TL;DR
- Furina is a 5-star Hydro Sword character and former Hydro Archon of Fontaine, released in Version 4.2.
- She provides massive team-wide DMG buffs through her Fanfare system, which stacks whenever teammates’ HP changes.
- She needs a dedicated healer in the team to restore HP and keep Fanfare building safely.
- Build her with HP% as her main stat — aim for 35,000–40,000 HP to maximize her buffs.
- Best artifact set is 4-piece Golden Troupe for Elemental Skill DMG, or Tenacity of the Millelith for HP and team ATK.
- Best weapon is Splendor of Tranquil Waters (signature), with Festering Desire as a free alternative.
- C1 and C2 are her strongest constellations, greatly improving Fanfare generation and cap.
Who Is Furina in Genshin Impact?
Furina de Fontaine is a 5-star Hydro Sword character from Fontaine, introduced in Genshin Impact Version 4.2. She held the title of Hydro Archon and ruled over the nation of Fontaine as the Goddess of Justice for over five hundred years. Her story is one of the most beloved in the game — behind her theatrical, flamboyant personality lies a deeply human character who lived in isolation, carrying a secret too heavy to share with anyone.
As the story of Fontaine unfolds, it is revealed that Furina is actually the human form left behind by Focalors, the true Hydro Archon. Furina herself has no divine powers — only the burden of immortality and the weight of acting as a god for centuries. By the end of her arc, Focalors sacrifices herself to save Fontaine, and Furina is finally free to live her own life. It is widely regarded as one of the most emotionally impactful stories in the entire game.
In combat, Furina is one of the strongest and most versatile supports in Genshin Impact. She provides powerful team-wide DMG buffs through her unique Fanfare mechanic, deals off-field Hydro DMG through her Elemental Skill summons, and can switch between an offensive and healing mode. She fits into an enormous range of team compositions and is considered an SS-tier unit. You can play her on Android, iOS, PlayStation, Epic Games, and Xbox.
If you are also building other Fontaine or Hydro characters, check out the Neuvillette character guide and the Emilie character guide — both pair exceptionally well with Furina and benefit from her Fanfare buffs.
Furina Character Overview
- Rarity: 5-Star
- Element: Hydro
- Weapon: Sword
- Region: Fontaine
- Title: Hydro Archon (Former) / Goddess of Justice
- Constellation: Animula Choragi
- Birthday: October 13
- Ascension Stat: CRIT Rate (up to +19.2% at Level 90)
- Role: Off-Field Support / Buffer / Sub-DPS
- English VA: Amber Lee Connors
- Japanese VA: Inori Minase
Furina Skills and Abilities
Normal Attack – Soloist’s Solicitation
Furina performs up to 4 consecutive sword strikes. Her charged attack consumes stamina to unleash a rupturing ring of water dealing AoE Hydro DMG, and also changes her Arkhe alignment between Ousia and Pneuma. Her normal attacks also trigger passive Arkhe attacks at intervals — Spiritbreath Thorns in Pneuma alignment and Surging Blades in Ousia alignment. Normal attacks are not a priority in her support role, but they deal Hydro DMG and can be useful when building her for personal damage.
Elemental Skill – Salon Solitaire
This is the core of Furina’s kit. The Skill has two modes based on her current Arkhe alignment:
Ousia Mode (damage): Furina summons three aquatic creatures called Salon Members that attack nearby enemies at intervals and deal Hydro DMG based on her Max HP. The three members are:
- Gentilhomme Usher — a ball octopus-shaped creature
- Surintendante Chevalmarin — a bubbly seahorse-shaped creature
- Mademoiselle Crabaletta — an armored crab-shaped creature
When they attack and one or more party members have more than 50% HP nearby, the Salon Members increase their current attack’s power based on how many characters meet this condition. For 1/2/3/4 characters above 50% HP, the multiplier is 110%/120%/130%/140% of their base DMG. However, they also consume a percentage of those characters’ HP with each hit. This creates the intentional tension in Furina’s kit — her Skill both drains and amplifies.
Pneuma Mode (healing): Instead of the Salon Members, Furina summons the Singer of Many Waters, a healing entity that continuously restores HP to the active character. This mode has no damaging output from the Skill but provides on-demand healing. You can switch between modes using Furina’s charged attack.
