Honkai Star Rail Clara Build Guide 4.3 — everything you need to build the Bloody Rabbit of Belobog and her robot guardian Svarog into a punishing Physical DPS. Clara is a standard 5-star Destruction character who has been in the game since launch. She is the original counter-attack DPS in HSR, turning every enemy attack into a follow-up strike from Svarog. In 4.3, she remains a capable and surprisingly resilient main DPS who works in all three endgame modes with the right team around her.
TL;DR – Clara Quick Build Overview
- Element: Physical | Path: Destruction
- Role: Counter-attack main DPS / Follow-Up Attack DPS
- Best Relic Set: The Ashblazing Grand Duke (4-piece)
- Alternative Relic Set: Champion of Streetwise Boxing (4-piece)
- Best Ornament: Inert Salsotto
- Best Light Cone: Something Irreplaceable (signature) or On the Fall of an Aeon
- Best F2P Light Cone: On the Fall of an Aeon (Herta’s Store)
- Best Teams: Clara + Robin + Sunday + Luocha | Clara + Tribbie + Robin + Aventurine
- Stat Priority: CRIT Rate (65%+) → CRIT DMG → ATK → HP/Effect RES (survivability)
- Trace Priority: Talent → Ultimate → Skill → Basic ATK

Clara Overview – Who Is She?
Clara is a standard 5-star character obtainable from the Stellar Warp banner. She follows the Path of Destruction and deals Physical damage. She is a shy girl from Belobog who accidentally reactivated an ancient relic — the robot Svarog — who now acts as her protector and primary weapon.
Her entire kit revolves around one mechanic: getting hit and hitting back harder. Svarog passively reduces damage taken by Clara and immediately retaliates with a counter-attack every time she is struck. Her Skill and Ultimate add layers of aggro-drawing and enhanced counters on top of that passive. Unlike most DPS characters, Clara actively wants to be attacked. The faster and more aggressively enemies hit her, the more Svarog counters and the more damage she deals — entirely outside of her turns.
In 4.3, Clara is a solid mid-tier DPS. She is not at the top of the current meta but she is far from obsolete. She hard-counters enemy compositions with frequent multi-hit attacks and action advances, and she works exceptionally well in both Memory of Chaos and Apocalyptic Shadow content where enemies attack regularly. She is best described as a reliable, low-maintenance counter DPS who is easy to deploy and requires minimal rotation management once built.
Clara Kit and Skills Explained
Basic ATK – A Smack for You!
Deals Physical damage to a single target equal to 50% of Clara’s ATK. Used as a last resort when Skill Points are low. Clara’s Basic ATK is fine as a fallback but it contributes very little to her overall damage output. The goal is to always use Skill when possible and let Svarog’s counters handle the rest.
Skill – Svarog Watches Over You
Deals Physical damage to all enemies equal to 60% of Clara’s ATK. Any enemy currently bearing a Mark of Counter from Svarog takes an additional hit for another 60% of Clara’s ATK — effectively doubling the Skill damage on marked targets. After using Skill, all Marks of Counter are removed from enemies. This is why the Skill is so powerful in multi-enemy content: you let enemies attack Clara to stack up Marks of Counter on multiple targets, then sweep them all with Skill for double damage hits across the board.
Ultimate – Promise, Not Command
Clara’s Ultimate does three things at once. First, it significantly increases her aggro for 2 turns, making enemies far more likely to target her. Second, it reduces damage taken by Clara by an extra 25% for 2 turns — stacking on top of her passive damage reduction from Talent. Third, it enhances Svarog’s counters for 2 uses: Enhanced Counters deal Physical damage to the main target at 160% of Clara’s ATK and splash 96% to adjacent enemies, making them hit much harder than normal counters. These Enhanced Counters fire whenever any ally (not just Clara) is attacked during the 2-turn window. The combination of increased aggro + enhanced counter splashes + damage reduction is what defines Clara’s peak damage window.
Talent – Because We’re Family
This is the core of Clara’s kit. While this passive is active, all damage taken by Clara is reduced by 10%. More importantly, whenever an enemy attacks Clara, Svarog immediately marks that enemy with a Mark of Counter and fires a counter-attack dealing Physical damage equal to 80% of Clara’s ATK. This counter counts as a follow-up attack. The mark causes the enemy to take extra damage from Clara’s next Skill use. There is no limit to how many counters Svarog can fire — every hit on Clara triggers one, making hyper-aggressive enemies with multi-hit attacks extremely favorable matchups for Clara.
