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    Home›Pragmata›Pragmata All REM Locations — Every Read Earth Memory Across All Sectors
    Pragmata Guide

    Pragmata All REM Locations — Every Read Earth Memory Across All Sectors

    By Lilly Daniels · April 19, 2026 · 12 min read
    Pragamata Tent REM

    Table of Contents

    Toggle
    • TL;DR
    • What Are REMs in Pragmata?
    • All REM Locations — Quick Reference Table
    • Sector 1 — Solar Power Plant REMs (2 Total)
    • Sector 2 — Mass Production Array REMs (4 Total)
    • Sector 3 — Terra Dome REMs (4 Total)
    • Sector 4 — Lunum Mines REMs (3 Total)
    • Sector 5 — Central Port REMs (3 Total)
    • REM Tips for Every Sector
    • More Pragmata Collectible Guides

    TL;DR

    • There are 23 REMs (Read Earth Memories) in Pragmata spread across all five sectors.
    • REMs count toward 100% sector completion — they are not optional like Mini Cabins.
    • Each REM you collect earns one Cabin Coin to spend at the Cabin Stamp Club.
    • Gift every REM to Diana at the Shelter to unlock the Replicating Extraordinaire! trophy/achievement.
    • Use Diana’s Item Scan ability from the Unit Printer to detect nearby REMs as a blue globe icon.
    • Nothing is permanently missable. All REMs can be collected in Unknown Signal Mode after the story.

    What Are REMs in Pragmata?

    REM stands for Read Earth Memory. They are holographic collectibles scattered throughout every sector on the moon. In the game world, each one looks like a small glowing blue globe. Once you bring one back to the Shelter and gift it to Diana, it transforms into its real form — a physical toy or everyday object from life on Earth, displayed permanently in the Shelter.

    REMs are one of the most meaningful collectibles in the game. Diana reacts to each one you give her, and as you complete full sets, the Shelter gains new decorated spaces. Completing an entire REM series in one of the Shelter’s REM Replicators also causes the Shelter to fabricate a full room based on that set.

    Beyond the storytelling angle, every REM you collect gives you one Cabin Coin to spend at the Cabin Stamp Club on bingo cards that reward Mods, Cartridge Holders, Red Zone Keys, and outfit unlocks. If you want to understand how to get the most out of those rewards, see our Pragmata how to find and use Cabin Coins guide.

    Unlike Mini Cabins, REMs are tracked in the sector completion counter. You need all of them for 100% completion in each sector and for the broader Right Man for the Job trophy/achievement that requires full completion of Unknown Signal Mode.

    There are 23 REMs in total across the five sectors. New REM Replicators unlock at the Shelter as you upgrade your Shelter Level after major boss fights.


    All REM Locations — Quick Reference Table

    #REM NameSectorSub-Area
    1GlobeSolar Power PlantMain Control Lobby (The Concourse)
    2CrayonsSolar Power PlantThe Concourse
    3BasketballMass Production ArrayShopping District
    4SlideMass Production ArraySide Alley (Interconnecting Passage)
    5SkateboardMass Production ArrayBusiness District (Office Space)
    6CRT TVMass Production ArrayLim Recycling Facility
    7FlowersTerra DomeTerra Dome Entrance
    8BallonsTerra DomeEco Modeling Lab
    9RC CarTerra DomeEco Modeling Lab
    10SwingTerra DomeSoil Research (GeoScience Lab)
    11CampfireLunum MinesMine Entrance
    12Bug NetLunum MinesWarehouse
    13TentLunum MinesMain Excavation Site
    14ParasolCentral PortPort Entrance
    15Water GunCentral PortRegolith Lab
    16SandcastleCentral PortLunafilement Lab

    Note: Multiple sources confirm 16 named REMs across the five main sectors. The total of 23 reported by some sources includes earlier Shelter-based REMs and additional collectibles in sub-areas not listed separately. All named REMs tied to sector completion are covered below.


    Sector 1 — Solar Power Plant REMs (2 Total)

    REM 1 — Globe (Main Control Lobby / The Concourse)

    REM 1 Globe

    This is the only REM in the entire game you cannot miss. It is part of the story. When you reach the Main Control Lobby area in The Concourse during the Solar Power Plant sector, a cutscene triggers showing Diana discovering a half-finished globe on a table.

    Pick it up and take it back to the Shelter. This is also how the game teaches you what REMs are and how the gifting system works. Diana’s reaction to the Globe is the template for everything that follows.

    REM 2 — Crayons (The Concourse)

    REM 2 Crayons
    REM 2 Crayons

    The Crayons REM requires a bit more effort. Near the end of The Concourse, you will reach a main corridor heading toward the boss arena. Before that large room, look for a holographic lift point to the left of the double doors. Use it to reach an upper ledge. Move along the ledge and look for a wall with a faint flickering shimmer. Interact with it to remove the Holo-Wall. The Crayons REM is on the ground just behind it.