Elemental Burst – Let the People Rejoice
Furina activates the Universal Revelry state on all nearby party members. While this is active:
- Every time a nearby party member’s HP increases or decreases by 1% of their Max HP, Furina gains 1 Fanfare point.
- Based on the total Fanfare she has accumulated, Furina increases the DMG dealt by all nearby party members and their Incoming Healing Bonus.
- At maximum Fanfare (300 points), all party members receive a +75% DMG bonus and a significant healing bonus.
- When the Burst duration ends, all Fanfare points are cleared and the cycle resets.
The key to maximizing Furina is building up Fanfare as quickly as possible within each Burst window. This requires constant HP fluctuation — which means you need both her Ousia Skill (to drain HP) and a dedicated healer (to restore HP). Together they create a rapid back-and-forth of HP changes that fills Fanfare stacks very fast.
Furina Passive Talents
A1 Passive – Endless Waltz
When the active character in your party receives healing and the healing overflows (i.e., they are already at full HP), Furina will heal a nearby party member for 2% of their Max HP once every 2 seconds for the next 4 seconds. This is a small off-field healing bonus that can slightly help top up teammates between the main healer’s cycles.
A4 Passive – Unheard Confession
This is Furina’s most important damage passive. Every 1,000 points of Max HP she has above 15,000 increases her Elemental Skill DMG by 0.7% and her Normal Attack DMG by 0.4%. This bonus is capped at a 28% increase, which is reached at approximately 40,000 Max HP. This is why building HP is essential for Furina — it directly scales both her shield and her Skill damage.
Utility Passive – The Sea Is My Stage
Furina can walk on water surfaces in Fontaine. This is a practical exploration passive that makes navigating Fontaine’s many waterways much easier. She also reduces the cooldown of Fontemer Aberrant abilities when in the party, which is useful for underwater exploration.
Furina Constellations Guide
Furina has some of the best constellations for a support character in the entire game. Every constellation is impactful, and C1 and C2 together represent a massive jump in team buffing power.
C1 – Love Is a Rebellious Bird That None Can Tame
When using Let the People Rejoice (Burst), Furina immediately gains 150 Fanfare points. Additionally, her Fanfare limit is increased from 300 to 400. This is an enormous upgrade. At C0, reaching maximum Fanfare (300 points) can take a significant portion of the Burst’s duration — especially if HP fluctuations are slow. At C1, she starts every Burst with 150 Fanfare already banked, immediately providing 37.5% DMG bonus to the team on cast. The increased cap also means more DMG bonus at full stacks. C1 is her best constellation by a significant margin.
C2 – A Woman Adapts Like Duckweed in Water
While Let the People Rejoice is active, Furina’s Fanfare gain from HP increases or decreases is increased by 250%. Additionally, each Fanfare point above the base limit increases Furina’s Max HP by 0.35%, up to a maximum of 140% HP increase. This constellation supercharges Fanfare generation — what normally takes several seconds now fills in a fraction of the time. Combined with C1, Furina reaches maximum Fanfare almost instantly after using her Burst. Her greatly increased HP also amplifies her A4 passive and personal damage. C2 is the recommended stopping point for most players.
C3 – Skill Level Upgrade
Increases the Level of Let the People Rejoice (Elemental Burst) by 3, up to a maximum of Level 15. A direct boost to the DMG multipliers of the Burst’s output and the scaling of its Fanfare buffs.
C4 – They Know Not Life, Who Dwelt in the Netherworld Not!
When the Salon Members from Salon Solitaire hit an opponent, or the Singer of Many Waters restores HP to nearby active characters, Furina will restore 4 Energy once every 5 seconds. This significantly reduces her Energy Recharge requirements — often by 40 to 60 ER — and makes maintaining her Burst rotation much more comfortable. Previously, Furina needed 100–220% ER depending on the team composition. C4 brings that requirement down substantially for most teams.
C5 – Burst Level Upgrade
Increases the Level of Salon Solitaire (Elemental Skill) by 3, up to a maximum of Level 15. A direct boost to the HP-scaling DMG of the Salon Members and their individual hit multipliers.
C6 – Hear Me — Let Us Raise the Chalice of Love!