Key Bonus Traces
- A2 – Kinship: When Clara is hit by an enemy, the damage taken is further reduced by 30% until the start of her next turn. This effectively gives Clara near-constant additional damage reduction throughout fights where enemies are attacking her frequently, which is exactly the situation she wants to be in.
- A4 – Revenge: After using Ultimate, Clara’s ATK increases by 30% for 2 turns. This bonus lines up perfectly with her Enhanced Counter window, boosting the damage of the two enhanced Svarog hits that follow her Ultimate.
- A6 – Big Bro Svarog: Svarog’s counter damage increases by 30%. A flat passive damage boost to every single counter Svarog fires. Always unlock this — it applies to every hit in her kit.
Clara Best Light Cones in 4.3
1. Something Irreplaceable (Signature – Premium Option)
Clara’s dedicated signature Light Cone. It provides a large ATK% bonus and restores HP based on ATK whenever Clara is hit or defeats an enemy. This self-sustain bonus is highly relevant because Clara is constantly being attacked. When either condition triggers, she also deals extra damage for 1 turn. Since she is hit multiple times per cycle, this bonus activates frequently and provides both offensive output and survivability in one slot. A strong option if you own it.
2. On the Fall of an Aeon (Best F2P – Herta’s Store)
The best free Light Cone for Clara and her top pick for most players. Obtainable with Herta Bond currency from the Simulated Universe shop. It stacks ATK% every time Clara or Svarog lands a hit (up to 64% ATK at S5), and gives bonus damage when Weakness Breaks are inflicted. Since Clara’s counters fire constantly, ATK stacks build up fast and stay near maximum throughout most fights. Fully farmable and highly competitive with premium options.
3. Phainon’s Signature Light Cone (Best in Slot for current meta)
Despite not being Clara’s signature, data shows this is her current best-in-slot for many players. Clara’s naturally low SPD and frequent Ultimate use let her maintain the 60% damage bonus from this cone consistently, and the 18% DEF ignore applies directly to her counters and Skill hits. If you have it and aren’t using it on another character, it is Clara’s strongest option in 4.3.
4. A Secret Vow (F2P 4-Star)
Increases damage against enemies with higher HP than the wearer. A simple and free Light Cone that benefits Clara in boss fights where enemies start at full HP and stay above Clara’s HP for most of the fight. A reliable budget option while you farm On the Fall of an Aeon.
5. The Moles Welcome You (4-Star)
Stacks ATK% after using Basic ATK, Skill, or Ultimate. Clara uses Skill regularly, so stacks build up consistently. A decent transitional option if nothing better is available.
Clara Best Relics in 4.3
Best Relic Set – The Ashblazing Grand Duke (4-Piece)
Clara’s top relic set. The 2-piece bonus gives 20% follow-up attack damage. The 4-piece stacks 6% ATK per follow-up hit, up to 8 stacks (48% ATK). Since Svarog’s counters count as follow-up attacks and fire constantly, stacks build up rapidly and stay near the cap throughout most fights. The ATK stacking compounds with her trace and Light Cone bonuses, making this set the highest-ceiling option for counter-focused builds.
Alternative Relic Set – Champion of Streetwise Boxing (4-Piece)
Clara’s dedicated relic set and the most straightforward option. The 2-piece gives 10% Physical damage. The 4-piece stacks 5% ATK every time Clara attacks or is hit, up to 5 stacks (25% ATK). Both conditions — attacking and being hit — are always active for Clara, keeping stacks at maximum permanently. It provides slightly less raw damage than Ashblazing in optimized builds but is easier to maintain at full uptime and a solid choice if you don’t have great Ashblazing pieces.
2-Piece Mixing Option
Running 2-piece Ashblazing Grand Duke with 2-piece Champion of Streetwise Boxing gives 20% follow-up attack damage and 10% Physical damage. A reliable mixed set that avoids locking into poor 4-piece sub-stats while farming for a clean set.
Best Planar Ornament – Inert Salsotto
Gives 8% CRIT Rate and 15% bonus damage on Ultimate and follow-up attacks when CRIT Rate is 50% or higher. Since Svarog’s counters and Clara’s Skill hits are both follow-up attacks in the game’s coding, this ornament buffs her most frequent damage sources directly. Hitting 50% CRIT Rate is straightforward with relics, making this bonus nearly always active.
Alternative Ornament – Firmament Frontline: Glamoth
Provides 12% ATK and up to 18% bonus damage when SPD reaches 160. Less consistent for Clara since she does not typically build SPD, but works in speed-tuned compositions where her SPD is boosted by team supports.