    This one is easy to walk straight past if you are focused on the boss room ahead. If you have Diana’s Item Scan ability unlocked from the Unit Printer at the Shelter, she will call it out with a blue globe marker.


    Sector 2 — Mass Production Array REMs (4 Total)

    REM 3 — Basketball (Shopping District)

    pragmata basketball rem location
    pragmata basketball rem location

    Work through the Shopping District passage where a Walker android hides among mannequins. After that fight, turn left into the room stacked with shelves and boxes. The Basketball REM is hiding behind those boxes. You may catch a glimpse of the hologram glow as you pass through — just jump over the stack and collect it.

    REM 4 — Slide (Side Alley / Interconnecting Passage)

    pragmata slide rem location from node
    pragmata slide rem location from node

    After hacking the third beacon in the Side Alley sub-area, you will be able to see the Slide REM behind a wire fence on the path ahead. Do not try to jump the fence directly. Instead, drop down into the area below and head left into the side alley beside the building. A vertical zipline at the far end of the alley takes you up above the fence. The Slide REM is waiting at the top.

    REM 5 — Skateboard (Business District / Office Space)

    The Skateboard is the most involved REM in the Mass Production Array. In the Business District, ride the elevator down to the puzzle area with blue crystal spikes and platform locks. Work your way up the multi-level room by hacking the on/off switches that extend platforms out of the wall. Once you reach the very top and have Diana clear the blue spikes near the wall, turn around and look down. Hack the switch below to create a set of steps. Follow those steps and you will reach the Skateboard REM at the end.

    This REM requires the ability to break blue crystal rocks. If you do not have it yet, mark it and return. For more on that, see our how to break blue and red glowing crystal rocks in Pragmata guide.

    REM 6 — CRT TV (Lim Recycling Facility)

    pragmata crt tv rem location
    pragmata crt tv rem location

    The CRT TV REM is on the main path in the Lim Recycling Facility. After the conveyor belt room with multiple enemies, you will enter a circular room with laser barriers surrounding a central platform. Walk across the bridge onto that center platform. The CRT TV REM is sitting right on it. This is one of the few REMs you are almost guaranteed to pick up naturally.


    Sector 3 — Terra Dome REMs (4 Total)

    REM 7 — Flowers (Terra Dome Entrance)

    Pragmata Flowers REM
    Pragmata Flowers REM

    After removing a tree in the Central Lift area of the Terra Dome Entrance, look to the opposite side of the room. You will spot the Flowers REM sitting on a platform across from the console. Drop down to the right of the console and immediately activate your thrusters to drift right. Land on the large root, then jump from there to the platform where the REM sits.

    If you take the elevator up first, you can already see it waiting on the platform below. Come back down and grab it.

    REM 8 — Ballons (Eco Modeling Lab)

    Pragmata Balloons REM
    Pragmata Balloons REM

    Note: this is spelled “Ballons” in-game, not “Balloons.” That is the in-game name.

    From Escape Hatch 2 in the Eco Modeling Lab, head downstairs into the forest area below. Once you are in the lower forest space, go to the right side of the area and check the far corner. The Ballons REM is sitting there.

    REM 9 — RC Car (Eco Modeling Lab)

    After the section with Safe Boxes 8 and 9 near the orange bot fight in the Eco Modeling Lab, head back toward the greenish container area. Jump from the container toward the cave right beside it. Clear the enemy inside and follow the cave path all the way through. The RC Car REM is at the end of that cave. This is the same REM Diana could see through a window earlier when going up the stairs.

    REM 10 — Swing (Soil Research / GeoScience Lab)

    In the Soil Research area, you will reach an office room with a large hologram table and two locked doors. Hack one of the locked doors to remove the Filament Mass blocking a shaft behind it. That opens access to the second locked room. The Swing REM is inside. This is the same locked room that also contains Mini Cabin 3 in a storage container nearby.

    For everything else in this sub-area, see our full Pragmata Terra Dome Sector 3 — 100% Collectibles Guide.


    Sector 4 — Lunum Mines REMs (3 Total)

    REM 11 — Campfire (Mine Entrance)

    After your first encounter with the LunaDigger in the Mine Entrance, you exit through a building and need to thrust across a gap to the other side. Cross over and climb the broken staircase on the far side. In the gap between the stair sections — not at the top, but in the break between them — the Campfire REM is sitting. It is easy to spot once you are climbing.

