The 007 First Light bomb defusal happens in the wine cellar during the All the Time in the World mission, and you only have seconds to figure out what to do. The timer is short, the prompt is unclear, and failing means starting the whole sequence over. This guide tells you exactly what to select, in what order, so you can move past it without any guesswork.
- TL;DR: Interact with the bomb and select Battery → Motherboard → Wires → Green Wire.
- You have around 30 seconds before Bond is killed.
- The wire colour choice matters — pick green.
- A second bomb goes off no matter what. That is scripted and cannot be avoided.
- The mission continues after the explosion, so don’t panic.
- This is also the chapter where Bond first gets a gun — it happens after the bomb sequence.
Where the Bomb Is in 007 First Light
The bomb is located in the wine cellar of the Grand Carpathian Hotel in Slovakia, which you reach during All the Time in the World. Depending on how your source counts chapters, this is Chapter 8 on the in-game chapter-select screen but the 3rd of the nine main story missions — both numbers appear in guides, and they refer to the same mission.
To get there, you need to follow the blond man — whose cover name is Joseph Locke — from Room 206 down into the lower section of the hotel. You pass through the dining room, solve the fireplace puzzle (press Lion, Goat, and Snake — the three animals of a Chimera — order doesn’t matter), vault through the secret passage, and descend into the winery.
If you’re still working through that section, check out the 007 First Light guide to entering Room 206 and the dining room puzzle walkthrough, which covers the fireplace sequence you need to solve before reaching the cellar.
When Bond arrives in the cellar, he finds Monroe dead. As he tries to report in, the blond man attacks. You fight him one-on-one using melee — you can throw him into wine displays to deal extra damage. Once his health is depleted, Bond notices the bomb. Then Locke’s identical twin brother ambushes from the shadows, and the fight becomes a 2-on-1 brawl. Focus strikes on one twin at a time, use sidesteps when the second twin flanks, and create distance to recover if health gets low. Just as you gain the upper hand, the twins receive a signal and escape — leaving Bond alone with the bomb.
How to Defuse the Bomb — Step by Step
Walk up to the device and interact with it. The game presents you with several components to select. You need to work through them in this exact order:
Step 1 – Remove the Battery
Select Battery first. This is the starting point. You can’t access anything else until you pull it out. Do this as fast as possible — the timer is already running.
Step 2 – Remove the Motherboard
Next, select Motherboard. This opens up the wiring underneath and gets you to the final step.

Step 3 – Cut the Wires
Select Wires to bring up the three coloured wire options: Red, Blue, and Green.
Step 4 – Cut the Green Wire
Pick Green. This is the wire every reliable guide points to as the correct answer. Cut it and Bond will disarm the bomb.
The full sequence is: Battery → Motherboard → Wires → Green Wire.
Does the Wire Colour Actually Matter?
Sources are slightly split on this. The majority of guides confirm green is the correct wire and that selecting it successfully defuses the device. A small number of walkthroughs suggest that any wire choice will advance the scene after the battery and motherboard are already removed. What is consistent across every source is that the second explosion happens no matter what — so even if the wire choice is flexible, green is the safe and universally agreed answer. Go with green.
What Happens After You Defuse the Bomb?
Here’s the twist: a second bomb goes off anyway. There were two devices — one for each twin, since the blond men are the Murto Twins (Niko and Tero Murto, Finnish assassins). Bond only knew about the first one. Before the fight restarts, Bond triggers the fire alarm to evacuate the hotel.
The second explosion is completely scripted. No wire choice, no speed, no sequence will stop it. It is a fixed story beat built into the mission. The explosion sends the situation spiraling and leads into the mission’s longest and most action-packed stretch.
After the explosion, Bond pursues 009 through the burning hotel and out into the grounds. A mystery woman — who introduces herself as Agent Charlotte Roth of French Intelligence (DGSE) — brings a car. Get in and continue the car chase through Alpine mountains and tunnels. At the airfield, she hands Bond a pistol — this is the first time you get to use firearms in 007 First Light. Use it to fight through the guards toward the plane, targeting the red barrels near enemy clusters to clear groups quickly. When you try to board, the plane begins to move — use a nearby airport vehicle to close the gap and grab onto the electric cables to board. Clear enemies on the roof, then head inside. Hack the flight control system and bank the plane left and right to throw enemies around the cabin. The chapter ends with Bond in a free-fall from the plane.
What to Do If the Timer Runs Out
If the 30-second countdown hits zero before you finish, the screen flashes and you get a game over message: “Bond was killed.” There’s no explosion cutscene. Just hit retry and try again.
The most common reason players fail here is moving too slowly between prompts. Hover your cursor before you interact so you’re ready to select Battery the moment the menu opens. Don’t read the options — just go straight to Battery, then Motherboard, then Wires, then Green.
What Comes After the Bomb?
After the explosion, the chapter escalates significantly. Bond pursues 009, teams up with the mystery woman for a car chase, reaches the airfield, gets his first gun, fights through enemy positions, boards a moving plane, hacks the flight controls, and falls from the plane. It’s the busiest and most varied stretch of the game up to that point. The chapter wraps on the free-fall sequence before moving into the next mission.
There are also 26 challenges tied to the All the Time in the World mission — the second highest challenge count in the game. See the full challenge list for All the Time in the World if you want to mop them all up before moving on.
If you’re still unlocking parts of the hotel, the laundry area code guide and the hotel manager’s safe guide cover the two most-searched optional objectives in this chapter.
More 007 First Light Guides
If you’re working through the full game, here are some useful guides from other missions and systems:
- All collectible locations in 007 First Light
- How to parry in 007 First Light — essential for the twin fight just before the bomb
- Best gadget loadout in 007 First Light
- All safe codes and door codes
- Trophy and achievement guide
- All missions, challenges, and collectibles overview
Where to Play 007 First Light
007 First Light is available now across all major platforms:
- Steam (PC)
- Epic Games Store
- PlayStation Store (PS5)
- Xbox Store
- Nintendo eShop (Nintendo Switch 2)
- IO Interactive official site