Clara Stat Priority and Relic Main Stats
Target Stats
- CRIT Rate: 65%+ to reliably activate Inert Salsotto’s bonus and maintain consistent crits on Svarog’s counters. Clara does not build SPD, so all CRIT Rate must come from relics and traces.
- CRIT DMG: 130%–160%+ as secondary priority. Her counters fire very frequently, so high CRIT DMG multiplies rapidly.
- ATK: All of Clara’s damage — counters, Skill, and Ultimate — scales off ATK. Target 2500+ before relic bonuses.
- HP / Effect RES: Secondary filler stats. More HP keeps Clara alive in challenging fights. Effect RES reduces debuff uptime that could prevent her from executing counters. You do not need a lot of either, but sub-stat rolls here are not wasted.
- SPD: Very low priority. Clara wants to be slower than enemies so they attack her more frequently before her turn. Do not build SPD intentionally.
Relic Main Stat Priority
- Head: HP (fixed)
- Hands: ATK (fixed)
- Body: CRIT Rate
- Feet: ATK%
- Planar Sphere: Physical DMG Boost
- Link Rope: ATK%
Sub-stats to prioritize: CRIT Rate, CRIT DMG, ATK%. Avoid SPD. HP% and Effect RES are acceptable secondary fillers for survivability.
Clara Best Teams in 4.3
Best Team – Clara + Robin + Sunday + Luocha
Robin is Clara’s best support in 4.3. Her ultimate lets allies deal follow-up damage on any action, and each follow-up triggers another counter opportunity in Clara’s rotation. Sunday provides energy regeneration and action advance to get Clara’s Ultimate up faster and keep the buff window cycling. Luocha is the ideal sustain for Clara — his passive field healing triggers after each counter Clara fires, making the combination nearly unkillable in most fight scenarios while freeing up the other two slots for pure damage amplification.
Strong Team – Clara + Tribbie + Robin + Aventurine
Tribbie adds a powerful team-wide damage multiplier that benefits all of Clara’s follow-up counter hits. Robin amplifies every follow-up attack. Aventurine is a particularly synergistic sustain for Clara — his shields let her absorb hits safely while his own follow-up attacks add to the chain, and his Blind Bet stacks fill fast in a team with Clara’s constant counter triggers.
Strong Team – Clara + Tribbie + Cipher + Lingsha
A 4.3 composition that has been reported to clear Memory of Chaos comfortably. Cipher provides team damage amplification. Lingsha sustains the team and deals her own AoE toughness damage. Tribbie rounds out the damage multipliers. Clara handles the DPS through consistent counters.
Budget Team – Clara + Tingyun + Pela + Lynx
Tingyun provides the ATK buff and energy that Clara needs to cycle Ultimate frequently. Pela reduces enemy DEF so Clara’s counters hit harder. Lynx is the ideal free healer for Clara — she can specifically target Clara with her Skill to increase Clara’s aggro, ensuring enemies keep attacking her and Svarog keeps countering. This team costs zero limited pulls and can clear most endgame content.
Other Teammates Worth Considering
- Yunli — Another counter-attack DPS who pairs naturally with Clara. Running two counter characters creates constant follow-up chains and fills Aventurine’s Blind Bet stacks rapidly in FUA compositions.
- Sparkle — SP regeneration and CRIT DMG buffs. Good for keeping Clara’s Skill available every turn and boosting her damage windows.
- Fu Xuan — Shielding sustain who is less likely to steal aggro than healing characters. Fu Xuan’s passive also shares some incoming damage across the team, reducing the pressure on Clara to tank everything alone.
- Silver Wolf — Implants Physical Weakness on enemies who don’t have it naturally. Useful in content where targets resist Physical damage. Also contributes a DEF reduction debuff.
- Ruan Mei — RES PEN and SPD buffs. The passive team SPD increase helps Clara’s supports cycle faster while she intentionally stays slow to draw more enemy attacks.
- Huohuo — Solid healing and energy support. The energy regeneration helps Clara’s Ultimate uptime, ensuring Enhanced Counters come up frequently.
Clara Eidolons – Are They Worth It?
Clara is a standard 5-star, so her Eidolons accumulate naturally from standard Warps and pity milestones on limited banners. All four of her Eidolons are meaningful upgrades.
- E1 – A Tall Figure: Using Skill no longer removes Marks of Counter from enemies. This is Clara’s most impactful Eidolon. Without E1, Marks of Counter are cleared after each Skill use, resetting the double-damage setup for the next cycle. With E1, marks persist permanently — meaning once an enemy is marked, they always take double Skill damage. This dramatically improves both her AoE damage output and rotation consistency. Highly recommended.