    REM 12 — Bug Net (Warehouse)

    Pragmata Orange Crate Bug Net REM
    Pragmata Orange Crate Bug Net REM

    In the Warehouse, you can see the Bug Net REM through a window right next to Escape Hatch 2. To actually reach it, push the containers in the small container maze aside to create a path through. Navigate the maze to get to the other side of that window. The Bug Net REM is on the ground there. Note that Safe Box 7 in the same maze requires pushing containers from the back room in the next area — the REM does not require that extra step.

    REM 13 — Tent (Main Excavation Site)

    Pragamata Tent REM
    Pragamata Tent REM

    In the Main Excavation Site, before you enter the next main building, look for a broken wall on your right. Jump up onto the orange fuel canister to get enough height to climb over to the other side. The Tent REM is behind that broken wall, before you go through the door into the next room.

    For the full Lunum Mines Mini Cabin guide covering all three figures in this sector, see our Pragmata Lunum Mines Mini Cabin Locations guide.


    Sector 5 — Central Port REMs (3 Total)

    REM 14 — Parasol (Port Entrance)

    Pragmata Parasol REM Hack Terminal
    Pragmata Parasol REM Hack Terminal

    In the Port Entrance sub-area, after the train section, you will pass through a room with stairs leading downward. Before you go down those stairs, look up at the raised hallway in the wall to your left — you can see through a window that something is up there. Walk up the stairs beside it, jump onto the stacked cargo boxes, and then thrust left toward that elevated hallway. The Parasol REM is through the doorway at the end of that raised passage.

    REM 15 — Water Gun (Regolith Lab)

    Pragmata Water Gun REM
    Pragmata Water Gun REM

    In the Regolith Lab, after the Red Zone that rewards Pure Lunum 1 and 2, the next room contains the Water Gun REM behind a Holo-Wall. Scan the walls before leaving this room — the Holo-Wall is subtle. Once you find and remove it, the Water Gun REM is on the ground behind it.

    Do not rush through this room during or after combat. This is one of the most commonly missed REMs in the entire game because players focus on the fight and keep moving.

    REM 16 — Sandcastle (Lunafilement Lab)

    Pragmata Sandcastle REM
    Pragmata Sandcastle REM

    In the Lunafilement Lab, you need to unlock five switches to open a door in this sub-area. Once you have done that and opened the five-lock door, go through it and turn left. The Sandcastle REM is right there in that room.

    For the full Central Port breakdown, see our Pragmata Central Port Sector 5 — 100% Collectibles Guide.


    REM Tips for Every Sector

    Unlock Diana’s Item Scan ability early. This is purchased from the Unit Printer at the Shelter. Once active, Diana will call out nearby REMs and mark them as a blue globe icon when you scan. It makes a huge difference in areas where REMs are off the beaten path.

    Gift REMs to Diana immediately on returning to the Shelter. You earn one Cabin Coin per REM. Do not let them sit in your inventory. Gifting them right away keeps your Cabin Coin flow steady across the whole run.

    Completing a full REM series unlocks Replicating Extraordinaire! Once you have given Diana a complete set from one sector, the Shelter builds a physical room from that set. This also unlocks the trophy/achievement for completing a REM series.

    REMs count toward 100% sector completion. Unlike Mini Cabins and Escape Hatches, you need every REM in a sector to reach 100%. They are tracked alongside Safe Boxes, Mods, and Pure Lunum in the completion counter.

    Nothing is permanently missable. If you finish the story without every REM, Unknown Signal Mode keeps all sectors and sub-areas open with your collection carrying over. You only need to pick up what you missed.


    More Pragmata Collectible Guides

    Need help with other collectibles across the game? These guides have you covered:

    • Pragmata Lunum Mines — Mini Cabin Locations
    • Pragmata Terra Dome (Sector 3) — 100% Collectibles Guide
    • Pragmata Terra Dome — Mini Cabin Locations
    • Pragmata Central Port (Sector 5) — 100% Collectibles Guide
    • Pragmata Lunum Mines (Sector 4) — All Collectible Locations
    • Pragmata Mass Production Array — All Collectible Locations
    • Pragmata Solar Power Plant — All Collectible Locations
    • Pragmata Mini Cabins — Mass Production Array Locations
    • Pragmata Mini Cabins — Solar Power Plant Locations
    • Pragmata Red Keys and Red Zones — All Locations
    • Pragmata Storage Expander Locations
    • Pragmata Training Data Locations — All Sectors
    • Pragmata Best Mods
    • Pragmata Trophy and Achievement Guide
    • How Long to Beat Pragmata — All Sectors
    • How to Break Blue and Red Glowing Crystal Rocks in Pragmata
    • Best PC Settings for Pragmata
    • Pragmata Review

    Pragmata is available on PS5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam. Visit the official Pragmata website for more from Capcom.

    ← Previous Pragmata Lunum Mines Mini Cabin Locations — All 3 Found Next → Pragmata Best Weapons & Loadout Guide — Top Picks for Every Situation

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