When using Salon Solitaire, Furina gains Center of Attention for 10 seconds. During this time, her Normal Attacks, Charged Attacks, and Plunging Attacks are all converted to Hydro DMG and deal additional damage equal to 18% of her Max HP. This opens up an on-field DPS playstyle for Furina where she can deal significant Hydro DMG through normal attacks during the Center of Attention window. C6 is a strong personal damage increase but primarily appeals to players who want to build a dedicated Furina DPS.
Furina Best Build – Artifacts
Best Artifact Set – 4-Piece Golden Troupe
This is Furina’s best artifact set for maximizing her personal damage output. The 4-piece bonus increases Elemental Skill DMG by 25% and further increases it by an additional 25% when the character is off-field — which Furina almost always is. Since her Salon Members deal Elemental Skill Hydro DMG that scales on her Max HP, Golden Troupe directly amplifies her most important damage source. It also has no conditions related to reactions or team composition, making it universally applicable. This set is obtained from the Molten Iron Fortress domain.
Alternative – 4-Piece Tenacity of the Millelith
A strong support-focused alternative. When the Salon Members hit an enemy, the 4-piece effect of Tenacity of the Millelith triggers — increasing all party members’ ATK by 20% and shield strength by 30% for 3 seconds. Since the Salon Members attack at regular intervals, this ATK buff has very high uptime. Tenacity also provides an HP% bonus from the 2-piece, which helps Furina reach the 40,000 HP threshold. This is the better choice in teams where the 20% ATK buff is more valuable than additional Skill DMG.
Alternative – 2-Piece Mixes
While farming the above sets, a temporary 2+2 mix of HP% pieces (such as 2-piece Tenacity of the Millelith + 2-piece Vourukasha’s Glow or any HP-boosting set) works well to reach the 40,000 HP cap faster. Always transition to a full 4-piece set once you have good pieces.
Artifact Main Stats
- Sands: HP%
- Goblet: HP% or Hydro DMG Bonus
- Circlet: CRIT Rate or CRIT DMG
Furina’s ascension stat already provides up to 19.2% CRIT Rate at Level 90. This frees up the Circlet slot to lean toward CRIT DMG in many builds, though a CRIT Rate Circlet is also valid if your substats are lacking in that area.
Artifact Substats Priority
HP% > CRIT Rate / CRIT DMG > Energy Recharge > ATK%. Target 35,000–40,000 HP as the primary goal. Beyond 40,000 HP the A4 passive is fully capped, so additional HP has diminishing returns. After hitting the HP cap, invest in CRIT stats to improve her personal Hydro DMG output. Energy Recharge requirements vary between 100% and 220% depending on team composition and whether you have C4 — use the Burst cost and energy generation in your team as a guide.
Furina Best Weapons
1. Splendor of Tranquil Waters (5-Star) – Best in Slot
Furina’s signature weapon is her clear best option. It directly increases her HP (boosting both her shield and A4 passive) and amplifies her Elemental Skill DMG. Its passive scales beautifully with her kit, and it addresses her two most important stats simultaneously. If you have it, always equip it on Furina.
2. Fleuve Cendre Ferryman (4-Star) – Best F2P Option
A craftable 4-star sword from Fontaine that provides Energy Recharge as its substat and a passive that increases Elemental Skill CRIT Rate and restores Energy after using the Skill. This is an excellent free option that helps Furina solve her ER requirements while boosting her Skill’s damage at the same time. It is one of the best free weapons available for her.
3. Festering Desire (4-Star) – Event Weapon
Festering Desire is a free event weapon that provides Energy Recharge and significantly boosts Elemental Skill DMG and CRIT Rate. Players who obtained it during its event period will find it competitive with many premium options. It is very strong for Furina and should be used if you have it.
4. Key of Khaj-Nisut (5-Star)
This sword provides HP% as a substat and a passive that stacks further HP% bonuses over time, while also granting the entire party Elemental Mastery based on Furina’s HP. In teams where EM is valuable — such as Bloom, Vaporize, or Freeze teams — this weapon can outperform even the signature in team-wide damage output.