- E2 – A Pair of Cheeks: After using Ultimate, Clara’s ATK increases by 30% for 2 turns. Stacks with the A4 trace for a total of 60% ATK during her Enhanced Counter window. A significant burst window upgrade.
- E4 – Big, Warm Hands: When Clara is hit, damage taken is further reduced by 30% until the start of her next turn. More survivability in hard-hitting fights, letting Clara stay alive long enough to fire more counters in particularly dangerous content.
- E6 – Long Company: After other allies are attacked, Svarog has a 50% fixed chance to fire a counter and apply Mark of Counter even without Clara’s Ultimate being active. Also adds 1 Enhanced Counter when using Ultimate. This turns Svarog into a permanent AoE threat even between Ultimate rotations — a massive damage increase that changes how Clara performs throughout entire fights.
E1 is the most important Eidolon to chase. The permanent Mark of Counter change is so impactful that E1 Clara plays very differently from E0 Clara. E6 is a massive spike for dedicated Clara players.
Clara Trace Priority
- Talent — Svarog’s counter is Clara’s primary damage source. Higher Talent level directly increases counter damage. Max this first, always.
- Ultimate — More Enhanced Counter damage and better aggro/damage reduction uptime. Second priority.
- Skill — More damage on marked targets. Third priority.
- Basic ATK — Lowest priority. Clara uses Basic ATK as little as possible in normal rotation.
For bonus traces, unlock A6 (Big Bro Svarog — 30% counter damage increase) as the top priority. Then A2 (Kinship — damage reduction on hit), then A4 (Revenge — ATK boost after Ultimate).
Clara Rotation Guide – How to Play Her
Clara’s rotation is the simplest of any main DPS in the game. She barely needs active management — the damage engine runs itself once you understand the core loop.
- Use Technique before entering combat to gain immediate HP restoration and enter the fight with Svarog already protecting Clara.
- On Clara’s first turn, use Skill if enemies have been attacking her and marks are building. In the first turn of combat, use Ultimate instead to immediately draw aggro and set up Enhanced Counters for the early phase of the fight.
- Let enemies attack Clara. Every hit triggers a Svarog counter — you do not need to do anything for this to happen. In fights with multi-hit enemies or enemies that advance their own actions frequently, Clara fires counters extremely rapidly.
- Use Skill when Charge stacks are ready to sweep up all Marks of Counter on the field for double-damage AoE hits. At E1, marks persist after Skill use, so you can Skill more freely without losing the setup.
- Use Ultimate as soon as energy is ready. The 2-turn window of Enhanced Counters and increased aggro is Clara’s peak damage window. Make sure your supports use their buffs during this period.
- Repeat. Outside of Ultimate timing, Clara’s rotation is almost entirely automated.
The most important habit: always use your supports’ buffs just before Clara’s Ultimate window so the bonuses overlap with her Enhanced Counters. Beyond that, she genuinely does most of the work herself.
Is Clara Worth Building in 4.3?
Yes — especially if you obtained her from standard Warps or are building a budget account. As a standard 5-star, Clara is accessible to every player who has played a reasonable amount of the game, and she remains functional in all endgame modes with the right team.
She is outclassed by newer, more powerful Physical and counter DPS characters. Yunli does what Clara does but with a higher damage ceiling in most team compositions. However, “outclassed” does not mean useless. Clara is significantly easier to build than Yunli, requires no specific timing or setup, and still clears Memory of Chaos in 4–5 cycles with premium supports. She is also one of the few characters who genuinely gets better as enemies become more aggressive — a unique trait that makes her valuable in specific Apocalyptic Shadow fights.
If you’re looking for a low-effort, self-sufficient Physical DPS who can carry an account through most content, Clara is a great choice. For other Physical DPS and follow-up options available in 4.3, check out our guides on Yunli and Feixiao.
Final Thoughts
Clara is a reliable, easy-to-play DPS who has stood the test of time since day one of Honkai: Star Rail. Build her for CRIT Rate first, run The Ashblazing Grand Duke relics with Inert Salsotto ornament, and farm On the Fall of an Aeon from the Herta Store as your free Light Cone. Get E1 if you can — it fundamentally changes how she plays. Pair her with Robin and Luocha for the smoothest experience, or use the free Lynx and Tingyun budget team to get started without any premium investment. Let Svarog do the heavy lifting and enjoy one of the most hands-off DPS playstyles in the game.



