat Lazarov at the end of Chapter 4. It is not tied to Lid’s level or skill tree. Once the post-battle story sequences play out, Lid learns it as part of the narrative. It is completely unmissable โ you cannot finish Chapter 4 without triggering it.
How do I unlock Lid’s second Limit Burst if it doesn’t show in her skill list?
That is normal. Lid’s skill and level table only ever lists March of the Machines. Enterprise Airstrike is a story unlock, not a skill-tree ability. Many players assume they have missed something or need to reach a higher level. You have not missed anything โ it triggers automatically at the end of Chapter 4 when Lazarov is defeated.
How much LB gauge does Enterprise Airstrike cost?
Enterprise Airstrike costs 200% LB gauge. Once Lid learns it, she has two gauge slots to fill before she can fire it. This takes longer than her first Limit Burst, March of the Machines, which only costs 100%. Use the Power Stone accessory to start each battle with 50% already charged.
What is the stagger power of Enterprise Airstrike?
Enterprise Airstrike has a stagger power of 55. This is the joint highest stagger value of any Limit Burst in Final Fantasy Resonance, tied with Sakura’s Ultima. It hits all enemies 10 times, pushing stagger gauges significantly with each cast.
Is Enterprise Airstrike better than March of the Machines?
They serve different roles. March of the Machines (100% gauge, stagger 40) is faster to charge and adds a chance to inflict Confuse, which is useful for controlling groups of enemies. Enterprise Airstrike (200% gauge, stagger 55) hits harder, staggers more, and has higher raw output but no status effect and a longer charge time. Use March of the Machines when you need Confuse or speed. Use Enterprise Airstrike when you need maximum stagger damage or heavy physical output on a group.
Who is Lazarov in Final Fantasy Resonance?
Lazarov is a boss encountered at the end of Chapter 4 aboard the Enterprise airship. He is Level 30 with 45,000 HP and is weak to Earth attacks. During the fight he also summons Test Subjects and The Hunger v5. Beating him is the story event that triggers Lid unlocking Enterprise Airstrike.
Does Enterprise Airstrike work against enemies with high evasion?
Yes, and it is one of its underrated strengths. Enterprise Airstrike fires 10 individual hits, each with an independent chance to land. Even against high-evasion enemies that dodge many single-hit attacks, a 10-hit Limit Burst will usually connect several times. This makes it more reliable than single-hit skills in those matchups.