5. Favonius Sword (4-Star)
Provides Energy Recharge and a passive that generates extra Elemental Particles on CRIT hits. In teams where multiple characters need Energy, Favonius Sword helps fund their Bursts while also keeping Furina’s own Burst on cooldown. A reliable utility weapon that is always accessible.
6. Sacrificial Sword (4-Star)
Provides Energy Recharge and can reset the Elemental Skill cooldown after dealing damage. This can allow Furina to place a second Salon Solitaire in a single rotation, though this use case is situational and depends on your team’s rotation timing.
Furina Best Teams
Furina is one of the most universally useful 5-star supports in the game. She fits into nearly every team that has a dedicated healer, and her Fanfare buffs scale regardless of what element the DPS uses. Below are her strongest team compositions. For more Hydro team ideas, check the Neuvillette character guide and the Yelan character guide.
Neuvillette Hypercarry Team – Best Overall
- Main DPS: Neuvillette
- Sub-DPS / Buffer: Furina
- Support: Kaedehara Kazuha or Xilonen
- Healer: Baizhu or Xianyun
This is Furina’s most powerful team. Neuvillette’s charged attacks deal massive Hydro DMG and his HP naturally fluctuates due to his own mechanics. Furina’s HP drain from the Salon Members and the healer’s restoration create extremely fast Fanfare generation. Neuvillette at maximum Fanfare benefit is one of the highest-damage single-target DPS setups in the game.
Hu Tao Vaporize Team
Hu Tao naturally plays at low HP and consumes HP with her own Skill, which is ideal for fast Fanfare generation. Furina’s Salon Members add more HP drain while providing off-field Hydro for Vaporize. Yelan or Xingqiu provide additional Hydro application and personal damage. This team has outstanding burst damage windows.
Arlecchino Vaporize Team
- Main DPS: Arlecchino
- Sub-DPS / Buffer: Furina
- Support: Kaedehara Kazuha
- Healer: Bennett
Arlecchino does not want healing from most sources, but Furina’s passive healing from overflow works around this restriction. Furina provides off-field Hydro for Vaporize, massive DMG buffs from Fanfare, and consistent Hydro application. Kazuha provides Pyro RES shred and crowd control. Bennett provides ATK buff and healing for the team.
Freeze Team
- Main DPS: Kamisato Ayaka or Ganyu
- Sub-DPS / Buffer: Furina
- Cryo Support: Shenhe
- Healer: Sangonomiya Kokomi
Furina provides the Hydro application needed to trigger Freeze consistently. Sangonomiya Kokomi serves as both healer and secondary Hydro applicator, ensuring Fanfare builds steadily. Shenhe buffs Cryo DMG for Ayaka or Ganyu. This team deals tremendous Freeze damage with the full Fanfare buff applied to the Cryo DPS’s damage.
Nilou Bloom Team
Nilou Bloom teams work best with Hydro and Dendro only. While Furina’s full Fanfare potential is harder to reach here (Bloom self-damage contributes), she still provides strong Hydro application and meaningful DMG buffs. Baizhu keeps the team alive through the Bloom explosions and continuously triggers HP changes for Fanfare generation.
Furina Ascension Materials
Here is the complete list of everything needed to fully ascend Furina to Level 90:
Furina Ascension Materials List
- Varunada Lazurite Sliver x1
- Varunada Lazurite Fragment x9
- Varunada Lazurite Chunk x9
- Varunada Lazurite Gemstone x6
- Lakelight Lily x168 (Local Specialty)
- Water That Failed to Transcend x46 (Boss Drop)
- Whopperflower Nectar x18
- Shimmering Nectar x30
- Energy Nectar x36
- 420,000 Mora
Where to Get Furina’s Ascension Materials
Lakelight Lily is Furina’s Fontaine local specialty. These glowing blue flowers are found in the Erinnyes Forest, particularly around Loch Urania, the Weeping Willow of the Lake, and the Foggy Forest Path. After completing the World Quest series The Wild Fairy of Erinnyes, you can also purchase up to 15 Lakelight Lilies from the merchant Pahsiv using Tidalga. You need 168 in total, so follow the farming route in-game using the “Go to Collect” feature to gather them efficiently.
Water That Failed to Transcend drops from the Hydro Tulpa, a world boss found in an underwater cavern south of the Court of Fontaine and north of the Beryl Region. The cave entrance is in Chemin de L’Espoir. The Hydro Tulpa deals AoE Hydro DMG and creates a Half-Tulpa during the fight — defeating the Half-Tulpa prevents the boss from gaining increased DMG resistance. The Hydro Tulpa also drops Varunada Lazurite, making it efficient to farm both materials simultaneously.
Whopperflower Nectars (Whopperflower Nectar, Shimmering Nectar, Energy Nectar) are dropped by Whopperflower enemies found all over Teyvat. These plant-mimicking enemies can be Pyro, Electro, or Cryo and are among the most common enemies in the game. Stun them before they power up for easier farming.
Varunada Lazurite gems for Hydro characters can be obtained from the Hydro Hypostasis, the Oceanid, and the Hydro Tulpa, among other Hydro-related bosses. Use Dust of Azoth at the Alchemy Bench to convert other gem types into Varunada Lazurite.
Furina Talent Materials
Here is the complete list needed to fully upgrade all three of Furina’s talents to Level 10:
Furina Talent Materials List
- Teachings of Justice x9
- Guide to Justice x63
- Philosophies of Justice x114
- Lightless Mass x18 (Weekly Boss Drop)
- Whopperflower Nectar x18
- Shimmering Nectar x66
- Energy Nectar x93
- Crown of Insight x3 (to fully crown all 3 talents)
Where to Get Furina’s Talent Materials
Justice Talent Books (Teachings, Guide, and Philosophies of Justice) are obtained from the Pale Forgotten Glory Domain in Fontaine. This domain is available on Tuesdays, Fridays, and Sundays. It is an underwater domain south of the Court of Fontaine and is shared with several other Fontaine characters.
Lightless Mass is Furina’s weekly boss drop. It is obtained by defeating the All-Devouring Narwhal in the Scattered Ruins domain in Fontaine. This is a weekly boss that deals Hydro damage and has multiple attack phases. Dream Solvents can convert other Narwhal drops into Lightless Mass if you accumulate excess materials from other weekly bosses.
Furina Talent Upgrade Priority
Follow this order when leveling Furina’s talents:
- 1st Priority: Elemental Burst – Let the People Rejoice. The Burst is the core of Furina’s team buffing. Leveling it increases the Fanfare DMG% bonus scaling and the Burst’s own damage. Always upgrade this first.
- 2nd Priority: Elemental Skill – Salon Solitaire. The Skill handles her off-field Hydro DMG and HP-scaling attacks. Leveling it raises the damage multipliers of the Salon Members.
- 3rd Priority: Normal Attack – Soloist’s Solicitation. Only worth investing in if you are building a C6 Furina on-field DPS. Leave at Level 1 for support builds.
Understanding the Fanfare System
The Fanfare system is central to everything Furina does, and understanding it is key to getting the most out of her.
- When Furina’s Burst is active, every 1% change in any nearby party member’s Max HP grants her 1 Fanfare point.
- Both HP increases (from healing) and HP decreases (from Furina’s Salon Members draining or from taking damage) count equally.
- The more rapidly HP fluctuates, the faster Fanfare builds. This is why you need both a source of HP drain and a dedicated healer.
- At 300 Fanfare (the base cap), the team receives a +75% DMG bonus and an Incoming Healing Bonus.
- With C1, the cap increases to 400 and she starts with 150 Fanfare, providing the buff almost immediately.
- With C2, Fanfare generates 250% faster during the Burst and her HP scales dramatically, boosting personal damage.
The most important takeaway: always use Furina’s Burst at the start of your rotation and build Fanfare as fast as possible before your Main DPS takes the field. Do not use the Main DPS until Fanfare is as high as possible — ideally at or near maximum before the first big damage window.
Furina Pros and Cons
Pros
- One of the highest team-wide DMG buffs in the game — up to +75% DMG bonus at max Fanfare.
- Completely universal: benefits every DPS regardless of element, reaction type, or playstyle.
- Provides off-field Hydro application for Vaporize, Freeze, Bloom, and Electro-Charged teams.
- Excellent personal damage from the Salon Members, which scale on HP and deal consistent Skill DMG.
- Can switch between damage and healing modes, giving the team flexibility.
- Exploration utility: walks on water and reduces Fontemer Aberrant cooldowns.
- Incredibly powerful constellations — C1 alone is one of the best individual constellation upgrades in the game.
Cons
- Requires a dedicated healer — without one, the HP drain from her Skill becomes dangerous and Fanfare builds slowly.
- High Energy Recharge requirements before C4 (100–220% depending on the team).
- Provides relatively low Hydro application compared to dedicated Hydro applicators like Xingqiu or Yelan.
- Fanfare resets at the end of each Burst — teams with poor Burst uptime or slow rotations may struggle to reach max Fanfare reliably.
- 5-star character with a premium price point for strong constellations.
Tips for Playing Furina
- Always open with the Burst: Use Let the People Rejoice at the start of every rotation. The sooner Fanfare starts building, the higher it will be when your DPS takes the field.
- Pair with a strong healer: Characters like Xianyun, Baizhu, Sangonomiya Kokomi, and Bennett all work well. The healer’s job is to rapidly restore the HP that Furina’s Skill drains, keeping Fanfare ticking up fast.
- Stay in Ousia mode: In almost all builds, keep Furina in Ousia alignment so the Salon Members are active. Only switch to Pneuma if you specifically need the Singer of Many Waters’ healing as your primary heal source.
- Hit 40,000 HP: This is the breakpoint for her A4 passive to reach its full +28% Skill and Normal Attack DMG bonus. Build HP% on Sands and aim for HP substats until you hit this threshold.
- Do not start DPS until Fanfare is high: Wait for Fanfare to climb as high as possible before unleashing your Main DPS’s damage burst. In most teams, letting the healer do one healing cycle before the DPS starts significantly increases total damage output.
- Manage Energy Recharge: Furina has relatively high ER needs at C0. Make sure she generates enough Energy to use her Burst every rotation. If she misses a rotation, the whole team loses Fanfare buffs for that window.
Is Furina Worth Pulling?
Absolutely. Furina is one of the best investments you can make in Genshin Impact. She is considered an SS-tier support that fits into virtually every team that can pair her with a healer. Her Fanfare buff scales equally for every DPS regardless of element, meaning she never becomes outdated as new characters are released.
Whether you are playing Neuvillette, Hu Tao, Arlecchino, Kamisato Ayaka, Mavuika, or almost any other main DPS, Furina makes them hit harder. Her C0 performance is already excellent, and C1–C2 push her into a tier that few other characters can match as team buffers. You can also explore other Fontaine support options to round out your roster, including the Freminet character guide and the Clorinde character guide.
Frequently Asked Questions About Furina in Genshin Impact
Does Furina need a healer?
Yes, always. Her Salon Members in Ousia mode drain teammates’ HP, and Fanfare only generates from HP changes — both gains and losses. Without a healer, the team’s HP steadily drops to dangerous levels, and Fanfare generation slows significantly because one side of the HP fluctuation cycle is missing.
What is the best artifact set for Furina?
4-piece Golden Troupe is her best set for personal damage, boosting her Elemental Skill DMG by up to 50% when off-field. 4-piece Tenacity of the Millelith is the better team support option, providing a 20% ATK buff to the party and additional HP% for Furina. Choose based on whether you want to prioritize Furina’s own damage or maximize what she provides to her teammates.
How much Energy Recharge does Furina need?
At C0, she typically needs 120–220% ER depending on team composition. With two Hydro characters and another energy-generating unit, requirements drop. With C4, requirements decrease by another 40–60 ER. Aim for the lower end if you have other Hydro characters in your team.
What is Fanfare and how does it work?
Fanfare is a stacking buff system that activates during Furina’s Burst. Every 1% change in nearby party members’ Max HP grants 1 Fanfare point. At 300 points (the base cap), all nearby party members receive a +75% DMG bonus and an Incoming Healing Bonus. The buff resets when the Burst ends. C1 raises the cap to 400 and starts the Burst with 150 Fanfare, while C2 makes Fanfare generate 250% faster during the Burst.
Is Furina good at C0?
Yes, very much so. Even at C0, Furina is one of the best support characters in the game. Her Fanfare buffs are powerful and her off-field Hydro DMG from the Salon Members is consistent. C1 and C2 make her even better, but C0 Furina is already a top-tier pick in most team compositions.